1. Post #1
    Proudly supporting the JIDF
    Dennab
    July 2010
    22,819 Posts


    Culture: http://i.cubeupload.com/yx709h.png
    Names: http://i.cubeupload.com/jTGHls.png

    America is a Nation with a mission - and that mission comes from our most basic be-liefs. We have no desire to dominate, no ambitions of empire. Our aim is a democratic peace - a peace founded upon the dignity and rights of every man.

    RULES:

    1. Send in a PM to Sobotnik, with the following title: "Countryname: Turn X"
    2. DON'T write turnsheets that are too long. It may be tempting, but unless I can copypaste it in, turns take longer.
    3. DO write around 3 to 12 lines (commands) in your turn (any with more than [b]12[b] will not be accepted, sorrry).
    4. The PM you send to me will take the following form for the first turn:

    Starting location: (You will mark down on the map which chiefdom or tribe or company you are joining.)

    Flag: (image is 250x150 pixels)
    Chiefdom/company name:
    Culture:
    Religion:

    (Above does not need to be sent after first turn, unless you have something to edit)

    Military: Everything involving your military goes here. Also includes expansion on the map via force.
    Domestic affairs: Everything inside of your borders.
    External affairs: Everything outside of your borders. Includes expansion on the map via peaceful methods.
    Copypaste: Type down here what you want me to include in the turn (such as backstories, your religion/culture/lore/news/etc) that will be pasted into the turn.

    Note: Culture is already predetermined based on location, but the religion you can modify as you please. Default religion is “Cult of the Spaniards nose” for natives.
    Your job is to take up the mantle of chief and lead your polity to unify all islands under your banner and declare yourself King, along with preventing foreigners taking control. Or, you may be a Western businessman, acting to expand your company into the island and gain control of the valuable resources there. Your ultimate goal is to drive out the other companies and cut deals with or bully the native chiefs into allowing you to expand control here. Your respective home country will then establish a protectorate over the island and grant you a monopoly for your hard work. Of course, just because there is only meant to be one winner, doesn't exclude you from making temporary allies with anyone. Just remember that their long term interest is opposed to yours.

    You can join as Owyhee, Chilk, Wuiki, and Kwak (or smaller tribes if they take your fancy) for the natives. Westerners may be French, British, United States of America, and Spain (although this does not stop you from trying to make forays with the other colonial powers). The game will automatically end in 15 turns if no one player manages to finish unification or establishment of a protectorate. The player closest to that goal will be marked winner.

    This Roleplaying game is set in the archipelago of Islas de Contienda (Known to the native population as Kāinga o te whawhai), in the eastern Pacific ocean (north of Easter island). It is also known by the French name of “L'île de sauvages” and “Messick Islands” by English speakers.

    First settled during the Polynesian expansion (with the first signs of human settlement dated to around 800 ce), this island cluster was unusually much larger than most others in the Pacific, roughly the same size as New Zealand and located to the north of Easter Island (Or Rapa Nui). The population grew to around 600,000 at its peak, with the highlands of the main island being the most densely populated. The highlands remain fairly fragmented, with anthropologists recording at least 827 dialects in that island alone. The smaller islands and the plains of the main island remained more homogenous and with growing sophistication the tribes there eventually formalized the position of tribal “Big man”, whose responsibilities and power grew until by the 16th century chiefdoms had developed (evidenced by oral history and archaeological investigation).

    In 1584, the islands were discovered by a Spanish captain, who named them Islas de Contienda. After landing he was treated well, making no effort to dispel the islander’s view that he was a god. The result was that he was heavily drugged and his nose cut off for use as a religious relic. He left the island shortly after setting fire to the temple and gave it their Spanish name. Nothing else happened until many centuries later, shortly after the British naval commander Captain Cook “discovered” the islands in 1778. He laid claim to them, until Spain challenged Britain and put a trading post on the island. It was burned down by the natives (the location chosen was poor and nearby a particularly hostile area). British attempts to establish a colony introduced diseases, and saw the population drop. The colony was abandoned in 1794.

