I downloaded the first version of the pack, and I really like the improvements you did so far, one of the improvements you need for the first one though is fixing the models, when I have the immolator its on my player models crouch, it has happened with other weapons too you should really fix that. Other then that your doing a beautiful job, I would like to see the green laser for the immolator instead of the flames though.
If you liked the first one, they the second one will be amazing. I've fixed most of the world models with help, and im workign on the green laser for the immolator. The first one was uhhh missing information 1.5 style.
Edited:
odd, there are actualy a few errors in the first version namely
the hopwire, and molotov fires like a pistol in animations
the AR1 does not work
the imulator is purple and black, and sticking out the side of your crotch, plus held like pistol
gaurd gun, held like pistol
there are more technical 3rd person oddities that i cant list
try to fix some if you can
also, the headcrab spawns a headcrab npc when thrown right? its not a molotov when thrown? (refering to the beta molotov bug)
also how are the other things?
The ar1 works if you have Css, The next pack I've tryed to keep everything in weapon_base so everyone can use them, and the world models are harder to fix. And the molotov is actually suppost to look like the one I have, But they use the Brickbat model insted.