1. Post #921
    Batmans's Avatar
    February 2013
    305 Posts
    They are totaly no ASIAN hat for the sniper in the workshop :|
    I know,he have only Americano-Australian (or Britain) hats.
    But I would like one :>
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  2. Post #922
    Piper5by5's Avatar
    October 2012
    91 Posts
    They are totaly no ASIAN hat for the sniper in the workshop :|
    I know,he have only Americano-Australian (or Britain) hats.
    But I would like one :>
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  3. Post #923
    Tyrranis's Avatar
    August 2012
    353 Posts
    Show the world (spectators) what needs to be done, and what you did, to clean the streets (server) from all opposing elements (enemy team), with this:



    Your own serial killer hat. Each Kill upgrades the hat (?). Up to 5+ kills. Resets on dying.

    I just hope this will be possible.

    Hate posts there: TheDoctor (TF2 WIKI GUY)


    Seperate thought: Occam's razor for the spy. On kill it is left in the corpse back. ("Because there is a knife the spy holds it. Because there is a knife in YOUR back, you're dead. The simplest solution is the answer to that."
    OK, that might be a little too advanced for any of us to make. Hats tend to be static models, not evolving ones like that one.

    The Occam's Razor left in the back might also be a tad hard. We don't determine stats, and I would assume that having a knife that needs to recharge like the Sapper does in MvM isn't going to be popular without some other serious buffs.

    In other news, here's an updated UV map. I've tried to emphasize the larger and more prominent details of the model in this one. Still a lot of empty space in it, though:


    And, in case it's not clear what region is what in this one, I made an annotated version:
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  4. Post #924
    fuck you inspecter I do what I want
    Inspecter's Avatar
    August 2009
    10,274 Posts
    It's actually meant to be a silver neck chain, though it doesn't look much like one since there's no phongmask yet, and it's there to hide the seam between the model and engineers neck.
    I think trying to hide the seam is pointless, they should try to make the skin match with the head's skin, much like the original zipperface, you know before the texture quality decreased.
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  5. Post #925
    Batmans's Avatar
    February 2013
    305 Posts

    If they could add a red circle ,into a new style for the yellow belt

    THIS will be a badass Japanese's hat!
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  6. Post #926
    Flamboyant Homosexual
    Trixxter's Avatar
    September 2011
    2,455 Posts
    They are totaly no ASIAN hat for the sniper in the workshop :|
    I know,he have only Americano-Australian (or Britain) hats.
    But I would like one :>
    Well... he IS Australian. I mean you don't see me walking down the road wearing a kimono? (also Australian)
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  7. Post #927
    Star Extraordinaire
    Blazyd's Avatar
    May 2011
    4,369 Posts
    Well, there's this:




    I wish it had that red circle style along with it too.
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  8. Post #928
    Batmans's Avatar
    February 2013
    305 Posts
    Well... he IS Australian. I mean you don't see me walking down the road wearing a kimono? (also Australian)

    Would you see a black scottish guy with a Samuraļ hat 3:?
    Or even a xenophobic soldier with a Kabuto?

    That's TF2,so yeah!
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  9. Post #929
    Gold Member
    NapyDaWise's Avatar
    January 2011
    2,279 Posts
    A and B should be rectagles, not like that.
    E seems really strangely uv'd, looks like there's overlapping or something on the right side and the left side shouldn't be cut i think.
    F and G shouln't be cut, they should be full circles. Also looks like there's a lot of polys there, could use some optimisation.
    K looks like it needs either more seams or less, but it doesn't look good right now.

    Also lot of unused space!
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  10. Post #930
    CompanionMube's Avatar
    December 2012
    2,094 Posts
    If they could add a red circle ,into a new style for the yellow belt

    THIS will be a badass Japanese's hat!
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  11. Post #931
    Batmans's Avatar
    February 2013
    305 Posts
    I didn't get the chance to get the Tsunami donation hat...
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  12. Post #932
    Star Extraordinaire
    Blazyd's Avatar
    May 2011
    4,369 Posts
    Me neither - I really wish they made that hat tradeable. It looks really good on most classes imo
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  13. Post #933
    Flamboyant Homosexual
    Trixxter's Avatar
    September 2011
    2,455 Posts
    Would you see a black scottish guy with a Samuraļ hat 3:?
    Or even a xenophobic soldier with a Kabuto?