    In the 1830s a Spanish trading post was finally established, being allowed to exist by the largest and most powerful chiefdom of “Owyhee” in return for giving the chief a lot of whisky. A trade in the famous native banana (a special variety that grows only here, is incredibly sweet, and consumer demand for it is sky high). Owyhee resides in the western plain of the main island, north of the highlands. The other remaining islands contain the chiefdoms of Chilk, Wuiki, and Kwak (the first located in the main island, Wuiki in the east and Kwak in the north). In the 1870s, each one eventually allowed a foreign nation to establish a consulate and set up limited trade (each aligned with France, Britain, and the United States respectively). Eventually, the dispute over the islands had to be settled. At a meeting between the great powers, all agreed that the islands fate were to be decided by 1890. If the natives hadn’t yet adopted the trappings of civilization, they would be given to the country deemed best suited to ruling them. In 1884, the game began
    If you have any questions, do not hesitate to call me on steam.

    Turns:

    Current player List:

    If you haven’t already done so, please join our group. There will usually be people chatting in the chat room after each turn is posted, so please pop in for a visit. (Even if you aren’t a player!)

    http://steamcommunity.com/groups/FaRPG

  2. Post #2
    ChronoBlade's Avatar
    June 2013
    1,760 Posts
    I may be wrong, but didn't we have this thread before? Why duplicate? (If it is)

  3. Post #3
    Proudly supporting the JIDF
    Dennab
    July 2010
    22,819 Posts
    I may be wrong, but didn't we have this thread before? Why duplicate? (If it is)
    No? This is literally brand new. I wrote it up this evening lol.

  4. Post #4
    ChronoBlade's Avatar
    June 2013
    1,760 Posts
    No? This is literally brand new. I wrote it up this evening lol.
    Oh I see. I thought I saw something similar.

  5. Post #5
    KingArcher's Avatar
    March 2013
    511 Posts
    I call Owyhee

  6. Post #6
    Roleplaying Procrastinator
    Damian0358's Avatar
    January 2012
    5,274 Posts
    Sorbian Company, here I come.

  7. Post #7
    Proudly supporting the JIDF
    Dennab
    July 2010
    22,819 Posts
    READ ME, SEND IN TURNS AS TURN: 2
    Whatever happens, we have got
    The Maxim gun, and they have not.



    Jan to Jul 1884.

    World:

    -The Fabian Society is founded in London.
    -Cremation is legalized in the United Kingdom
    -The first edition of the Oxford dictionary is published.
    -The Dow Jones Transportation Average is created.
    -Le Chatelier's principle is developed, which explains the response of chemical equilibria to external changes.
    -Hiram Maxim first demonstrates the Maxim gun, the first self-powered machine gun.


    KingArcher – Chiefdom of Owyhee
    Culture: Lowlander
    Religion: Catholic


    -Owyhee, long has been the strongest of the tribes on the island with a strong tradition and heritage. Having allowed the Spanish a small port for trade and a small piece of land to build a consulate, Owyhee has been able to import many things most other tribes have only now begun to see. While the chief is an alcoholic, his lesser chiefs have been able to acquire horses, muskets, and other trinkets from Spain. Missionaries soon followed (some funded by a Spanish merchant), having success at converting several lesser chiefs to Catholicism. Only 10% of the population of the Chiefdom is Catholic so far, and even less know any Spanish or can read. The biblical stories are often intertwined with native ones (The Spaniards nose is considered to be a relic of Saint Roger), leading to an interesting variation of the religion. Otherwise, reform has been piecemeal and largely dependent on the whim of various lesser chiefs). This changes when the old chief dies in 1884.

    -The new chief is an ambitious man, having become literate and with an ability to speak Spanish. One of his first moves is to convert to Catholicism (he even receives a special letter from the pope), send a representative to the British consulate in Chilk to open diplomatic relations, and to the French consulate in Wuiki to discuss several pressing matters. They are annoyed that the Chief seems very strongly wedded to the Spanish, and only offer token support. France pulls out entirely after refocusing their efforts on Imerys and Wuiki.

    -Undeterred, the Chief sends for help from Spain, importing mainly horses and guns. He then declares war against the scattered tribes to the south, and finally (with the exception of Chilk) completes unification of the plains area. His use of mobile and hard hitting cavalry to move quickly terrifies the tribes, and they agree to support him for the time being if he stops shooting them. Besides cavalry and use of firearms, there is little else new about the military, retaining their informal character. The chief even tries to declare himself King, but he is informed nobody will recognize his title until he unifies the entire archipelago.

    -The Catholic Church, with official backing from the majority of the chiefdom, is all too happy to start expanding their activities rapidly and to convert the population to Catholicism. Sunday schools are also being set up to help teach children, and even a small military academy has been built to help educate chiefs and their sons here. Pathways have been also clearly marked out, with vegetation cleared, stone beds built in muddy parts, and having them generally widened to support carts and horses. Owyhee is one of the first chiefdoms to introduce the wheel, and with the Spanish sending over simple carts and horses, bananas can be carted much more easily to the dock for export overseas.

