We're an independent game development studio.

Our games are available on PC via Steam and on Console

 

Rust

The only aim in Rust is to survive. Everything wants you to die - the island’s wildlife and other inhabitants, the environment, other survivors.

Garry’s Mod

Built on a modified version of Valve's Source engine, Garry's Mod (or GMod for short) is a physics sandbox game.

Chippy

Bullet-hell shooter vs destructible bosses. Destroy giant bosses, stage-by-stage, pixel-by-pixel.

 

ALIVE FOR

17.5

YEARS

GAMES SOLD

38.6

MILLION

SKINS SOLD

31.9

MILLION

About Us

We’re Facepunch, an independent game developer in Birmingham, UK. We made Garry’s Mod and Rust, two of the most popular Steam games of all time. It was Garry’s Mod that kicked it all off when it released in December 2004 as one of the first indie games on Steam and led to the creation of Facepunch.

We try to be player-first and learn from what they tell us. We don’t have conventional management and try to avoid BS - the team decides together what’s best for the game. We expect to fail, learn and get better. We build our games and community relations for the long-term. We think we have a pretty open, welcoming work environment. We’re about 50 people and growing - we have a lot more we want to do. We’re PC-first but interested in other platforms and VR.