1. Post #4761
    Certified Witch - Action Girl Department
    Xubs's Avatar
    August 2010
    8,517 Posts
    You're playing a game where you shoot an armor piercing minigun inside a pressurized facility.

    rule of cule is ever thy friend and ally
    I thought you said 'rule of cute' because of that typo for a second
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  2. Post #4762
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    11,135 Posts
    i did
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  3. Post #4763
    Gold Member
    Unib5's Avatar
    May 2008
    1,783 Posts
    SnapMap reminds me so much of the Timesplitters map maker.
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  4. Post #4764
    Dennab
    August 2014
    523 Posts
    does your appetite have what it takes to be able to process the flavor-blasting power of NEW Doom Snackpacks?
    Now with a BLAST FREQUENCY GUN 9000™ in every package!*

    ﹡ᴱᶰᵉʳᵍʸ ᶜᵉᶫᶫˢ ᶰᵒᵗ ᶦᶰᶜᶫᵘᵈᵉᵈ⋅ ᴰᵒ ᶰᵒᵗ ᵃᶦᵐ ᵃᵗ ᶠᵃᶜᵉ⋅
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  5. Post #4765
    Gold Member
    Ganerumo's Avatar
    September 2011
    27,092 Posts
    Full modding capability would salvage any possible fuckup this game could bring.

    Which is exactly why they won't give it.
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  6. Post #4766
    Gold Member
    RikohZX's Avatar
    September 2009
    14,394 Posts
    Full modding capability would salvage any possible fuckup this game could bring.

    Which is exactly why they won't give it.
    I dunno, Carmack seemed hopeful on Twitter and Bethesda seems to understand the importance of modding with Fallout 4 so they may allow it for all we know. I personally wouldn't mind seeing someone modding in recreations of the original weapons just for shits and giggles.
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  7. Post #4767
    Gold Member
    spekter's Avatar
    January 2006
    13,016 Posts
    D4 really REALLY needs less brown. I'd take mismatched overly colourful like the originals than an "art style" that leans entirely on samey colours.
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  8. Post #4768
    Gold Member
    VietRooster2's Avatar
    April 2012
    6,915 Posts
    I've never properly sat down and played DOOM, but since I'm hype for DOOM 4 I suppose now would be a good time to do so.
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  9. Post #4769
    johnny guitar was here
    comet1337's Avatar
    February 2010
    7,067 Posts
    a little color contrast would be nice indeed
    not shade contrast

    red on blue *coughcodemon*
    not brown on darker, less saturated brown
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  10. Post #4770
    Gold Member
    Durrsly's Avatar
    December 2012
    14,542 Posts
    So I've never properly sat down and played DOOM, so what would be the right ones to get?

    Is Ultimate Doom the steam version of the original Doom?

    Also, is Final DOOM an expansion to DOOM 2 or the full game with more levels?
    Ultimate Doom is Doom 1 with 9 extra levels.
    Final Doom is a standalone expansion for Doom II.

    All of them are great as they are very similar in gameplay but Doom II is the one to get if you want to mod the game.
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  11. Post #4771
    Gold Member
    Marphy Black's Avatar
    December 2004
    1,275 Posts
    Ultimate Doom is the complete version of the original Doom including the fourth episode Thy Flesh Consumed. (4 episodes with 9 maps each)

    Doom 2 is Doom 2. (32 maps) If, for some reason, you only choose one, this is the game to go with as it is the biggest stepping stone for modding and the like.

    Final Doom is, effectively, a standalone expansion of Doom 2 containing two new individual campaigns, Evilution and Plutonia. (64 maps total) Final Doom doesn't contain any new monsters or weapons, but the level sets are highly regarded nonetheless.

    If you're looking to buy the game on Steam, you'll also see the Master Levels for Doom II. This is an odd ball set of individual levels (21 maps) with no strict connections. While not bad, there's no reason to jump into these right off the bat.

