I'm currently moving via the server (xajax powered), a move sends in a request, calculates if you can move, sorts out enemy battles and so on and sends it back. The problem is, this makes moving rather slow compared to a javascript solution. However, with javascript, people can basically set their own battles up, which I definitely can't have. Plus I need to update other players on the same map, so I need to send the players position in anyway.
I could just leave it of course, just slightly slow, it's not *too* bad, and there's always trains/etc to get around fast.

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