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Tutorial

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 14,403
Help

Mapping Question Megathread v5 ( 2 3 4 5 .. 106 107 108 109 Last )

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

18 Minutes Ago
by glitchvid Go to last post
4,341 192,714
Work In Progress

Unnamed cyberpunk* map

* I actually don't have any idea what this map is at the moment. This map has been stuck without any significant progress for a few months now, at first it was going to be part of a singleplayer campaign. After that fell off I tried to turn it into a...

nask Thread has images 1 people are reading this thread x 1
5 Hours Ago
by nask Go to last post
11 1,195
Release

Better Forest Detail Grass

http://i.imgur.com/GJmLmsi.jpg http://i.imgur.com/gDDjYST.jpg YES GAMEDEV, IT'S OUT!!!!!!!!! The first image is the sprites on a custom grass texture, the second image is the result on default EP2 forest grass textures. A few things to say: -...

11 Hours Ago
by Veilleur Go to last post
34 9,426
Map

Final Fantasy Town

Hello. I've been working on a map inspired by Final Fantasy 1-3 for the NES/Famicom. The map is for TF2 (trade map, no objective). Screenshots: Video: DOWNLOAD: https://drive.google.com/uc?id=0B96e8tz1yUmUSVdkTWIxZ2lpaWs

Theanine 1 people are reading this thread x 1
15 Hours Ago
by Theanine Go to last post
1 202
Map

The Official Facepunch Mapping WiP Thread v17: Carve Edition ( 2 3 4 5 .. 33 34 35 36 Last )

Post your works in progress, get cool ratings! RULES: MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080+ RESOLUTION USE TAGS SO YOU DONT BREAK EVERYONES COMPUTER WIP's ideally should be compiled! Discussion of WIPs is allowed, and encouraged....

20 Hours Ago
by Flossy Go to last post
1,438 155,288
Tutorial

Smooth curved and sloped roads using displacements ( 2 Last )

Here's a quick guide on how to create smoothly curving roads using displacements. In my experience, this method is much faster and easier than working with traditional brush-based roads. Additionally, it reduces the number of texture seams and it's a bit...

03C0 Thread has images 1 people are reading this thread x 1 Mapping King x 111
23 Hours Ago
by glitchvid Go to last post
52 10,375
Help

Compiling GMOD map causes the entire map to be fullblack

So for the past week or so I've been working on modifying an existing version of RP_DOWNTOWN. While I've taken every precaution I could, and even got help from multiple other mappers, we've ran into an issue. The map is done. Theres nothing left to be...

1 Day Ago
by GiGaBiTe Go to last post
9 299
Help

A Couple Hammer Texture Issues

https://i.gyazo.com/21d287d3551e535b1aafd0b19f973fd8.png 1. There's a little space between the first two wall brushs. It only happens with these materials applied. It shows in game (it's not a leak, otherwise it'd show black instead of white. I also...

Wavie Thread has images 1 people are reading this thread x 1
1 Day Ago
by Wavie Go to last post
10 339
Help

Animated textures not working when i load my map before any other

The animated textures on a map i'm making have stopped working(frozen on the first frame). If i start gmod again and load gm_flatgrass or gm_construct before loading my map, the textures work perfectly. My custom textures are not the only ones that get...

2 Days Ago
by freshcat90 Go to last post
2 114
Help

Map isn't updating?

Hello, recently I've just finished editing a map for a community. For some reason when I go to test it it hasn't updated from the past version. Here is the info after the compile ** Executing... ** Command:...

2 Days Ago
by GiGaBiTe Go to last post
4 118
Release

Some cabin prefabs for all your outdoor maps! (CS:S)

I've been working on these things for about a week so I hope you like them. I decided to make some prefabs based on outdoor cabins, these should go good with any outdoor forestey type of map. You install these cabins like you would any other prefab,...

2 Days Ago
by igolvach Go to last post
9 274
Help

Hide the skybox

I would like to hide the skybox because I want you to see a model that will become a true skybox. Is this possible?

2 Days Ago
by taz0 Go to last post
3 112
Games

Blackbrook Asylum

Hi guys, so I'm pretty much nearly finished with this project, it could be better however, I've been trying to increase my productivity and get some more stuff out there! The map revolves around a 20th century derelict Insane Asylum that has succumbed...

