1. Post #1
    Audiofreak's Avatar
    June 2009
    34 Posts
    Well I was snooping around IGN for the last couple of days when I heard a rumor of a new MechWarrior game. They confirmed that the news was real and I am damn happy.

    (click)

    There are a few gameplay videos in the link and some pictures as well. I stopped playing MechWarrior because the graphics sucked so badly (but with modern technology almost everything looks pretty graphic-wise). At the end of the gameplay video the mech pilot ejects, does this game involve some sort of on-foot gameplay? Maybe a new gameplay system, something similar to Battlefield?

    This is one of my favorite games from when I was growing up. Hopefully they add some new gameplay elements, mechs, weapons, etc. This game is supposed to have a story mode and multiplayer mode, and most likely mech customization mode. This game is a full reboot of the series and it's being produced for PC and 360 (hopefully PS3 too).

  2. Post #2
    Gold Member
    johnlukeg's Avatar
    September 2007
    2,283 Posts
    If it's a sequel to Mechwarrior or Mechcommander I'll convert to whatever god those guys want me to.

    If it's a sequel to MechAssault, however... I'll be happy... but less happy than the former...

  3. Post #3
    Gold Member
    Zezibesh's Avatar
    May 2008
    18,921 Posts
    Remove the damn elementals seriously one more time taking over my mech and i will bash your head in with an alpha strike

  4. Post #4
    DeadWeight's Avatar
    June 2009
    635 Posts
    YES YES YES YES


    fuck yes

  5. Post #5
    Gold Member
    DiscoBiscut's Avatar
    June 2008
    2,231 Posts
    Wait, new MechWarrior? And not Mech Assault? HELL YES

    Edited:

    Holy titfuck the trailer is awesome.

  6. Post #6
    Gold Member
    Craigewan's Avatar
    October 2005
    3,796 Posts
    New Mechwarrior! I came :D

    God, I love the Mechwarrior series, I'd go play MW4 right now, but my rig's PSU is on the fritz.

  7. Post #7
    Gold Member
    BradB's Avatar
    February 2008
    2,117 Posts
    Don't forget about this: http://mechlivinglegends.net/

    Surely everyone knows by now?

  8. Post #8
    Potatoefp's Avatar
    November 2007
    508 Posts
    If it's not a mech sim then I'm not getting it.

  9. Post #9
    Gold Member
    Sesshomaru-'s Avatar
    August 2006
    1,088 Posts
    Holy fucking shit on a stick, that looks fantastic.

    http://news.bigdownload.com/2009/07/...lly-announced/

    Confirmed, it is in the same sim-style as the older ones. Fucking sweet.

    Not finding any gameplay videos though. Link?

  10. Post #10
    This is -- excuse me -- a DAMN fine cup of coffee.
    The_Marine's Avatar
    August 2008
    8,795 Posts
    Fucking hell.
    It's about damn time we got a new MechWarrior.

  11. Post #11
    YESSSSSSSSSSS.

    Ironically, I just reinstalled Mechwarrior 4: Mercenaries before hearing this news.

  12. Post #12
    reviewmad's Avatar
    January 2008
    1,920 Posts
    inb4themesmith/PaChIrA posts

  13. Post #13
    Gold Member
    Crazy_Farmer's Avatar
    April 2005
    2,364 Posts
    i'd buy a new joystick just to play this

  14. Post #14
    Jasonx2's Avatar
    June 2008
    78 Posts
    I hope this goes on the right path instead of the path Chrome Hounds took.

  15. Post #15
    'Fashion Designer'
    Beacon's Avatar
    August 2005
    13,607 Posts
    Fantastic.

  16. Post #16
    Gold Member
    Picklez's Avatar
    August 2005
    99 Posts
    Hopefully it's less arcade-y that the MechAssault games. I don't want it to be a full blown mech sim though, there are already games out that do that.

  17. Post #17
    Satanic Member
    Ltp0wer's Avatar
    September 2005
    1,018 Posts
    Fuck yes. I still have my MechWarrior 2 for Win95 in the original packaging. This is a dream come true for me.

  18. Post #18
    Gold Member
    Sesshomaru-'s Avatar
    August 2006
    1,088 Posts
    Hopefully it's less arcade-y that the MechAssault games. I don't want it to be a full blown mech sim though, there are already games out that do that.
    Like what? I'm actually hoping it's a full blown mech sim.

