1. Post #281
    bbbbbbb
    Aska49's Avatar
    October 2006
    946 Posts
    KevinESP posted:
    There's a bug, if you unfreeze one pikmin with R all the pikmins unfreeze, that's lame for mp, and I think if you delete one with R it deletes all.

    EDIT: Why did I loose smartness?
    What do you mean by "Delete one with R"? Also, I'm not having the unfreezing problem. :uhoh:

  2. Post #282
    KevinESP's Avatar
    October 2007
    17 Posts
    If you use R key having a tool equiped it undo all the things of the tool, for example, if you press R with the weld tool at something with welds, all the welds get deleted.

    PD: Consider the pikmin vs pikmin thing please. And is there a max pikmin command? Can't find it.

    EDIT: Why the hell I loose smartness? I have no errors... I guess is the pikmin word u_u

  3. Post #283
    DannyM's Avatar
    September 2008
    121 Posts
    Pikmin fighting Pikmin would be nice.Only If Aska wonts to.Or make props kill Pikmin If it comes at them at a certin speed.Or a console command that tells how long the pikmin pops after dieing

  4. Post #284
    bbbbbbb
    Aska49's Avatar
    October 2006
    946 Posts
    Sorry for the lack of any updates, no one has reported any major bugs that need fixing and I've been working on other things. :keke:

    I do plan on adding onto this at some point, though.

  5. Post #285
    Vexont's Avatar
    September 2007
    1,403 Posts
    DannyM posted:
    Someone uploaded it at garrysmod.org http://garrysmod.org/downloads/?a=view&id=53276
    It has a virus in it, I downloaded and needed to purge my comp and had a hell of a time rolling back my comp, I detect nothing, but ever 5 minutes (EXACTLY) my comp locks up, I fixed it but DAMN was that annoying! (Also, another terminal that was wire-less linked to my comp has been suspiciously locking up on the same day, I'm checking into it... Needless to say DON'T DOWNLOAD THAT VERSION!!!

  6. Post #286
    DannyM's Avatar
    September 2008
    121 Posts
    Aska49 posted:
    Sorry for the lack of any updates, no one has reported any major bugs that need fixing and I've been working on other things. :keke:

    I do plan on adding onto this at some point, though.
    Yay.Lol

  7. Post #287
    Fluxeon's Avatar
    June 2007
    361 Posts
    are you close to finishing pellets and onions?



    please make the ultra bitter and ultra spicy sprays off of pikmin 2.

  8. Post #288
    DannyM's Avatar
    September 2008
    121 Posts
    When do you plan to release the next update?

  9. Post #289
    Fluxeon's Avatar
    June 2007
    361 Posts
    DannyM posted:
    When do you plan to release the next update?
    i'm not sure he isn't replying.

  10. Post #290
    bbbbbbb
    Aska49's Avatar
    October 2006
    946 Posts
    It's been 30 minutes since you posted, I can't reply instantly. :keke:

    About an update, I dunno. I haven't really worked on any of the Pikmin in awhile. I've got other projects I'm still working on.

  11. Post #291
    DannyM's Avatar
    September 2008
    121 Posts
    Aska49 posted:
    It's been 30 minutes since you posted, I can't reply instantly. :keke:

    About an update, I dunno. I haven't really worked on any of the Pikmin in awhile. I've got other projects I'm still working on.
    Lol.30 minites ago.

  12. Post #292
    Fluxeon's Avatar
    June 2007
    361 Posts
    Aska49 posted:
    It's been 30 minutes since you posted, I can't reply instantly. :keke:

    About an update, I dunno. I haven't really worked on any of the Pikmin in awhile. I've got other projects I'm still working on.
    what other projects are you working on?

  13. Post #293
    Kil0y's Avatar
    April 2008
    28 Posts
    I can't find the spwan Pikmin and spawn onion button :(. All I have is the old pikmin mod and i can't spawn any pikmin with that so please tell he how to fix it.


    EDIT: Ok I fixed it and this mod is very good and cool. Thanks Aska.

  14. Post #294
    Artix's Avatar
    March 2006
    34 Posts
    Kil0y posted:
    I can't find the spwan Pikmin and spawn onion button :(. All I have is the old pikmin mod and i can't spawn any pikmin with that so please tell he how to fix it.
    Did you delete the old version of pikmin before you installed the new one?

