1. Post #1
    Half Life 2: Call of Duty meets Minecraft

    February 2012
    14,019 Posts
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  2. Post #2
    Balphagore's Avatar
    June 2011
    279 Posts
    Now we just need a fixed map editor which we got promised since release!
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  3. Post #3
    Flubascrub
    Flubadoo's Avatar
    August 2009
    10,532 Posts
    Not gonna do much to save it.
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  4. Post #4
    Gold Member
    TrannyAlert's Avatar
    November 2011
    6,663 Posts
    LoL needs a Mid Map, would be pretty fun.
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  5. Post #5
    Gold Member
    voltlight's Avatar
    May 2006
    2,785 Posts
    Now we just need a fixed map editor which we got promised since release!
    It works, does it not? You just can't play them without that LAN client or something.

    Not gonna do much to save it.
    HoN is far from dead.
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  6. Post #6
    Atlascore's Avatar
    June 2011
    8,759 Posts
    HoN is far from dead.
    Compared to Dota 2 and especially LoL it's a skeleton at the bottom of the pacific ocean.
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  7. Post #7
    thebadboy91's Avatar
    July 2009
    471 Posts
    Compared to Dota 2 and especially LoL it's a skeleton at the bottom of the pacific ocean.
    100k online is dead?

    dafuq
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  8. Post #8
    Gold Member
    SataniX's Avatar
    May 2010
    5,635 Posts
    100k online is dead?

    dafuq
    Compared to LoL's 3M online and whatever Dota 2's online is, yes.
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  9. Post #9
    thebadboy91's Avatar
    July 2009
    471 Posts
    Compared to LoL's 3M online and whatever Dota 2's online is, yes.
    LoL has had a record of 500k online concurrent users........

    Dota 2 has 50k online...how is HoN dead?

    If HoN had been on Steam it would have been one of the most played games there..
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  10. Post #10
    dgg
    I ❤ Angel Beats
    dgg's Avatar
    October 2005
    26,461 Posts
    I really don't understand why people play LoL instead of HoN when HoN is so much better.
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  11. Post #11
    Gold Member
    FPSMango's Avatar
    August 2010
    2,065 Posts
    Did the HoN devs really need to make this? In LoL people just make custom games called "all mid" and that works just fine, no need to waste time making a whole new gamemode out of it imo.

  12. Post #12
    dgg
    I ❤ Angel Beats
    dgg's Avatar
    October 2005
    26,461 Posts
    Did the HoN devs really need to make this? In LoL people just make custom games called "all mid" and that works just fine, no need to waste time making a whole new gamemode out of it imo.
    There is a difference here.

    People can still choose not to go in mid and respawn timer is still on.

    This is a deathmatch mod where there is no place to go but mid.


    I also don't see what is wrong with making a gamemod for it? is additional gamemods bad?
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  13. Post #13
    ashxu's Avatar
    February 2009
    22,869 Posts
    LoL needs a Mid Map, would be pretty fun.
    The tutorial map only has one lane but I don't understand why Riot hasn't released it as an all mid map. ARAM (All Random All Mid) is becoming really popular.

    Edited:

    It works, does it not? You just can't play them without that LAN client or something.


    HoN is far from dead.
    Maybe so but it's gone from LoL vs HoN to LoL vs DotA2. Heck some S2 Games staff have defected to Riot Games.

  14. Post #14
    dubstep
    SCopE5000's Avatar
    August 2005
    4,195 Posts
    LOL was the worst game I ever played.

    HoN was fucking awesome for ages.

    Dota 2 has taken the role of my favourite right now.

    Whichever comes out with custom games (map editor) first will earn my playtime, as I miss footman frenzy, pimp my peon, LOAP, RISK, multiplayer tower defence, LOTR etc.
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  15. Post #15
    C4rnage's Avatar
    November 2009
    2,501 Posts
    LoL has had a record of 500k online concurrent users........

    Dota 2 has 50k online...how is HoN dead?

    If HoN had been on Steam it would have been one of the most played games there..
    keep in my dota 2 isnt avaible to everyone yet.

  16. Post #16
    dgg
    I ❤ Angel Beats
    dgg's Avatar
    October 2005
    26,461 Posts
    Whichever comes out with custom games (map editor) first will earn my playtime, as I miss footman frenzy, pimp my peon, LOAP, RISK, multiplayer tower defence, LOTR etc.
    Uh...

    That's what Warcraft III and Starcraft II is for.

    DotA is a Warcraft III custom map, not the other way around.

  17. Post #17
    dubstep
    SCopE5000's Avatar
    August 2005
    4,195 Posts
    Uh...

    That's what Warcraft III and Starcraft II is for.

    DotA is a Warcraft III custom map, not the other way around.
    HoN promised the functionality for custom games in the same way WC3 had them.

    WC3 is unplayable now due to all the shitty bots that spam empty games all day.
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  18. Post #18
    Gold Member
    A.C.I.D's Avatar
    September 2005
    2,120 Posts
    I really don't understand why people play LoL instead of HoN when HoN is so much better.
    I really don't understand why people can't differentiate between a subjective opinion and an objective fact.

  19. Post #19
    dgg
    I ❤ Angel Beats
    dgg's Avatar
    October 2005
    26,461 Posts
    I really don't understand why people can't differentiate between a subjective opinion and an objective fact.
    Are you saying I didn't state my opinion?
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  20. Post #20
    Katsu's Avatar
    October 2011
    182 Posts
    Can we all stop fighting about which game is better? They all have their own strengths and weaknesses, it's down to the point to where it's the individuals personal preference.
    Now then, the 'Mid Wars' mode seems to be a good idea, taking a favorite custom game mode and turning it into something officially supported is always nice...
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  21. Post #21
    dubstep
    SCopE5000's Avatar
    August 2005
    4,195 Posts
    I hated LoL because it's art style was shit, it's gameplay was slow as in the maps were too big, your characters moved too slowly even with the fastest boots, and also those 2 out-of-game abilities were a ridiculous thing to base on a levelling system. And the grass was a crap mechanic, it was like juking for noobs.

    In fact come to think of it, LoL just seemed to entirely be a game for noobs. It was everything good taken from Dota, converted into shitty outline-shaded art style, and dumbed down enough to make it great for total noobs.

    You can kiss fair competitive gameplay goodbye when you prevent players from accessing stuff like those from the beginning and require people to level for them. It's different for unlockable hero's because they're usually well balanced (especially in HoN) and have their own strengths and flaws.
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  22. Post #22
    Gold Member
    FPSMango's Avatar
    August 2010
    2,065 Posts
    Are you saying I didn't state my opinion?
    I think he means that you basically said "HoN is better than LoL because I like it better" without coming with any sort of arguments as to why HoN is better than LoL.

  23. Post #23
    Gold Member
    A.C.I.D's Avatar
    September 2005
    2,120 Posts
    I hated LoL because it's art style was shit, it's gameplay was slow as in the maps were too big, your characters moved too slowly even with the fastest boots, and also those 2 out-of-game abilities were a ridiculous thing to base on a levelling system. And the grass was a crap mechanic, it was like juking for noobs.

    In fact come to think of it, LoL just seemed to entirely be a game for noobs. It was everything good taken from Dota, converted into shitty outline-shaded art style, and dumbed down enough to make it great for total noobs.

    You can kiss fair competitive gameplay goodbye when you prevent players from accessing stuff like those from the beginning and require people to level for them. It's different for unlockable hero's because they're usually well balanced (especially in HoN) and have their own strengths and flaws.
    Cept competitive LoL is pretty huge right now and is only getting bigger.
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  24. Post #24
    Gold Member
    FPSMango's Avatar
    August 2010
    2,065 Posts
    I hated LoL because it's art style was shit, it's gameplay was slow as in the maps were too big, your characters moved too slowly even with the fastest boots, and also those 2 out-of-game abilities were a ridiculous thing to base on a levelling system. And the grass was a crap mechanic, it was like juking for noobs.

    In fact come to think of it, LoL just seemed to entirely be a game for noobs. It was everything good taken from Dota, converted into shitty outline-shaded art style, and dumbed down enough to make it great for total noobs.

    You can kiss fair competitive gameplay goodbye when you prevent players from accessing stuff like those from the beginning and require people to level for them. It's different for unlockable hero's because they're usually well balanced (especially in HoN) and have their own strengths and flaws.
    This is actually why I like LoL, it took all the good stuff from DOTA and threw away the over-complicated elements of it like denying and the complicated item system. Which imo is why it's so much more popular than DOTA and HoN today, it's much more accessable for a larger playerbase.

    Also the way you talk about "noobs" make you sound like a giant elitist dickhole.
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  25. Post #25
    Lazyboy0337's Avatar
    October 2010
    3,741 Posts
    LoL needs a Mid Map, would be pretty fun.
    All they need to really do is take the training grounds map and allow that for 3v3/5v5 and we're good to go.
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  26. Post #26
    Gold Member
    PvtCupcakes's Avatar
    May 2008
    10,900 Posts
    I've played both LoL and HoN.
    Every time I play HoN I'm on the losing team, but I won like crazy on LoL.
    I'm probably one of the worst players in either of these games, but it's kind of cool that I can win at LoL.
    But for that reason, HoN should be more popular in the ~competitive scene~. The fact that you lose gold if you die in HoN kills me, but LoL really doesn't have as much of a penalty for dying.

    Edited:

    Being the best LoL player is like being king of of the shit mound.
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  27. Post #27
    Gold Member
    That Ninja's Avatar
    June 2008
    2,721 Posts
    Both LoL and HoN have now added their own new gamemodes to the Moba scene (LoL with that CTF style gamemode, and now HoN with this all mid thing), and now Dota 2, along with having to be free, now has to bring its own innovations to the table to even compete with the current Moba market.

    Good news is that Valve is behind Dota 2, and they probably know this. So I can't wait to see what new stuff they bring to the table.

  28. Post #28
    wtf am i reading
    Blueplastic's Avatar
    June 2010
    15,930 Posts
    I hated LoL because it's art style was shit, it's gameplay was slow as in the maps were too big, your characters moved too slowly even with the fastest boots, and also those 2 out-of-game abilities were a ridiculous thing to base on a levelling system. And the grass was a crap mechanic, it was like juking for noobs.

    In fact come to think of it, LoL just seemed to entirely be a game for noobs. It was everything good taken from Dota, converted into shitty outline-shaded art style, and dumbed down enough to make it great for total noobs.

    You can kiss fair competitive gameplay goodbye when you prevent players from accessing stuff like those from the beginning and require people to level for them. It's different for unlockable hero's because they're usually well balanced (especially in HoN) and have their own strengths and flaws.
    Well, It's a pretty well known fact that LoL is casualized Dota.

    Edited:

    Both LoL and HoN have now added their own new gamemodes to the Moba scene (LoL with that CTF style gamemode, and now HoN with this all mid thing), and now Dota 2, along with having to be free, now has to bring its own innovations to the table to even compete with the current Moba market.

    Good news is that Valve is behind Dota 2, and they probably know this. So I can't wait to see what new stuff they bring to the table.
    Game modes aren't everything. They have all kinds of cool features that LoL and HoN don't have.

  29. Post #29
    Flubascrub
    Flubadoo's Avatar
    August 2009
    10,532 Posts
    Both LoL and HoN have now added their own new gamemodes to the Moba scene (LoL with that CTF style gamemode, and now HoN with this all mid thing), and now Dota 2, along with having to be free, now has to bring its own innovations to the table to even compete with the current Moba market.

    Good news is that Valve is behind Dota 2, and they probably know this. So I can't wait to see what new stuff they bring to the table.
    Dota 2 is so damn saturated with content and features like spectator, replays, hats, picking any server you want to play on without needing to make another account, very good bots, and a great leaver system.

    And it's still in beta. In League, I barely even play Dominion, and very few people do, and it's all about the classic map and the features of the game.

    Edited:

    Dota 2 easily has the best features hands down.
    And a very well done client, I might add.

  30. Post #30
    I watched a stream of a video game so that means I'm an authority on it!
    HoodedSniper's Avatar
    May 2007
    5,123 Posts
    Does LoL even have replays yet?

    I remember they promised them like two years ago.
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  31. Post #31
    Gold Member
    shadow_006's Avatar
    December 2006
    3,205 Posts
    Does LoL even have replays yet?

    I remember they promised them like two years ago.
    It's got a spectator mode now. Last update added that.

    Proper replays are still missing.

  32. Post #32
    101% Asian
    Banhfunbags's Avatar
    April 2007
    2,025 Posts
    LoL has had a record of 500k online concurrent users........

    Dota 2 has 50k online...how is HoN dead?

    If HoN had been on Steam it would have been one of the most played games there..
    Dota 2 isn't a full game, while HoN is.

  33. Post #33
    thebadboy91's Avatar
    July 2009
    471 Posts
    Dota 2 isn't a full game, while HoN is.

    Please elaborate


    mid wars map is pretty fucking intense
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  34. Post #34
    darkzero226's Avatar
    August 2008
    1,717 Posts
    Dota 2 is still in beta.

  35. Post #35
    Gold Member
    villa's Avatar
    January 2006
    1,038 Posts
    LoL has had a record of 500k online concurrent users........

    Dota 2 has 50k online...how is HoN dead?

    If HoN had been on Steam it would have been one of the most played games there..
    http://www.insidegamingdaily.com/201...llion-players/

    Edited:

    Personally I could never get into LoL. The amount of hand holding the game does for you killed it for me. I've never tried HoN, but every person I know who plays HoN is an elitist douche bag about it, so I think I'll keep on avoiding it. The community has ruined the game for me before I've even tried it

  36. Post #36
    SUGOI WAIFU ARIGATOU GOZAIMASU
    MrBacon's Avatar
    April 2011
    937 Posts
    They have time for a new mode but no time to fix that horrible connection problem thingy
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