1. Post #1161
    I haz a title.
    Borsty's Avatar
    September 2005
    290 Posts


    Pathfinding stress testing, 256 npcs.
    Had to make pathfinding asynchronous, first time using lua's coroutines. This will probably be the biggest bottleneck (for now), depending on what game I'll be using I might have to precompute paths before actually spawning npcs, we'll see... :D

    Edited:

    yay, pageking
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  2. Post #1162
    Gold Member
    Larikang's Avatar
    November 2005
    2,793 Posts
    I came up with an awesome idea for the game jam and got a team who want to make it! But we ended up with two Unity guys and I don't know Unity, so now it looks like I'm the ideas guy...
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  3. Post #1163
    Hi.
    reevezy67's Avatar
    July 2011
    5,256 Posts
    Unity is very easy to get into, spend a day with it and you should be able to help out.

    If you know C# or another c based language it will take even less time.
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  4. Post #1164
    Gold Member
    Larikang's Avatar
    November 2005
    2,793 Posts
    My laptop only has Linux on it.
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  5. Post #1165
    adnzzzzZ's Avatar
    September 2012
    1,082 Posts
    idea guy mode full engage mmo 3d platformwer with rougeliek like elements
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  6. Post #1166
    Gold Member
    Chandler's Avatar
    February 2006
    1,405 Posts
    Decided to make an Insurgency hack the day it came out.
    We've got one player online and enough headshots for like, 10 players. I think we've got a hacker.
    BEEEOOOOOOOOOOP.
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  7. Post #1167
    www.bff-hab.de
    DrDevil's Avatar
    May 2006
    3,291 Posts


    That's used for x/y movement, the whole thing pretty much looks like this:



    Where would the fun be if it wasn't controlled with Lua right?

    Code:
    dac.setRGB(255, 0, 0)
    
    local i = 0
    while (true) do
    	i = i + 1
    	local pos = i % 128
    	
    	local x = pos / 128 * 0x8000 + 0x4000
    	local y = (sin(pos / 8 * pi) + 1) / 0x1000 + 0x8000
    	
    	dac.setXY(x, y)
    end
    That is some expensive kit you got there. Where did you get access for it?
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  8. Post #1168
    Gold Member
    Berkin's Avatar
    October 2013
    1,843 Posts
    I'm making a random TV show generator (the sequel to Moist Banana) and I started working out some of the string generation. The channel listing it gave me is very interesting...



    Next up my list: Individual channel guides, themes, and show schedules. Then into the graphical stuff.
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  9. Post #1169
    Gold Member
    ECrownofFire's Avatar
    January 2011
    2,370 Posts
    "The Profitability Network"?

    Sounds like Morgan TV.
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  10. Post #1170
    adnzzzzZ's Avatar
    September 2012
    1,082 Posts
    automatic auto tiling and handling of more complex edge cases

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  11. Post #1171
    Makke's Avatar
    February 2009
    116 Posts
    I created a short video of a rectangular shape collapsing to the ground under it's own weight in my latest version of Coolstructions.
    The most tricky part was recording it, since it's only being rendered on the HTML5 canvas. I decided to cheat a bit and used Whammy.js to record it, so it's not realtime anymore, it's pre-rendered. Anyways, the point is it would run at 60 FPS without Whammy.js capturing every single frame.

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  12. Post #1172
    Gold Member
    LuaStoned's Avatar
    September 2007
    1,296 Posts
    That is some expensive kit you got there. Where did you get access for it?
    I got really lucky, a friend of mine knows the owner.

    Right now I'm working on getting ILDA playback to work. Pictures should follow soon
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  13. Post #1173
    Gold Member
    Icedshot's Avatar
    April 2010
    2,761 Posts
    More captcha work (sorry for massive thread spam)

    I integrated the dijkstras removal, and also made the line removal code slightly better which allows it to distinguish which pixels shouldn't be there better



    The extra pixel above the i is because the dijkstras uses the naive start and end of the line, when in reality in need to work out what the start and end are (because the line doesn't always travel very straight and loops back on itself a lil)
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  14. Post #1174
    I gave enough money to buy a soda.
    Funley's Avatar
    May 2010
    1,021 Posts
    sorry for massive thread spam
    There's no such thing as massive thread spam here at WAYWO.
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  15. Post #1175
    Gold Member
    Lexic's Avatar
    March 2009
    6,114 Posts
    There's no such thing as massive thread spam here at WAYWO.
    Well, other than the occasional arguments about how people who use spaces for indentation should be fired into space.
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  16. Post #1176
    I've been working on my app again due to the massive influx of new users. They seem to be unable to press a single fucking button and disregard the app as broken...
    Fucking hell.

    Progress!
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  17. Post #1177
    Gold Member
    Tamschi's Avatar
    December 2009
    8,616 Posts
    [...] They seem to be unable to press a single fucking button and disregard the app as broken...
    Fucking hell.

    [...]
    Which one?

    Edited:

    If it's the small download button, you really should add messages telling users to press that and a result message showing that no unread things were on the server if there's nothing.
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  18. Post #1178
    www.bff-hab.de
    DrDevil's Avatar
    May 2006
    3,291 Posts
    Well, other than the occasional arguments about how people who use spaces for indentation should be fired into space.
    The argument is that spaces have the same size on every machine while tabs can vary. But I think that that variance is actually an argument FOR tabs, as everyone can set their tab size to the value they like.
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  19. Post #1179
    Which one?

