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Tutorial

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 13,863
Help

Mapping Question Megathread v5 ( 2 3 4 5 .. 104 105 106 107 Last )

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

9 Minutes Ago
by Guy123 Go to last post
4,269 184,929
Help

Map Compile (Not updating bsp)

When i compile the map to a more updated map it doesn't seem like the bsp updated because when i test the map in game it doesn't update it still on the older version. I delete the old map and really anything i could from the game folder **...

2 Hours Ago
by GiGaBiTe Go to last post
6 150
Help

Anyone good with ceilings?

I am working on this ceiling and even though it's pissing me off i'm determined to finish it. Can anyone tell me where I went wrong and how to solve and prevent this from happening again?

2 Hours Ago
by GiGaBiTe Go to last post
8 327
Garry

New Map Editor Wishlist & Discussion ( 2 3 4 Last )

I want to hear your thoughts on what would make your life easier making maps. What are the things that hammer does well and what could be improved? This wouldn't be for the source engine and would be used for making maps for a Garrys mod type of game....

6 Hours Ago
by aaronuk12 Go to last post
153 9,492
Map

The Official Facepunch Mapping WiP Thread v17: Carve Edition ( 2 3 4 5 .. 30 31 32 33 Last )

Post your works in progress, get cool ratings! RULES: MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080+ RESOLUTION USE TAGS SO YOU DONT BREAK EVERYONES COMPUTER WIP's ideally should be compiled! Discussion of WIPs is allowed, and encouraged....

7 Hours Ago
by lokkdokk Go to last post
1,296 133,916
Release

(HCC) HAVOK's Custom Map Compilers

HCC is a modified version of the Source SDK 2013MP map compiling programs. Its goal is to provide additional command line options apply various fixes to the Source 2013MP map compiling tool set. Current Features: 2/12/17 (1.1) Download Build 1.1...

9 Hours Ago
by Kemerd Go to last post
14 1,384
Help

leak trought solid wall

i remade my complete map becoust of leak but i got it back i have leak trought solid wall i checked it was in world geometry and i deleted all doors to make sure their blue balls arent out side map but i still have leak ** Executing... ** Command:...

9 Hours Ago
by taz0 Go to last post
13 509
Help

Make a halfed sphere

Is it possible to make a halfed sphere which doesn't result as a hammer editor crash? Is it possible to make it have a ground or hollow it? Or both? Or will it be just only one side?

15 Hours Ago
by karl-police Go to last post
16 805
Help

Anyone know the best way to light an outdoor map?

I've made a quick map port (no collissions) of Banjo Kazooie's Treasure Trove Cove. Anyone know any good ways of lighting this map? I've tried light_enviroment, but for some reason that doesn't work. map info: https://vgy.me/20bi06.png...

17 Hours Ago
by GiGaBiTe Go to last post
14 542
Help

Map compile (not finishing)

When i run the map to compile it and leave it running all day(12 hours or so) its still doesn't not finished compiling. It use never take this long.

2 Days Ago
by GiGaBiTe Go to last post
3 213
Science

Model batching performance survey

For my next map, I wanted to investigate the performance impact of batching multiple props into a single model. It's not a huge secret that rendering many props in Source can quickly become a bottleneck (even when all the props are the same), but I...

2 Days Ago
by 03C0 Go to last post
6 500
Beta

Upstate Speedway

First of several map attempts/releases relating to vehicle creation and testing in Garry's Mod. It is kind of small but I figured it's better off released. This thread and OP will be used for any additional racetrack maps. Road Course...

Xanadu Thread has images 1 people are reading this thread x 1 Mapping King x 25
2 Days Ago
by Xanadu Go to last post
15 4,359
Help

help on elevator

im trying to create a 2 way elevator , but it all works fine when i call the elevator to go up . after pressing the button to go down the elevator would not be in the correct place as shown in the video need help , i cant continue my map if im stuck...

2 Days Ago
by GiGaBiTe Go to last post
6 263
Help

SDK map crash while loading textures in csgo

I cant test my map because when i launch it in cs go it crashes the game. Its not a big map but its one of my first and i don t want to make the hole thing again. Thank you for reading

3 Days Ago
by Count_ Go to last post
2 161
Help

T Junctions i need some help i have no idea were to turn....

ok i have been looking every where for some help on this. I have removed all func_detail in level in attempts to fix this recent event i have been getting any help would be gratefully appreciated. How would i fix this. What should i look for.... here is...

