1. Post #1
    Gold Member
    tad2020's Avatar
    December 2006
    163 Posts
    Resource Distribution 2

    This is a rewrite of the Resource Distribution addon by Shanjaq.



    [release]
    Changes:
    [list][*]Speed improvements (like 200% faster)[*]Extremely low network traffic when using new overlay methods (see LS2)[*]No cutoff valve hax[*]New methods for beams (no disappearing ent bugs)[*]Full compatibility with existing addons that require RD[*]Lots of stuff I'll list later[/list][/release]
    [release]
    New Functions:
    See LS2 for how to use these funcitons
    [list][*]RD2_ToolRegister() -- quickly set up an RD2 stool with the fancy control panel selection[*]RD2_AddStoolItem() -- adds ent to a stool[/list]--Still more that I need to list--
    [/release]
    [release]
    Downlaods:

    Zip Version:
    Delete all old versions first or you are a moron

    Delete all old versions first or you are a moron
    Extract to addons


    SVN Version: there is no difference with this version, it will always be the same as the ZIP version
    If you do not know how to use an SVN, then there is no reason to use this one at all, just get the ZIP version it is the same.

    Make a new folder in your addons folder, call it "RD2" and do the checkout to there:
    https://svn.wiremod.com/svn/RDistrib2/trunk/RD2/ << New Address! <<
    User/Pass (if asked): anonsvn/anonsvn

    DO NOT upload dumps of this SVN, there is no point, it will be at most the same as the current ZIP version.
    [/release]
    [release]
    What's Next:
    I will begin working on SBx and RDx (which every version number it ends up being then) some day after I finish up a lot of other stuff. Don't expect anything anytime soon, nothing will be ready for testing for a very long time.

    Ideas for RDx:
    [list][*]Custom defined resource networks[*]Different types of resources that are not just "liquid though a hose"[*]Quick and easy base classes for basic entities[*]new ideas[*]Move on think processes to RD core instead of each entity via emulated resource generator production (ie. 5 air gens on one net is the same as the air gen formula * 5)[*]Make core code independent of GMod specific lua as mush as possible to allow for non-GMod uses. Maybe just develop core code outside GMod using standard lua binaries and port for GMod for release.[/list][/release]
    Reply With Quote Edit / Delete Reply United States Show Events Dumb Dumb x 1Late Late x 1Lua King Lua King x 1 (list)

  2. Post #2
    MythBuster's Avatar
    August 2007
    57 Posts
    Thank you very much again for this

  3. Post #3
    Gold Member
    Spacetech's Avatar
    January 2006
    510 Posts
    If their are any tooltip problems with anything involving ls2 or cds or sb2 this is were you should probably post them.

  4. Post #4
    Gold Member
    LPine's Avatar
    April 2007
    260 Posts
    Place Hold.

  5. Post #5
    hedhunta95's Avatar
    July 2007
    256 Posts
    Yay! Resource Distribution two! Thanks to the SB2 dev team! YOU GUYS ROCK!

  6. Post #6
    Gold Member
    gilly_54's Avatar
    June 2006
    260 Posts
    Awesomeness!

  7. Post #7
    Gold Member
    LPine's Avatar
    April 2007
    260 Posts
    hedhunta95 posted:
    Yay! Resource Distribution two! Thanks to the SB2 dev team! YOU GUYS ROCK!
    We know.
    Reply With Quote Edit / Delete Reply United States Show Events Funny Funny x 2 (list)

  8. Post #8
    Beastmaster's Avatar
    November 2006
    12 Posts
    LPine posted:
    We know.
    I smell smart ass, do you?
    Reply With Quote Edit / Delete Reply United States Show Events Agree Agree x 3 (list)

  9. Post #9
    MythBuster's Avatar
    August 2007
    57 Posts
    Beast he is part of the team he is just stating that they know lol

  10. Post #10
    hedhunta95's Avatar
    July 2007
    256 Posts
    Hurry TAD! We're waiting for RD2, then we can be like the SB people! And SB... if that's a verb.

  11. Post #11
    MythBuster's Avatar
    August 2007
    57 Posts
    I'm gonna start up a 6 person sb listen server once the link gets put up

  12. Post #12
    Razot's Avatar
    April 2007
    13 Posts
    where do i get svn and how do i use it

  13. Post #13
    Froogle_'s Avatar
    September 2006
    200 Posts
    MythBuster posted:
    I'm gonna start up a 6 person sb listen server once the link gets put up
    European?

  14. Post #14
    PuddlePirate's Avatar
    June 2007
    98 Posts
    Adding to my server as I type this message!

  15. Post #15
    hedhunta95's Avatar
    July 2007
    256 Posts
    I'll be hosting an SDS too.

  16. Post #16
    MythBuster's Avatar
    August 2007
    57 Posts
    No usa but what map should i get for it

  17. Post #17
    hedhunta95's Avatar
    July 2007
    256 Posts
    gm_solarsystem_v3? I heard that's a good map.

  18. Post #18
    Beastmaster's Avatar
    November 2006
    12 Posts
    For those too impatient to wait, the SVN is...

    -snip?-

  19. Post #19
    MythBuster's Avatar
    August 2007
    57 Posts
    Ok thanks i'll download it and start up once he links up ill edit this post with the server name when i get it up

  20. Post #20
    Gold Member
    gilly_54's Avatar
    June 2006
    260 Posts
    Razot posted:
    where do i get svn and how do i use it
    1. Download TortoiseSVN from here: http://tortoisesvn.tigris.org/
    2. Install it
    3. Go to your addons folder and create a folder called lifesupport(if you want to use svn for lifesupport 2 for example)
    4. Right click on the folder you created and select SVN Checkout
    5. Paste the SVN link in the main post above, into the "URL Repository" box
    6. Let the program download all the files
    7. ???
    8. PROFIT!

    You're done, when the team releases an update, just right click on your folder and select SVN Update.

  21. Post #21
    physgun's Avatar
    July 2007
    22 Posts
    this is epic!

  22. Post #22
    PuddlePirate's Avatar
    June 2007
    98 Posts
    Beastmaster posted:
    For those too impatient to wait, the SVN is...
    I don't think they wanted anyone to know that yet or else I would have posted that already :p

  23. Post #23
    Razot's Avatar
    April 2007
    13 Posts
    thanks alot

  24. Post #24
    cmdrolly's Avatar
    May 2007
    28 Posts
    It this still compatible with everything that used RS1?

  25. Post #25
    hedhunta95's Avatar
    July 2007
    256 Posts
    Thank you guys.

  26. Post #26
    MythBuster's Avatar
    August 2007
    57 Posts
    Server not up until the spacebuild game mode not showing up on the gamemode list is fixed and posting in the thread now

  27. Post #27
    Gold Member
    tad2020's Avatar
    December 2006
    163 Posts
    Beastmaster posted:
    For those too impatient to wait, the SVN is...

    Code:
    http://tools.assembla.com/svn/ResourceDistribution2
    Oh thanks, now I have to delete it.

  28. Post #28
    Gold Member
    BlackPhoenix's Avatar
    May 2006
    444 Posts
    Beastmaster posted:
    For those too impatient to wait, the SVN is...

    Code:
    http://tools.assembla.com/svn/ResourceDistribution2
    Why are you posting link that is closed (as in private), and is only for RD team?

  29. Post #29
    SB2DevTeam's Avatar
    September 2007
    384 Posts
    tad2020 posted:
    Oh thanks, now I have to delete it.
    No you don't. I revocked the read access for not team-members.

  30. Post #30
    Omnimmotus's Avatar
    August 2006
    211 Posts
    This should be fun.

  31. Post #31
    Gold Member
    BlackPhoenix's Avatar
    May 2006
    444 Posts
    Link no longer valid, moved to another SECURE svn

  32. Post #32
    Gold Member
    tad2020's Avatar
    December 2006
    163 Posts
    BlackPhoenix posted:
    Link no longer valid, moved to another SECURE svn
    Yeah, Assembla lacks access control modification to their SVNs.

    Leaking of our and my dev SVNs is the quickest way to make the projects become abandoned. It better not happen again.

  33. Post #33

    August 2007
    8 Posts
    Beastmaster posted:
    I smell smart ass, do you?
    *sniffs* I don't smell any ass...:D

    Edit:

    hedhunta95 posted:
    gm_solarsystem_v3? I heard that's a good map.
    There's a v3?Where???????????????????

    Edit:

    hedhunta95 posted:
    gm_solarsystem_v3? I heard that's a good map.
    There's a v3?Where???????????????????

  34. Post #34
    labalicious's Avatar
    March 2006
    9 Posts
    Awesome! Awesome! AWESOME! Thank you so much. King to you and everyone else working on this.

  35. Post #35
    Gold Member
    Oscar Lima Echo's Avatar
    December 2006
    2,761 Posts
    Kjakings posted:
    *sniffs* I don't smell any ass...:D

    Edit:



    There's a v3?Where???????????????????
    www.justfuckinggoogleit.com

    ( INSTABANNED Used the word justfuckinggoogleit )

  36. Post #36

    September 2006
    1 Posts
    Das it works correctly with TIBERIUM addon?

  37. Post #37
    MythBuster's Avatar
    August 2007
    57 Posts
    Kinda hard to google something that was never released

  38. Post #38
    Gold Member
    Spacetech's Avatar
    January 2006
    510 Posts
    T-362 posted:
    Das it works correctly wth TIBERIUM addon?
    It probably doesn't. All lua coders will probably have to end up updating their mods.

  39. Post #39
    DrMiles's Avatar
    May 2007
    10 Posts
    Big thanks for new RD, and, by the way [spoiler]moron yourself :|[/spoiler]

  40. Post #40
    MythBuster's Avatar
    August 2007
    57 Posts
    Space can you fix the gamemodes folder in the spacebuild svn so it is
    Code:
     gamemodes and not gamemode
    so that it will load up