1. Post #1961
    That Dog
    Ehmmett's Avatar
    March 2009
    13,777 Posts
    if i were making a Facepunch API bot, would it be frowned upon to use a disposable email?
    edit: nevermind, like every disposable email is 'not recognized'. guess i'll to it manually.
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  2. Post #1962
    Gold Member
    ZenX2's Avatar
    February 2009
    5,114 Posts
    Physicle Report:

    1) Samsung Infuse; 1.2 GHz processor, 800x480 pixel screen, 524 mb of interal memory
    2) Android 2.2
    3) Crashes on startup with a black screen. Does the same "buzz once, 2-3 seconds, buzz twice and return to the launcher" thing that other apps do when they crash on my phone.

    I'm going to try the logcat thing and post the results.
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  3. Post #1963
    voodooattack's Avatar
    October 2009
    1,994 Posts
    So what you moaning for then?

    I like videos autoplaying. I don't get any issues with sound. I like it the way it is, you like it the way you have it set up. No need to change anything :)

    Bandwidth would be an issue whatever I did with HTML5 videos - I'm not going to go out of my way to trick it into not preloading.
    Don't you think that an additional control-panel setting may be in order? I mean, shouldn't this be something the user can control depending on their own preferences?
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  4. Post #1964
    origamiguy's Avatar
    September 2011
    181 Posts
    Made this:

    Yup, that's pretty much it...
    Now add Lizard and Spock.
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  5. Post #1965
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,502 Posts
    Wasn't someone a while back planning on making a program to simulate the extended rock, paper, scissors concept?

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  6. Post #1966
    ASK ME ABOUT MY PLAYBOOK INSTEAD OF COLLEGE
    icantread49's Avatar
    April 2011
    1,625 Posts
    Physicle Report:

    1) Samsung Infuse; 1.2 GHz processor, 800x480 pixel screen, 524 mb of interal memory
    2) Android 2.2
    3) Crashes on startup with a black screen. Does the same "buzz once, 2-3 seconds, buzz twice and return to the launcher" thing that other apps do when they crash on my phone.

    I'm going to try the logcat thing and post the results.
    I wonder if it has something to do with Android 2.2 since the other crashes also appear to be on 2.2 :raise:
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  7. Post #1967
    DeanWinchester's Avatar
    May 2010
    3,679 Posts


    Started working on a 3D turn-based roguelike/ARPG game, what you see there is generated procedurally, next step is changing the generation from random to perlin noise, then start working on loading instances of the "model tiles" based on player distance, eventually it will have regions like forests, deserts, cities, etc.
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  8. Post #1968

    April 2012
    1 Posts
    I am alive. Time to get to work. :)
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  9. Post #1969
    origamiguy's Avatar
    September 2011
    181 Posts
    Figured the basics of triggers and events:

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  10. Post #1970
    ASK ME ABOUT MY PLAYBOOK INSTEAD OF COLLEGE
    icantread49's Avatar
    April 2011
    1,625 Posts
    I wonder if it has something to do with Android 2.2 since the other crashes also appear to be on 2.2 :raise:
    I did some research and it appears there were some issues in Marmalade with 2.2 which have been fixed in the newer Marmalade releases. So, hopefully, when I upgrade to Marmalade 6.0.1, they'll Just Work :)
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  11. Post #1971
    thingshappen's Avatar
    December 2007
    236 Posts

    Galaxy S GT-I9000
    Android 2.3.3, all stock
    Refuses to install off of both my internal memory (762MB free) and SD (24GB free). Not sure what other factors there could be.

    Edited:
    Never mind, turns out it didn't download right and now it installs. Crashes now but that's already been said.
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  12. Post #1972
    Gold Member
    ZenX2's Avatar
    February 2009
    5,114 Posts
    I feel like writing a language should give me some street cred
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  13. Post #1973
    quality poster
    Dennab
    August 2009
    12,242 Posts

    Galaxy S GT-I9000
    Android 2.3.3, all stock
    Refuses to install off of both my internal memory (762MB free) and SD (24GB free). Not sure what other factors there could be, doesn't provide me with any additional information.
    generally stock ROMs block non-market apps, are you able to install other apps from memory?
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  14. Post #1974
    ASK ME ABOUT MY PLAYBOOK INSTEAD OF COLLEGE
    icantread49's Avatar
    April 2011
    1,625 Posts

    Galaxy S GT-I9000
    Android 2.3.3, all stock
    Refuses to install off of both my internal memory (762MB free) and SD (24GB free). Not sure what other factors there could be.

    Edited:
    Never mind, turns out it didn't download right and now it installs. Crashes now but that's already been said.
    Thanks for the report! The Galaxy S is one of those devices that upgrading my Marmalade version will fix :)
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  15. Post #1975
    RUBY OVERLORD
    swift and shift's Avatar
    November 2011
    2,115 Posts
    Udacity class is teaching me to parse HTML with regular expressions.
    Oh dear...
    Are they teaching you to parse with regex or just lex?