3 Days Ago
by Maclman Go to last post
7 236
Map

[INFO] Clocktown Version 2 ( 2 3 4 5 .. 12 13 14 15 Last )

As many of you know, Fluxmage released trade_clocktown_b1 just last year: http://www.facepunch.com/showthread.php?t=1133972 . My friends and I have been working on trade_clocktown_b2 for a few months now it's finished. WARNING: CLICK DIRECT DOWNLOAD...

Sreap Thread has images Mapping King x 33
4 Days Ago
by hugthebed2 Go to last post
596 86,728
Question

Inputted console commands activating file configs?

I'm making a small experimental storytelling mod with the SDK Base 2013, and I want to avoid people bypassing content to see crucial map mechanics. Is there a way to have a command- entered into console -cause a config to be ran that would alter the...

4 Days Ago
by Count_ Go to last post
2 169
Release

Fallout Mapping Model Kit

A friend of mine and I have been porting a lot of fallout stuff lately for a gamemode I'm working on. I've recently finished porting a bunch more content, namely the entire vault tileset and converted what was once a ServerContent addon in to a model...

4 Days Ago
by McDoomington Go to last post
1 396
Help

Gunship path_tracks not working.

I placed path_tracks around my map, they are all connected, but no gunships or helicopters follow them when I spawn them in gmod. What is happening? ** Executing... ** Command: "D:\SteamGames\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters:...

5 Days Ago
by On-A-Freak Go to last post
6 238
Question

How do you update the steam workshop icon?

I uploaded my map but I want to change the steam workshop icon, not the gmod icon the workshops. How do I update it?

5 Days Ago
by greenspleen17 Go to last post
3 231
Work In Progress

xm_devcity (extended movement / parkour map)

As the title says this is intended for the extended movement gamemode previously named "Art of Parkour" which I am not the creator of but I have in the past been asked to make them a parkour map which doesn't fail like the last one I did "gpk_blancity"...

6 Days Ago
by Nick78111 Go to last post
5 778
Help

Laggy moving platforms

I'm trying to make a gamemode where players are on a sinking ship, for which i'm using a func_rotating to make it move while rotating into the water (at 0.3 degrees per second). It works perfectly in singleplayer, but in multiplayer the ship moves...

6 Days Ago
by Maclman Go to last post
4 316
Help

Custom material

I'm unable to create a custom material for my map. when i use VTFEdit it make the image blocky the way i want it too look.

6 Days Ago
by 03C0 Go to last post
4 295
Release

gm_nexus

gm_nexus is a small sandbox map that has multiple areas inside of it, a city, flat, dev, and water area. Here is the link to it: Workshop Link btw it's my first map

6 Days Ago
by wernsto Go to last post
1 465
Help

How do you update the steam workshop icon?

How do you update the steam workshop icon? I uploaded my map and I want to change it, but how do I? (User was banned for this post ("Make one thread not two" - ~Kiwi~v2))

1 Week Ago
by greenspleen17 Go to last post
0 245
Help

Light with Flicker A take +8mo from the bsp

A simple light with the appearance Flicker A increase my size Mo of my bsp around +8mo that happen on every appearance (normal appearance is fine). I want use this light for the fire or some part dark of the map, the bsp will be around 250 mo I dont want...

1 Week Ago
by Sally Go to last post
5 366
Release

RP Ineu Apocalypse

This is an edit of my map Ineu Valley 2. I converted it to a nuclear apocalypse type atmosphere after many requests from various people. The map contains barren wasteland with lots of paths and terrain changes. There is a large town in the middle of the...

1 Week Ago
by LordVulpera Go to last post
9 1,777
Help

Trying to use L4D2 content for gmod mapping

Is there a good way to include L4D2 content into Hammer, without unpacking and copying all the files into GMod folder? I was trying to make a custom config for "2013 Multiplayer SDK" Hammer, and when I'm adding left4dead2's vpk to gameinfo.txt, model...

1 Week Ago
by iCRASH Go to last post
5 332
Help

RP_C18 Compile Issues

Before you ask, no, it is not a decompile. It is the original vmf as uploaded by the author of rp_c18. I have not made any changes to the map whatsoever. When I open the vmf, hit run, it throws a bunch of errors. Here's the log. Here is the download link...

1 Week Ago
by taz0 Go to last post
11 490
Help

Elevator: Source Custom Floors.

Hello i wanted to add custom elevator floor. I followed this guide:http://www.pixeltailgames.com/elevator/sdk.php But after getting custom elevator floor, door just closes and skips the floor that i added. I don't know why is something wrong but one...