Flossy Thread has images Mapping King x 25
2 Days Ago
by Hansennathan5 Go to last post
13 1,792
Help

Awkward shadows/lighting in my compiled map

Hello! New to the whole mapping thing so I decided to convert a classic map in roblox. (cancerous community but idc :/ ) So basically the converted map's lightmaps have been aligned to the world and env_light running and the spheres end up having...

3 Days Ago
by KingPommes Go to last post
5 219
Help

I need help with Optimizing the map..

So I recently got help from another fellow user and we fixed up a bit of the map. But the map will take a long time to compile since it's not optimized the best way. (It's a map edit btw). I would love for someone to add me on steam to help me,...

3 Days Ago
by Crazygecko08 Go to last post
7 279
Help

A problem with scripted NPCs

Hello, I have a problem when I am creating a map with scripted NPCs. They perform just fine in HL2EP2, but in Garry's Mod they start to have random limbs turn invisible, don't execute animations properly and eventually crash the game. It happens when they...

3 Days Ago
by Lumehr Go to last post
2 343
Help

spawning tf2 bots whit low health

how could i make tf2 bots in my map spawn low health

4 Days Ago
by KingPommes Go to last post
2 156
Help

Can't compile map

So i was recently mapping and test-compiling certain part of the map in cordon mode and it worked just fine. But yesterday i tried to compile whole map and it didn't go well. Here is compile log and i can't figure out why i can't get it to work even...

4 Days Ago
by cRUSHpl Go to last post
8 242
Help

Black Mesa Compatibility

Last year Black Mesa Source's vmfs in the mapsrc folder worked perfectly for my sector C mapping project. I used to be able to mount BMS to Gmod and play the maps without any problems, however only recently has it occurred that these maps either become...

5 Days Ago
by taz0 Go to last post
3 168
Help

Out of memory loading solid error

Hello ! I am having a big problem, my computer shut down for no reason and when i tried to re open my map i get this : http://image.prntscr.com/image/e6394ad4a7874b5eb3034f6cbc227ffb.png ...

5 Days Ago
by JeanForet Go to last post
5 131
Help

Optimization problem on a building

Hello I have a problem with one of my buildings in my map. Indeed, it is the mayor of Rockford but I have changed a lot. In fact, when I compile it, the duration of it lasts very long and seems even infinite (for a simple building, it seems very odd). I...

5 Days Ago
by Rehukotsa Go to last post
6 157
Help

Problem with leaks? Portals?

Hi, I had a problem with the map that I decompiled, I want to modify it a bit, and I again encounter the problem of portals, or brushes, I do not know, I can not understand this problem and find the error, I've already visited the interlopoper. Again, the...

5 Days Ago
by taz0 Go to last post
20 439
Map

Statua's VMF Dump

Most people know me from Rockford but I've made many other maps that aren't so popular. Including Rockford, I've neatly packed all the worthwhile .vmf's into one little package for public use. I couldn't see them go to waste so I've linked this thread in...

Statua Thread has images 1 people are reading this thread x 1
5 Days Ago
by SofianeLasri Go to last post
8 1,182
Help

Valve Hammer Editor: Failed to Create Empty Document and Access Violation

I was about to make new map for ma mod here: http://www.moddb.com/mods/future-life. And my hammer said Failed To Create Empty Document than it crashed with crash log with Access Violation, i launched it from Half-Life2/bin HEEELP!!

5 Days Ago
by taz0 Go to last post
1 116
Question

Unable to generate .bsp file

When I generate the map it fails to generate the bsp. Anyone got any clues as to why this is the case? I know there's alot of materal errors but shouldn't stop the bsp from generating right? Oh and I'm also using a custom Gmod hammer profile but upon...

6 Days Ago
by GiGaBiTe Go to last post
10 406
Question

What are vertexes and how can I manage them?

I can't seem to understand what they are, how can a brush 512x512x128 in an empty map add up to 19 vertexes? Also as there is a limit to vertexes, how can I lower/regulate the number of vertexes I use to ensure I don't hit that limit?

