1. Post #81
    G=4//\/\3!2's Avatar
    June 2015
    546 Posts
    My Contest Entry's:




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  2. Post #82
    TheInspector's Avatar
    January 2016
    7 Posts
    Is the paint on the mohair white or grey? I can't tell

    Edited:





    I tried
    Bandana is grey and the mohair is white.

  3. Post #83
    Gold Member
    Nifae's Avatar
    March 2010
    3,407 Posts
    Does my Pyro look okay? I can't afford a Sub-Zero Suit. I feel like an inferior Pyro... but the collar holds in my homicidal urges. For now.



    The site bugged, but you can at least see my items.
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  4. Post #84
    Riorio's Avatar
    November 2014
    542 Posts
    decided to expand my quest into /two/ medic loadout
    is the red one good? nice? awesome?

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  5. Post #85
    G. Verloren's Avatar
    June 2014
    1,585 Posts
    Any loadout with The Ward is probably a trap, because the hand straps are so incredibly hideous in most poses. Which is all the more frustrating, because without those straps it'd be one of the best medic items ever.
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  6. Post #86
    Tinker's Avatar
    October 2010
    1,193 Posts
    Any loadout with The Ward is probably a trap, because the hand straps are so incredibly hideous in most poses. Which is all the more frustrating, because without those straps it'd be one of the best medic items ever.
    Wasn't that fixed?
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  7. Post #87
    Ask me about my Guardians of the Galaxy fetish.
    Katatonic717's Avatar
    September 2010
    18,550 Posts
    I recently picked up a strange Professional's Ushanka painted 'An Extraordinary Abundance of Tinge'


    What kind of loadout could I make without removing the paint?
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  8. Post #88
    Gold Member
    xGUTSx's Avatar
    June 2011
    1,118 Posts
    New Medic loadout
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  9. Post #89
    Gold Member
    Dennab
    June 2008
    21,536 Posts
    kinda generic, solid anyway
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  10. Post #90
    G. Verloren's Avatar
    June 2014
    1,585 Posts
    Wasn't that fixed?
    Improved slightly by making it no longer actually clip directly into the arm? Yes.

    Fixed? No.

    The problem is the straps look like wacky spaghetti tentacles at nearly every angle. The hand and arm flexes simply aren't meant to accomodate this sort of model shape and placement.



    Seriously, ick. The straps were a nice idea, they just don't work at all in practice. I vote to just remove them, or at the very least make a second style option that lacks them.
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  11. Post #91
    Gold Member
    BanthaFodder's Avatar
    May 2011
    8,116 Posts
    I don't get why everyone loves the Ward so much and puts in so many loadouts.

    No disrespect meant to the item creator, it's a fine item on its own (aside from the straps, but that's more a matter of personal taste for me) but it's supposed to be a straight jacket, right? Like, the Medic escaped from a mental ward, hence the name?

    I don't really get why I see it in so many loadouts with things like the Team Captain or the Pickelhaube, doesn't seem like the best fit for something like that.

    I could see it working really well with something like the Procedure Mask though, go for a kind of "inmates are running the asylum/disgraced doctor" kinda vibe.

  12. Post #92
    Gold Member
    DrCactus's Avatar
    March 2012
    3,358 Posts
    I don't get why everyone loves the Ward so much and puts in so many loadouts.

    No disrespect meant to the item creator, it's a fine item on its own (aside from the straps, but that's more a matter of personal taste for me) but it's supposed to be a straight jacket, right? Like, the Medic escaped from a mental ward, hence the name?
    According to the wiki " It is reminiscent of a WWI or WWII German infantry overcoat, except it is white, not gray. The shoulder markings are German infantry NCO or Sergeant rank shoulder boards."
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  13. Post #93
    Keep calm and JAG
    Damoman's Avatar
    April 2009
    3,112 Posts
    I don't get why everyone loves the Ward so much and puts in so many loadouts.

    No disrespect meant to the item creator, it's a fine item on its own (aside from the straps, but that's more a matter of personal taste for me) but it's supposed to be a straight jacket, right? Like, the Medic escaped from a mental ward, hence the name?

    I don't really get why I see it in so many loadouts with things like the Team Captain or the Pickelhaube, doesn't seem like the best fit for something like that.