    That's TF2,so yeah!
    ...well played...
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  14. Post #934
    Tyrranis's Avatar
    August 2012
    353 Posts
    A and B should be rectagles, not like that.
    E seems really strangely uv'd, looks like there's overlapping or something on the right side and the left side shouldn't be cut i think.
    F and G shouln't be cut, they should be full circles. Also looks like there's a lot of polys there, could use some optimisation.
    K looks like it needs either more seams or less, but it doesn't look good right now.

    Also lot of unused space!
    Yeah...

    A and B are like that because I thought you wouldn't be allowed to make that one solid face. I'll fix that.
    The gagues are a little wierd. Not sure how to fix that. I'll take a crack at it.
    I'll try un-cutting F and G. The extra polys are there to emphasize the jet boosters on the bottom of the tanks. I split the 14 faces on the bottom section into 3 new ones each, and scaled up the central face in each split to add a grooved look to the jets. I might remove it though, that particular section was a pain to UV.
    K definately needs more seams. I'll give it another crack.

    Attempt 3:


    This time, the fuel filler caps are two different regions. I also added a new region to the gagues, that being the walls of the gague insert.

    I also de-split the top and bottom of the tanks, and changed the top and bottom of the central unit to basic rectangular faces.
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  15. Post #935
    Merczy's Avatar
    July 2012
    443 Posts
    Could someone tell/show me what this texture needs?
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  16. Post #936
    Leviticus 20:13
    Dennab
    June 2012
    2,101 Posts
    Could someone tell/show me what this texture needs?

    Could be more shiny. Maybe a weapon phong mask or something. (I don't have a clue about this kinda stuff.)
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  17. Post #937
    Merczy's Avatar
    July 2012
    443 Posts
    Could be more shiny. Maybe a weapon phong mask or something. (I don't have a clue about this kinda stuff.)
    My Graphics card can't load phong masks. The material checks out I just want to know what the texture needs, ex. worn edges, chipping, etc.
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  18. Post #938
    Gold Member
    iRunner's Avatar
    March 2010
    6,487 Posts
    The Camp Ranger




    All images lead to the workshop, like all toilets lead to the sewer.

    Model by Hawf, texture by Void.

    Do your thing.
    Will this be released as a mod anytime soon?
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  19. Post #939
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,313 Posts
    I think trying to hide the seam is pointless, they should try to make the skin match with the head's skin, much like the original zipperface, you know before the texture quality decreased.
    it isn't pointless, blending seamlessly is extremely difficult
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  20. Post #940
    Merczy's Avatar
    July 2012
    443 Posts


    Anybody want it released as a mod?
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  21. Post #941
    Gold Member
    PSI Guy's Avatar
    March 2009
    6,640 Posts
    Sniper ideas. WARNING: MAY BE AUSTRALIAN.


    Ice cream container helmet. (why: we use them to protect ourselves from swooping magpies.)

    Cane toad skin items; shoes, jackets, wallets. Maybe a cane toad as a Jarate replacement. (why: we have a hatred for the canetoad, but since there are so many we try to make them into wallets and things so they're useful and not just a horrible plague on society)

    Tasmanian Tiger skin vest. (why: they went extinct in the 30's, sniper having a vest made from their skin would show how skilled a big game hunter he was. he tracked down a supposedly EXTINCT animal to make a vest. he's that good)

    Any of these fine AUSTRALIAN birds to replace Sir Hootsalot. (why: fucking immigrants taking our jobs, that's what)
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  22. Post #942
    Gold Member
    Venezuelan's Avatar
    September 2011
    12,422 Posts


    Anybody want it released as a mod?
    I don't want it but you already made it so whatever why not release it
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  23. Post #943
    GOLD MEMBER
    1112e's Avatar
    July 2012
    2,063 Posts
    Hey for HUD stuff is there a way I can reload the Resource folder?

    hud_reloadscheme doesn't do it
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  24. Post #944
    Gold Member
    Mr, Jukebox's Avatar
    August 2010
    1,566 Posts
    you clearly don't know what cool is



