1. Post #1

    April 2016
    64 Posts
    If you have some models put 'em here, I'm going to put mine up.
    Keep it related to Infinite Warfare, but CoD4 Remastered is allowed as well, but as far as I know, theres no support for Remastered... yet.

    I'll take requests but don't expect me to do much, as I'm in school now.
    Ethan, the robot from the campaign.
    https://www.dropbox.com/s/qycyq9cu6g...eth3n.rar?dl=0

    Nora 'Salt' Salter, protagonist's girlfriend pretty much
    https://www.dropbox.com/s/6og2lwb907r8315/nora.rar?dl=0

    Sorry if theres already one of these threads out there.
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  2. Post #2

    September 2011
    358 Posts
    just curious are these ninja ripped?

  3. Post #3

    November 2014
    17 Posts
    Can you get the Jackal, by any chance?

  4. Post #4

    July 2013
    258 Posts
    don't think so since they are extracted from the pack

    gonna rig the ethan one

  5. Post #5
    maddogsamurai's Avatar
    October 2012
    5,067 Posts
    Can't believe this is out already. My mind's on Titanfall 2, but it'd be interesting to have the advertised ships from the campaign trailer and the multiplayer models.

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  6. Post #6
    Cpt.'s Avatar
    April 2011
    408 Posts
    Vehicles and mechs would be pretty cool.
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  7. Post #7

    July 2013
    258 Posts

    i believe that his materials should be darker? even if i turn off shaderless, he still looks a bit bright

  8. Post #8
    Portugalotaku's Avatar
    January 2012
    1,612 Posts
    Can't believe this is out already. My mind's on Titanfall 2, but it'd be interesting to have the advertised ships from the campaign trailer and the multiplayer models.

    Given the size of the ships, we are better off waiting until someone makes a map off them.
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  9. Post #9
    Gold Member
    FloaterTWO's Avatar
    November 2008
    9,120 Posts
    Nobody is going to make a map of them. If a big, highly popular series like Mass Effect took such a long time to get maybe one or two kind of decent maps of small parts of the ships, I can guarantee you IW has no chance whatsoever. The ships could easily be ported as props and that's all they're ever going to be.

    I've kind of fallen off the CoD porting bandwagon, since the tools got much less intuitive and I didn't care about anything from the past 3 games, but I'm now totally back on board for the CoD4R stuff. Can anyone give me a quick rundown of the tools and methods being used?

    Even if they don't work for CodD4R yet, just knowing what I'm supposed to be looking for would help.
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  10. Post #10
    Portugalotaku's Avatar
    January 2012
    1,612 Posts
    Well the thing is, I have waited ages for a decent spaceship map, and if I have to port it myself, I will.
    Plus props that big would be almost as useless as the gears 2 giant worm I ported, maps are the best bet here.
    You can try Wraith, not sure if it has been updated for IW/MWR yet.

  11. Post #11
    Gold Member
    FloaterTWO's Avatar
    November 2008
    9,120 Posts
    You know you don't have to make them full scale props, right?

    All of the Mass Effect ships (and most of the other spaceship props) have been compiled with varying scales so they're actually useful. There's no need at all for a full size model of something like that, it's unnecessary and impractical to use.
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  12. Post #12
    Portugalotaku's Avatar
    January 2012
    1,612 Posts
    I do. But we could also use some full scale spaceship maps, we already have small spaceship props.
    And yes, I know about the dozens of "star destroyer" maps on the workshop, I just think we need something more generic that can be used for any sci-fi setting, not just star wars.
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  13. Post #13
    Gold Member
    FloaterTWO's Avatar
    November 2008
    9,120 Posts
    I suppose IW's generic and uninspired enough to suit that role perfectly.

    If the ship interiors are tilesets or even just exportable models then it would be doable, but I don't think anyone has the patience to painstakingly reconstruct the maps from individual props and textures if they're like traditional CoD maps.
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  14. Post #14
    Portugalotaku's Avatar
    January 2012
    1,612 Posts
    That's exactly what I have been trying to do however. I do not care how long it could take, I can be pretty patient when working on stuff like this.

    I suppose IW's generic and uninspired enough to suit that role perfectly.
    It's actually why I like the aesthetic there, you can use it in any context.
    Your comment does remind me how Infward actually wanted to make a franchise out of IW.
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  15. Post #15

    January 2015
    104 Posts
    Can someone upload Ethan as FBX or SMD version with skeleton?

  16. Post #16
    maddogsamurai's Avatar
    October 2012
    5,067 Posts
    I can make do with scenebuilds if that's what it takes. IW's designs may not be totally inspired, but they could be situational for anything sci-fi related.

    -snip retracts my original statement-

  17. Post #17
    RAVENOV's Avatar
    June 2015
    190 Posts
    How to convert this textures, nothing appear in photoshop, or the DDS converter !!??
    Nora Textures are all Black !!!!???

