1. Post #1
    Gold Member
    Political Gamer's Avatar
    October 2009
    5,098 Posts
    [release]




    [/release]
    [release]Almost a quarter century after SimCity Will Wright, Maxis is developing a new simulator cities.

    Genre: Construction of cities.
    Publisher: Electronic Arts.
    Developer: Maxis (Darkspore, GS06/11: 60 points).
    Date: 2013.
    State: 30% of development.

    PROS
    New graphics engine and road round.
    Multiplayer mode.
    Buildings updatable.
    The various cities.
    Send infographics.
    The positioning of the camera …

    CONS
    Do … can cost scenarios.
    The Sims are sometimes shown without a head.

    Mayor ? How boring! All day at the office, holding the complaints of citizens and controlling the deficit: Who can see this as funny? For a lot of people thanks to SimCity, and for over two decades. Surprisingly, the urban series consists of five parts, from classic SimCity (1989) to the most recent SimCity Societies (2007). In addition, all games except Societies were developed by Maxis and designer Will Wright, co-founder of the study, we also have The Sims and Spore. Will Wright, is now designing TV shows and toys, but Maxis still there are plenty of experienced people for the next installment, simply called SimCity. Kip Katsarelis Producer leader, says there are enough teachers in Maxis for all stages of development. We went with him and his team.

    Pride leads us up to the news Katsarelis SimCity. Most surprising: the new graphics engine Glassbox. Unlike before, we write without viewing angle, but allows any idea of ​​our creation – either float on the city or read the signs of each store. But not enough: “We, the players, no tables saddest cut around the ears,” says Katsarelis. “Instead, have been inspired by modern computer graphics representing complex relationships attractive.”

    SimCity always looks attractive and bustling city and is full of life anywhere. If you look at a shopping center, police station or a factory, the Sims leave home and go to work, meet for lunch or protest against the council if there are too few jobs. There are a few buildings that change their appearance and therefore its functions: “As you go through the game, you can customize your town and individual buildings,” promises Katsarelis. About every ten criminals caught, the police station, or a new fire station will help firefighters to reach fires faster.

    Some 20 years after the first SimCity, now winding roads are a reality. Gone are the days when all cities were like any U.S. city with orthogonal road networks. What remains is the classification for residential, commercial and industrial, which has added the graphic detail with much love. As soon as you place a new residential area, the construction workers built the homes of bottom-up, followed by the arrival of the cars of the new owners moving so diligently to begin to save their belongings in their new home. All this is accompanied by live, work, and car noises. -Smooth interface, and a new soft melody, If you decrease the zoom of the camera and build a coal power plant on the outskirts of the city. After the workers complete their work, you’ll see that the delivered coal on a conveyor belt travels in the building. So we can see at a glance whether a power plant and all other buildings are fine.

    Too good to be true: In these pages you will find images, but are concepts of art. Why Maxis prevents Glassbox show the new engine? The reason: The current video quality does not meet the requirements of internal – and there is open play as full a level of development. The graphics are polished only towards the end of a high quality development.

    Reveals another click of the red color compensation, the current flowing through the generators. At dusk, the lights of the houses, and flashing neon lights of the shops. With the house, electricity and water, for now our Sims are satisfied, while we take care of creating jobs for the next morning. But not all Sims are equal, a trucker from listening to loud heavy metal music. “Because it has not yet been called the police, the city also prevents arsonists,” said Katsarelis. A little later a house on fire and Sims escape over the rooftops, some with their clothes on fire. These events we have reported the local newspaper “SimCity Wire” in the single player and multiplayer.

    By the way, including SimCity 2000 Network Edition in 1996 offered a multiplayer mode to connect to the network and share materials with other mayors and cooperate in the development of cities or compete against each other. The new SimCity is based on this idea. We manage a region along with our friends, visit and share resources on land, sea or air. As in the solo mode, you can create a specialized city according to our wishes. We dream of an elegant residential, leisure and you need to find jobs and electricity? No problem, our friend might like to be the largest coal producer in the world.

    The addition of “the world” is to be understood literally: “There’s global leaderboards, where everything relates to economic production or raw material players can compete with other players,” says Katsarelis. Anyone can climb in the rankings, unlock achievements. For example, visit the lobby of City Hall to the building campaign of mine. If we agree, the new industry provides more jobs. But decisions are always a downside: increased pollution produces coal mines, casinos attract crime. Interestingly, even in solo mode, the prices of commodities are determined online gaming – good idea?