1 Week Ago
by Beg8596 Go to last post
0 264
Release

CSGO map ports for Garry's Mod

Thanks in large part to this thread and literally years of fumbling around in Hammer alone or with partners, I've finally more or less mastered the art of converting maps from Counter-Strike: Global Offensive to the Garry's Mod engine. I'm still in the...

1 Week Ago
by Loadingue Go to last post
14 1,481
Help

Map wont compile!!!!!!

My map just is not compiling, I tried to use gmods textures with it and now it won't compile, interlopers error page says no errors, and it says it is compiling it all. What should I do? ** Executing... ** Command:...

1 Week Ago
by greenspleen17 Go to last post
7 304
Help

gmod_allowphysgun not working!!!!

When I use gmod_allowphysgun and gmod_allowtools set to 0 and none it doesn't work, I can still interact with in all. What is happening and how do I fix it? ** Executing... ** Command: "D:\SteamGames\steamapps\common\Half-Life 2\bin\vvis.exe" **...

1 Week Ago
by greenspleen17 Go to last post
5 306
Love

Some thing is not clear to me about VPKs

Hello everyone. I've decided to get back to GMOD and I really feel like mapping now. So I've followed this guide, and I can see he's talking about custom content and VPK. Why would I want to pack things up into a VPK? Is the VPK file going to be...

1 Week Ago
by taz0 Go to last post
4 290
Help

**leaked** but no info

** FIXED **: I forgot to put spawns so hammer didn't get where is the map I think. When I try to compile the map, it says **leaked** but there is no info and no pointfile. How can I find it? ** Executing... ** Command: "C:\Program Files...

1 Week Ago
by Moltard Go to last post
1 276
C++

Custom VBSP with func_detail_blocker support

L4D introduced func_detail_blocker, a useful brush entity that prevents the placement of detail props within its volume. Unfortunately it's not supported by the compile tools of older Source games, so I decided to implement it myself for a map I'm working...

1 Week Ago
by GoldenCumfart Go to last post
36 4,026
Help

Hammer - Invisible water with no leak :/

Hello! First, sorry for my bad english, i'm french xD I have a problem with map's water. It is invisible after compiling, but when we are inside, we can see the texture. I have some problems to fix this error because my compile log don't say anythings...

1 Week Ago
by Timrai Go to last post
10 552
Question

Multiplayer elevator

is it possible to create an elevator that are only able to move once all players are inside? for example like the l4d2 elevator where you have to wait for your teammate to get inside before being able to press the elevator button

2 Weeks Ago
by GiGaBiTe Go to last post
2 331
Love

rp_downtown_voxel (Evilmelon update/optimisation)

Heavily optimised Evilmelon update with the following changes: - Recreated Skybox (Properly) - Areaportal Windows (Seperates map into 3 parts preventing lag from entities and props) - Func_Detail used a lot (Properly) - Billboards gone - New Bank...

2 Weeks Ago
by Sonador Go to last post
5 488
Help

func_door lighting

on the left is a func_door that spawned down, it reacts to light and its texture is visible on the right is the same func_door only it has spawned up, it does not react to light and its texture stays black does anyone know how i can set the...

2 Weeks Ago
by ROBOT EVAN Go to last post
2 256
Help

Model checkered in Hammer v2

Made a thread about this earlier, making another one instead of bumping an old one because I still can't get it. So I'm trying to port models into gmod and I can get the model itself in fine, but the textures are another story entirely and I have no clue...

2 Weeks Ago
by GiGaBiTe Go to last post
8 505
Help

Crafty Missing Textures From GMod Maps.

As the title says, all the maps i try to load into crafty only load the textures that are custom, it seems my CSS paths are messed up or something. Thing is, i have a solid state drive for C: and a bigger regular drive for D: I have steam installed...

2 Weeks Ago
by taz0 Go to last post
13 489
Help

Beach Map Request

someone has a beach map similar to the one used in the first death stranding teaser? it doesn't have to be filled with fishes, i just need a beach with black sand, dark water and cloudy sky. thank you.

2 Weeks Ago
by xpain Go to last post
7 703
Map

NEW Star Wars RP Map Ideas?

Hey everyone and especially swrp people! As my previous map is basically done (ran into a problem any help ->https://facepunch.com/showthread.php?t=1542165) I want to start a new map. It will be an open space map with a feature Im currently...

2 Weeks Ago
by Reformed Go to last post
35 2,462
Tutorial

Smooth curved and sloped roads using displacements ( 2 Last )

Here's a quick guide on how to create smoothly curving roads using displacements. In my experience, this method is much faster and easier than working with traditional brush-based roads. Additionally, it reduces the number of texture seams and it's a bit...

