1. Post #1
    Wittmann's Avatar
    March 2008
    263 Posts
    First of all I would like to thank following people for their support:
    Cricket, Satyria, Kickasskyle, Yuri Kruchev, Aura (maGtOT)
    Okay so basicly I watched some old german newsreels about the Kriegsmarine and thought well why the fuck aren't there any Gcombat navy battles, so I thought about a way to change that. I came up with the idea to build a set of weapons that can combat any threat to a ship or submarine.
    This resulted in following weapons:


    Naval 20mm AA

    Naval Light Machine Gun

    Naval 150mm Cannon

    Naval Depth Charge Rack

    Naval Torpedo Launcher

    Naval Mine


    I excuse this small number due to the reason that I'm going to france today, and I'm going to stay there for the next 12 weeks. So I thought I'll add three bonus weapons anyway.
    I guess the package might get extended if it reaches enough downloads proving that it was worth the effort
    anyway.
    Yeah well enough crap chit chat lets get to the pics:




























    An updated PHX and Wire recommended and the ownership of tf2, css, Gcombat, GCX and dod:s is also recommended (if I recall correctly I only used 4 small dod:s props on the 20mm).

    Also protip: Always equip a css weapon for a crosshair while you're inside any of the guns.

    How to use: To activate the depth charge rack you press e on that lever on the right side, press it again to halt the deploying.
    The torpedo launcher is kinda difficult to handle, maybe even dangerous to the own ship, but in the hands of an experienced gunner it pretty much pwns every ship you might come across, anyway to switch the targets you need to press e on that little box on the left side, to launch simply press e on that black valve wheel. I highly recommend to check if any vehicles on the carrier ship are marked red by the launcher, if they are, just keep on switching the targets 'till the enemy boat is targeted, I also highly recommend to tap the launcher tube once with the phys gun to activate the physical properties of the torpedo.
    The mine is pretty easy to use, you grab it with your phys gun around those black fuzes around the top and simply drop it into the water. If the mine doesn't rise up to the top go search it at the seabed and tap it with the phys gun until it rises up to the top.

    If you use these as I said you should be fine and not blowing up your own shit in the end.

    Download link: http://www.garrysmod.org/downloads/?a=view&id=65940
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  2. Post #2
    Gold Member
    Satyria's Avatar
    February 2007
    1,723 Posts
    Amazing shit you got here. I love the "clean" look you got over it. No jizz nowhere if you know what I mean. :V:V Congrats, you win some cake.
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  3. Post #3
    CommieTurtle's Avatar
    November 2007
    1,610 Posts
    Wow, cool.

  4. Post #4
    Gold Member
    Abstrakt's Avatar
    July 2008
    1,242 Posts
    Aura should totally be credited for doing nothing. :3

  5. Post #5
    Greggori's Avatar
    December 2007
    75 Posts
    About damn time dude

    Also, I helped :D

  6. Post #6
    Wittmann's Avatar
    March 2008
    263 Posts
    who the crap are you

  7. Post #7
    Greggori's Avatar
    December 2007
    75 Posts
    You know

  8. Post #8
    Wittmann's Avatar
    March 2008
    263 Posts
    yes.

  9. Post #9
    DohnerALT's Avatar
    January 2009
    29 Posts
    I saw one i think. awesome

  10. Post #10
    Monk3y69's Avatar
    May 2006
    3 Posts
    These turned out great, now all you are missing is a full size enclosed turret. ps is me Gabriel

  11. Post #11
    Wittmann's Avatar
    March 2008
    263 Posts
    k guys, see you in 3 months

  12. Post #12
    Gold Member
    Abstrakt's Avatar
    July 2008
    1,242 Posts
    Wait holy shit wittman what what oh I get itttttttttttttttttttttttttttttttttttttttttttttttt

  13. Post #13
    Gold Member
    Satyria's Avatar
    February 2007
    1,723 Posts
    BECAUSE HE IS <long inhale> WIIIIITTTTTTYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYYYYYYYYYYYYYYYYYY.

  14. Post #14
    grog guy's Avatar
    August 2008
    382 Posts
    Adios! (I'm not Spanish, and I guess it's kind of ironic that I say that but you're going to France). But seriously, have fun and good stuff you got here!

  15. Post #15
    Gold Member
    Abstrakt's Avatar
    July 2008
    1,242 Posts
    Hey maggot who has a 70 pound computer?

  16. Post #16
    Bestest polish IFAPer
    BBOOBBYY!'s Avatar
    February 2007
    4,910 Posts
    Awsom stuf heer.
    I like those depth charges :O

  17. Post #17
    gordenfreeman's Avatar
    February 2009
    64 Posts
    is this dupe or something?
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  18. Post #18
    Gold Member
    MacHaddock's Avatar
    February 2008
    1,913 Posts
    wow dude, awesome shit here, and like saty said, you've got real clean look about them. good job on these.

    let's go smoke.

  19. Post #19
    gordenfreeman's Avatar
    February 2009
    64 Posts
    omg a talking bird!?!

  20. Post #20
    gordenfreeman's Avatar
    February 2009
    64 Posts
    so are these? dupes or entities?!?
    hckttr

  21. Post #21

  22. Post #22
    Gold Member
    Abstrakt's Avatar
    July 2008
    1,242 Posts
    Are you like, high?

  23. Post #23
    Gold Member
    nardix's Avatar
    December 2007
    2,307 Posts
    More like annoying.

  24. Post #24
    MetalSnail's Avatar
    February 2008
    37 Posts
    Awesome work Mamba, have fun in France.

  25. Post #25
    Gold Member
    Kickasskyle's Avatar
    February 2005
    601 Posts
    Nice to see them Done :D.

  26. Post #26
    Cyberpunk Member
    IAmAnooB's Avatar
    August 2006
    3,516 Posts
    where be mamba go
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  27. Post #27
    Gold Member
    Abstrakt's Avatar
    July 2008
    1,242 Posts
    where be mamba go
    France.

  28. Post #28
    Gold Member
    Dennab
    April 2006
    1,208 Posts
    :C

  29. Post #29
    Gold Member
    Treelor's Avatar
    February 2005
    2,056 Posts
    Got the mine working? Awesome.

  30. Post #30

    December 2008
    1,533 Posts
    Finally I can add something to my uboat model that I downloaded!

  31. Post #31

    July 2008
    17 Posts
    Where do you extract these to?

  32. Post #32
    Gold Member
    Abstrakt's Avatar
    July 2008
    1,242 Posts
    Garrysmod/garrysmod/data/adv_duplicator

  33. Post #33

    July 2008
    17 Posts
    TY

  34. Post #34
    tufguy's Avatar
    June 2006
    153 Posts
    Now... how do i work the damned turrets like the lmg

  35. Post #35
    Gold Member
    devonjones's Avatar
    December 2007
    589 Posts
    what model pack do you need? i have phx and all of the games that he listed but when i spawn it it comes out an error mess halp plz
    Do you have the most recent phx?

  36. Post #36
    Wittmann's Avatar
    March 2008
    263 Posts
    Now... how do i work the damned turrets like the lmg
    fail.

  37. Post #37
    Wittmann's Avatar
    March 2008
    263 Posts
    So you maggets like it?

  38. Post #38
    Gold Member
    Sunnday3's Avatar
    February 2007
    618 Posts
    I like it but I get errors but Its cause I havent got Tf2.......

  39. Post #39
    Gold Member
    Madman_Andre's Avatar
    November 2007
    7,239 Posts
    utterly brilliant.

  40. Post #40
    Gold Member
    woodchuck34's Avatar
    June 2008
    5,068 Posts
    utterly brilliant.