1 Week Ago
by Callinstead Go to last post
3 338
Work In Progress

ttt_shadowmoses: A WIP Recreation of the beginning of Metal Gear Solid for TTT

Hello forumgoers, I'm here today to show off my shiny new amatuerish as hell map It's technically been in the works since mid-2016, but I've only made real progress in the last 30 days or so. It currently features the Docks and Heliport section of the...

1 Week Ago
by Malistaticy Go to last post
1 365
Help

Brushes not compiling when they're out of circle.

Hi guys, So, this is probably a pretty simple issue but I can't seem to find out how to fix it. My map is pretty large, and none of the brushes outside Hammer's "Back clipping pane" circle are compiling into the map. The parameter is turned up as high...

1 Week Ago
by DonnieLewis Go to last post
2 159
Request

Looking for builders!

Hello, my name is Watri and I have been mapping for various people/communities for a couple of years now. I frequently get requests to make custom maps/edits and I don't have the time now so I am looking for people who could be interested in making the...

1 Week Ago
by Sgt Doom Go to last post
13 733
Help

Errors When running a map.

So i extracted a Garry's Mod map from the workshop and converted it to a .vmf file. I opened up hammer and just tried to run the map to see if it works, this is what shows up in the console: ** Executing... ** Command: "C:\Program Files...

1 Week Ago
by Raphi Go to last post
1 153
Science

A lathe tool

After reading Anyone good with ceilings? and discussing precision problems in Hammer and the compile tools with GiGaBiTe, I wanted to try something... When generating a brush with a program, I have complete control over the vertices that make up the...

1 Week Ago
by Giginigi Go to last post
22 1,683
Map

What is this? Dust 2 for ants?

Hey I am new here so please forgive me for any mistakes I am making while posting this thread. I have just finished a map, which is a copy of the Dust2 map in CSGO. Except as, the title already says, its a mini Dust2 map for a 1vs1 or 2vs2 game mode. ...

1 Week Ago
by ogreWarrior Go to last post
4 769
Help

Respawning glass for roleplay map

Hi everybody. I am currently making a RP map that I'll use as a base to both learn LUA and experience working with DarkRP and eventually my own RP mod. Anyway: I am making this map, and I'd like glass to respawn after xx minutes, so the map doesn't...

1 Week Ago
by GiGaBiTe Go to last post
8 824
Help

Compiling.

The map stops at Portflow, I already went through and loaded the portfile and stuff, no leaks or anything. I need recommendations because it sits on "PortalFlow: 0" for about an hour or two and doesn't change. If any of you have Teamviewer add...

1 Week Ago
by Crazygecko08 Go to last post
0 225
Release

CSGO map ports for Garry's Mod

Thanks in large part to this thread and literally years of fumbling around in Hammer alone or with partners, I've finally more or less mastered the art of converting maps from Counter-Strike: Global Offensive to the Garry's Mod engine. I'm still in the...

1 Week Ago
by fmgsniper Go to last post
15 2,404
Help

Make a func_physbox bounce up and rotate on use

I'm going to make a series of board game maps that will be published on the workshop, but instead of having the dice be thrown by the gravity gun knocking all the characters out of the board I would want make it fly up in the air and rotate randomly when...

1 Week Ago
by Thiefdroid Go to last post
3 252
Help
1 Week Ago
by bloodmasked Go to last post
0 262
Work In Progress

Rp_Rapture ( 2 3 4 5 6 7 Last )

Hello everyone, after porting a lot of models from Bioshock (1,2 and Multiplayer) to Source,i started with mapping the map of the beautiful underwater city of Rapture. I made some time ago a little topic about this map but it's dead,so i've decided to...

2 Weeks Ago
by Stroheim Go to last post
256 42,243
Help

How to get inspiration ?

Hey everyone ! So, i'm doing a KZ map on CS:GO but I start to don't have ideas anymore... Did you have any tips for having some ideas ? Thanks ! :happy:

2 Weeks Ago
by bloodmasked Go to last post
7 606
Help

Single Player Half-Life 2 greyed out

Hey, I would like to do a props using hammer but as you know I need propper. And so, i have a problem : Single Player Half-Life 2 is greyed out on SourceSDK, I have HL2 & SDK Base 2007 but I still can't click on singleplayer. Could anyone help me ? ...

