1. Post #81
    Soul_'s Avatar
    July 2015
    924 Posts
    Thanks for the updated textures. Went ahead and applied those along with some updated shaders to the IQ. Looks great.

  2. Post #82
    Gold Member
    Fat-Corgi-Guy's Avatar
    February 2012
    1,760 Posts
    Updated textures on my port. Thank you so much, Luxox for being such an awesome guy!

  3. Post #83

    December 2015
    3 Posts
    @Luxox_18 Is there any chance you could share the export settings you're using for Hex2Obj? I've managed to get hexes from certain items using the Intel Graphics Monitor, but as you said they are not readable right off the bat....

  4. Post #84
    luxox_18's Avatar
    June 2011
    651 Posts


    Jäger with P12 and M870 is coming
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  5. Post #85
    rama2299's Avatar
    February 2014
    1,780 Posts
    Oh, you managed to extract some weapons too! Awesome!

  6. Post #86
    luxox_18's Avatar
    June 2011
    651 Posts
    GSG9 Jäger



    M870



    P12



    Character and weapons in this file:

    http://www.mediafire.com/download/3d...GSG9_JAGER.rar
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  7. Post #87
    Slakolov's Avatar
    March 2013
    95 Posts
    Looks sick
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  8. Post #88
    Mattchewy's Avatar
    November 2014
    741 Posts
    The GSG9 would look more like a hl2 rebel if the helmet was removed. It looks really cool.
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  9. Post #89
    Gold Member
    erkor's Avatar
    January 2012
    3,931 Posts
    luxox ur a qt

  10. Post #90

    November 2014
    17 Posts
    Mhm, I prefer bandit to jager but I'll take it! Wish I could make them look as good in cinema 4D as you make them look Lux. Once you have your fun with uncharted, I hope you'll take a look at montagne + shield or any of the FBI operators!

  11. Post #91
    rama2299's Avatar
    February 2014
    1,780 Posts
    They are literally the same model with other gear and textures, I was planning that once we have Jäger for Source, make a reskin to make his jacket look like Bandit's jacket

  12. Post #92
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    14,519 Posts
    They are literally the same model with other gear and textures, I was planning that once we have Jäger for Source, make a reskin to make his jacket look like Bandit's jacket
    Jäger got a flight helmet tho? And also different gear setup.

  13. Post #93
    rama2299's Avatar
    February 2014
    1,780 Posts
    '[...] other gear and textures [...]', the helmet is the same, they just removed the reinforced visor and replaced it with a dark flight one (and some minor plating in the forehead too, but they look almost the same)
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  14. Post #94
    Lenoax's Avatar
    January 2014
    153 Posts
    I'm finishing the last post of R6S from Luxox, with just the M870.

    Thank you Kenway for the Image.



    Happy New Year!
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  15. Post #95
    Gold Member
    Johnny Guitar's Avatar
    January 2012
    4,698 Posts
    why is his visor uh.. not shiny
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  16. Post #96
    Gold Member
    Fat-Corgi-Guy's Avatar
    February 2012
    1,760 Posts
    I'm finishing the last post of R6S from Luxox, with just the M870.

    Thank you Kenway for the Image.
    I don't mean to be an ass, but do you do any shaders at all on your ports? You should also look in to your rigging, they need a lot of work especially in the finger department. I can see just from that image that the wires are not weighted well as well.
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  17. Post #97
    Gold Member
    FloaterTWO's Avatar
    November 2008
    9,120 Posts
    You also really need to fix the smoothing on just about everything. Especially the gun.
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  18. Post #98
    Lenoax's Avatar
    January 2014
    153 Posts
    The smoothing I see and is good, just I will fix some in the helmet, and the weapon need yeah, a good smooth, I will work in that.
    The visor got a envmap, but because the place in the image don't got envmap, the model don't show the envmap.
    Now I'm fixing the smooth in the helmet, and I will add a transparent visor, but just the 10%.

    Image in HLMV:

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  19. Post #99
    Gold Member
    FloaterTWO's Avatar
    November 2008
    9,120 Posts
    The smoothing on the shotgun is mostly what I'm talking about. All of the edges that should be hard on the rails and sights are rounded.

  20. Post #100
    Lenoax's Avatar
    January 2014
    153 Posts
    The smoothing on the shotgun is mostly what I'm talking about. All of the edges that should be hard on the rails and sights are rounded.
    I will fix that, when I end that, I will show you a image.

