Is there anyone around who is making a Gamemode that is similar to Killing Floor?I've seen a couple of Zombie Survival games but they all seem to be 2 human sides.If such a Gamemode doesn't exist i would suggest making one.I very much would do it myself (if i could) but this is way beyond what i would be able to do.For anyone who has the skill maybe my suggestions would be usefull.1.) A Gamemode where you go with people against increasing odds of enemies per wave and where you can use Garry Mods ability to build up barricades.2.) A shop system where you can purchase stuff (props) while being also able to use props that are scattered around the map.3.) A class system where you have multiple classes that gain levels and unlocks through using specific skills/tools/weapons (similar to killing floor)4.) Be able to construct turrets and upgrade them if you have the correct materials in the inventory.5.) Upgrade Weapons and Tools if you have the needed materials.6.) Amount of zombies per wave could be dependant on the wave number and the number of players. Every wave get's better and more enemies.7.) Maps could be from small ones to fairly large ones where you have a couple of buildings and underground passages.8.) Shops on the map who open up after a set period of time and close after some time. Every time a different location. Prevents camping a place and pushes you to stay on the run. Ammo can also be bought at a shop but is also scattered/spawns around the map to give players a bit of a chance.9.) There is only a set amount of time between waves. The last Wave should contain a boss.Oh well. And if all else fails i would appreciate it if someone would give me some good tutorial links for making such a game mode. I doubt i'll be able to but if no one is interessted in such a gamemode i have to try myself.