2 Weeks Ago
by taz0 Go to last post
2 357
Help

How do you upload a map to the gmod workshop?

Please tell me the best way, thank you. :)

2 Weeks Ago
by GrilleX Go to last post
1 289
Work In Progress

EvoCity 3 ( 2 3 4 5 .. 13 14 15 16 Last )

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

Sgt.Sgt Thread has images 2 people are reading this thread x 2 Mapping King x 184
2 Weeks Ago
by Alpha7 Go to last post
602 103,901
Beta

sb_atlantis - Stargate Atlantis Spacebuild 3 map (WIP) ( 2 3 4 5 .. 14 15 16 17 Last )

UPDATE: I haven't worked on this in years, but here's updated links Two versions are now available: Spacebuild version The city floating in space for spacebuild. This version has additional ships, stations and asteroids to visit. Sandbox version...

bunglist Thread has images Artistic x 25
2 Weeks Ago
by taz0 Go to last post
650 122,980
Help

Map keeps leaking despite that not being possible

Before you post that I need to load up a pointfile, yes I have loaded up a pointfile and it doesn't do anything to really tell me what was happening, first it was my path_tracks that caused the leak, Now it thinks that the light_environment is being...

2 Weeks Ago
by KingPommes Go to last post
3 397
Release

RP_EvoCity_v4b1 ( 2 3 4 5 Last )

Map Name: RP_Evocity_v4b1. Map type: Roleplay Large. Map Setting: Stereotypical valley setting, day and night enabled with skypaint skybox. Description...

Sgt.Sgt Thread has images 1 people are reading this thread x 1 Mapping King x 91
2 Weeks Ago
by KnightVista Go to last post
176 91,959
Help

Hammer Editor - skybox partially black after compiling

Hey everyone. Did anyone else encounter this issue? http://i.imgur.com/kWiiZUu.png This map was working fine for years. Today I made some updates to it in Hammer Editor as usual. Added lots of geometry, 2 lights, 2 light sprites, some decals,...

2 Weeks Ago
by Wazgrel Go to last post
4 354
Release

gm_fork source release ( 2 Last )

As promised, here is the source to gm_fork. Feel free to use any of the content provided here for any purpose you like. This includes modifying and redistributing the map, as well as copying parts of it into your own maps. Please include a link to this...

03C0 Thread has images Mapping King x 42
2 Weeks Ago
by maurits150 Go to last post
42 11,553
Question

A question regarding animated texturex

Hello, I'm trying to create a map, and I have a brush with an animated texture on it. I would like it to be so that the texture begins to animate when it's spawned, because the timing of the animation is important. However, the current case is that...

2 Weeks Ago
by KingPommes Go to last post
7 371
Garry

New Map Editor Wishlist & Discussion ( 2 3 4 5 Last )

I want to hear your thoughts on what would make your life easier making maps. What are the things that hammer does well and what could be improved? This wouldn't be for the source engine and would be used for making maps for a Garrys mod type of game....

layla Thread has images 1 people are reading this thread x 1
2 Weeks Ago
by MidgetHD Go to last post
178 12,756
Help

skydome in hammer

I wanted to know if it was possible to create a skydome in hammer. I found a forum to talk about it, but the tutorial link no longer works.

3 Weeks Ago
by glitchvid Go to last post
6 534
Help

Problems with lighting in my map

I've been making a map and for the entire time when I tested it the lighting worked soundly, until I added in a large open area (the rest of my map was semi-claustrophobic enclosed corridors and one house like structure),water, and cube maps. Now whenever...

3 Weeks Ago
by taz0 Go to last post
9 398
Question

Questions about optimising rp_downtown_v4c_v2

Hello, My name is Watri and I have been proffessionally mapping and editing maps for around 7 years. I have done so many downtown edits and it's always a pain in the ass because the original maker of the map is shit. I always have to redo so many...

3 Weeks Ago
by KnightVista Go to last post
29 1,394
Link

Terrain.party Is an mapping amazing resource

I found this Site by accident while looking at modelling videos on YouTube. It's a pretty neat tool that allows you to take a height map picture of any real world location that you set. Here's an example: First drag this blue box where ever you want, I...