  21. Post #101

    November 2015
    1 Posts
    Well done!

  22. Post #102
    Lenoax's Avatar
    January 2014
    153 Posts
    Finishing the smooth of the M870, with flexs for the part of the weapons.

    I don't know is the phong is fine.


  23. Post #103
    rama2299's Avatar
    February 2014
    1,780 Posts
    Tone it down a little bit more
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  24. Post #104
    Rilski's Avatar
    September 2014
    147 Posts
    mmm.. dat shotgun!
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  25. Post #105
    Lightcruiser's Avatar
    January 2016
    16 Posts
    Interesting....

  26. Post #106
    Lightcruiser's Avatar
    January 2016
    16 Posts
    Could you do more weapons but then in serperate .obj?

  27. Post #107
    Gold Member
    FloaterTWO's Avatar
    November 2008
    9,120 Posts
    I would also like more of the weapons ripped.

    Especially the PP-19 and PKP.

  28. Post #108
    Lightcruiser's Avatar
    January 2016
    16 Posts
    I want the FMG-9 without attachments

    Edited:

    Can you teach me how to do it? I dont fully understand....

  29. Post #109
    Gold Member
    FloaterTWO's Avatar
    November 2008
    9,120 Posts
    I'm guessing you use ninjaripper, but I can personally never get it to work and I don't own Siege so I can't really try for myself.

    I'm hoping some more of the content starts getting ripped soon, though.

  30. Post #110
    rama2299's Avatar
    February 2014
    1,780 Posts
    I'll see if I can catch Luxox on a good moment to ask him how he uses Intel GPA to rip stuff from this game

  31. Post #111
    Lightcruiser's Avatar
    January 2016
    16 Posts
    Yeah, make a video or something Luxox
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  32. Post #112
    Gold Member
    Fat-Corgi-Guy's Avatar
    February 2012
    1,760 Posts
    What would be awesome is IQ's pad thing from her arm, I started modelling my own, but if I can get the original it's that much better.

  33. Post #113
    Soul_'s Avatar
    July 2015
    924 Posts
    What would be awesome is IQ's pad thing from her arm, I started modelling my own, but if I can get the original it's that much better.
    Speaking of IQ, are you gonna put out your version?

  34. Post #114
    Gold Member
    Fat-Corgi-Guy's Avatar
    February 2012
    1,760 Posts
    Speaking of IQ, are you gonna put out your version?
    Yes, though I'm still working on fixing up the rigging a bit more on the shoulders and modelling her PDA.
    Oh also working on some bodygroup variants:

    I'll probably do my own Jager port after I finish her.
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  35. Post #115
    Soul_'s Avatar
    July 2015
    924 Posts
    Awesome, looking good so far.
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  36. Post #116
    Slakolov's Avatar
    March 2013
    95 Posts
    Yes, though I'm still working on fixing up the rigging a bit more on the shoulders and modelling her PDA.
    Oh also working on some bodygroup variants
    I'll probably do my own Jager port after I finish her.
    Looks mint.

  37. Post #117
    World's Okayest Comic Guy
    usaokay's Avatar
    February 2005
    29,170 Posts
    Yes, though I'm still working on fixing up the rigging a bit more on the shoulders and modelling her PDA.
    Oh also working on some bodygroup variants:
    I'll probably do my own Jager port after I finish her.
    You think you could also include a version where her helmet's visor is down?

  38. Post #118
    Gold Member
    Fat-Corgi-Guy's Avatar
    February 2012
    1,760 Posts
    You think you could also include a version where her helmet's visor is down?
    It's rigged to a bone so you can pose it however you want.
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  39. Post #119
    grimascension's Avatar
    October 2012
    70 Posts
    I can't wait to see more of these characters ported. I've been dying for some high quality SWAT/police models and most of the operators from Siege would work perfectly for that.

    I'd love to see a modified version of Rook/Montagne made to look like the RAID unit of the French National Police. Keep up the good work, guys.

    (pic for reference)

  40. Post #120
    World's Okayest Comic Guy
    usaokay's Avatar
    February 2005
    29,170 Posts
    It's rigged to a bone so you can pose it however you want.
    Are you talking about SFM? Cause I'm more of a Gmod guy.