What we’re looking for

We’re looking for a producer to join the highly successful, 10-year-old strong, world-best-selling hardcore survival game, Rust. Facepunch Studios isn’t your average video game studio, Rust has a team of 30 developers, we don’t have design documents, we have teams throughout the world working 24/7, we don’t have set working hours, and we don’t have meetings unless absolutely necessary.

The Rust team operates with rapid speed. With the objective of one core content patch every month, with multiple hotfixes and holiday events in between, we have delivered this to our community without delay for the past 10 years.

We advocate for empowering developers with the freedom and responsibility to complete their tasks. Your job is to bring together departments when needed and help steer the team. You will be liaising with all departments, including QA, marketing and support.

You will be working closely with the Executive Producer, and Rust’s project lead on many aspects of your role, focusing on supporting the development teams, long-term planning and ensuring other departments are kept in the loop. You will also have the opportunity to work closely with our marketing and QA teams, forming a close connection with our community and partners.

The role isn't game design-focused, but your opinion and the freedom to speak your mind are highly encouraged regarding all aspects of design.

Responsibilities

  • Work with leads to plan sprints and milestones

  • Work closely with the Executive Producer on production and long-term planning

  • Liaising between departments, including QA, marketing and support

  • Continually challenge assumptions

  • Recognise potential project risks and propose strategies to minimise their impact

  • Work with project lead and Executive Producer on the title commercial success

  • Conducting performance reviews and 1-1s

  • Research & process documents when necessary

  • Run and organise meetings as necessary

  • Work closely with outside partners

  • Offer valuable analytical perspectives by examining project performance metrics, establishing KPIs, and detecting trends within the data

  • Ensuring the marketing team is always aware of the ever-changing fast pace development milestones

  • Work closely with QA to identify development bottlenecks

  • Play the game, understand the game from the end user's view, make sure it's good!

Requirements

  • Must be eligible to work and located within the UK

  • Adapt to a non-traditional development-led environment

  • Able to work in a fast-paced environment

  • Comfortable with working alongside remote working teams, throughout the world

  • Understanding of a variety of business models within the gaming industry

  • Knowledge of game production methodologies, pipelines and technical requirements

  • Experience in the games industry

  • Experience with different project management styles and tools

  • Skill in facilitating and resolving discussions, ensuring the presence of relevant individuals when necessary

  • Excellent communicator

  • Ability to motivate and be able to lead by example

  • Knowledge of AGILE project management methodologies

  • Knowledge of current trends and happenings in the video game industry

  • The ability to learn new systems and workflows

  • Results-oriented, self-motivated and extremely well-organised

  • Relishes working in a fast-paced, constantly changing and evolving environment

Desirables

  • Experience in Unity
  • Experience with Asana / JIRA
  • Knowledge of QA practices
  • Shipped at least 1 video game title
  • Experience running GAAS and UGC games
  • Interest in First Person Shooters, MMO’s and survival games
  • In-depth gameplay knowledge of Rust
  • Programming knowledge
  • Fan of Rust

Benefits

Bonus Scheme

Facepunch Studios industry-leading bonus package offers a comprehensive employee performance bonus scheme designed to reward contributions. This role is eligible for a salary scheme bonus where success could lead to 100% of base salary annually through performance-based quarterly bonuses, with each quarter offering the potential for a 25% bonus. This structure ensures continuous motivation and recognition throughout the year. Additionally, as our Producer on Rust if you significantly impact the company's revenue you are eligible for further impact bonuses, providing an extra incentive for driving substantial business growth. This bonus system underscores our commitment to recognising and rewarding outstanding performance and dedication, all bonuses are discretionary.

Interested?