Oh? May we see your entry? *bats eyelids*
Oh? May we see your entry? *bats eyelids*
I think he's about to throw that grenade in the wrong direction
What grenade? He's about to swing a mace in the right direction.
When it's on a chain it's called a flail
You guys guilted me into drawing this on my night off, making me feel bad about not working on it lately.
This is what I'll model off of. I'm pretty happy with this one so far, because it's really close to the form of the Engineer so it should look pretty good for rigging and what not. The bulkier characters her seem to be the easier ones in that regard, just making them not look like hambeasts is the hardest part, lol.
Suggestion: put things like a thigny of lipstick and other such feminine items in a pouch on the tool belt.
Nothing obvious, just a subtle little touch.
Then again it's not like i could ever model anything anyway so...
What about the gunslinger?
You gonna' add a feminine flare to that or keep it the same?
She need a better hourglass figure.
Not something drastic/overtly sexual, but enough to characterize her as a female from a time period when the hourglass figure was idealized.
I could mess around with the angle and the width of her hips and see if anything looks better. I want to avoid making her waist noticeably smaller, because that would really throw off the arms and shoulders.
Just curious, though. Do you think the Engineer is best suited to having the body shape you're talking about? Or would it be better to leave it for another class? I'm planning on doing more classes, and I almost feel like what you're describing would look better on the Soldier, considering probable uniform choices and the taller height (remember, Engineer is pretty short). Or the Demoman. I want to avoid getting into similar silhouette territory, since these three classes are kinda similar in stockiness.
I'll post a front view of the Engineer and female Engineer side by side with a few changes in my next post, so you can compare their body shapes.
I always thought of a female engineer like the mechanic girl from firefly.
Sorry to have failed on the name though, I put being a fan to shame with it.
Maybe I'd have to have seen the show to get it, but I'm not getting any kind of TF2 or mechanic vibe by how she looks. And apparently she's only like 10 days older than me, I want to try to match the ages of the characters.
you should watch the show because its the best
She probably isn't appropriate for your engineer though, really. She's extremely cute and happy. Not gruff and Texan and things.
Mmm, I'm a bit of the opinion that this engy should have the hardhat and/or the goggles; those are pretty integral to the character. Still, it works just fine this way as well, can't wait to see the model.
female equivalents to gottam and nope.avi
All the art posted so far that includes googles just doesn't look good in my opinion.
HOLY SHI- 11 POSTS!!!!!! something big must have happened
oh wait.... never mind... sigh....
She IS gonna have goggles, right?
I mean, the hardhat and the goggles play a big part in defining the Engi in my opinion. I can't imagine not wearing safety goggles and a hardhat with all that sentry and dispenser debris flying about.
Having longer hair (earlobe length?) coming out from the back of the hardhat would also help too.
It would also be easier than making whole new models for things like the miner's light and christmas lights.
Don't point out how hypocritical I am for using the goggleless engineer in the campaign thread.
Well we did see Dell Conagher without his goggles in the Engineer Update comic.
I agree that the goggles are a defining physical trait of the Engineer, but I don't think the same has to be said about a female Engineer. I like to think that Alia's female adaptions are more akin to 50's woman-oriented propaganda posters. They weren't so much dressed practically, but portrayed as both beautiful and strong.
I think if the current design went ahead, her bandana and hairstyle would take the place as her iconic trait instead of the goggles.
Interesting, im very interested to see how hat placement will work, also do you have special in mind fkr the engineer's spurs? Perhaps another remodel just for that?