03C0 Thread has images Mapping King x 110
2 Weeks Ago
by glitchvid Go to last post
46 9,242
Help

Mudbox instead of Max for displacements?

Has anyone tried that yet? I know that one can use editable polys to make them in Max, then convert them to displacements using Wallworm but when it's about sculpting for landscapes, I prefer Mudbox much more than Max because of how easily one can...

2 Weeks Ago
by Oldrid Go to last post
5 522
Help

Hammer error

When i open up hammer i get this error Here is the games i have installed

2 Weeks Ago
by GiGaBiTe Go to last post
14 519
Help

Respawning glass for roleplay map

Hi everybody. I am currently making a RP map that I'll use as a base to both learn LUA and experience working with DarkRP and eventually my own RP mod. Anyway: I am making this map, and I'd like glass to respawn after xx minutes, so the map doesn't...

2 Weeks Ago
by GiGaBiTe Go to last post
1 300
Help

Propper bug

Hey, I don't know why but when I compile my prop with propper then try it in game, there are no collisions, anyway I can fix this? Thanks, Zokeys.

2 Weeks Ago
by Kemerd Go to last post
2 267
Help

Some bright walls

Why some walls in my map are that bright? The lights i placed are useless and some rooms looks white.

2 Weeks Ago
by 03C0 Go to last post
3 290
Help

rp_industrial17_v1 vmf release

Does anyone know if the creator ever released a .vmf for rp_industrial17_v1 or even rp_industrial17?

2 Weeks Ago
by AGoose Go to last post
1 357
Help

"Procedural Generation" possible?

Hi. I'm asking for future reference, would an in game procedural generation system in a map be possible? I'm talking very simple, just a bunch of different rooms placed in a random order when a button is pressed. It should be noted I have no experience...

3 Weeks Ago
by Maclman Go to last post
3 360
Help

Map Issue

Hey I am having a odd issue that occurred only a little while ago, it seems my maps all of them have a weird clear white outlined box that replaces the vegetation. It happened suddenly but I have a few maps I decompiled and compiled myself and they are...

3 Weeks Ago
by ussr68 Go to last post
2 272
Help

VMPI support for garry's mod?

Hello there, has anyone of you sucessfully got vmpi to work with garry's mod? in that case, how did it perform? and how did you set it up? thanks! EDIT: got it working, workarround added in https://developer.valvesoftware.com/wiki/VMPI thanks for...

3 Weeks Ago
by Kemerd Go to last post
7 456
Release

Gplacer - Place props in Gmod and replicate them in Hammer.

So I've been working on some simple maps for a gamemode I've been working on, but I really don't like placing entities in hammer. Whle it is robust, there's a lot of steps to it and I can never quite get things to look right. In Gmod, placing and...

3 Weeks Ago
by wernsto Go to last post
5 620
Help

allowdynamicpropsasstatic doesnt work

so i was just using this custom VBSP: https://facepunch.com/showthread.php?t=1488605 and while it seems to recognize -allowdynamicpropsasstatic as an actual parameter, it doesn't do what it's supposed to do. ** Executing... ** Command:...

3 Weeks Ago
by Niblic Go to last post
3 376
Help

Hammer not compiling map.

Alright so im doing a edit of rockford rmeoving a bunch of unneeded props and so on and upon compiling im getting this i have done the LaaTiDo stuff and gotten all that done. what am i missing here? cause i dont see a error other then Error...

3 Weeks Ago
by taz0 Go to last post
1 262
Help

I think I've found a fix for Crafty's missing textures.

I decided to give Crafty another shot and discovered that there is a console inside the program. A notable error in it is this 25 materials loaded from WAD file cstrike.wad. WAD file halflife.wad not found. Loading materials from WAD file...

3 Weeks Ago
by VGDCMario Go to last post
2 415
Help

How does this guy made that sphere

This guy made a sphere with curves which allows to not be invalid solids. How can I remake that? Idk, what shape this guy tried to make in the video. And this is not surf.

3 Weeks Ago
by James xX Go to last post
1 367
Help

scripted sequense

so i am making barney wave his hand while he syas something how to make his mouth move? also how i make so when he is sitting he sit while and then goes to next one 26th February 2017 okay that was bit unclear how i make it so it starts doing...

3 Weeks Ago
by taz0 Go to last post
6 397
Question

Propless versions of Neotokyo Maps?

I really want to use some of the Neotokyo maps for some scenebuilding but it's hard to do it because there's static vehicle props all over the map (i.e. vehicles) that I can't move or remove. Is there any chance someone has some propless versions of these...

