I liked EDI.
Like a woman.
this argument is fucking retarded you're literally just complaining for the sake of complaining
I mean who the fuck cares if she has a cameltoe, I never noticed anything because strangely enough I wasn't fixated on her crotch...
After I saw the smut picture of EDI on the internet I love her.
Not true. If we both are able to communicate clearly our opposing views it should be a simple matter for me to set the offending actions that I find detrimental to the story up to a set of generally accepted rules of storytelling to show why I dislike them. So far we're still working out what the rules are and why they are what they are.
If you can present a decent argument showing that my ideas of the rules of storytelling are incorrect, then it would be in my best interest to change my mind.
Has it ever occured to you that EDI looks more attractive than most women because she's synthetic?
Humans always have imperfections because it's controlled by our DNA - Robots don't have that random variation so chances are they'll look (Eerily) perfect - Smooth skin, eyes right in middle of face, straight nose, perfect body shape etc.
It's the same with models, they're smothered in make up and sometimes even go through plastic surgery just to look "Perfect".
ITT: We argue for 5 pages over EDI. God damn I never realized people were so opinionated over her. I liked her in ME2, and felt that her character becoming more "humanized" in this game after receiving the body was interesting, and I was happy that her and Joker could have a relatively freaky and downright worrying relationship.
I don't see why a metal endoskeleton would be designed to be attractive. One would think that things like small facial features, breasts, thighs and the like would be left to the imitation flesh.
Not that I'm saying they she should have been a skeleton, but if we're looking at this from a completely logical standpoint, well . . .
i'd rather she looked stupid and sexualised than this
that shits fuckin creepy
not exactly a skeleton but the necessary muscular shape for humanoid movement wouldn't be exactly the same. look at Legion or the jumping, they have their various muscle actuators along with plates in seemingly odd positions. they're still very much humanoid, but a small change in the silhouette and shape of it removes it from being humanoid completely.
I think it would have been more interesting if EDI had remained inside the Normandy, and if she and Joker had established a more subtle relationship over time.
The point is they probably wanted to "humanize" ED-E a bit, while still making it abundantly clear that it's a machine of some description.
If it looks too robot then people wouldn't connect with her as easily. Lets face it, if your squad-mate looked like the very innards of fear itself, would you ever talk to it?
Fantastic, more people who don't understand why people are annoyed at the ending...Giantbomb interview with Jeff Jensen posted:
I got 6992 TMS without playing multiplayer, is it possible to get a higher TMS then that? (w/o multiplayer)
The thing that annoys me is that I would fucking love a REALLY DARK ENDING. Everyone dies, Shepard is left fighting to his death in the closing moments, and everyone you meet in the entire series is slowly murdered in front of your eyes.
That would be a really ballsy and dramatic ending for me.
"MAGIC STARCHILD MAYBE SAVES EVERYTHING (OR MAYBE DOESN'T?) (LOTS OF SPECULATION FROM EVERYONE)" is not what I want.
i'm getting really annoyed with the cutscenes in this game.
they lag like fucking crazy for me, but I get a smooth framerate constantly otherwise. it's not that my hardware isn't up to par either. GTX 570 shouldn't lag on cutscenes. Is there a fix for this?
it's a completely new problem that's brought up at the very end.
It's like if Star Wars ended with the Death Star blowing up, but everyone got space AIDS in the process.
I feel like being renegade in ME3 wasn't dick-ish enough, I think it would have been hilarious to punch Traynor for beating you at chess or something as an interrupt.
Let's imagine if other media had Mass Effect 3's ending...
If Metal Gear Solid 3 had Mass Effect 3's ending:
Snake finally beats The Boss. As he stands over her, gun drawn, the player is given the control of the trigger. The single most dramatic moment in the entire series where the player must now come to terms with the inevitability of his or her ac- BUT WAIT! WHAT'S THAT!
Suddenly THE SORROW comes out of a wall and tells Snake that The Boss can yet be saved! It TURNS OUT SHE WAS BEING BRAINWASHED BY VOLGIN!!!! Better still, The Sorrow can control the brainwashing and it turns out he could all along!!!!! The Sorrow suddenly offers three choices; either Snake can use the brainwashing to make everyone in the world peaceful, make everyone accept communism, or he can destroy all communists. Every choice causes all technology to blow up though for some reason.
No matter what decision Snake chooses, we cut to a scene with Major Zero and his team in a plane, Ocelot is there for no reason, and so is EVA, and they crash in the middle of a desert somewhere and we never see the consequences of Snake's actions
Whilst I see you logic, you may have misinterpreted what I was trying to say.
Making something "more human" isn't always just about looks, it's how the character behaves and how they interact with others.
A turian is interesting in that their appearance is Inhuman, however the characters like Garrus have human elements to them. On ME2 We get a feel for Garrus and his anger, in his loyalty mission we get a feel for his inner struggle with the bad choice he made. They may not look human but their characters are "humanized"
E-DE in ME2 was simply an AI that consisted of a floating bubble in some rooms. It had some "human" elements to it, but not many. "I enjoy the sight of human on their knees."
In ME3 they attempted to make her "more human" with her interactions with joker, both of which are outsiders in human culture. Joker is a snarky introvert, he's pretty much a nerd. ED-E is an AI who is evolving, she's becoming more human, but she isn't quite yet. Bioware tried to bounce them off each other (successfully or not is up to you) in an attempt to expand on their humanity.
It's hard to explain even if someone here had a triple super masters in human psychology, but the basic principle of something being "human" is more than just looks, or even personality, but how they interact with others. A character with human elemets is easer to connect with that one without. To make an example it's like the difference between Garrus and the rachni queen.
Which one is easier to connect with?
And then a special secret ending where several species of the next cycle including the Yahg, Raloi (you know their plan worked) and Rachni (because they already survived one cycle) each discover Liara's time capsule.