    And you can't spawn union SEnts yet. They're not finished.

  15. Post #295
    MeTheGameGuy's Avatar
    April 2007
    8 Posts
    This mod is awesome. Lua king'd. Please work on the Onions!

    Also, I easily killed a Combine Soldier with five Pikmin. How badly do the Combine suck? :lol:

  16. Post #296
    Overdaniel5's Avatar
    September 2008
    384 Posts
    This is not working. When I try to spawn a pikmin the list is empty and the weapon doesn't work.

    Can you make them appear in NPC list? Cause I tried both versions of pikmin but same crap error.



    EDIT:
    Vexont posted:
    DannyM posted:
    Someone uploaded it at garrysmod.org http://garrysmod.org/downloads/?a=view&id=53276[/url]
    It has a virus in it, I downloaded and needed to purge my comp and had a hell of a time rolling back my comp, I detect nothing, but ever 5 minutes (EXACTLY) my comp locks up, I fixed it but DAMN was that annoying! (Also, another terminal that was wire-less linked to my comp has been suspiciously locking up on the same day, I'm checking into it... Needless to say DON'T DOWNLOAD THAT VERSION!!!


    O.m.g!! That why it has 2 bytes more that the original!!!!!

  17. Post #297
    bbbbbbb
    Aska49's Avatar
    October 2006
    946 Posts
    Overdaniel5 posted:
    This is not working. When I try to spawn a pikmin the list is empty and the weapon doesn't work.

    Can you make them appear in NPC list? Cause I tried both versions of pikmin but same crap error.



    EDIT:




    O.m.g!! That why it has 2 bytes more that the original!!!!!
    Please post the error. :keke:

  18. Post #298
    Overdaniel5's Avatar
    September 2008
    384 Posts
    Ahhh I will take a screenshot...


    EDIT:




  19. Post #299
    DannyM's Avatar
    September 2008
    121 Posts
    Overdaniel5 posted:
    Ahhh I will take a screenshot...


    EDIT:



    Try re- installing Garry's Mod

  20. Post #300
    Overdaniel5's Avatar
    September 2008
    384 Posts
    DannyM posted:
    Try re- installing Garry's Mod

    That will never happen!!!!! My garrysmod has 15 GB now so never reinstal.

    I got 50 NPC's
    over 100 weapons
    and over 3000 props

  21. Post #301
    Willerin's Avatar
    May 2008
    259 Posts
    Overdaniel5 posted:
    That will never happen!!!!! My garrysmod has 15 GB now so never reinstal.

    I got 50 NPC's
    over 100 weapons
    and over 3000 props
    Gee, that seem's like more of a brag.
    Anyway, don't be a wuss. I do it all the time. Just copy your addons if you want >.> You could also just re-download them. I bet you there are lots of addons you probably don't use there.

  22. Post #302
    Overdaniel5's Avatar
    September 2008
    384 Posts
    Actualy I got 150 addons and I need 140

    And I have some other stuff I placed directly in garrysmod. -.-


  23. Post #303
    DannyM's Avatar
    September 2008
    121 Posts
    Overdaniel5 posted:
    Actualy I got 150 addons and I need 140

    And I have some other stuff I placed directly in garrysmod. -.-

    Just get those addons and put them somewhere else then re- install Garry's Mod.

  24. Post #304
    bbbbbbb
    Aska49's Avatar
    October 2006
    946 Posts
    Overdaniel5 posted:
    Actualy I got 150 addons and I need 140

    And I have some other stuff I placed directly in garrysmod. -.-

    That's more than likely why, so many addons is obviously causing something to fuck up.

  25. Post #305
    nofearkid's Avatar
    April 2007
    146 Posts
    That's kinda lame... Does it take your garrysmod like a day to load into singleplayer?

