1. Post #401
    caduceus's Avatar
    May 2011
    183 Posts


    stop toying with our feelings
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  2. Post #402
    Gold Member
    Sector 7's Avatar
    May 2005
    3,072 Posts
    Make the barren wasteland not seem too barren

       also, Splendor got perma'd, rofl   
    ...you're kidding, right?

    You can't walk five fucking feet in a Bethesda game without stumbling into a forbidden, undead-infested ancient sacred dragon temple (or the post-apocalyptic equivalent) filled with loot and bad guys.

    If Bethesda really wanted to nail a post-apocalyptic atmosphere, they'd have to make the game world MUCH bigger (and thus more sparse.) STALKER has a fantastic atmosphere of ruin, and that's because the game actually features a wasteland. FO3 was filled to the brim with random shit. You were never more than fifty feet away from a feature of some sort, and that ruins a sense of discovery and vastness.

    If I was in charge of design for FO4, I'd have a huge gameworld and vehicles.



    stop toying with our feelings
    I'm assuming they're going to announce Fallout 5, just so I can be the most disappointed
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  3. Post #403
    ...you're kidding, right?

    You can't walk five fucking feet in a Bethesda game without stumbling into a forbidden, undead-infested ancient sacred dragon temple (or the post-apocalyptic equivalent) filled with loot and bad guys.

    If Bethesda really wanted to nail a post-apocalyptic atmosphere, they'd have to make the game world MUCH bigger (and thus more sparse.) STALKER has a fantastic atmosphere of ruin, and that's because the game actually features a wasteland. FO3 was filled to the brim with random shit. You were never more than fifty feet away from a feature of some sort, and that ruins a sense of discovery and vastness.

    If I was in charge of design for FO4, I'd have a huge gameworld and vehicles.



    I'm assuming they're going to announce Fallout 5, just so I can be the most disappointed
    fair

    more bigger but with much more content, only it's more distributed?
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  4. Post #404
    Gold Member
    Dennab
    June 2007
    4,333 Posts


    Awesome. Thanks, postal.
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  5. Post #405
    SJW 4 lyfe
    DaysBefore's Avatar
    December 2009
    6,816 Posts
    ...you're kidding, right?

    You can't walk five fucking feet in a Bethesda game without stumbling into a forbidden, undead-infested ancient sacred dragon temple (or the post-apocalyptic equivalent) filled with loot and bad guys.

    If Bethesda really wanted to nail a post-apocalyptic atmosphere, they'd have to make the game world MUCH bigger (and thus more sparse.) STALKER has a fantastic atmosphere of ruin, and that's because the game actually features a wasteland. FO3 was filled to the brim with random shit. You were never more than fifty feet away from a feature of some sort, and that ruins a sense of discovery and vastness.

    If I was in charge of design for FO4, I'd have a huge gameworld and vehicles.
    Yeah, you find plenty of stuff, but it's kinda repetitive. It's usually a dungeon with some enemies with a boss at the end and some sort of treasure. Skyrim was just awful for that, I must have fought three thousand Draugur in sixty hours. If they weave some sort of story into most of their locations, instead of just plonking it down and adding enemies, it'd be great.

    As for the news itself, I gotta say, I'm thinking it's Skyrim Main Quest DLC. Both Civil War endings mention troubles gathering on the horizon, it seems like very obvious foreshadowing.

    Lastly, Jesus, what a clusterfuck of a thread.
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  6. Post #406
    Gold Member
    Sector 7's Avatar
    May 2005
    3,072 Posts
    fair

    more bigger but with much more content, only it's more distributed?
    Bethesda has never had a problem with the amount of content in their games, just in the way that content fits into the gameplay model. In Oblivion, most dungeons were shitty boring locations filled with unfun wolves that you'd have to slog through. In FO3, raiding a vault or a bandit hideout was never worth the ammo you'd expend getting through it; the repetitive environments and meaningless loot made exploration boring. In Skyrim, dungeons are more interesting, but they're repetitive, and the focus on building tons of them narrowed the game's focus down to the point where every quest is about dungeon diving.

    In STALKER, raiding locations is interesting, because

    1. The game's realistic aesthetic gives the player an important sense of urban exploration (FO3's environments feel very video-gamey.)
    2. There are interesting rewards, because good weapons and supplies are rare in other areas of gameplay
    3. The locations are small, realistic, and mostly above-ground.