    -Unfortunately, this is dampened when the Kwak invade and annex the island in the waters between their respective chiefdoms, seemingly through shock water-based attack. The chief is considerably angry that he has nothing much to speak of for a navy (the Spanish only protect coastal shipping), and vows revenge. When Kwak invades again, this time on the north coast, they are chased off by cavalry forces. The invasion force was however not very considerable, being a spate of small raids for looting.




    Damian0358 - The Kilian Company
    Culture: Sorbian
    Religion: Protestant


    -With the official beginning of Germanization of Lusatia, the region that is home to the Sorbs, many in the German Empire were trying to think of a possible way to get rid of the Slavic Sorbs. It wasn't until one man suggested colonizing the “Unfrieden Inseln”, as so move the Sorbs there and remove their presence from Lusatia. With that, a colonial company called "Die Kilian Kompanie" (named after John Kilian) is created to begin settling the island, under assistance from the German government. The German government has a rather poor navy and little experience of colonizing however, although she is confident of her newfound power and seeks to further their interests in the Pacific. As always, where the Prussians are unable to match naval strength, they have more than made up for it with their top notch land based forces.

    -When the company arrived at the island, they met the Chilk tribe. After gifting the chief several crates of chocolate, alcohol and bringing several missionaries, anthropologists, and teachers to educate the people of Chlik (in the languages of German and Sorbian, Geography, outside History and Protestantism, among other things), the Chilk tribe gave the company a small piece of land in the south, a small piece of coastal land to the east of the currently existing British colony.

    -The British consulate sends a formal complaint to the German ambassador, informing him that the British had already befriended Chilk and had ties in the area. The matter is raised at the Berlin conference, with the result that Britain and Germany fall out over the division of territories in Africa.

    -The Sorbians are not much bothered by this however, and decide to send representatives of the company to the Chief of Wuiki and to the Southern highlands. Unfortunately, while the first expedition goes well enough (but returning with little beyond information), the latter runs into many problems. The plethora of languages and difficulty of travel through the highlands means that navigation is difficult. The lack of pathways and the heat affecting the Germans eventually results in them being forced to turn back after one of the tribes they meet kills some of their mules and become hostile when an angry explorer shoots back at them. The expedition loses several men to disease and injury.

    -The colony itself is unfortunately situated in a poor area of land. A rocky crag surrounded by forest, the Sorbs get to work on building a fort on top of the crag and clearing most of the trees to plant bananas. After several months, the plants have begun to grow and produce fruit, although the soil is understandably poor. Fertilizer must be imported, being of the calcium phosphate variety (a byproduct from steel manufacture), which Germany produces a great deal of.

    -Finally, several attacks by several ambush groups from an unknown source eventually leads to the newly built German consulate being pressured into sending a letter home to bring a unit of infantry to protect the colony. The fact these natives have gotten guns worries the Germans further. They eventually arrive and patrol the colony, and are often seen heading into neighbouring villages to buy sexual services or the local alcoholic drink (made from fermenting bananas), although several of the soldiers drunkenly return missing several items from their person. Eventually the company’s hard work pays off when a geologist discovers a seam of gems near the border of the colony, unfortunately located underneath a native village.


    Mackalda2k6 – Boston Fruit Company
    Culture: American
    Religion: Protestant


    -The Americans first noted the suitability of the archipelago for colonizing when a naval ship tasked with mapping out parts of the Pacific reached its shores in the 1870s. Since then, efforts have been made by Imperial-minded congressmen and the Boston Fruit Company to acquire the islands, culminating with a small diplomatic force being sent to establish a consulate on the island and get a feel of it. However, unlike other western powers, America is still wary of open conflict and thus has only committed relatively few military forces. She makes up for this with considerable financial backing, as many companies and businessmen in the States have a vested interest in developing the island.

    -The Americans eventually met with the chiefdom of Kwak, which is one of the islander chiefdoms and largely occupies the northern island. They agreed to allow the United States to establish a consulate in their lands in return for assisting them in their various bloody conflicts. Kwak is largely concerned with unification of their home island and the one to the immediate east, where smaller tribes have been holding out with grim determination for decades.