    I could see it working really well with something like the Procedure Mask though, go for a kind of "inmates are running the asylum/disgraced doctor" kinda vibe.
    I was under the impression that it was based on a German infantry overcoat, which is why people use it with military hats so often. I could understand how people would assume it was a straight jacket though, given the name and the buckles on the gloves.

    [edit]

    You should totally pitch that idea to an item creator though, the medic can come across as something of a lunatic, plus he hijacks skeletons and stuff.
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  14. Post #94
    TheLonelyDonu's Avatar
    May 2014
    597 Posts
    I don't get why everyone loves the Ward so much and puts in so many loadouts.

    No disrespect meant to the item creator, it's a fine item on its own (aside from the straps, but that's more a matter of personal taste for me) but it's supposed to be a straight jacket, right? Like, the Medic escaped from a mental ward, hence the name?

    I don't really get why I see it in so many loadouts with things like the Team Captain or the Pickelhaube, doesn't seem like the best fit for something like that.

    I could see it working really well with something like the Procedure Mask though, go for a kind of "inmates are running the asylum/disgraced doctor" kinda vibe.
    It's just a ww2-esque greatcoat. It works well with military items because it's a military coat.

    kinda like this
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  15. Post #95
    G. Verloren's Avatar
    June 2014
    1,585 Posts
    A straight jacket? No, no - it's a German style military overcoat and cravat, of the sort worn by figures like Erwin Rommel.

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  16. Post #96
    Gold Member
    BanthaFodder's Avatar
    May 2011
    8,116 Posts
    Huh, I totally thought it was meant to be a straight jacket, cause of the name and straps.

    Guess you learn something new every day! VV

  17. Post #97
    Mark Twain1's Avatar
    May 2012
    205 Posts
    Well its most likely a fusion of the two. The entire set is really medical themed despite the ward being more of a officer's coat.

  18. Post #98
    Rajikaru's Avatar
    August 2014
    1,728 Posts
    Well its most likely a fusion of the two. The entire set is really medical themed despite the ward being more of a officer's coat.
    Most likely not. There's really no correlation for the item or the set to be referencing mental hospitals or the like except that the name "Ward" is reminiscent of "Mental ward", which is a stretch at best.

  19. Post #99
    camberrysauce's Avatar
    September 2015
    77 Posts
    What goes well with the snake thing for spy?

    Also, How does one rate a post?

  20. Post #100
    Johnny Joe's Avatar
    October 2014
    1,621 Posts
    What goes well with the snake thing for spy?
    A vile of anti-venom
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  21. Post #101
    Rajikaru's Avatar
    August 2014
    1,728 Posts
    What goes well with the snake thing for spy?
    A banana hat and Camera Beard, of course, as snakes love bananas and fake beards.

  22. Post #102
    Gold Member
    Trekintosh's Avatar
    May 2012
    9,750 Posts
    What goes well with the snake thing for spy?

    Also, How does one rate a post?
    You have to have 50 posts on facepunch in order to rate. People were making bits that would automatically spam ratings so there's a limit now.

  23. Post #103
    Gold Member
    SgtWoodsy's Avatar
    May 2010
    2,617 Posts
    I've been wondering about an archer's set for the Sniper. The Larrakin Robin and the Huntsman's Essentials are the obvious choices but as far as a body misc goes I'm stuck.

    I am not fond of the facial hair items.

    EDIT: Villain's Veil maybe? I probably don't need one of the torso miscs.

  24. Post #104
    Tinker's Avatar
    October 2010
    1,193 Posts
    I've been wondering about an archer's set for the Sniper. The Larrakin Robin and the Huntsman's Essentials are the obvious choices but as far as a body misc goes I'm stuck.

    I am not fond of the facial hair items.

    EDIT: Villain's Veil maybe? I probably don't need one of the torso miscs.
    Toowoomba Tunic?



    Ignore the bow going all Zalgo.

  25. Post #105
    Demo-the-man's Avatar
    December 2013
    1,850 Posts
    Toowoomba Tunic?



    Ignore the bow going all Zalgo.
    That bow looks like The Fortified Compaund's pre-alpha state :v
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  26. Post #106
    Gold Member
    gigazelle's Avatar
    April 2013
    2,614 Posts
    I've been wondering about an archer's set for the Sniper. The Larrakin Robin and the Huntsman's Essentials are the obvious choices but as far as a body misc goes I'm stuck.