3 Weeks Ago
by mdeceiver79 Go to last post
5 579
Help

game won't load map, gma is not created

CModelLoader::Map_IsValid: No such map 'maps/rp.bsp' map load failed: rp not found or invalid Detecting unused .gma files... gma is not created logs: ** Executing... ** Command: "D:\steam\steamapps\common\GarrysMod\bin\vbsp. exe"

3 Weeks Ago
by KingPommes Go to last post
4 319
Help

Anyone know the best way to light an outdoor map?

I've made a quick map port (no collissions) of Banjo Kazooie's Treasure Trove Cove. Anyone know any good ways of lighting this map? I've tried light_enviroment, but for some reason that doesn't work. map info: https://vgy.me/20bi06.png...

3 Weeks Ago
by VGDCMario Go to last post
35 1,768
Help

Elongated, Incorrect Shadows From Props

Hello, I noticed this problem while testing a small map I created. I loaded the map into Garry's Mod, spawned some props, and noticed some elongated, incorrect shadows casting from them. Here's some images demonstrating this:...

3 Weeks Ago
by Zolastar Go to last post
4 377
Help

Any rain soundscapes for HL2?

I've checked everywhere for a HL2 rain soundscape, it seems as if there is no rain soundscapes for HL2...

3 Weeks Ago
by KingPommes Go to last post
4 398
Map

RP Rockford VMF Release ( 2 3 Last )

v2a now available. After being released for awhile now and being used on over 180 servers (currently 185 as per this post and recorded on gametracker) I have decided to release the VMF of the map so people could learn from it and attempt to make edits...

Statua Thread has images 1 people are reading this thread x 1
3 Weeks Ago
by Statua Go to last post
97 27,641
Science

Model batching performance survey

For my next map, I wanted to investigate the performance impact of batching multiple props into a single model. It's not a huge secret that rendering many props in Source can quickly become a bottleneck (even when all the props are the same), but I...

3 Weeks Ago
by KingPommes Go to last post
7 829
Map

Sanchez

A defuse map for CSGO. It's set in an abandoned mining town somewhere in US. http://i.imgur.com/ZVBF8cl.jpg http://i.imgur.com/OMGK74R.jpg http://i.imgur.com/OcVY4Qh.jpg http://i.imgur.com/EwjLYkD.jpg http://i.imgur.com/Bdx1b3O.jpg...

3 Weeks Ago
by Satane Go to last post
0 436
Help

Disable rendering of a certain area?

I would like to make something so that when someone enters a trigger brush, they cant see the contents (world geometry and model) within another brush, and when they step out of it, they see it again. This should definitely be client side. Would this...

3 Weeks Ago
by Richard Simmons Go to last post
1 338
Help

Leak ? Areaportal ? Props outside the map ? I don't know but I despair. :(

Hello, I know I already create a topic on my problem but it was a few months ago and digging it up would not bring anything to I think. In fact I work on my map since January, except that since February, I have a problem that keeps me from going...

3 Weeks Ago
by SofianeLasri Go to last post
19 431
Question

A few questions about the Hammer editor (Source SDK)

Just for clarification, I use the hammer.exe located in Garry's Mod's bin folder. 1. How can I make a room like in gm_construct with colourable walls? Also how do I make it so it starts off as green because I'm trying to make a greenscreen map because...

3 Weeks Ago
by KingPommes Go to last post
3 390
Work In Progress

WIP Garry'sMod map needs testing.

I've made a simple deathmatch map in Garry's Mod and I'd like to test it out a bit. Add me on Steam. The playtest will begin at around 7:00 CST.

4 Weeks Ago
by taz0 Go to last post
1 446
Help

GetSpriteAxes: Bad sprite errors

Is there anything I can do to my server to prevent clients from getting the Bad sprite errors spammed in console?

4 Weeks Ago
by code_gs Go to last post
4 347
Help

Compile but map does not update.

Hey, I am relatively new to hammer and wanted to make a rocket jump map for TF2, it is like the simplest map ever atm but for some reason when I compile the game loads up but the map doesn't update. Logs: materialPath: J:\Program Files...

