3D DLC Artist

What we’re looking for
We’re looking for a 3D Artist to join our Rust team to help us explore creating a range of content such as skins, props and structures. Candidates should have experience with all aspects of authoring 3D assets, a keen eye for detail, and a current portfolio of work demonstrating your abilities. Candidates should have strong self-motivation, the ability to work well in, and communicate with a team based both in the office and remotely. Familiarity with Rust is a plus.
An ideal candidate will have in-depth knowledge of asset creation including modelling and texturing. Knowledge of skinning is favourable. Working closely with established artists at the studio, you will be responsible for creating a wide variety of different assets from start to finish, with a focus on skins for existing content and new DLC items. Candidates should be familiar with working within sprints and adapting work to feedback.
Responsibilities
Creation of new 3D assets ranging from props, tileable materials, clothing and weapons
Creating skins of existing assets and working within their limitations
Liaising with other team members and working to feedback
Requirements
Skilled in a 3D app (Blender, Max, Maya) and secondary apps like Zbrush, Marmoset Toolbag, Substance 3D Painter etc.
Strong modelling and texturing skills with a keen eye for detail
Comfort working from concept and without
Knowledge of a variety of types of asset creation, including hard surface and organic modelling as well as material creation
The ability to work to requirements and budgets
Author an asset through all stages of the creation pipeline
To be able to work within a team and work to feedback
The ability to learn new systems and workflows
Experience working within a game engine and asset implementation
Desirables
Prior experience in a 3D art role within the games industry
In-depth knowledge of Rust
Experience with the Unity game engine
Fan of Rust / survival games
Experience creating DLC content
Benefits
Salary - £30,000 - £66,000/pa experience depending
Work remote, hybrid or on-site
Competitive holiday package
Bonus Scheme
Facepunch Studios’ industry-leading bonus package provides a comprehensive performance bonus scheme to reward employee contributions. This role includes eligibility for a salary scheme bonus, with the potential to earn up to 50% of the base salary annually through performance-based quarterly bonuses during your first year. After completing one year, the performance bonus potential expands up to 100% of your base salary. This structure ensures continuous motivation and recognition throughout the year. The bonus system highlights our commitment to recognizing and rewarding outstanding performance and dedication. All bonuses are discretionary, bonuses are not paid during the probationary period.