    Lexing with regex is fine
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  16. Post #1976
    thingshappen's Avatar
    December 2007
    236 Posts
    generally stock ROMs block non-market apps, are you able to install other apps from memory?
    Yeah, I can install non-market apps. Like I say though it was just a bad download, but you got it before my edit.
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  17. Post #1977
    ASK ME ABOUT MY PLAYBOOK INSTEAD OF COLLEGE
    icantread49's Avatar
    April 2011
    1,625 Posts
    Thanks for all the suggestions guys. The Android version is shaping up quite nicely. I added menu key and back key support, too.
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  18. Post #1978
    Gold Member
    Parakon's Avatar
    November 2008
    8,520 Posts


    added blocking to the AI and FACE STEALING
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  19. Post #1979
    Strong Member
    thelinx's Avatar
    January 2007
    8,019 Posts
    I made a mod for natural selection 2
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  20. Post #1980
    voodooattack's Avatar
    October 2009
    1,994 Posts
    Fuck yeah! my vala gstreamer plugin works!

    Now I'm watching my webcam broadcasting live WebM over HTTP in my browser.

    I still need to work on the header parsing bits for preroll though..

    Edited:

    Apparently there's a big problem with a huge memory leak, now pinning it is going to be a chore.. sigh.
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  21. Post #1981
    Gold Member
    Hypershadsy's Avatar
    February 2008
    2,420 Posts
    I made a mod for natural selection 2
    "tts ooo uu"

    How to make a game successful.
    Step 1. Add TTS.
    Step 2. There are no other steps.
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  22. Post #1982
    olavst's Avatar
    November 2011
    76 Posts
    Phyzicle Report:

    1) HTC Hero
    2) Android 2.2.1, (ROM: FroydVillain 1.7.2-R2)
    3) Kinda works, but it looks like this:



    Im suprised that it actually starts, I cant even get the new Angry Birds to start on this phone
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  23. Post #1983
    Gold Member
    Darwin226's Avatar
    January 2009
    4,157 Posts
    Are they teaching you to parse with regex or just lex?

    Lexing with regex is fine
    Yeah but it wouldn't be a joke then. :D
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  24. Post #1984
    Gulen's Avatar
    December 2011
    2,879 Posts
    1) Samsung Galaxy Nexus
    2) ICS 4.0.2 (stock)
    3) Runs great, FPS drops if I use two fingers to draw, though.
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  25. Post #1985
    CoderHire
    _Undefined's Avatar
    November 2007
    1,466 Posts
    1, Samsung Galaxy Note
    2, Stock 2.3.6
    3, Runs good, but see below.



    The left of the screen is repeated on the right.
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  26. Post #1986
    Gold Member
    SamPerson123's Avatar
    September 2007
    3,555 Posts
    Ohh man I just finished writing and debugging my AVL tree. I can already tell that I won't have a clue what I wrote in the morning, some of this looks pretty iffy. Guess I better write a few comments.

    Hah, I just reflexively used ctrl-s in the reply box.
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  27. Post #1987
    voodooattack's Avatar
    October 2009
    1,994 Posts
    Hah, I just reflexively used ctrl-s in the reply box.
    I always do that.
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  28. Post #1988
    Added a timeline to my path editor:

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  29. Post #1989
    Gold Member
    FPSMango's Avatar
    August 2010
    2,070 Posts


    Working on a space background generator. After I've added support for sprite layers, I'm going to make an exporter to parallax scrolling.
    Would you have a problem with me using that picture for my space exploration game? I've been trying to find something like this for a while now and this fits the bill perfectly.

    Also if you have the time to PM me a 1920x1080 version or the exe I would be very grateful.
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  30. Post #1990
    ASK ME ABOUT MY PLAYBOOK INSTEAD OF COLLEGE
    icantread49's Avatar
    April 2011
    1,625 Posts
    Thanks! I know why that happens, it's fixed now :)
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  31. Post #1991
    Gold Member
    Lexic's Avatar
    March 2009
    6,123 Posts
    I really do think you need to do something about that proportional UI on tablets though. It uses far more screenspace than it should and the scaled up icons look cheap. The menu is also nearly unreadable so zoomed in.
    You currently have

    I would go for something like

    With the menu permanently open and taking up just slightly more space than the pullout tab currently does.
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  32. Post #1992
    RUBY OVERLORD
    swift and shift's Avatar
    November 2011
    2,115 Posts
    #include <stdio.h>
    #include <stdlib.h>
    #include <stdint.h>
    #include <string.h>
    