4 Weeks Ago
by Moltard Go to last post
2 359
Map

[INFO] Clocktown Version 2 ( 2 3 4 5 .. 12 13 14 15 Last )

As many of you know, Fluxmage released trade_clocktown_b1 just last year: http://www.facepunch.com/showthread.php?t=1133972 . My friends and I have been working on trade_clocktown_b2 for a few months now it's finished. WARNING: CLICK DIRECT DOWNLOAD...

Sreap Thread has images Mapping King x 34
4 Weeks Ago
by Devilswarchil Go to last post
598 89,783
Help

Invisible Props

Hello there, I am in the process of finishing off a military rp type map and I have run into a major problem. Firstly, when I compile the map it freezes and nothing is displayed so I just leave it overnight to compile and return to it still...

4 Weeks Ago
by taz0 Go to last post
9 542
Question

do tf2 deathruns differ from gmod deathruns?

i have made gmod deathruns in the past and were wondering if team fortress 2 deathruns are made differently?

4 Weeks Ago
by ROBOT EVAN Go to last post
0 402
Help

Automatically generate 3D skybox?

Hello, how do you generate 3d skybox please?? Thank-you. Zokeys.

4 Weeks Ago
by Zokeys_ Go to last post
7 605
Help

leak trought solid wall

i remade my complete map becoust of leak but i got it back i have leak trought solid wall i checked it was in world geometry and i deleted all doors to make sure their blue balls arent out side map but i still have leak ** Executing... ** Command:...

4 Weeks Ago
by MattTheSpy Go to last post
17 963
Help

Map will not fully compile

Compile log. ==================================================== ** Executing... ** Command: "D:\steam game\ZMR\SteamApps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "D:\steam game\ZMR\SteamApps\common\GarrysMod\garrysmod" "D:\Gmod...

24th March 2017
by taz0 Go to last post
1 346
Help

Map compile (not finishing)

When i run the map to compile it and leave it running all day(12 hours or so) its still doesn't not finished compiling. It use never take this long.

23rd March 2017
by ROBOT EVAN Go to last post
4 522
Help

Anyone good with ceilings?

I am working on this ceiling and even though it's pissing me off i'm determined to finish it. Can anyone tell me where I went wrong and how to solve and prevent this from happening again?

23rd March 2017
by vernonboy Go to last post
9 796
Help

Map Compile (Not updating bsp)

When i compile the map to a more updated map it doesn't seem like the bsp updated because when i test the map in game it doesn't update it still on the older version. I delete the old map and really anything i could from the game folder **...

23rd March 2017
by GiGaBiTe Go to last post
6 452
Release

(HCC) HAVOK's Custom Map Compilers

HCC is a modified version of the Source SDK 2013MP map compiling programs. Its goal is to provide additional command line options apply various fixes to the Source 2013MP map compiling tool set. Current Features: 2/12/17 (1.1) Download Build 1.1...

22nd March 2017
by Kemerd Go to last post
14 1,781
Help

Make a halfed sphere

Is it possible to make a halfed sphere which doesn't result as a hammer editor crash? Is it possible to make it have a ground or hollow it? Or both? Or will it be just only one side?

22nd March 2017
by karl-police Go to last post
16 1,101
Beta

Upstate Speedway

First of several map attempts/releases relating to vehicle creation and testing in Garry's Mod. It is kind of small but I figured it's better off released. This thread and OP will be used for any additional racetrack maps. Road Course...

Xanadu Thread has images Mapping King x 25
20th March 2017
by Xanadu Go to last post
15 4,708
Help

help on elevator

im trying to create a 2 way elevator , but it all works fine when i call the elevator to go up . after pressing the button to go down the elevator would not be in the correct place as shown in the video need help , i cant continue my map if im stuck...

20th March 2017
by GiGaBiTe Go to last post
6 533
Help

SDK map crash while loading textures in csgo

I cant test my map because when i launch it in cs go it crashes the game. Its not a big map but its one of my first and i don t want to make the hole thing again. Thank you for reading

19th March 2017
by Count_ Go to last post
2 392