you should probably have links to your profile first, then, champ
This is a version of the new screenshot.
May I suggest you keep your unrelated art off of the TF2Classic thread?
also wow 13 new posts that only relate towards these photos.
1. Despose of the body.
2. Mourn the loss of a good friend.
3. So Dell could try and salvage whats left of the Van Soldier was driving.
Look these images are completely unrelated, could we get back on topic now?
I'm gonna change the subject, I've been seeing devs launching the "tf2classic-beta" could we know why what's coming up? New weapons? New gamemodes?
Well, I'm going to find something better to do with my time instead of pouring my heart and soul into something I cared about just for people to say I don't care, fuckoff.
Ich werde sehen Sie alle in der Hölle.
(User was permabanned for this post ("can't function here/CRINGGGGGGGGGGGGGGGGGGGGGGGGGE" - postal))
I basically got like 20 post about screenshot and videos, what Is going on this thread?, I thought that we are talking about map feedback and progress in other feature things.
Rly did you ban that guy? for just telling us her opinion? they are other things that matter than just a simple guy on the internet, i remember when people was nice and didn`t ban people because things like that
There's something I noticed with tf2c, I feel the devs and community are way two closed minded, I mean zombies idea for a story in tf2c wasn't that good but permaing the guy wasn't needed, that's like stealing from the cookie jar just to get beaten by a hammer, but I really feel tf2c has become a bit closed minded, we will won't accept things unless we feel valve would accept them, and we only add things that we need instead of braking the mold and thinking of new concepts, I had a concept for a 10th class, called the supplier, he was basically pybro the class, he carried a shotgun that would shoot a spread of nails (for spy checking)and an smg, and he would have a hammer that would remove sappers, and he could toss out metal to engies, but I never posted this idea because I would be crucified because "valve would never add a 10th class" or "the games fine how it is, don't fuck everything up." But yeah I just feel that this community and it's devs are a bit close minded, but it may just be me also, I type all this in my phone, so expect spell check errors
I really hope that was satire.
Edit: Apparently not.
2. He got banned for shitposting, not for his idea.
I have an idea for a tenth class as well; I have sketches, weapon designs, background, etc. I'm not posting it either, because there's literally no point for it to be added. If the time comes along where it will be easier to create custom classes and host games with them, I will maybe pursue that idea. The reason things like zombies and other very high-workload implementation aren't happening is because the dev team is a handful of people working on this on their off-time who also sometimes enlist other community members for some models, assets, etc. The team is trying to get the base game figured out right now- like implementing voting and other staples of the game (while renovating things like the ui on the way, thanks mrmodez) before getting whimsical long-term goals done.
The Steam Controller isn't very fun to use, mostly because of the hit detection.
In live TF2, the Steam Controller is actually really fun to use because it's easier to hit people.
Here it's kind of unfun and crappy due to the hit detection
It just kind of feels sloppy using it in TF2C compared to using it in something like CS:GO or TF2.