    I am not fond of the facial hair items.

    EDIT: Villain's Veil maybe? I probably don't need one of the torso miscs.
    Archers groundings

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  27. Post #107
    Purplekolton's Avatar
    October 2014
    48 Posts


    agree for the co-pilot one, disagree for the Pomade Prince one
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  28. Post #108
    G. Verloren's Avatar
    June 2014
    1,585 Posts
    Co-Pilot is both more original/less overused, and also has the benefit of not having random skeleton arm sleeves for some reason.
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  29. Post #109
    HoundFromHell's Avatar
    September 2015
    167 Posts
    And the winner of our Mad Max contest is : G. Verloren
    With his Wez heavy loadout :



    Add me on steam so you could claim your prize!
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  30. Post #110
    G. Verloren's Avatar
    June 2014
    1,585 Posts
    Oh hey! Neat!

    Edit: As a bonus, here's some potential entries I put together on the side.

    Bearclaw Mohawk, Mad Max 2



    Dr. Dealgood, Thunderdome

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  31. Post #111
    GlutenFree's Avatar
    October 2014
    47 Posts
    How's this?
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  32. Post #112
    sky_216's Avatar
    March 2013
    396 Posts
    How's this?
    Just a heads up, recently sent an updated version of this to Valve. Unsure if both styles will get accepted though.

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  33. Post #113
    fuck you inspecter I do what I want
    Inspecter's Avatar
    August 2009
    10,140 Posts
    I'm sure they'll add both, they probably won't use the names though.

  34. Post #114
    sky_216's Avatar
    March 2013
    396 Posts
    I'm sure they'll add both, they probably won't use the names though.
    Did with the names I suggested for the formals' styles but who knows.

  35. Post #115
    _charon's Avatar
    May 2013
    7,985 Posts
    Just a heads up, recently sent an updated version of this to Valve. Unsure if both styles will get accepted though.

    Will there still be a style that's like the original? I like it better than the Snide mustache, and the Slick mustache isn't really the same style.
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  36. Post #116
    Bapaul's Avatar
    March 2012
    1,426 Posts
    Can we stop the 'fixes' that aren't really fixes. Sure more variation is nice but at this point it kinda starts to be abusing valve's time and goodwill in them adding these
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  37. Post #117
    Mort Stroodle's Avatar
    June 2014
    7,208 Posts
    Can we stop the 'fixes' that aren't really fixes. Sure more variation is nice but at this point it kinda starts to be abusing valve's time and goodwill in them adding these
    yes abusing valve's time and goodwill by giving them free content for the game that they can just ignore if they're not interested in
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  38. Post #118
    Punchy's Avatar
    August 2013
    9,630 Posts
    Can we stop the 'fixes' that aren't really fixes. Sure more variation is nice but at this point it kinda starts to be abusing valve's time and goodwill in them adding these
    Valve has never referred to these changes as "fixes". They have always been update logged as "UPDATED materials/models of X". I think they're more than aware that changes aren't meant to be fixes, they're accepting anything that improves or adds onto an item, at the wishes of the content creator.

    It's certainly not abusive either, valve doesn't have to accept the fixes, but with the streamlining of the steam workshop I assume they PREFER item updates since they improve the game and don't take too much work to implement.
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  39. Post #119
    hello
    DatHarry's Avatar
    October 2011
    6,441 Posts
    Can we stop the 'fixes' that aren't really fixes. Sure more variation is nice but at this point it kinda starts to be abusing valve's time and goodwill in them adding these
    idk how it's abusing anything, people are making their items better. sure you could argue stuff like the medic mustache styles just being basically brand new mustaches that get instantly added might be a bit of a stretch to call a style but at the end of the day it keeps players happy and generates a bit more revenue for content creators and valve on the side, so everyone wins.

    i'm sure valves loving it at the moment, they sell a few more items, get to push updates full of cosmetic content and do practically no work.
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  40. Post #120
    Gold Member
    BlindSniper17's Avatar
    June 2012
    7,001 Posts
    It's not like Valve isn't making money from it - think of all the people buying some of the items because they went multi-class or because they received a notable improvement in quality?
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