So, this is the SUIT PACK 2012.
What is the SUIT PACK 2012, you might ask? Well, my friend, it is this:
> 9 males!
> 5 models per male! (closed jacket, open jacket, open jacket w/ ties, shirts, shirts w/ ties)
> Shirt bodies have bodygroups for sleeves and collars! (collars on tieless only)
> 16 suit/shirt skins!
> 22 ties!!!!
> taggart brand sexy posing physics (please note: may be too floppy for your tastes. deal with it.)
KNOWN ERRORS (i.e. you don't need to tell me about them, and I will fix these up when I can):
- Sorta dodgy leg rigging. This was present on the original suit models, so I'll fix it when I can be arsed, since no-one seemed to notice it before.
- Minor clipping on all three shirt sleeve variants. Still needs some finetuning which I'll do soon. Until then I guess you'll just have to do a little visual trickery to hide it, or something.
- Some clipping with certain heads around the neck area. Not much I can do about this without changing from universal body bodygroups to per-head body bodygroups.
If you spot any errors not listed here, do tell me.
This is actually part one of a much bigger suit pack as a whole. Be on the look out for the following extra bits, coming soon to a Facepunch near you in no particular order:
>Additional Alternative Variants (trenchcoats, anyone?)
>FEMALES IN SUITS!!!!!!!
Taggart - Model hacking, model porting (most of the shirt bits), qc editing, creation of multiple suit skins, creation of pretty much all of the shirt skins, etc
simkas - Porting (suit bits, remainder of shirt bits), texture setup for old suits, etc
Lt_Commander - Texture work
Bloocobalt - Enhanced citizen phymodels and facial flexes and shit
IO Interactive - Original suit/shirt bits, textures, Kane and Lynch, etc
Valve - Original arms (Ellis), heads, etc
Dropbox > Hotfix 1 (Shirt skin 12 fix) > Hotfix 2 (White open collar'd guys rigging fix + black guy arms fix)
Garrysmod.org coming soon (if it actually lets it upload)