    Therefore, exploring in STALKER is a small time commitment with varied visuals and good rewards, such as 100% condition rifles, ammo/medicine stockpiles, or new suits

    In FO3, exploration mostly involved shooting some bullshit enemy like radroaches while backpedaling over 2 or 3 levels of rusty metal hallways while constantly picking up almost useless crap like plasma mines or hair pins.

    I guess my biggest problem with FO3 was just how disconnected from reality the game was, though.
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  7. Post #407
    Gold Member
    SGTNAPALM's Avatar
    October 2007
    20,818 Posts
    Considering the content though, and how much there is, sometimes you much deal with that
    I'd be willing to give them the benefit of the doubt in this regard but when you release patches that make dragons fly backwards that some independent modder can fix in a day you forfeit your right to use that excuse.
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  8. Post #408
    I'M A SHAAARK!
    Lambeth's Avatar
    October 2009
    14,832 Posts
    Except for the fact that New Vegas had a less in-depth background story on the protagonist and the Captial Wasteland was a FAR more interesting place to explore than New Vegas.
    I like that they didn't force some dumbass father on me.
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  9. Post #409
    MAspiderface's Avatar
    July 2009
    9,834 Posts
    Clearly not Dishonored with that style, and Prey 2 was cancelled. When you think Dishonored, think HL2, you never saw anything like that in HL2.
    Prey 2 didn't get cancelled. It was a rumor.
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  10. Post #410
    Gold Member
    SGTNAPALM's Avatar
    October 2007
    20,818 Posts
    I like that they didn't force some dumbass father on me.
    Don't you badmouth Liam Neeson dad.
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  11. Post #411
    SJW 4 lyfe
    DaysBefore's Avatar
    December 2009
    6,816 Posts
    I like that they didn't force some dumbass father on me.
    Aye, it was great in the sense that you were entirely able to create your own background, with the exception of the Divide. Fallout 3 was just "Hey, you were born in the Vault and your childhood was sad and Fonzy tried to rape your female friend, here's a gun and a bat, goodbye" Even Fallout 1, which started in a Vault, gave you total freedom in your characters history. So do Skyrim and Oblivion for that matter.
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  12. Post #412
    Gold Member
    Sector 7's Avatar
    May 2005
    3,072 Posts
    Don't you badmouth Liam Neeson dad.
    Every element of character interaction in FO3 was hideous. The game had awful writing and scathing voiceovers. No amount of Qui-Gon-Jinn could've fixed that mess.
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  13. Post #413
    Gold Member
    SGTNAPALM's Avatar
    October 2007
    20,818 Posts
    "thanks for saving our asses, person we tried to have murdered before, now get out before we murder you"

  14. Post #414
    SJW 4 lyfe
    DaysBefore's Avatar
    December 2009
    6,816 Posts
    Every element of character interaction in FO3 was hideous. The game had awful writing and scathing voiceovers. No amount of Qui-Gon-Jin could've fixed that mess.
    I liked talking with Elder Lyons and Eden, otherwise yeah, it was bad. Plus Bethesda always has trouble properly utilizing their big-name voice actors. Liam Neeson could have been awesome, but as it is...

  15. Post #415
    Gold Member
    SGTNAPALM's Avatar
    October 2007
    20,818 Posts
    don't forget "son, did you nuke megaton? im disappointing in you, but for now we gotta get this bullshit working"
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  16. Post #416
    Gold Member
    Ithon's Avatar
    March 2005
    3,233 Posts
    snip

  17. Post #417
    Gold Member
    Dennab
    June 2007
    4,333 Posts
    Every element of character interaction in FO3 was hideous. The game had awful writing and scathing voiceovers. No amount of Qui-Gon-Jinn could've fixed that mess.
    Please don't start again.
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  18. Post #418
    Gold Member
    zeldar's Avatar
    July 2007
    7,185 Posts
    As much as I'd like Skyrim DLC atm, it's probably Fallout related.
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  19. Post #419
    Gold Member
    john_frohman's Avatar
    September 2008
    2,960 Posts
    As much as I'd like Skyrim DLC atm, it's probably Fallout related.
    It's probably the opposite.
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  20. Post #420
    Gold Member
    zeldar's Avatar
    July 2007
    7,185 Posts
    Oh there's still a debate going on. Didn't realize.

    I remain skeptical. Hopefully they prove me wrong.