3 Weeks Ago
by itak365 Go to last post
4 637
Help

Compiling in darkness

Recently I have been adding onto a working map of mine, Then suddenly It said something about object not loading for something like that and then asked if i wanted to remove them and save it or not do anything. I just clicked yes and instantly all my...

3 Weeks Ago
by thegruntkill Go to last post
3 479
Help

No Entities

I opened my map and all entities were just gone, what happened and how do i fix it?

3 Weeks Ago
by greenspleen17 Go to last post
4 293
Help

lot of lag

so i opended my map today and it lags like hell i dont have much props or brushes and before this it was smooth and good how to fix? edit fixed lock and move thread

3 Weeks Ago
by taz0 Go to last post
2 338
Map

rp_puerto: Would a pirate town RP map be cool? Built-in day/night cycle, huge 3D skybox

rp_puerto How interested would the community be in a late-1600s Caribbean colonial/pirate town? Here are some screenshots. Still a heavy work in progress. So far there are about 26 buildings, between 1 and 3 stories tall. There is a day/night cycle,...

3 Weeks Ago
by KnightLight Go to last post
20 1,353
Help

Doors blue ball missing

That blue ball which you see when you select door is missing how to get it back?

3 Weeks Ago
by taz0 Go to last post
5 390
Map

TurtleeyFP VMF Release

I decided to upload some of my old VMFs in case anyone wants to reuse them, a lot of them are close to being finished and I've gotten a few requests. These are the ones I think are worth continuing - they go back to 2011, so fair warning, I didn't (and...

3 Weeks Ago
by Marcolade Go to last post
30 2,892
Work In Progress

rp_coastalcity - a new collab opporunity that maybe won't be terrible ( 2 3 4 5 Last )

There have been many mapping collabs on facepunch over the years. Some have dissipated without a trace, some have died along with the OP, and others have gone on to greatness. Hopefully this one at least does something. This is RP_CoastalCity. ...

papkee Thread has images Mapping King x 35
4 Weeks Ago
by papkee Go to last post
161 17,871
Map

Extract Materials + Models

Hello :) I shall like extracting all the materials and models from my map, but when I make with gcfscape, he gives me only a part of materials with no models. How to have all the materials and models? Thank you

4 Weeks Ago
by Moltard Go to last post
2 441
Map

Remove a entity

How to remove a entity one a map with a script in lua/autorun/server ? Thank you :)

4 Weeks Ago
by |B|ad|C|ompany Go to last post
1 413
Help

create an invisible skybox

I would like to create an invisible skybox and I wonder if it is possible.

4 Weeks Ago
by Moltard Go to last post
6 470
Help

Static prop lighting problem

Hi everyone! I've some problem with my map when I compile, I fall off on static_prop lighting problem. See : With the -staticproplighting command in light exe, appear like with no light, no shadows :

4 Weeks Ago
by Kemerd Go to last post
2 396
Help

Hammer Editor

I have problems with compile: materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global...

4 Weeks Ago
by taz0 Go to last post
1 334
Map

Backdoor on map Gmod

Hello, I have I create a map and thus shall like that she is only usable for a waiter how to prevent other waiters from taking the map? Sorry for my english ^^ Thanks !

4 Weeks Ago
by Stiffy360 Go to last post
5 687
Map

Protecting packed content ? (.Bsp)

Is there any way to protect content that is packed into a bsp file? I know there are ways to protect the map structure by altering the bsp so people have a harder time decompiling etc. but can I also protect custom (self-made .. lots of time put into...

4 Weeks Ago
by MrHeadHopper Go to last post
7 621
Help

map wont open

when i try to open up this map, i get this:

4 Weeks Ago
by taz0 Go to last post
6 452
Help

No lighting

My map has no lighting, there is a env_sun and light_env but still nothing

4 Weeks Ago
by greenspleen17 Go to last post
14 634
Help

Whats happening to this wall?

Seriously what happened here and how do i fix.

4 Weeks Ago
by taz0 Go to last post
8 560
Help

Admin Site isn't compiled

I made an admin site out of the map but somehow, it isn't compiling. Inside; I tested the map and everything was fine but it wasn't there.

4 Weeks Ago
by Merijnwitje Go to last post
4 488
Map

gm_seastation_new_v06: You wanted undersea domes? You finally got undersea domes!

SIX years ago, Brerben teased the third Seabase map in his undersea map series. A map that promised domes, reefs, and kelp. Along with a working, waterproof airtight submarine. People were skeptical of this, until he finally showed it off. ...

4 Weeks Ago
by GiGaBiTe Go to last post
6 1,046

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