  18. Post #18
    F T
    Gold Member
    F T's Avatar
    December 2008
    12,418 Posts
    What I wanna know is if the model files for the dress uniforms are somewhere in the game. I'd love to port those if possible.
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  19. Post #19
    Gold Member
    simkas's Avatar
    May 2005
    21,578 Posts
    Maybe we can get some new generic heads from IW now that those A3 heads are basically not usable anymore. It seemed like there's also a pretty good generic female head in IW.
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  20. Post #20
    Gold Member
    Cpl. Combine's Avatar
    January 2005
    894 Posts
    the UNSA marines would be pretty cool to have, same with the ship crewmen, flightdeck sailors and marines without their combat gear on that's something alot of people could get use out of I think.
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  21. Post #21
    Tomcatters's Avatar
    November 2012
    591 Posts
    That was kinda fast... Still more interested in CoD4R stuff, but this is good news nonetheless!
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  22. Post #22
    maddogsamurai's Avatar
    October 2012
    5,067 Posts
    A bit off-topic, but the only thing I'm disappointed with during the porting craze was that we never got a chance to get the exo suits from Advanced Warfare to work.


    I mean they have samurai exo suits and one with cowboy getup for crying out loud! How awesome/dumb is that?!


  23. Post #23

    April 2016
    64 Posts
    Can you get the Jackal, by any chance?
    https://www.dropbox.com/s/tqbny79o3c...ackal.rar?dl=0

    i dunno if thats what you want exactly, but its -a- jackal

    Edited:

    How to convert this textures, nothing appear in photoshop, or the DDS converter !!??
    Nora Textures are all Black !!!!???
    use noesis, dds converter doesnt work

    Edited:

    Can't believe this is out already. My mind's on Titanfall 2, but it'd be interesting to have the advertised ships from the campaign trailer and the multiplayer models.

    https://www.dropbox.com/s/ixfkrdt3fc...-rigs.rar?dl=0

    all the multiplayer rigs i think are in there (edit: all the defaults, ill get the unlockable skins out soon. rn im working on the marines and generic heads :P)

    Edited:

    https://www.dropbox.com/s/3jk7plvg8m...rines.rar?dl=0
    Helmets for UN marines
    https://www.dropbox.com/s/t6iyki39u1...icles.rar?dl=0
    vehicles (apc, another jackal named ship thing, and some drone)
    https://www.dropbox.com/s/jazfwuct5w...nmale.rar?dl=0
    best for last, alot of UN marines (male and female) (i think all of them are geared)

    Edited:

    https://www.dropbox.com/s/buuk1k0arp...hhair.rar?dl=0

    heres some male and female heads and hair, i dunno if they fit together
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  24. Post #24
    maddogsamurai's Avatar
    October 2012
    5,067 Posts
    Looking through the wiki, does the pack include the named ships like the Retribution, Tigris, Olympus Mons, and the Icarius? The opposing starships to the US like the Ace Skelter would be nice too. Does this tool that you are using rip common objects too? Would be handy to use the tiles and other objects used on the warships for some good map building.
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  25. Post #25
    Portugalotaku's Avatar
    January 2012
    1,612 Posts
    Do any of the warships besides the retribution and the jon snow mobile have interiors though?
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  26. Post #26
    F T
    Gold Member
    F T's Avatar
    December 2008
    12,418 Posts
    A bit off-topic, but the only thing I'm disappointed with during the porting craze was that we never got a chance to get the exo suits from Advanced Warfare to work.
    That's because Lime and Wraith do not work for AW multiplayer.
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  27. Post #27
    Tomcatters's Avatar
    November 2012
    591 Posts
    https://www.dropbox.com/s/tqbny79o3c...ackal.rar?dl=0

    i dunno if thats what you want exactly, but its -a- jackal

    Edited:



    use noesis, dds converter doesnt work

    Edited:



    https://www.dropbox.com/s/ixfkrdt3fc...-rigs.rar?dl=0

    all the multiplayer rigs i think are in there (edit: all the defaults, ill get the unlockable skins out soon. rn im working on the marines and generic heads :P)

    Edited:

    https://www.dropbox.com/s/3jk7plvg8m...rines.rar?dl=0
    Helmets for UN marines
    https://www.dropbox.com/s/t6iyki39u1...icles.rar?dl=0
    vehicles (apc, another jackal named ship thing, and some drone)
    https://www.dropbox.com/s/jazfwuct5w...nmale.rar?dl=0
    best for last, alot of UN marines (male and female) (i think all of them are geared)

    Edited:

    https://www.dropbox.com/s/buuk1k0arp...hhair.rar?dl=0

    heres some male and female heads and hair, i dunno if they fit together
    Thanks a lot for these models, much appreciated :)

    One thing though, I can't seem to open most of the .dds textures, no matter what program I use. Do I need any specific tool to convert them into an... "openable" .dds textures?