  19. Post #19
    Gold Member
    markg06's Avatar
    September 2006
    10,933 Posts
    kotaku posted:
    but the developers reckon that current console technology will for the first time let you feel like you're really behind the sticks of a giant fighting robot.
    Mechwarrior Devs present their new controller:
    Reply With Quote Edit / Delete Reply United Kingdom Show Events Friendly Friendly x 1 (list)

  20. Post #20
    Gold Member
    KorJax's Avatar
    January 2007
    11,630 Posts
    I'm a dev for Mechwarrior: Living Legends and I can say this announcement and trailer footage basically makes me feel like I've been rickrolled without the rick astley

    Looks interesting though. Personally though the trailer felt like it was very mech-assaulty to me except in first person. Sure it looked cool (I can garuntee that isn't what it will play out/look like in-game though, the entire trailer is highly scripted and they just used the engine to play it out), but the first person combat didn't feel or look like the classic sim we all know and love.

  21. Post #21
    Anteep1's Avatar
    January 2008
    381 Posts
    I'm a dev for Mechwarrior: Living Legends and I can say this announcement and trailer footage basically makes me feel like I've been rickrolled without the rick astley

    Looks interesting though. Personally though the trailer felt like it was very mech-assaulty to me except in first person. Sure it looked cool (I can garuntee that isn't what it will play out/look like in-game though, the entire trailer is highly scripted and they just used the engine to play it out), but the first person combat didn't feel or look like the classic sim we all know and love.
    yep me too

  22. Post #22
    Gold Member
    KorJax's Avatar
    January 2007
    11,630 Posts
    but the developers reckon that current console technology will for the first time let you feel like you're really behind the sticks of a giant fighting robot.
    The old mechwarrior games already did that with it's sim elements. They seem to forget that back in 1999 when MW3 came out, it's graphics were state of the art then. I got the feeling from the interview that they don't understand that the graphics are not what really makes mechwarrior feel truely like you are in control of a mech, it's the simulation and gameplay aspect of it, managing your heat/coolant levels, finding the right times to use jumpjet thrusters, etc.

    And instead in the interview they say Mechassault happened because "it wasn't possible to have a pretty PPC head shader refraction effect on the HUD on the hardware back then which is why we're able to do mechwarrior now for the 360".... what?

    Okay I know that wasn't a direct quote but he pretty much said the same thing.

  23. Post #23
    Gold Member
    johnlukeg's Avatar
    September 2007
    2,283 Posts
    I'm certainly glad they're making a new one.

    To this day, whenever I think of a weapon from a video game, my head jumps straight to "Clan ER PPC".

  24. Post #24
    Gold Member
    KorJax's Avatar
    January 2007
    11,630 Posts
    Here's the quote I'm talking about:

    The MechAssault games were interesting in the role they played inside the universe for the consoles at the time, but we feel the technology is there that we can make a true MechWarrior game, a MechWarrior experience on both the Xbox 360 and the PC and not lose anything from that true MechWarrior feeling.

    ....

    In the video, it may not be there yet, but when the PPCs are fired off inside the Warhammer, we've got a pixel shader of an actual heat shimmer inside the cockpit. Whenever you've read about those weapons in the books, it's always been described as a heat wave that hits that cockpit when those weapons are fired and all the heat starts to build up in the mechs. We're at a point now where we can introduce some of that visually, so maybe there is a small impediment to your vision as the heat is rising in your cockpit so not only are you running really hot, but it might be just a little harder to target or shoot the other mechs.
    Pixel shaders are nice but that's not what made Mechwarrior a MW game, as proof of MW1-4, which were made when pixel shaders were practically non-exsistant.

  25. Post #25
    Gold Member
    Morbo!!!'s Avatar
    February 2006
    5,843 Posts
    Holy fuck holy fuck holy fuck holy fuck.

    That's al- no wait

    HOly fucK!

    I absolutely cannot wait. If that was in-game footage too, then I will cream myself. Imagine if it supported TrackIR too?

  26. Post #26
     
    ijyt's Avatar
    May 2006
    8,964 Posts
    What's the point of an ejection system if you just land in a nuke?
    Reply With Quote Edit / Delete Reply United Kingdom Show Events Funny Funny x 1Agree Agree x 1 (list)

  27. Post #27
    Gold Member
    luishi5000's Avatar
    September 2006
    1,109 Posts
    Oh my fucking god! I LOVE MechWarrior, not so much those Xbox ones but MechWarrior 2, 3, and 4 + all expansions are the ones I played. This made me cum uncontrollably. I will spend any amount of money on that game.

    And KorJax, I would say it is hard to judge the game by a first premier trailer. Most importantly is how it feels in your hands when you are playing it. I'm sure they made the trailer look as flashy as they can to make it looks as good as they can. You have to remember, Smith & Tinker is founded by the original creator of MechWarrior, I think he, of all people, will make sure it will be what we want.

    Also I hope they include all of the Mechs in MW4.

    Awww, it's also for 360. I really hope they don't try to dumb it down for those console people. I mean you need a lot of buttons for your Mech, in MW4 I used my whole keyboard. I mean how many hardcore games go to consoles?

  28. Post #28
    Gold Member
    Specter's Avatar
    January 2005
    1,612 Posts
    What's the point of an ejection system if you just land in a nuke?
    I was wondering that myself lol.

