my follower mod has that too!!!!!!!!!!!
except mine is poorly written and contains lines such as "hey studded armor, I'm a bit of a stud myself heh"
fora follower with shitty puns
Doesn't that strike anyone as strange at all given when Elder Scrolls Online is set, all that time afterwards and all they did was add one or two new houses in the Third Era?
Like, water levels shouldn't be a problem either given magic exists and is lore wise blatantly OP.
Tbh, I really feel like they should have just left it out.
They're likely gonna re-imagine the rest of the map it's just that Seyda Neen is so iconic that they'd rather keep it as is for nostalgia's sake
If they dont have a bootleg blatant ripoff of Fargoth I will be dissapointed
inb4 sidequest to help grandpa fargoth get his nut bust so the events of morrowind can be set in motion
On another note, I was talking about it in some Discord and did anyone really think the weapons in Skyrim were unpractical? Sure, they're broader, thicker and overall heavier than they should be, but it's not like some WoW tier shit.
If anything it felt like it was meant to mirror the Nords themselves, with most weapon designs taking a cue from their own broad outline.
The only weapon that's truly unpractical are the Daedric ones, anything that's not a hammer/mace is so ridiculously serrated it doesn't look like it'd slice a fella goodly. But then again, that's maybe the point? To cause pain by tearing the dude up instead of killing outright dudes cuz you're an evil demon guy.
Different Daedra with different armors deployed to different part of Mundus. Mehrune Dagon is such a culturally-aware demon prince.
It works now, nevermind.
There was a video (unlisted now for some reason) made about the topic of swords and why they're impratical.
Unlisted probably because it got a lot of rabid hate, something you gotta deal with when making videos like these. I recognize that they're impractical but taking into account how Oblivion's weapons were pretty practical minus excessive detailing, to have weapons be like this in Skyrim was an aesthetic choice, and one that works IMO.
The Better Shaped Weapons mod, the main one that 'fixes' this, is pretty unpopular, atleast compared to the top weapon mods in the Nexus. Which is curious -- if you look at them, they usually have a mix of new pretty realistic weapons, stuff ripped from the Witcher, plus stuff made using Skyrim assets that fall in line with the original aesthetic. I guess the end goal there is not to override Skyrim's aesthetic, but to add onto it, which is why they're popular.
Is there a mod out there that makes it so reanimated corpses don't dissolve into ash piles?
I don't recall that video getting a lot of rabid hate. Actually, opening it, it gets no rabid hate.
Maybe he was worried he'd get sued, or the quality was lower than the standard evolved later.
Glass should stop being a thing. It was a rare material that IIRC was only found in red mountain. It's also just not a good material for a lot of weapons. Glass wasn't a thing in daggerfall. It's like if amber was found a lot in skyrim. Like it could be a really rare set, like how daedric was in morriwnd, but it's just too common in skyrim.
Also. Machalite (and corrundum, and quicksilver) changes were pretty dumb. Ebony/Glass not being Wood/glass was well explained. In skyrim, we have a bunch of real shit used wrong, and it's misleading. No doubt some dickhead thought they were being clever when they decided green marble would be a great replacement for a light, translucent,shock absorbant material.
They should also not make metal bows. Yes, you can make bows out of metal IRL. Certain metals work, and only when in the right shape. Skyrim doesn't do that. It gives us thick metal bows out of materials known for hardness.
I liked what dagerfall did to some extent. All the metal weapons and armours are just recolours. Somehow more realistic than whatever fuckery skyrim gave us.
I guess marble swords or metal bows doesn't hit me as hard because there's things like people getting shot through the heart with spikes made out of ice that get to keep walking around. Out of all the potentially stupid shit that can go on ingame, a sword being made out of dongers is not very high up on the list of concerns.
The designs being more unique isn't necessarily a bad thing. Not like in Oblivion you could mistake an ebony sword for a iron sword, but the differences weren't as radical as they are in Skyrim. Besides it'd be kind of lame to go to the end of a dungeon for the boss chest and all you get is steel sword but neon green and shiny!!!
Edit: though I do think that Dragonbone is definitely silly as far as the bladed weapons are concerned. Bone can't really have a cutting edge (afaik). It would've been cool if the base of the sword was made out of bone and the edges out of Ebony or Steel or whatever.
I like the way that looks more than the default Dwarven armor actually.
Well to be fair, aside from the stuff you craft, most of it has been sitting in Dwemer ruins for the last few hundred years. It won't be sparkling. Not to mention it's implied that only the Dwemer knew how to make that particular metal so the player being able to make it doesn't exactly make sense.
Dwarven Black Bow of Fate though.
The gray fits in a little bit better with Skyrim too.