  28. Post #28

    April 2016
    64 Posts
    Thanks a lot for these models, much appreciated :)

    One thing though, I can't seem to open most of the .dds textures, no matter what program I use. Do I need any specific tool to convert them into an... "openable" .dds textures?
    use noesis, found on some website called richwhitehouse or something. there you can export them, view them (they may look a little spread out), and etc.
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  29. Post #29
    Gold Member
    Cpl. Combine's Avatar
    January 2005
    894 Posts
    Awesome stuff, thanks for ripping them, looking forward to messing with them in gmod.

  30. Post #30
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    14,514 Posts
    Do any of the warships besides the retribution and the jon snow mobile have interiors though?
    Yes, sidemission SDF destroyers use a shared common interior model where some areas are locked away and some are not depending on the ship. They come with a locker room, messhall, corridors, munitions room, armories, reactor/utility rooms and a conference room.
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  31. Post #31
    Portugalotaku's Avatar
    January 2012
    1,612 Posts
    That does sound interesting.
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  32. Post #32
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    14,514 Posts
    Yeah, also I forgot to mention the indoor hangar which is pretty big.

  33. Post #33
    F T
    Gold Member
    F T's Avatar
    December 2008
    12,418 Posts
    So I used Wraith to see if it could extract anything from IW, and lo and behold it could.

    I found a female naval dress whites, but not a male version so far.
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  34. Post #34

    November 2014
    17 Posts
    https://www.dropbox.com/s/tqbny79o3c...ackal.rar?dl=0

    i dunno if thats what you want exactly, but its -a- jackal

    Edited:



    use noesis, dds converter doesnt work

    Edited:



    https://www.dropbox.com/s/ixfkrdt3fc...-rigs.rar?dl=0

    all the multiplayer rigs i think are in there (edit: all the defaults, ill get the unlockable skins out soon. rn im working on the marines and generic heads :P)

    Edited:

    https://www.dropbox.com/s/3jk7plvg8m...rines.rar?dl=0
    Helmets for UN marines
    https://www.dropbox.com/s/t6iyki39u1...icles.rar?dl=0
    vehicles (apc, another jackal named ship thing, and some drone)
    https://www.dropbox.com/s/jazfwuct5w...nmale.rar?dl=0
    best for last, alot of UN marines (male and female) (i think all of them are geared)

    Edited:

    https://www.dropbox.com/s/buuk1k0arp...hhair.rar?dl=0

    heres some male and female heads and hair, i dunno if they fit together
    Thank you so much, the Jackal ship was exactly what I was looking for! Can you find a vehicle called the Raven, as well?

    Thanks again for doing all this.

  35. Post #35

    January 2015
    104 Posts
    That's because Lime and Wraith do not work for AW multiplayer.
    It's not true. Few days ago I exported SAC3, SN6 and MP443-Grach from MP and they working fine.

    Also, any chance to get Volk or UMP?

  36. Post #36
    F T
    Gold Member
    F T's Avatar
    December 2008
    12,418 Posts
    It's not true. Few days ago I exported SAC3, SN6 and MP443-Grach from MP and they working fine.
    Not for the operator parts it doesn't.

  37. Post #37

    November 2014
    5 Posts
    Hello

    I tried Noesis for Black DDS tex problem, the tex don't seem to be converted/exported :

    Log : Detected file type: DDS Image
    Unsupported DDS format: 808540228.
    Cleaned 8.00MB (in 2 pools).

    No files created

  38. Post #38
    Prototype556's Avatar
    May 2011
    1,982 Posts
    So I used Wraith to see if it could extract anything from IW, and lo and behold it could.

    I found a female naval dress whites, but not a male version so far.
    Slightly related as it's CoD, but weren't you working on CoD: Ghosts models for awhile? I'd hope to see those along with some IW ports eventually from you, from what I remember they looked quite nice.

  39. Post #39

    January 2015
    104 Posts
    Not for the operator parts it doesn't.
    Operator parts are exported just like other parts. At least for Grach and SN6.

    However it works with Wraith. I had some issues with Lime64.

  40. Post #40

    April 2016
    64 Posts
    Hello

    I tried Noesis for Black DDS tex problem, the tex don't seem to be converted/exported :

    Log : Detected file type: DDS Image
    Unsupported DDS format: 808540228.
    Cleaned 8.00MB (in 2 pools).

    No files created
    ill put it in another format for you when im back from school, and you can convert it to .dds or whatever format you want from there. let me know what this 3d model is tho, and if you want it in .tga or .tiff, which is the other formats i can do.