1. Post #1
    Gold Member
    PyromanDan's Avatar
    March 2009
    3,154 Posts
    I have a picture, and I need to get it into the cube form for it to be spilt and used for mapping. I have searched for so long, is there a program to do this in? terragen creates the textures itself, I need to use a current picture that I have and divide it up to be fisheye'd and warped into shape. How would I do this?


    -SNIP- let it die we've found a supplementing skybox

  2. Post #2
    Gold Member
    Smashmaster's Avatar
    April 2005
    1,504 Posts
    Well, i would suggest a combination of photoshop and skypaint.

    http://www.skypaint.com/

    It's a gigantic pain in the ass to use but it's the only thing I've found that can do what you're talking about.

  3. Post #3
    Gold Member
    HiddenMyst's Avatar
    June 2006
    6,610 Posts
    For future reference, you can use 3d modelling programs to help with this kind of thing. But only if they supply a render mode that doesn't leave a watermark.
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  4. Post #4
    Gold Member
    Smashmaster's Avatar
    April 2005
    1,504 Posts
    For future reference, you can use 3d modelling programs to help with this kind of thing. But only if they supply a render mode that doesn't leave a watermark.
    Clarification:

    A simple way to do this would be to map the texture to the inside of a cylinder then render 90 degree wide images at 90 degree increments from the center of the cylinder until you have all four side textures for your skybox. Doing top and bottom textures would be slightly more complex.