1. Post #881
    Gold Member
    PaChIrA's Avatar
    October 2008
    8,769 Posts
    I love how the theme for V2 is a remix of the first one. I loved the theme in the first one.
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  2. Post #882
    Dennab
    January 2011
    3,540 Posts
    i could easily see this game being more opened up in the full game

    I don't think it'd make sense to give you a perfectly linear map direction in a sniper game, at all.

  3. Post #883
    Gold Member
    Mr_Razzums's Avatar
    December 2005
    4,572 Posts
    2 of those things have nothing to do with stealth lol.
    You were forced to be more stealthy or else you get killed? What do you mean it has nothing to do with stealth?

    Edited:

    i could easily see this game being more opened up in the full game

    I don't think it'd make sense to give you a perfectly linear map direction in a sniper game, at all.
    Target audience for this title isn't "hardcore" pc gamers. Its targeted to the same group that likes to not think.
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  4. Post #884
    Gold Member
    chunkymonkey's Avatar
    January 2005
    19,049 Posts
    You died a lot quicker, enemies were more accurate, camouflage was considered, SE1 stealth is nothing like SE2 stealth.
    They were too accurate. The devs like to put guys with MG34's on the top of buildings who were more accurate than the snipers were! Sure, camo was considered but poorly implemented. The only real times it ever came up is when you hid under stuff and even then the AI became clairvoyant after a bit and shot your ass to pieces. I'd also like to point out you comparing a DEMO LEVEL that for all intensive purposes looks like it was altered for the demo against an older game with frankly less than stellar stealth elements even for the day. Over-glorification at it's finest.
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  5. Post #885
    Gold Member
    chunkymonkey's Avatar
    January 2005
    19,049 Posts
    I just played the demo, was pretty skeptical of it being good like the first one, but I was pleasantly surprised. I love the new X-Ray system they have. I just wish it was like the first one where you were disguised as a German, but there might be parts that has that in this one too.
    Except you being disguised never really came up all that often.
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  6. Post #886
    Gold Member
    KingNick220's Avatar
    September 2008
    1,338 Posts
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  7. Post #887
    Gold Member
    chunkymonkey's Avatar
    January 2005
    19,049 Posts
    Honestly, apart from the health regen the gameplay remains fundamentally unchanged for the most part.
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  8. Post #888
    Gold Member
    Mr_Razzums's Avatar
    December 2005
    4,572 Posts
    Honestly, apart from the health regen the gameplay remains fundamentally unchanged for the most part.
    Too bad health regen ruins the entire premise of the game.
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  9. Post #889
    You are an annual
    Adnap's Avatar
    October 2011
    14,012 Posts
    Too bad health regen ruins the entire premise of the game.
    It probably wouldn't take much to mod it out if health regeneration bothers you this much.
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  10. Post #890
    Gold Member
    chunkymonkey's Avatar
    January 2005
    19,049 Posts
    Too bad health regen ruins the entire premise of the game.
    No not really.
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  11. Post #891
    YOU ARE DUMB AND NOBODY LIKES YOU
    69105's Avatar
    January 2010
    6,489 Posts
    i've been playing SE1 for the first time since yesterday and I feel like a total prude to stealth. i've been playing on sniper elite difficulty and i feel retarded because i've been trying to make everything beyond perfect so i can flaunt off my amazing skills to myself. i played the first mission for like three hours yesterday over and over again to perfect it and i think i only beat it twice because i either majorly fucked up and died or... uh, i just majorly fucked up. i think that's what makes it so rewarding over-all.

    i hope SE V2 has that kind of effect too. the demo makes it feel multi-linear because it tells you GO TO THIS VANTAGE POINT TO TAKE OUT TARGETS when it should obviously just tell you targets are marked here, take them out with whatever means necessary and it really, really ruins your ability to play how you want. in SE1 i have about ten different angles and possibilities to taking this guy out whereas in V2's demo I have a street with a few pieces of rubble that I can hide behind and a building that I've holed up in.
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  12. Post #892
    Gold Member
    Nitrowing's Avatar
    June 2008
    2,455 Posts
    I think having medical kits would be better. Not the ancient "Walk-over-me-to-heal" kits, but one that can be withdrawn like a weapon and takes a few precious seconds to patch yourself up in the third person.
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  13. Post #893
    Gold Member
    Mr_Razzums's Avatar
    December 2005
    4,572 Posts
    i've been playing SE1 for the first time since yesterday and I feel like a total prude to stealth. i've been playing on sniper elite difficulty and i feel retarded because i've been trying to make everything beyond perfect so i can flaunt off my amazing skills to myself. i played the first mission for like three hours yesterday over and over again to perfect it and i think i only beat it twice because i either majorly fucked up and died or... uh, i just majorly fucked up. i think that's what makes it so rewarding over-all.