  21. Post #421
    Gold Member
    UnidentifiedFlyingTard's Avatar
    March 2009
    8,045 Posts
    I'm assuming they're going to announce Fallout 5, just so I can be the most disappointed
    But there needs to be a Fallout 4 first.
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  22. Post #422
    I'M A SHAAARK!
    Lambeth's Avatar
    October 2009
    14,832 Posts
    Don't you badmouth Liam Neeson dad.

  23. Post #423
    Gold Member
    Sector 7's Avatar
    May 2005
    3,072 Posts
    But there needs to be a Fallout 4 first.
    thats the joke
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  24. Post #424
    Gold Member
    Lord of Ears's Avatar
    January 2007
    8,084 Posts
    But there needs to be a Fallout 4 first.
    thanks for that stunning revelation
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  25. Post #425


    stop toying with our feelings
    probably means it'll be pretty small

    aka f4 as well as tamriel sized dlc for skyrim as well as brink 2 and tes MMO


    But there needs to be a Fallout 4 first.
    1 2 3 5 4

    rofl what the fuck are you dumb 4 is after 5 WOW god DAMN
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  26. Post #426
    Lmao Pics Authority Jesus
    Dennab
    February 2012
    8,769 Posts


    stop toying with our feelings
    See, this is all you bastards fault

    you all got me hyped up for this Fallout 4 shit

    and if it doesn't actually happen, I'll end up hating Bethesda forever.
    But where did this Fallout thing come from?
    That image doesn't look like Fallout.

    I hate you guys.
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  27. Post #427
    See, this is all you bastards fault

    you all got me hyped up for this Fallout 4 shit

    and if it doesn't actually happen, I'll end up hating Bethesda forever.
    But where did this Fallout thing come from?
    That image doesn't look like Fallout.

    I hate you guys.
    I love you too

  28. Post #428

    October 2011
    105 Posts
    rofl



    Fallout 1 was boring
    (in my opinion)
    Fallout 1 was created by interplay not bethesda.

  29. Post #429
    Lmao Pics Authority Jesus
    Dennab
    February 2012
    8,769 Posts
    I love you too
    if it is fallout 4 I'll cry tears of semen

    I WANT TO BELIEVE

    I've probably played Fallout 3 more than any other video game in existence.

  30. Post #430
    Fallout 1 was created by interplay not bethesda.
    I know

  31. Post #431
    Gold Member
    SGTNAPALM's Avatar
    October 2007
    20,818 Posts
    Fallout 1 was a lot of fun for questing and exploring but I simply can't get into a game where my success is determined entirely by dice rolls. I always end up quitting after the second town.
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  32. Post #432

    October 2011
    105 Posts
    If they do announce fallout 4. I hope the game is more creepy like the first and the second. as in you were more punished for actions you did. fallout 3 + new vegas, were to easy. and even increasing the difficulty would make it unrealistic.

  33. Post #433
    Gold Member
    SGTNAPALM's Avatar
    October 2007
    20,818 Posts
    They should make a game that merges the Fallout universe and the VtM universe (World of Darkness.)

  34. Post #434
    Chirno's Avatar
    August 2010
    4,074 Posts
    Fallout 1 was a lot of fun for questing and exploring but I simply can't get into a game where my success is determined entirely by dice rolls. I always end up quitting after the second town.
    and this is why i hope its not a new fallout game, because everyone just wants an fps
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  35. Post #435
    Gold Member
    SGTNAPALM's Avatar
    October 2007
    20,818 Posts
    Oh, and before i forget, for those of you wanting FO4 and are unaware, Wasteland 2 is coming.

  36. Post #436
    ThatCrazyGmanV2's Avatar
    May 2011
    3,810 Posts
    -snip-

  37. Post #437
    Frostypunch's Avatar
    March 2011
    621 Posts
    i actually thought the man in the picture was martin septim

    just saying.......

  38. Post #438
    WE'VE GOT DODGSON HERE!
    -Steve-'s Avatar
    August 2005
    1,870 Posts
    i actually thought the man in the picture was martin septim

    just saying.......
    After I took a second look you're right



    Very interesting

  39. Post #439
    After I took a second look you're right



    Very interesting
    it does look exactly like him actually

    the eyes, the face, the hair, only dirty

    Skyrim takes like, 200 years later though?
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  40. Post #440
    Frostypunch's Avatar
    March 2011
    621 Posts
    it does look exactly like him actually

    the eyes, the face, the hair, only dirty

    Skyrim takes like, 200 years later though?
    yeah that's why i don't believe its him though

    but seriously he the first thing i thought of after seeing the picture was

    "oh hey its mart.....wait"