  29. Post #29
    Gold Member
    Morbo!!!'s Avatar
    February 2006
    5,843 Posts
    Yeah, they really need to tone down the explosion on 'mech death. And I thought the pilots were ejected in pods, anyway?

  30. Post #30
    Gold Member
    luishi5000's Avatar
    September 2006
    1,109 Posts
    Guys, remember, they hardly did any work on it yet. They only started thinking about this in October. This is just a prototype thing they whipped up to show what they wanna shoot for.

    On a side note, I hope they make the movement system like MW4, where you have to accelerate and stuff. Not stupid console arcadey shit where you can go forward, instantly stop and run backward.
    Reply With Quote Edit / Delete Reply United States Show Events Agree Agree x 2 (list)

  31. Post #31
    Gold Member
    Rofl my Waff's Avatar
    November 2006
    3,080 Posts
    Mechwarrior Living Legends has been around for months and I assume that's actually what the "rumor" is

    Mechwarrior Devs present their new controller:
    I have one of those.

  32. Post #32
    Gold Member
    luishi5000's Avatar
    September 2006
    1,109 Posts
    IGN posted:
    I think the key thing is having a ramp where a more casual player isn't overwhelmed with the control surfaces and unable to have a great time playing this thing. It's really got to go from arcade level controls to simulation level controls in an elegant unfolding of functionality. When people start, they need an entry point to be successful and have a great time without needing to have memorized lots of different controls, but you need to have it unfold for advanced players who want to micromanage.
    FUCK the casual players, they all suck dick! Consoles and casual player ruining fucking everything these days.
    Reply With Quote Edit / Delete Reply United States Show Events Agree Agree x 2 (list)

  33. Post #33
    Benzor's Avatar
    April 2006
    56 Posts
    Whoa, this brought me back.

  34. Post #34
    Gold Member
    goon165's Avatar
    August 2006
    9,765 Posts
    As soon as I saw the Atlas appear though the smoke I started laughing maniacally, also it says "INGAME FOOTAGE" in the bottom right corner. Crysis eat your heart out.

    And why you would engage an atlas at close range with anything less then another atlas is beyond me.

  35. Post #35
    Gold Member
    Rofl my Waff's Avatar
    November 2006
    3,080 Posts
    As soon as I saw the Atlas appear though the smoke I started laughing maniacally, also it says "INGAME FOOTAGE" in the bottom right corner. Crysis eat your heart out.

    And why you would engage an atlas at close range with anything less then another atlas is beyond me.
    There's lots of mechs that can destroy an atlas in close quarters, it's just the fact that he apparently had low mobility.

    Super Heavy mechs were getting destroyed right and left during the clan invasion.

  36. Post #36
    Gold Member
    wabash's Avatar
    June 2005
    451 Posts
    I hope this uses the mechwarrior 3 system for mounts and not the shitty one in mechwarrior 4. Fuck yeah, a small mech can take on an atlas with a large amount of flamethrowers and cooling. (Requires getting the jump on the atlas, will overheat it and shut down, which you can fire again dropping it like a bug from overheating.)

  37. Post #37
    I play the electric violin on desolation row
    Fkpuz Version 1's Avatar
    March 2005
    2,578 Posts
    FUCK the casual players, they all suck dick! Consoles and casual player ruining fucking everything these days.
    They're the foundations of the gaming industry right now.

  38. Post #38
    Gold Member
    KorJax's Avatar
    January 2007
    11,630 Posts
    Guys, remember, they hardly did any work on it yet. They only started thinking about this in October. This is just a prototype thing they whipped up to show what they wanna shoot for.

    On a side note, I hope they make the movement system like MW4, where you have to accelerate and stuff. Not stupid console arcadey shit where you can go forward, instantly stop and run backward.
    This is true. Honestly I don't know why I'm bitching about it, I guess I just want it to be good but the whole 360 thing throws me off because there's no possible way they'd be able to fit all that was apart of the classic MW games on that controller.
    Reply With Quote Edit / Delete Reply United States Show Events Agree Agree x 1 (list)

  39. Post #39
    Gold Member
    markg06's Avatar
    September 2006
    10,933 Posts
    FUCK the casual players, they all suck dick! Consoles and casual player ruining fucking everything these days.
    :emo: WAAAA I HATE COMPANIES TRYING TO APPEAL TO A NEW AUDIENCE WHY DO THEY WANT TO MAKE MONEY GOD DAMNIT!

  40. Post #40
    Gold Member
    KorJax's Avatar
    January 2007
    11,630 Posts
    They're the foundations of the gaming industry right now.
    No they are more like the fuel of the game industry right now. The foundations and structure are the core gamers (most game sales actually come from the 4-5% hardcore market, not he 95% casual market, not counting stuff like Wii of course).