my fave part
Rumoured to be launching the successor to Windows Vista in late October?
That's not a rumor, it's a fact.
The guy talking for Codemasters in that interview was ugly.
That video reminds me of the one bruno made.
especially the 0:30 part
Oh good, smoother lumps.
WOW SMOOTHER BUMPS AND SOME PRE-RENDERED FOOTAGE OF A GAME THATS GONNA LOOK THE SAME IN DX11 AS IT DOES IN DX9/10!!!
We'll need a new Crysis
Devs are only just moving onto Dx10, no one is gonna use dx11 for ages..
DX11 adds possibilities, if devs don't want, then they wont use. Simple as that. If they DO use, then that's the benefit of.. you. (if your card supports it..).
Some pics from Dirt 2 on DX11:
Bloom hurts me.
Either it bad quality on the images, or they are using bloom to hide the fact that it doesn't look very good. Maybe they are off-screen and that's why they don't look very good (the last one looks good, but not the other ones), but the bloom is killing my eyes.
The way DX10 was marketed was retarded, and they'll do the same with DX11. And then the cycle will repeat, "DX11 was such a gimmick! It makes all my games run WORSE!!"
So will Nvidia take use of DX11 or is it just exclusively for the ati cards?
a bit confused here
I hope they fucking make it look different/better this time.
What games looked better with directx 10?
Also the fact that DX11 makes physX obsolete (not that it was ever used apart from in mirrors edge).
i'm still waiting for games to utilize dx10 more...
But CPU will bottleneck hard. :(
The only part I am really excited for is that 4xAA is now mandatory, and Luishi likes his anti-aliasing!
When's this console generation supposed to end? 2013?
The computing power differences between PC's and consoles is more evident than ever... The PS3 and 360 render COD:MW2 at 960 x 600. Now we can have displays grids up to 7680 x 3200. Jesus fucking christ.