1. Post #321

    April 2016
    66 Posts
    It's a new black market gun that hasn't been released yet. Totes.

  2. Post #322

    June 2016
    18 Posts
    Also wraith anims are open and configurable, something simple and funny made using wraith and maya https://twitter.com/dtzxporter/statu...85880186097664
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  3. Post #323
    SkullManPL's Avatar
    January 2015
    114 Posts
    After I downloaded Season Pass and DLCs, Wraith stopped work correctly. I'm stuck with empty model list.
    Screen (with logger):
    Map launched in background is Der Eisendrache, but it's also don't work on main menu and multiplayer match.

    Any ideas how to fix this?

  4. Post #324

    June 2016
    18 Posts
    After I downloaded Season Pass and DLCs, Wraith stopped work correctly. I'm stuck with empty model list.
    Screen (with logger):
    Map launched in background is Der Eisendrache, but it's also don't work on main menu and multiplayer match.

    Any ideas how to fix this?
    Just a heads up, I won't be visiting these forums to provide support, if you need help please post it in the forum topic where wraith is. An update is inbound today which should fix these issues.

  5. Post #325
    SkullManPL's Avatar
    January 2015
    114 Posts
    Dempsey from DLC 1 and Nikolai from DLC 3:



    Dempsey have facebones, even if Treyarch didn't used them (or they didn't do it yet).

  6. Post #326

    October 2011
    10 Posts
    could someone upload viewhands and bow model with animations to maya. Thanks :)

  7. Post #327
    Dune3z's Avatar
    October 2014
    436 Posts
    Is it possible to rip the new BO3 Spaceland characters?

  8. Post #328
    SkullManPL's Avatar
    January 2015
    114 Posts
    Is it possible to rip the new BO3 Spaceland characters?
    Spaceland is Infinity Warfare map.

  9. Post #329
    Dune3z's Avatar
    October 2014
    436 Posts
    Spaceland is Infinity Warfare map.
    oh, ok.

  10. Post #330

    October 2013
    29 Posts
    Sooooo are you guys who are ripping with this new tool gonna release anything to us common folk?
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  11. Post #331
    RAVENOV's Avatar
    June 2015
    216 Posts
    Hi all, i Found this Manticore in my BOIII folders without Diffu/(C) maps lol, hope someone can help,
    rq; the Normal,Sp,Ao...blabla are already there

    This manticore you can see it in mission 8 in Egypt with a blonde pilote inside...

  12. Post #332

    October 2015
    18 Posts
    https://s6.postimg.org/y2mbj6zsx/veh...d076a50a57.jpg
    veh_t7_drone* in BO3 misc file
    116 materials !

  13. Post #333

    April 2016
    66 Posts
    Sooooo are you guys who are ripping with this new tool gonna release anything to us common folk?
    What do you want, specifically? I'll take some time to get it for you. Unfortunately from my experience with the MP stuff, it just comes out black n white on colors.
    But I do have the unlockable campaign helmets in my files right now if you want those!

  14. Post #334
    RAVENOV's Avatar
    June 2015
    216 Posts
    https://s6.postimg.org/y2mbj6zsx/veh...d076a50a57.jpg
    veh_t7_drone* in BO3 misc file
    116 materials !
    Lol that's the problem I have too, I searched all the dispatched folders for this Dif map but with no results,
    All the others vehicles have no problem with map, just this manticore and the Quadra ped (no dif map) !!!!!!

  15. Post #335

    July 2013
    7 Posts
    Can someone post the menu images?

  16. Post #336

    October 2013
    29 Posts
    What do you want, specifically? I'll take some time to get it for you. Unfortunately from my experience with the MP stuff, it just comes out black n white on colors.
    But I do have the unlockable campaign helmets in my files right now if you want those!
    Damn, that's the exact same problem as before. I'm guessing because there's so many skin variations it makes more sense to have the Base textures black and white ? It's just very frustrating trying to apply right colors to em. I'm looking for the firebreak specialist character btw

  17. Post #337

    October 2015
    46 Posts
    Lol that's the problem I have too, I searched all the dispatched folders for this Dif map but with no results,
    All the others vehicles have no problem with map, just this manticore and the Quadra ped (no dif map) !!!!!!
    The materials are done through their in-engine system. You'd have to make your own color map for it. (hint: most of it's green anyways, just use the masks)

  18. Post #338
    RAVENOV's Avatar
    June 2015
    216 Posts
    The materials are done through their in-engine system. You'd have to make your own color map for it. (hint: most of it's green anyways, just use the masks)
    you can show us how you did it, with images to have an idea, thanks

  19. Post #339
    SkullManPL's Avatar
    January 2015
    114 Posts
    I need chest model on the left (chest with weapons, skins, taunts, etc). Any ideas how this model can be called in game files? I can export it by myself - I just need name of it.


  20. Post #340

    May 2016
    10 Posts
    would it be possible to rip the gauntlet of siegfried, the apothicon servant ant the bows?
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