    -The United States given patch of land is actually quite poor for agriculture, with the US Pacific Fruit Company complaining to congress that not enough had been done to secure prime land. The US navy however is not too fussed, building a coastal fort with heavy guns and building a dock large enough for the main trading ships to be loaded and unloaded at (as it stands, no place on the island at the moment has facilities for ships of such a size). The Kwak Chief is impressed by a demonstration of the guns against a raid by the Nikimani tribe, and promises the US more land if they give these weapons to them.

    -The Americans are happy to do such a thing, bringing in large numbers of rifles (most of them old pieces that haven’t been used since the civil war). The Chief is also introduced to the concept of a “standing army”, and reluctantly he has to pay for their lodging and food, resulting with the introduction of the first “tax” in his chiefdom. The US officers then help train these soldiers to use their new guns, and inform the various village leaders (who are now only being made to take on permanent military positions) how to lead them.

    -In slightly more peaceful matters, missionaries and anthropologists have arrived here, both to educate the people and to study them. Schools and churches are built (often involving a bribe or blackmail when somebody objects), and they begin to convince the wandering interior groups to settle down permanently. For many years, the interior villages would plant their crops and then leave to hunt and fish, only returning a few times each year to check the progress of their crops. The missionaries’ introduction of modern agricultural techniques makes this redundant, and they encourage the natives to move to the village where the chief lives. This large village expands in a haphazard fashion, complete with a few random Western-style buildings in the mess. With little idea of how to actually organize such a rapidly growing village, the patriarchs and matriarchs of various families quarrel with the chief and his underlings about overlapping responsibilities. The big village is a disorganized mess, and as traditional methods of conflict resolution and sanitation become overwhelmed, this “town” quickly becomes filthy and crime ridden, resulting in several soldiers being assaulted by natives they apparently “provoked”.

    -The Chief does not care about his disorganized capital however, as more pressing issues are at hand. The American consulate and navy pressures him into invading Owyhee, although he only agrees to do so if they assist with the subjugation of the northern tribes. The Consulate is reluctant to do so, although the Chief goes ahead and attacks anyways. With an advantage in firepower he has many of the village leaders captured and lined up in front of a trench, before they are bayonetted and buried. It does not make sense to waste good bullets. The villages themselves are looted and the spoils given out to his key supporters, although the consulates request for more land is snubbed.

    -Kwak is eventually pressured into invading Owyhee, but he does so with extreme reluctance. The chief wishes to expand east initially and unify the islanders first, and is cautious about annoying one of the larger and more powerful chiefdoms. The Americans eventually get him to by promising many guns (although their reliance on natives with little support to get it done does not get very far). He does annex the island in the waters between their chiefdoms, and then tries several punitive raids on Owyhees north coast, most of which are chased off by cavalry forces.


    Salricci - Imerys
    Culture: French
    Religion: Catholic


    -In the early 1880s, the Rothschilds consolidated several mining industries to form a single corporation “Imerys”. With the French government wishing to expand into the islands, they brought in Rothschild backing to develop the islands. An outpost was established in the Chiefdom of Wuiki, being a small wooden fort occupied by only a few dozen French soldiers. A request for 100 more men is accepted, and they set to work building several small wooden patrol outposts along the coast.

    -The French, being rather diplomatic and refined, manage to broker favourable deals with many of the local chiefs and the main one himself, agreeing to allow a French presence and several outposts in return for regular trade. The French are to sell guns and munitions to them in return for bananas. To butter up the deal, the French even bring various gifts to the varied chiefs, and manage to secure a great deal of loyalty. There is no need to actually develop the land, for the French can simply count on their supporters clearing the land themselves and selling bananas in return for guns.

    -Unfortunately, this has led to several internal problems within the chiefdom. Clearing forest and tilling the soil to plant bananas often displaces people, and to prevent the people rebelling the chiefs are forced to maintain a permanent group of bodyguards to protect themselves and carry out the clearances. The most powerful chief proposes a solution in the form of conquering other tribes, and using their land to plant bananas on. It is readily accepted, and with growing support for his expansionary vision, the chief manages to invade and annex the western Wuiki (a breakaway collection of rebellious chiefs from a civil war).

    If you haven’t already done so, please join our group. There will usually be people chatting in the chat room after each turn is posted, so please pop in for a visit. (Even if you aren’t a player!)
    http://steamcommunity.com/groups/FaRPG
    Reply With Quote Edit / Delete Reply Windows 7 United Kingdom Show Events Winner Winner x 1 (list)