    #define MAX_MEMORY 30000
    
    #define PROGRAM "++++++++++[>+++++++>++++++++++>+++>+<<<<-]>++.>+.+++++++..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.>."
    //#define PROGRAM "+[]"
    
    typedef struct bf_ins {
        enum {
            NOP,
            INC,
            DEC,
            LEFT,
            RIGHT,
            JZ,
            JMP,
        } opcode;
        uint32_t operand;
    } bf_ins_t;
    
    typedef struct bf_state {
        uint32_t pc;
        uint32_t dp;
        bf_ins_t* insns;
        uint32_t len;
        uint8_t mem[MAX_MEMORY];
    } bf_state_t;
    
    void step(bf_state_t* state) {
        if(state->pc >= state->len) {
            return;
        }
        bf_ins_t ins = state->insns[state->pc++];
        switch(ins.opcode) {
            case NOP:
                break;
            case INC:
                state->mem[state->dp]++;
                break;
            case DEC:
                state->mem[state->dp]--;
                break;
            case LEFT:
                state->dp--;
                break;
            case RIGHT:
                state->dp++;
                break;
            case JZ:
                if(!state->mem[state->dp]) {
                    state->pc = ins.operand;
                }
                break;
            case JMP:
                state->pc = ins.operand;
                break;
        }
    }
    
    bf_ins_t* parse(char* src, uint32_t* size) {
        uint32_t len = strlen(src);
        uint32_t stack[1024];
        uint32_t sp = 0, i, prev;
        bf_ins_t* insns = calloc(sizeof(bf_ins_t), len);
        for(i = 0; i < len; i++) {
            switch(src[i]) {
                case '+':
                    insns[i].opcode = INC;
                    break;
                case '-':
                    insns[i].opcode = DEC;
                    break;
                case '<':
                    insns[i].opcode = LEFT;
                    break;
                case '>':
                    insns[i].opcode = RIGHT;
                    break;
                case '[':
                    stack[sp++] = i;
                    break;
                case ']':
                    prev = stack[--sp];
                    insns[i].opcode = JMP;
                    insns[i].operand = prev;
                    insns[prev].opcode = JZ;
                    insns[prev].operand = i + 1;
                    break;
                default:
                    insns[i].opcode = NOP;
                    break;
            }
        }
        *size = len;
        return insns;
    }
    
    int main() {
        uint32_t len;
        bf_ins_t* insns = parse(PROGRAM, &len);
        bf_state_t hare, tortoise;
        memset(&hare, 0, sizeof(hare));
        memset(&tortoise, 0, sizeof(tortoise));
        tortoise.insns = hare.insns = insns;
        tortoise.len = hare.len = len;
        
        while(1) {
            step(&tortoise);
            step(&hare);
            step(&hare);
            if(hare.pc >= hare.len || tortoise.pc >= tortoise.len) {
                printf("HALTS\n");
                return 0;
            }
            if(memcmp(&tortoise, &hare, sizeof(hare)) == 0) {
                printf("INFINITE\n");
                return 0;
            }
        }
    }
    
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  33. Post #1993
    simie's Avatar
    March 2008
    134 Posts
    Would you have a problem with me using that picture for my space exploration game? I've been trying to find something like this for a while now and this fits the bill perfectly.

    Also if you have the time to PM me a 1920x1080 version or the exe I would be very grateful.
    I'll be open sourcing that program sometime soon :-)

    Also, updated screenshot

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  34. Post #1994
    RUBY OVERLORD
    swift and shift's Avatar
    November 2011
    2,115 Posts
    WHO SAYS RUBY CAN'T BE FAST:





    (renamed banana to jellyfish because banana was a shit name that had no meaning)

    Edited:

    git repo activate: https://github.com/charliesome/jellyfish
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  35. Post #1995
    Gold Member
    Xeon06's Avatar
    September 2005
    1,223 Posts
    (renamed banana to jellyfish because banana was a shit name that had no meaning)
    ...and jellyfish isn't?
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  36. Post #1996
    RUBY OVERLORD
    swift and shift's Avatar
    November 2011
    2,115 Posts
    ...and jellyfish isn't?
    it's superfast
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  37. Post #1997
    Gold Member
    ShaunOfTheLive's Avatar
    November 2007
    9,895 Posts
    and stings you painfully?
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  38. Post #1998
    Gold Member
    Catdaemon's Avatar
    February 2005
    2,821 Posts
    it's superfast
    Nobody's gonna get that
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  39. Post #1999
    Gold Member
    ShaunOfTheLive's Avatar
    November 2007
    9,895 Posts
    How the hell do I play this shit? I keep making -200 dollars :(

    (Oh and it's great that you have gamepad compatibility, but "Enter to restart" seems to be hardcoded to the keyboard)
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  40. Post #2000
    xThaWolfx's Avatar
    October 2009
    285 Posts
    I fear I might have broken something..
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