Oh god wat. Subliminal furious fap messages? I hope not.
Hey guys. Just tried the demo, here's my input;
I'm a bit disappointed. The experienced seems streamlined to the point where it's nearly dumbed down. You have the option to not even play choosing dialogue. Of course that's a choice, but still. You can't holster the weapon and small details like that made it feel... well, not as good.
The game almost strikes me as a bit... lazy. Worse animations, and attention to detail then it's predecessor. Flames look like low FPS GIF's, along with various other animations in the distance. And the view that I once liked to stand and admire is a lazily cut out low quality still. Come on, it's 2012, we can do better then that.
Now, those are nitpicks. Details on the graphics and such. The big player in the series is the storyline. Obviously from a mere demo I can't get a whole image, but what it feels like is that it's also... well, not as good. Quirky attempts to create emotional attachments by adding lazily dialoged children almost seem cheap. However, there were some good bits and pieces in there too. Nothing mind-blowing like it's two predecessors, though. It feel not as much as an improvement as it does a hastily made extension.
But there are some good things I can say about it. The combat feels more fluid, and better. I don't like the cover system that much - yet - but I am quite sure I'll get used to it fast.
Either way, I'm a bit underwhelmed by the demo (which also included the occasional getting stuck or OOB glitch, but it wouldn't be Mass Effect without it), however this doesn't stop me from looking forward to Mass Effect 3. I just wish they'd stuck to what they did in ME1 & 2, and improved on that.
Legion with Widow + Grunt with Krogan Shotgun = strongest squad.
I really liked how the maps in the demo had plenty of alternate routes so you coul jump in behind the enemy and fuck them up with an omni-blade
in the hands of a team member, the Incisor does 120% more damage than it should if it weren't glitched
Ahahah, that made my day (too loud @ 0:50, so be careful)
Forgive me but I really am sick and tired of consoles limiting texture resolution so badly. Would it REALLY be that difficult for developers to provide the high resolution textures that already exist to PC gamers?
It seems like you can buy 1200 BioWare points for the amount it costs to buy 800 BioWare points.
You should probably do this before they realise their mistake.
Fuck yes, sexy fanservice armour.
Fenix syndrome diagnosed. Everyone is on steroids with this hulk-armour.
I was kinda disappointed by the shotgun within in the demo, but then again all shotguns seem kinda worthless in these games. geth shotgun was fun though
Vega's looks silly and bulky, though.
"oh no soldiers are big and strong it must be due to gears of war!!"
*pushes up glasses* vido game characters should reflect me!! NO MUSCLES OR NO BUY!!
http://i.imgur.com/DIFvd.jpg picture of the Prothean fighting collectors
The automatic shotgun is actually decent though, I can roll with the automatic shotgun and the sniper and I do great, regular pump action shotguns are worthless though, 4 shots point blank to kill anything and it has 5 bullets and 15 spare shots.
Dammit thread, I leave for one day and you do this to me
Any reason for the spike in posts ?
But this makes me wonder, how customizable/interchangeable are squad armors now?
i decided to do some research on the background of vega since you people are hellbent on crying gears of war on him
"Anderson explained that Vega's job is close, as he had recruited the soldier to guard the brig and its sole prisoner: Commander Shepard."
He's a big strong guy that was recruited to make sure Shepard doesn't leave the brig? Ok, why would they get somebody weak? Also, he's a Soldier so he'd obviously need body mass since he don't have no pussy tech or biotics to rely on. So, he joins up with Shepard's cause for some reason or another, maybe he looks up to him? I dunno.
He seems like a perfectly legit character to me...