    i hope SE V2 has that kind of effect too. the demo makes it feel multi-linear because it tells you GO TO THIS VANTAGE POINT TO TAKE OUT TARGETS when it should obviously just tell you targets are marked here, take them out with whatever means necessary and it really, really ruins your ability to play how you want. in SE1 i have about ten different angles and possibilities to taking this guy out whereas in V2 I have maybe three.
    I agree,


    However, apparently this entire thread disagrees with this.
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  14. Post #894
    You are an annual
    Adnap's Avatar
    October 2011
    14,012 Posts
    I agree,


    However, apparently this entire thread disagrees with this.
    Yes, we get it, you don't like the game.
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  15. Post #895
    Gold Member
    cornndog's Avatar
    February 2007
    1,502 Posts
    I agree,


    However, apparently this entire thread disagrees with this.
    You were judging the whole game on just this demo.
    He was reviewing the demo.
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  16. Post #896
    Gold Member
    PaChIrA's Avatar
    October 2008
    8,769 Posts
    Except you being disguised never really came up all that often.
    I know, I just love the uniform he had.

  17. Post #897
    YOU ARE DUMB AND NOBODY LIKES YOU
    69105's Avatar
    January 2010
    6,489 Posts
    I agree,


    However, apparently this entire thread disagrees with this.
    i guarantee you p much everybody agrees with what i said
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  18. Post #898
    Gold Member
    PaChIrA's Avatar
    October 2008
    8,769 Posts


    Oh my automerge.
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  19. Post #899
    YOU ARE DUMB AND NOBODY LIKES YOU
    69105's Avatar
    January 2010
    6,489 Posts
    I think having medical kits would be better. Not the ancient "Walk-over-me-to-heal" kits, but one that can be withdrawn like a weapon and takes a few precious seconds to patch yourself up in the third person.
    the first game had that. although i kind of wished you would have an animation to bandage yourself up because you immediately max out your health again upon use and really you only use it when you're getting shot and are behind cover so you can pop back out and counter-slay the fucker gunning at you.

    really, the way it should be is you're given a few bandages to stop bleeding and that's about it. you should get punished for getting shot more than anything that doesn't result in death because the whole concept of being a sniper is to leave the enemy on their toes yet completely unprepared.

    Edited:

    and now that I reflect upon it, I notice the MG nest and open windows on the building to the left at the beginning of the game so I'm imagining more than likely all of that is opened up so you have a lot more capacity to maneuver about. One can dream!
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  20. Post #900
    Gold Member
    Mr_Razzums's Avatar
    December 2005
    4,572 Posts
    You were judging the whole game on just this demo.
    He was reviewing the demo.
    No. I was definitely reviewing the demo.

  21. Post #901
    You are an annual
    Adnap's Avatar
    October 2011
    14,012 Posts
    No. I was definitely reviewing the demo.


    ???
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  22. Post #902
    Gold Member
    Mr_Razzums's Avatar
    December 2005
    4,572 Posts
    the first game had that. although i kind of wished you would have an animation to bandage yourself up because you immediately max out your health again upon use and really you only use it when you're getting shot and are behind cover so you can pop back out and counter-slay the fucker gunning at you.

    really, the way it should be is you're given a few bandages to stop bleeding and that's about it. you should get punished for getting shot more than anything that doesn't result in death because the whole concept of being a sniper is to leave the enemy on their toes yet completely unprepared.

    Edited:

    and now that I reflect upon it, I notice the MG nest and open windows on the building to the left at the beginning of the game so I'm imagining more than likely all of that is opened up so you have a lot more capacity to maneuver about. One can dream!
    Thats probably not actually the start of the mission.

  23. Post #903
    YOU ARE DUMB AND NOBODY LIKES YOU
    69105's Avatar
    January 2010
    6,489 Posts
    With the way the MG nest is set up, though, it doesn't really cover anything. I wouldn't be surprised if the building you start in is gone completely.

  24. Post #904
    Gold Member
    Sobek-'s Avatar
    March 2007
    2,963 Posts
    I'm still really peeved that this game is Vista / Win7 only... It's just like with Battlefield 3 - a game that won't run on XP yet the shitty DirectX 9 Xbox 360 runs it just dandy, same as this.

    Will have to break out the old Win7 hard drive I preconfigured last year some time. I know it's in a box here somewhere... Damnit.
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  25. Post #905
    Gold Member
    Armotekma's Avatar
    July 2009
    3,894 Posts
    Not sure if anybody has found this yet, but eh:

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  26. Post #906
    Gold Member
    cornndog's Avatar
    February 2007
    1,502 Posts

    and now that I reflect upon it, I notice the MG nest and open windows on the building to the left at the beginning of the game so I'm imagining more than likely all of that is opened up so you have a lot more capacity to maneuver about. One can dream!

