Resource Distribution 2
This is a rewrite of the Resource Distribution addon by Shanjaq.
Changes:
[list][*]Speed improvements (like 200% faster)[*]Extremely low network traffic when using new overlay methods (see LS2)[*]No cutoff valve hax[*]New methods for beams (no disappearing ent bugs)[*]Full compatibility with existing addons that require RD[*]Lots of stuff I'll list later[/list]
New Functions:
See LS2 for how to use these funcitons
[list][*]RD2_ToolRegister() -- quickly set up an RD2 stool with the fancy control panel selection[*]RD2_AddStoolItem() -- adds ent to a stool[/list]--Still more that I need to list--
Downlaods:
Zip Version:
Delete all old versions first or you are a moron
Delete all old versions first or you are a moron
Extract to addons
SVN Version: there is no difference with this version, it will always be the same as the ZIP version
If you do not know how to use an SVN, then there is no reason to use this one at all, just get the ZIP version it is the same.
Make a new folder in your addons folder, call it "RD2" and do the checkout to there:
https://svn.wiremod.com/svn/RDistrib2/trunk/RD2/ << New Address! <<
User/Pass (if asked): anonsvn/anonsvn
DO NOT upload dumps of this SVN, there is no point, it will be at most the same as the current ZIP version.
What's Next:
I will begin working on SBx and RDx (which every version number it ends up being then) some day after I finish up a lot of other stuff. Don't expect anything anytime soon, nothing will be ready for testing for a very long time.
Ideas for RDx:
[list][*]Custom defined resource networks[*]Different types of resources that are not just "liquid though a hose"[*]Quick and easy base classes for basic entities[*]new ideas[*]Move on think processes to RD core instead of each entity via emulated resource generator production (ie. 5 air gens on one net is the same as the air gen formula * 5)[*]Make core code independent of GMod specific lua as mush as possible to allow for non-GMod uses. Maybe just develop core code outside GMod using standard lua binaries and port for GMod for release.[/list]

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