  26. Post #306
    Pie_Lord's Avatar
    November 2007
    499 Posts
    Nobody should have that many addons for ONE game. It's just WAY too much. Do you even use half of it at all??? No offense meant but when I saw your post, I just thought of "Oh this guy just sees something he thinks will be kool and adds it then never gets rid of it.". Seriously, try not to bunch up so many addons. It both lags your game, and makes your startup ALOT slower. (I know, I've done that before.) I'm telling you this for your own good, not my own gain. (besides the fact that I just love to correct people. (in this case telling you that it's better to have not so many addons))[/offtopic]

    If you're working on other projects, I would like to know so I could at least pay attention to them. Especially if you're spending more time on them that you are on this![/ontopic] Mmm... Chicken...[/deliciousofftopic]

  27. Post #307
    Overdaniel5's Avatar
    September 2008
    384 Posts
    nofearkid posted:
    That's kinda lame... Does it take your garrysmod like a day to load into singleplayer?
    Actualy the game is starting in 1 minute and it takes another minute to load a map. But its reali cool..

    B.T.W I got 2250 RAM and a Gforce 6600 allso pentium 4 and some crapi game accelerator.

  28. Post #308
    canofsoda's Avatar
    October 2008
    8 Posts
    We need a map!
    Original idea here: http://forums.facepunchstudios.com/s...d.php?t=623275

  29. Post #309
    DannyM's Avatar
    September 2008
    121 Posts
    There working on it, on the mean time lets wait for aska to release a update.

  30. Post #310
    BigBowsa's Avatar
    July 2008
    11 Posts
    I like this a lot, great job!

    LUA King and a "thank you" to both you and Fluxmage.

  31. Post #311
    Lap
    Lap's Avatar
    December 2006
    523 Posts
    Vexont posted:
    It has a virus in it, I downloaded and needed to purge my comp and had a hell of a time rolling back my comp, I detect nothing, but ever 5 minutes (EXACTLY) my comp locks up, I fixed it but DAMN was that annoying! (Also, another terminal that was wire-less linked to my comp has been suspiciously locking up on the same day, I'm checking into it... Needless to say DON'T DOWNLOAD THAT VERSION!!!
    Why the hell would you download something with this as a first line:

    "this is the pinkmin swep. THIS IS NOT A VIRUS IT WAS SCANNED BY THREE FRIEWALLS ITS 100% SAFE".

    Pinkmen? Friewalls? Not to mention that's not what firewalls do. Do you give money to Nigerian princes as well?

  32. Post #312
    Gold Member
    Ardowalalin's Avatar
    May 2008
    397 Posts
    I knew people would start making more Pikmin models eventually. Now i can have a lot more items for my Pikmin series :D!

  33. Post #313
    Zeltrax3000's Avatar
    August 2007
    55 Posts
    Ardowalalin posted:
    I knew people would start making more Pikmin models eventually. Now i can have a lot more items for my Pikmin series :D!

    When are you gonna start series 2? Can not wait and i hope some one snpcs the model if some does make them.

  34. Post #314
    Fluxeon's Avatar
    June 2007
    361 Posts
    are you almost done making onions and pellets?

  35. Post #315
    todod1's Avatar
    July 2008
    50 Posts
    Fluxeon posted:
    are you almost done making onions and pellets?
    Yea i would like to know a release date for the update that adds those.

  36. Post #316
    Pie_Lord's Avatar
    November 2007
    499 Posts
    Instead of just talking about the progress Aska is making... Why not give him a break and talk about something else while we're waiting??? Such as any scenarios we've made with the SEnts or the ragdolls/props. I made a spray for HL2DM as well as CSS last week, with melons shooting beams at the onions with Pikmin flying everywhere. (by everywhere, I mean one was being blasted away, another one was being blasted away while on fire) And there were a bunch of melons on the right side of the pic with SMGs. :P

    Anybody else got a scenario they made up???

    By the way... BUMP

  37. Post #317
    DannyM's Avatar
    September 2008
    121 Posts
    When will the next update be?

  38. Post #318
    Pie_Lord's Avatar
    November 2007
    499 Posts
    Oh come on! Nobody even THOUGHT about my idea for passing time??? (that wouldn't put us too much off-topic)

  39. Post #319
    todod1's Avatar
    July 2008
    50 Posts
    Ok.... a scenario i did is a mall filled with zombies and i placed a few pikmin around and it took a while to kill the load of bloodsucker snpcs.

  40. Post #320
    DannyM's Avatar
    September 2008
    121 Posts
    Hungry for an update :ham: