So instead of sitting on there arse they make more content, it's finished in time for release and so they drop it straight away. I prefer that to developers finishing some nice shiny content and then waiting 3 months to release it because they don't want people to be mad it's 'Day 1 DLC'. Specially considering by then you've probably finished with that game and moved on. To me Javic seems they knew they were gonna add him, but they hadn't finished and wanted to release on time so they just kept him back as DLC. Nothing wrong with that in my eyes. I like character DLC more than mission pack DLC.
However, preorder bonus DLC and aesthetic DLC are cheap attempts at more money and I'm totally against them.
Wow this has got to be the most annoying fucking thing in this game.
Trying to target that fucking Reaper on Rannoch. Who the hell thought that would be a good idea? Make a single tiny mistake and you lose a good 10 minutes of your life. You have to be in constant motion and you only get a nanosecond to stop and target before the fucking thing fires and you need to start running again. Fuck this.
Also have anyone seen anything similar, or like cuff links. Going to get a suit for going out of school (unsure how to translate that properly) and some ME stuff would be cool
This guy gives an idea of an alternative ending for ME3 instead of the nonsense we were given.
Instead of we kill u b4 syntetics cn kill u he explains something that would've made sense. To me, anyway.
I don't know why people seem to think the Dark Energy ending would have been so much better. It's just barely an improvement, if at all.
I just tried soloing reapers gold on firebase white as a battlemaster.
Before anyone pull their hair out figuring how to back port facecodes from ME2/3 to ME1 without using any external program (I know I did), here's some faces.
Mass Effect 1 usable facecodes (Scars don't count here, make yourself free to choose one):
How to backport facecodes? The first slider is always 1, so use your mouse to go the next slider by clicking on the left or right buttons. Counting positions goes like this:
Apparently in the games timeline, they were supposed to have ran out of time, and needed a species whose DNA was varied enough to help organics evolve and survive and hopefully solve the dark matter problem, in this case humans - the choice at the end therefore was supposed to be either Shepard destroys the Reapers and hope that organics can solve the problem themselves, or sacrifice humanity.
At least in its current form, there is room for hopeful conjecture. The original ending is seriously bleak - sacrifice everything you were fighting for, or hope that the current cycle could solve a problem that an uh... 'organisation' after 37 million years could not
I really do wonder how much of what Mass Effect 3 was is down to Drew Kershaws leaving
I really love that alternate ending, it manage to make the Reapers existence tragic rather than utterly nonsensical
U CRITICIZE GRORIOUS DEVEROPUR? DING DONG BANNU
The best way to solve a big, sciency problem like this, is to take the galaxy's best physicists, and put them in a room with a chalk-board.
Like, maybe if the reapers were an intergalactic science squad, which travels from galaxy to galaxy, collecting the best scientists and putting them to work on the dark energy problem. There's no reason that the other galaxies wouldn't also have the dark energy problem. And reapers clearly have ability to travel outside of the galaxy, considering they were just hanging out in the void before Mass Effect 3, and came back in like a year.
This would require 0% reaping.
Reapers stop organic races from developing to the point where they can create synthetics that could erase them- synthetics don't evolve the way organic life does, if synthetics go extinct, and all organic life is expunged, trillions of beings will be lost for no end. However, outright killing people would be anathema to the Reaper plan, so they harvest them and add them to the Reaper collective, which is a "perfect" melding of organic and inorganic life. As for why the Reapers don't intervene and stop synthetic life from uprising in the first place, I guess they feel like killing synthetics would simply be another form of genocide. Sort of altruistic, but still pretty retarded of an explanation.
Do we still have to use spoiler tags for ME3's ending? Even people that have never played the series that I know, know the ending.
Anyone else would have rather had the Reapers not have a reason to wipe out life?
It would keep Reapers as the evil thing is space and make people think as to why they have been wiping out life for 1 Billion years.
I still think the best ending idea would've been a mixture of the dark energy and "beyond comprehension' thing. Reapers want to stop the whole galactic collapse (it threatens them, too), but they have other reasons that simply aren't expressible to life as is. It transcends our understanding. Though, I suppose that's a copout, too.
I'm at Thessia right now, and I'm just wondering, about how much more of the game is left?
Overall, it's a false method based on false assumptions. Even if synthetic life WERE inevitably going to wipe out organic life, "reaping" wouldn't be the way to solve it. Imagine if the council enforced it's 'no AI' laws by declaring total war on anybody who made an AI. Problem solved. The Protheans weren't gonna make the AI mistake again--their cycle was safe. But they were reaped anyway, for no reason.
You see, knowledge is totally independent from DNA. The human genome contains about 800 megabytes of data. The human brain, however, has been approximated in the terabyte range. This is because DNA doesn't tell us how good we'll be at science. It simply sets up a framework for learning. What you do with that framework determines how good you'll be at science.
When you melt someone into DNA goo, you lose everything they know, and everything that made them a scientist. Albert Einstein had 99.9% the same DNA as James Vega. Absorbing Vega's DNA doesn't make you good at science.