Where's that Sonic Rainboom gif?
Army of idiots indeed.
Shaders don't work for me. My graphics card only has shader version 3 support. Which ones you used ?
Can I play original SMB campaign without the portal gun ?
Overall mashup of the year :)
I think the shaders are just broken
My laptop supports them, but just crashes saying setCanvas is nil. I'll look into it later.
Oh yeah, there one level (world 6?) where the flag is offset
Also, in world 5-1 a secret pipe returns you to the beginning of the level. I can't remember if it's supposed to do that.
Other than that, Maurice has helped me rekindle my hatelife with World 7-1.
mac needs different builds? how messed up is that?
2AM already? Graphics can be addictive. Added a placeholder file saving feature and expanded the color box.
ps: Awesome job Maurice :D
Congrats Maurice. Also I don't mean to be rude but I just came back to 2 pages about mari0. Would you guys mind moving the non-programming related talk about it to another thread?
I finally made TextFields and TextInputs work with non-monospace fonts in YoGUI. I should have done that from the start.
Would you guys like explanations (and eventually footballs) of the crappy, awful methodology and opencl that goes on in my software -> opencl conversion?
Final year project:
I'll post a video tomorrow
Try adding this in the game_update( dt ) function in game.lua ( mari0 of course )
Code:for i, v in pairs(objects["player"]) do if not v.starred then v:star() end end
So it took a bloody million years, but i finally got openCL to draw to a '2d' array which represents the screen. OpenCL only really supports 1d arrays, so that involved a bit of kerfuffle. Plus i was forgetting to clear this 'screen' before filling it, and that was causing the rest of my issues
It gets copied over to software and drawn the usual method there (via SFML), but this means that i can pseudo directly manipulate the screen from OpenCL. While copying over this huge buffer is a bit slow, the speed ill save by doing everything else on the graphics card will make up for it. Triangle shading here we come
Quick project to learn LÍVE:
I was running at 4x speed to try and get a reasonably sized gif, but that seems to have broken collisions a bit.
Meh custom bDecode class:
In goes a .torrent, out comes info from it.
Whatever happened to that windows extension someone was making where it allowed people to write plugins that displayed file information in explorer?