    If you wish to play any of these games on modern systems, you're going to want to use a source port. Most digital releases only pack the game with DOSBox which is not ideal. The easiest way to get the games up and running is to use ZDoom. However, if you're interested in a more authentic experience that still allows modern conveniences such as widescreen support, contemporary key setups, more configuration options, and the like, I'd recommend PrBoom+. And just because it must be mentioned, if you want an absolutely vanilla experience just as people played two decades ago, there's always Chocolate Doom.
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  12. Post #4772
    SuperPlamz's Avatar
    September 2012
    2,000 Posts
    On that topic, GZdoom is the one you'll want if you desire to run a shit ton of mods. Some larger mods add graphical effects that will not work outside of GZdoom. If you desire to play with a friend, Zandronum is the way to go.
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  13. Post #4773
    Gold Member
    Ganerumo's Avatar
    September 2011
    27,092 Posts
    I dunno, Carmack seemed hopeful on Twitter and Bethesda seems to understand the importance of modding with Fallout 4 so they may allow it for all we know. I personally wouldn't mind seeing someone modding in recreations of the original weapons just for shits and giggles.
    Here's hoping that it doesn't take two fucking years to come out like Rage's development kit.
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  14. Post #4774
    Gold Member
    RikohZX's Avatar
    September 2009
    14,394 Posts
    Here's hoping that it doesn't take two fucking years to come out like Rage's development kit.
    And that they aren't impractically fuckhuge because of the devs literally packaging just about every dev tool into one large and unstable clusterfuck (last I remember hearing).
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  15. Post #4775
    Gold Member
    Smug Bastard's Avatar
    April 2011
    3,588 Posts
    Stratton recently confirmed that the weapon wheel in Doom4 is officially optional. Rejoice!
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  16. Post #4776
    Gold Member
    Kahgarak's Avatar
    May 2008
    5,002 Posts
    Stratton recently confirmed that the weapon wheel in Doom4 is officially optional. Rejoice!
    Personally I like the weapon wheel, but options are always a plus!
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  17. Post #4777
    Gold Member
    Ganerumo's Avatar
    September 2011
    27,092 Posts
    I like weapon wheels but I don't like the slow mo, hope we can just disable that part and keep the wheel.
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  18. Post #4778
    Gold Member
    Dr. Evilcop's Avatar
    May 2011
    5,625 Posts
    I like weapon wheels but I don't like the slow mo, hope we can just disable that part and keep the wheel.
    The only reason you'd really need the wheel is for consoles. That's likely why slow-mo is in there as well.
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  19. Post #4779
    I assume the PC version will have instant switching between weapons bound to the number keys so I don't think there's much need to worry about the wheel appearing on our screens
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  20. Post #4780
    bigmansham's Avatar
    August 2008
    370 Posts
    I know this might be late, but I saw the baron of hell in the gameplay trailer at the 0:55 mark.

    Classic Horns, Awesome.
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  21. Post #4781
    Gold Member
    Dennab
    October 2006
    9,971 Posts
    A minor note on ports: PrBoom and the ilk are the go-to for ridiculous slaughter maps if you want to run them mostly or entirely vanilla.

    zDoom uses DECORATE for the AI which causes a few maps like those seen in Sunder and Nuts to bring anything but top-of-the-line CPUs to their knees. You might manage on vanilla (60fps on Hag's Finger with Boom verus 30 with gzDoom for me), but good luck playing gameplay mods unfortunately.

    Going Down also has a few issues with it if you want to use a gameplay mod, too. Both for the monster counts and the replacement of the SS Nazi
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  22. Post #4782

    November 2014
    77 Posts
    I thought you said 'rule of cute' because of that typo for a second
    Suddenly tempted to make Cute Doom.
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  23. Post #4783
    Certified Witch - Action Girl Department
    Xubs's Avatar
    August 2010
    8,517 Posts
    Suddenly tempted to make Cute Doom.
    make it as non-ironic as possible and you got a downloader, if it's fake parody cuteness it'll be kinda boring, if you make it ACTUALLY adorable that'd be cool
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  24. Post #4784
    Gold Member
    Dennab
    October 2006
    9,971 Posts
    make it as non-ironic as possible and you got a downloader, if it's fake parody cuteness it'll be kinda boring, if you make it ACTUALLY adorable that'd be cool
    Has to have adorable music and hand-drawn images like the intro to Golden Souls, too.
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  25. Post #4785
    Sepia Gnome's Avatar
    November 2014
    301 Posts
    The problem with the colour is that the textures are all too grey and drab. The lighting is colourful, even if it is typical orange and blue with the occasional highlight.
    The environments shown look bland and generic, but the neutral colours would work if the monsters were more vibrant.

    Colour also adds more charm to the designs.
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  26. Post #4786
    Gold Member
    Hell-met's Avatar
    April 2009
    9,808 Posts
    A minor note on ports: PrBoom and the ilk are the go-to for ridiculous slaughter maps if you want to run them mostly or entirely vanilla.

    zDoom uses DECORATE for the AI which causes a few maps like those seen in Sunder and Nuts to bring anything but top-of-the-line CPUs to their knees. You might manage on vanilla (60fps on Hag's Finger with Boom verus 30 with gzDoom for me), but good luck playing gameplay mods unfortunately.

    Going Down also has a few issues with it if you want to use a gameplay mod, too. Both for the monster counts and the replacement of the SS Nazi
    what about Doomsday? I thought it was good. Been rolling with it for years. Even has heretic, hexen and its forgotten expansions.
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  27. Post #4787
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    11,135 Posts
    Snowberry's ok, but newer stuff may break on it.
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  28. Post #4788
    SuperPlamz's Avatar
    September 2012
    2,000 Posts
    Oh, man. I completely forgot Doomsday existed. Does it still have that cool 3D model enemies thing?
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  29. Post #4789
    Gold Member
    GHOST!!!!'s Avatar
    November 2006
    6,747 Posts
    Wait so, is the new Doom called Doom, and not like, Doom 4 or something that'd actually make fucking sense?
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  30. Post #4790
    Wait so, is the new Doom called Doom, and not like, Doom 4 or something that'd actually make fucking sense?
    what is a reboot
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  31. Post #4791
    Gold Member
    xalener's Avatar
    May 2009
    5,089 Posts
    I do wish it at least had a subtitle.
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  32. Post #4792

    November 2014
    77 Posts
    I do wish it at least had a subtitle.
    D.O.O.M.: Demon-Owning Organized Militia
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  33. Post #4793
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    11,135 Posts
    Oh, man. I completely forgot Doomsday existed. Does it still have that cool 3D model enemies thing?
    Abs pack is still an option, yes.
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  34. Post #4794
    Dude Ostentatiously Obliterates Monsters
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  35. Post #4795
    Certified Witch - Action Girl Department
    Xubs's Avatar
    August 2010
    8,517 Posts
    the title will be

    ......D
    ..D..O
    ..ODO
    DOOM
    OMO
    O..M
    M

    it stands for Doom dOom doOm dooM, or 4 Dooms, a.k.a Doom 4
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  36. Post #4796
    What's brevity?
    ironman17's Avatar
    June 2006
    25,400 Posts
    what is a reboot
    When you use the exact same name? Judging by how search engines tend to work, I'd call it a big boost to marketing.

    Unless communities use guerilla tactics and search en-masse for the original Doom or even the concept of ill fate, diverting the cynical marketing steroids out of sheer spite. Remember how Facepunch used to be the #1 result for "fucking awesome" when typed into Google?
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  37. Post #4797
    Gold Member
    xalener's Avatar
    May 2009
    5,089 Posts
    4oom

    Doom: Exorcism
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  38. Post #4798
    Sepia Gnome's Avatar
    November 2014
    301 Posts
    Doom: Evil Unleashed?
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  39. Post #4799
    TectoImprov's Avatar
    July 2012
    8,248 Posts
    Dude Ostentatiously Obliterates Monsters
    Alright Kids Next Door.
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  40. Post #4800
    ArchXeno's Avatar
    March 2010
    1,158 Posts
    The Final Ultimate Plutonian Evilution: Resurrection of Hell on Earth
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