    Edited:

    If it's the small download button, you really should add messages telling users to press that and a result message showing that no unread things were on the server if there's nothing.
    I made it so that it just starts downloading automatically now.
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  20. Post #1180
    Hi.
    reevezy67's Avatar
    July 2011
    5,256 Posts
    Needed a thing so I threw it together in Python, it does a steam server query.
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  21. Post #1181
    Gold Member
    MuffinZerg's Avatar
    February 2011
    5,899 Posts


    Pathfinding stress testing, 256 npcs.
    Had to make pathfinding asynchronous, first time using lua's coroutines. This will probably be the biggest bottleneck (for now), depending on what game I'll be using I might have to precompute paths before actually spawning npcs, we'll see... :D

    Edited:

    yay, pageking
    What's the engine?
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  22. Post #1182
    I haz a title.
    Borsty's Avatar
    September 2005
    290 Posts
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  23. Post #1183
    Is, in fact, a real hedgehog.
    Ezhik's Avatar
    April 2009
    14,195 Posts
    Needed a thing so I threw it together in Python, it does a steam server query.
    Hey, you could market this as an efficient random player name generator
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  24. Post #1184
    Gold Member
    MuffinZerg's Avatar
    February 2011
    5,899 Posts
    Oh, awesome, thank you!

    I am currently developing a game on Corona, which is a lua engine for mobile games.
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  25. Post #1185
    2spooky5eva's Avatar
    December 2013
    74 Posts
    Helping this guy with his game I have been doing the art, particle effects and helping him with some code in game maker. every level in this game is randomly generated! :D
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  26. Post #1186
    『  』
    TheEyes's Avatar
    June 2010
    923 Posts
    Jumps WAY too high.
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  27. Post #1187
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,162 Posts
    Jumps WAY too high.
    not necessarily, there's just not enough horizontal movement so it looks weird.

    Edited:

    and the camera doesn't keep up properly.
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  28. Post #1188
    『  』
    TheEyes's Avatar
    June 2010
    923 Posts
    Has anybody heard/seen Duality? It's a 2D c# game engine, looks interesting
    http://www.fetzenet.de/blog/?page_id=697
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  29. Post #1189
    Jumps WAY too high.
    no, he just needs more speed.

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  30. Post #1190
    Gold Member
    Larikang's Avatar
    November 2005
    2,793 Posts
    Well, other than the occasional arguments about how people who use tabs for indentation should be fired into tab.
    ftfy
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  31. Post #1191
    Gold Member
    cartman300's Avatar
    April 2011
    3,199 Posts
    Helping this guy with his game I have been doing the art, particle effects and helping him with some code in game maker. every level in this game is randomly generated! :D
    Oh god this is the first game ever that got me motion sick. And i've played a lot games.
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  32. Post #1192
    2spooky5eva's Avatar
    December 2013
    74 Posts
    Oh god this is the first game ever that got me motion sick. And i've played a lot games.
    Camera now moves on its own and doesn't follow player

    also this game has changed so much in one day.
    to
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  33. Post #1193
    Gold Member
    Richy19's Avatar
    May 2010
    5,745 Posts
    I've been working on my app again due to the massive influx of new users. They seem to be unable to press a single fucking button and disregard the app as broken...
    Fucking hell.

    Progress!
    Is there any reason the app is limited to android >3 ?
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  34. Post #1194
    Gold Member
    Clavus's Avatar
    September 2009
    8,566 Posts
    The Aimbot feature will kill anyone on the map, as long as the server sends info about the player. Visibility of other players does NOT matter in this situation.
    The Insulter feature will grab insults by requesting the page from http://insultgenerator.org.
    You gave me a wonderful idea which I spent a totally unreasonable amount of time on:
    http://pastebin.com/B9zF5Z10

    If you have programmable keys on your keyboard, just save that script as 'insult.vbs', then make a key execute the script on press. Automatic random insult all typed out for you. Just have to hit enter in chat window of choice.

    Edited:

    Also for some reason it sends the text right after the button press in Steam chat, without you getting the chance to *ahem* 'review' your insult. Use at your own risk.

    Edited:

    Here's a version of the script that uses randominsults.com, which I personally find to be a bit more clever and subtle with its insults:
    http://pastebin.com/N9ywcbwF
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  35. Post #1195
    Gold Member
    Berkin's Avatar
    October 2013
    1,843 Posts
    Started generating show pools for each channel! This one is particular appears to be a variety network...



    Now for show descriptions and weekly schedules.
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  36. Post #1196
    Dennab
    July 2009
    12,246 Posts
    Is there any reason the app is limited to android >3 ?
    I assume you mean androids over 3, and thats probably because too many people use the old outdated 2.1 apis and makes apps look bad
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  37. Post #1197
    Is there any reason the app is limited to android >3 ?
    actionbar

    Edited:

    I need to implement the support kit some time soon

    Edited:

    also apps that support < 3 look fucking awefull unless they did some vodoo stuff.
    And who even uses android < 3 these days?
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  38. Post #1198
    Gold Member
    Wepl123's Avatar
    January 2014
    53 Posts
    Wow, my little thing Im working on looks like crap compared to everyone elses :^

    Anyways, this is just something small Im working on, called it Chrome, it's completely written in java and about 3000 lines of code currently, pretty crappy atm, and as you can tell, I'm horrible with pixel art, and, my coding skills are still pretty mediocre, but I'm working on it!



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  39. Post #1199
    nuds's Avatar
    January 2012
    29 Posts
    I'm making a Not Pacman clone in python.



    Edit: nums
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  40. Post #1200

    January 2012
    481 Posts
    So you're making Not Not Pacman?

    Well someone had to say it.

    How about Not^2 Pacman?
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