    I agree with him.
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  25. Post #945
    kenshin6's Avatar
    December 2011
    1,742 Posts
    Here is the smaller weave by the way

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  26. Post #946
    Gold Member
    dongalator's Avatar
    February 2012
    1,742 Posts
    how does this bowtie look?



    http://p3d.in/xN1Iv

    does it make scout look sexy?
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  27. Post #947
    Gold Member
    Radley's Avatar
    December 2009
    7,703 Posts
    Show the world (spectators) what needs to be done, and what you did, to clean the streets (server) from all opposing elements (enemy team), with this:



    Your own serial killer hat. Each Kill upgrades the hat (?). Up to 5+ kills. Resets on dying.

    I just hope this will be possible.

    Hate posts there: TheDoctor (TF2 WIKI GUY)


    Seperate thought: Occam's razor for the spy. On kill it is left in the corpse back. ("Because there is a knife the spy holds it. Because there is a knife in YOUR back, you're dead. The simplest solution is the answer to that."
    The concept is good but the hat looks awful.
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  28. Post #948
    HerSilverHammer's Avatar
    August 2009
    1,578 Posts
    I like Devo and all, but I just don't think it has a place in TF2.
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  29. Post #949
    Gold Member
    Pocket Medic's Avatar
    December 2009
    13,407 Posts
    If they could add a red circle ,into a new style for the yellow belt

    THIS will be a badass Japanese's hat!
    I think red is one colour you don't want to see in something meant to be covered in your own urine.
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  30. Post #950
    DeRosaJ's Avatar
    March 2011
    1,214 Posts


    alright well the AO bake wasn't as finicky on the vents as I thought it was gonna be, neat
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  31. Post #951
    Insaneicide's Avatar
    January 2010
    1,162 Posts
    Sniper ideas. WARNING: MAY BE AUSTRALIAN.

    [tasmanian tiger vest]



    something like this came to mind when you put the idea up.... tho i think i should add some stuff that drapes at the bottom down like this

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  32. Post #952
    Blase005's Avatar
    September 2011
    628 Posts


    Me and Stachekip both agree that Dr. Pyspy's textures are better than the last version.

    Download coming soon. I just want to fuck around in TF2 first.
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  33. Post #953
    :thinking:
    UberMunchkin's Avatar
    March 2010
    11,275 Posts
    Have a really bad sentry idea

    Don't know how it'd level up, but it would kinda be fun to have

    Also the size would have to be small and a bit chunky to make up for the Level 1 sentry size:
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  34. Post #954
    Merczy's Avatar
    July 2012
    443 Posts

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  35. Post #955
    Gold Member
    Totenkreuz's Avatar
    January 2011
    16,575 Posts
    how does this bowtie look?



    http://p3d.in/xN1Iv

    does it make scout look sexy?
    Without you saying bowtie it's impossible to tell what that is.
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  36. Post #956
    Bapaul's Avatar
    March 2012
    1,428 Posts

    Took a little longer but here it is, mod release is in the OP already
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  37. Post #957
    Gold Member
    Venezuelan's Avatar
    September 2011
    12,422 Posts
    Show the world (spectators) what needs to be done, and what you did, to clean the streets (server) from all opposing elements (enemy team), with this:



    Your own serial killer hat. Each Kill upgrades the hat (?). Up to 5+ kills. Resets on dying.

    I just hope this will be possible.

    Hate posts there: TheDoctor (TF2 WIKI GUY)


    Seperate thought: Occam's razor for the spy. On kill it is left in the corpse back. ("Because there is a knife the spy holds it. Because there is a knife in YOUR back, you're dead. The simplest solution is the answer to that."
    It could maybe be done that a texture changes with kills like the thing with the heart that increases as you give gifts but valve would have to write the proxy
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  38. Post #958
    joungster009's Avatar
    December 2012
    184 Posts


    yes or no ?
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  39. Post #959
    I'LL SUCK DICK FOR SELF-MADES
    Constructor's Avatar
    July 2011
    9,610 Posts
    i love your concept art style
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  40. Post #960
    Gold Member
    Totenkreuz's Avatar
    January 2011
    16,575 Posts


    yes or no ?
    Stream it.
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