Now we just need a fixed map editor which we got promised since release!
LoL needs a Mid Map, would be pretty fun.
I really don't understand why people play LoL instead of HoN when HoN is so much better.
Did the HoN devs really need to make this? In LoL people just make custom games called "all mid" and that works just fine, no need to waste time making a whole new gamemode out of it imo.
People can still choose not to go in mid and respawn timer is still on.
This is a deathmatch mod where there is no place to go but mid.
I also don't see what is wrong with making a gamemod for it? is additional gamemods bad?
LOL was the worst game I ever played.
HoN was fucking awesome for ages.
Dota 2 has taken the role of my favourite right now.
Whichever comes out with custom games (map editor) first will earn my playtime, as I miss footman frenzy, pimp my peon, LOAP, RISK, multiplayer tower defence, LOTR etc.
Can we all stop fighting about which game is better? They all have their own strengths and weaknesses, it's down to the point to where it's the individuals personal preference.
Now then, the 'Mid Wars' mode seems to be a good idea, taking a favorite custom game mode and turning it into something officially supported is always nice...
I hated LoL because it's art style was shit, it's gameplay was slow as in the maps were too big, your characters moved too slowly even with the fastest boots, and also those 2 out-of-game abilities were a ridiculous thing to base on a levelling system. And the grass was a crap mechanic, it was like juking for noobs.
In fact come to think of it, LoL just seemed to entirely be a game for noobs. It was everything good taken from Dota, converted into shitty outline-shaded art style, and dumbed down enough to make it great for total noobs.
You can kiss fair competitive gameplay goodbye when you prevent players from accessing stuff like those from the beginning and require people to level for them. It's different for unlockable hero's because they're usually well balanced (especially in HoN) and have their own strengths and flaws.
Also the way you talk about "noobs" make you sound like a giant elitist dickhole.
I've played both LoL and HoN.
Every time I play HoN I'm on the losing team, but I won like crazy on LoL.
I'm probably one of the worst players in either of these games, but it's kind of cool that I can win at LoL.
But for that reason, HoN should be more popular in the ~competitive scene~. The fact that you lose gold if you die in HoN kills me, but LoL really doesn't have as much of a penalty for dying.
Being the best LoL player is like being king of of the shit mound.
Both LoL and HoN have now added their own new gamemodes to the Moba scene (LoL with that CTF style gamemode, and now HoN with this all mid thing), and now Dota 2, along with having to be free, now has to bring its own innovations to the table to even compete with the current Moba market.
Good news is that Valve is behind Dota 2, and they probably know this. So I can't wait to see what new stuff they bring to the table.
And it's still in beta. In League, I barely even play Dominion, and very few people do, and it's all about the classic map and the features of the game.
Dota 2 easily has the best features hands down.
And a very well done client, I might add.
Does LoL even have replays yet?
I remember they promised them like two years ago.
Dota 2 is still in beta.
Personally I could never get into LoL. The amount of hand holding the game does for you killed it for me. I've never tried HoN, but every person I know who plays HoN is an elitist douche bag about it, so I think I'll keep on avoiding it. The community has ruined the game for me before I've even tried it
They have time for a new mode but no time to fix that horrible connection problem thingy