    If you go around the back alleys you can see the same gate model put over paths and they don't look like they spent much time because there are huge gaps in some points.
    My best guess would be that they took one of the levels and just blocked off areas to make it smaller and more direct.

  27. Post #907
    Gold Member
    Matrix374's Avatar
    May 2010
    9,591 Posts

    Got this while playing yesterday.I wished we had more high powered scope in this one :(
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  28. Post #908
    Gold Member
    Mr_Razzums's Avatar
    December 2005
    4,572 Posts
    Yeah, and in the same post I said "i could practically run and gun through the whole mission". Apparently Sniper Elite v2 demo isn't a game. You heard it here first.
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  29. Post #909
    Gold Member
    chunkymonkey's Avatar
    January 2005
    19,049 Posts
    Thats probably not actually the start of the mission.
    If this was any more obvious it'd have a neon sign and a klaxon would be going off.
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  30. Post #910
    Gold Member
    Mr_Razzums's Avatar
    December 2005
    4,572 Posts
    If this was any more obvious it'd have a neon sign and a klaxon going off.
    ye dude ha n1
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  31. Post #911
    Gold Member
    FullStreak12's Avatar
    October 2007
    6,833 Posts
    never played anything in the series. I downloaded the demo and I can't stop replaying it.

  32. Post #912
    YOU ARE DUMB AND NOBODY LIKES YOU
    69105's Avatar
    January 2010
    6,489 Posts
    never played anything in the series. I downloaded the demo and I can't stop replaying it.
    the first game is pretty great too. the AI's pretty good other than they sprint pretty much everywhere and are godly accurate. and they pinpoint your location before even you know what's going on. and they'll run in what i'm assuming are precalculated paths so they won't really ever go and try to hunt you down. at least that's what i've noticed. so in the long run the AI really isn't that good to begin with and I'm an awful liar. but the game is pretty solid nonetheless.

    solid is as in as solid as a wet turd. turd because it's unforgiving as fuck and you feel dirty when you get cheated and buttplugged by an armada of ruskies right at the beginning of the game because you did an oopsie.
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  33. Post #913
    You are an annual
    Adnap's Avatar
    October 2011
    14,012 Posts
    Yeah, and in the same post I said "i could practically run and gun through the whole mission". Apparently Sniper Elite v2 demo isn't a game. You heard it here first.
    If you're not just backpedaling and you actually mean this, then you should have realized that we weren't talking about the demo way earlier.

    And explain this

    You didn't say SE2 demo, you said SE2.
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  34. Post #914
    Gold Member
    chunkymonkey's Avatar
    January 2005
    19,049 Posts
    the first game is pretty great too. the AI's pretty good other than they sprint pretty much everywhere and are godly accurate. and they pinpoint your location before even you know what's going on. and they'll run in what i'm assuming are precalculated paths so they won't really ever go and try to hunt you down. at least that's what i've noticed. so in the long run the AI really isn't that good to begin with and I'm an awful liar. but the game is pretty solid nonetheless.

    solid is as in as solid as a wet turd. turd because it's unforgiving as fuck and you feel dirty when you get cheated and buttplugged by an armada of ruskies right at the beginning of the game because you did an oopsie.
    The Reichstag level is a good example of the godly accurate enemies and the Supply Depot level is a good example of the enemies following the same paths.

    Edited:

    Also SE1 had it's fair share of linear levels and anyone who says otherwise is lying through their teeth.

  35. Post #915
    Gold Member
    Tuskin's Avatar
    January 2005
    18,351 Posts
    Not sure if anybody has found this yet, but eh:

    Huh interesting. Gotta try that.

  36. Post #916
    Goodthief's Avatar
    December 2009
    5,967 Posts
    Holy shit, I just shot someone in the balls and as the bullet was exiting it hit a grenade. His entire crotch area caught fire.
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  37. Post #917
    insert long title here
    SEKCobra's Avatar
    January 2009
    15,173 Posts
    How do oyu use the zoom levels?

  38. Post #918
    TheJoker's Avatar
    July 2008
    3,769 Posts
    Mouse wheel.
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  39. Post #919
    YOU ARE DUMB AND NOBODY LIKES YOU
    69105's Avatar
    January 2010
    6,489 Posts
    middle mouse scrollwheel

  40. Post #920
    insert long title here
    SEKCobra's Avatar
    January 2009
    15,173 Posts
    Well fuck mine is broken
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