Valkyrie 3d model ? THX :)
Valkyrie 3d model ? THX :)
Wait is Valkyrie's model up?
Parts of those they are still white you can overlay with a camo if that's what you are asking?
also here are the variants provided by P147Proman
Quick question. Is it possible for the maps to ever be ported? I can imagine it's difficult to do so what with having destructible environments and all, but from hard to downright impossible where would you say the likeliness of them getting ported are?
Amazing work on the Operators btw.
Sorta on the topic of maps I'd love to see barricades ripped
Luxox is only ripping the operators right now. The guns are in pieces like the the bolt and body for example so that will be tedious and boring
Fuze, Glaz and Tachaska are so similar, if I put them in one model, with bodygroups and skins, will not disturb?
Fuze does not have a face so idk. I actually don't know much about modding gmod. I mainly mod FNV but I'll look at the textures again to be sure.
EDIT: looks like you can in terms of the arms and legs as those have the same uv however the heads might be a problem as they have the boot textures in there as well.
Nice job as always luxox, here are the textures of rook along with two heads.
Really the only thing I want from this game is the weapons.
Would love to have the Montagne and Rook models, do you think that's possible ?
Also I have unlocked Hibana, so if you want to hit me up on Steam/Uplay and rip the model for example in the final top 5 placement cam at the end of a terrorist hunt round, send me request on steam.
Well, if anyone wants the Hibana textures, add me as a friend on Steam and I'll help you out getting the Hibana textures. Don't have Echo though.
I'll get Hibana's textures later today . I have the season pass and the full game but thanks for the offer _MaZ. Appreciate the offer :).
EDIT: The textures will be out tomorrow instead. I'm pretty busy atm and very tired from modding nv but rest assured they will be out tomorrow.
Strange question, but any reason why Blackbeard is wearing a diving mask as opposed to standard goggles?
in this case it's an attachment that slips over and covers the whole front of the googles themselves and also has a space for the turbo fan variant. it's mostly down to personal preference but it would appear that most military personnel opt not to use them. :)
Anyone do montagne with extended shield?
I can get the textures for Montage but not for the shield as luxox doesn't want to rip anything other than the operators
Yeah, getting montagne model and textures would be amazing
some Spanish Operator engineer Leak
yeah its more of a hint at something than a friggin leak, leaks are not wanted or not permitted exposure of details or info regarding something.
This is from the Ubisoft page
Also, I will continue extracting new operators very soon but for now I'm working in other games.
1) Could someone tell me in which channel of the specular map the
roughness informations are stored.
2) I would like to know what is the detail normal map used for? How do I use it? (especially in 3dsmax)