    Speaking of raw materials: When creating games in the Middle Ages or in the distant future, cares not always the reality of raw materials and technology trees. But SimCity is set at present, there are serious discrepancies in weight. Here is the Lead Designer Stone Librande. The development of complex issues more accessible and at the same time makes anyone before, but he has invented for his children in the last 15 years 15 table games. His philosophy, explains: “I have no idea what will SimCiy player, but I can give you pieces that get a lot of fun.”

    Librande Stone is based on SimCity game systems that fit in spite of its complexity and statistical tables. Thus we see graphs that describe the relationship between population density and land value, other tables show the flows of population, industry and commerce, and other graphic illustrating two final scenarios: a city ecologically exemplary, but one step away from bankruptcy and a metropolis corroded by factories, as the population becomes extinct due to disease. Librande Stone talks about the importance of decisions: “What should be without a mayor? In his private helicopter, or some schools? Ignore the welfare of the people, to rich tourists go on holiday the night “?

    Too, you should not ignore the needs of voters. “The Sims unemployed may become beggars in public parks, while new empty homes attract criminals, which increases the risk of fire and reduces the value of land in the district.” Only with Librandes designs, we could fill 10 full pages, which is why at this point say, SimCity has nothing to hide in terms of depth of play. Instead of deep theoretical lessons in the next visit we would like to grab the mouse and keyboard, because in the end what counts at the end of the day is practice. Even in urban planning.

    Interview with Lucy Bradshaw

    GameStar: It’s been a while since the fourth installment of SimCity …

    Lucy Bradshaw: Because we were busy with The Sims and Spore, and SimCity wanted to make sure count on an excellent artificial intelligence, a decent multiplayer mode, and finally get road curves and 3D graphics with ease. So you can change the camera angle and the houses disappear automatically by reducing the zoom view.
    —-
    GameStar: Import your own houses in The Sims, would be a stroke of genius for players of SimCity.

    Lucy Bradshaw: At present we have not expected, because the game is technically very different. However, customization is: you design a house in The Sims very detailed, and SimCity are improved buildings with new modules, has its own intelligence and gameplay.
    —-
    GameStar: With all the meetings, do you have time to play Lucy Bradshaw?

    Play our own songs and sending feedback to the team. In travel, play with the iPhone and the iPad, and I usually spend my Christmas vacation in strategy games in real time.

    Closing Comments by GameStar editor Roland Austinat

    According to Maxis, still take approximately one year to SimCity is ready. But I like what I’ve seen so far: the online modes, new graphics, smarter Sims, upgradable buildings, with individual strengths and compelling cities, world rankings, send info-graphs and dynamic music. You can feel how much heart and blood have designers to develop the first delivery in the modern era. The fact that the creator of SimCity Will Wright does not work in this part, I do not worry: The fourth installment has already been created without their help. Just a shame that our practice was very short: I like to have seen ships and aircraft, or the disasters that have announced, explosions, snow storms, meteor impacts and other disasters do simulated physically correct to turn a city into a lot of Casino debris.[/release]
    http://www.neogaf.com/forum/showpost...42&postcount=1
    http://rinconsimmer.jimdo.com/2012/0...im%C3%A1genes/
    https://twitter.com/#!/SimTimes

    And a GGD thread because why not: http://www.facepunch.com/threads/116...2#post34926452
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  2. Post #2
    Eh?
    CanadianBill's Avatar
    May 2007
    2,270 Posts
    That looks sexy, shame it got leaked though
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  3. Post #3
    Ask me about my Guardians of the Galaxy fetish.
    Katatonic717's Avatar
    September 2010
    8,223 Posts
    Here's hoping it'll be a good game.
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  4. Post #4
    Bitl's Avatar
    November 2010
    1,424 Posts
    And then SPORE died.
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  5. Post #5
    Gold Member
    The fox's Avatar
    May 2005
    1,011 Posts
    Looks interesting.. never really bothered with the other SimCity games, except the one back in '98 I believe, was pretty fun screwing around in it. Will probably have to look into getting this one, though.
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  6. Post #6
    starbug's Avatar
    August 2011
    75 Posts
    SimCity 5. Lovely. I desire this.
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  7. Post #7
    Gold Member
    damnatus's Avatar
    October 2006
    5,247 Posts
    please please don't be as stupid as societies
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  8. Post #8
    Gold Member
    Joazzz's Avatar
    June 2008
    23,421 Posts
    [release]Genre: DESTRUCTION of cities.[/release]
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  9. Post #9
    Gold Member
    kimr120's Avatar
    March 2010
    5,161 Posts
    I hope they make it like simcity 4
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  10. Post #10
    Gold Member
    IceBlizzard's Avatar
    June 2006
    858 Posts
    Please be like Sim City 4

    ^fuck
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  11. Post #11
    Gold Member
    VistaPOWA's Avatar
    October 2008
    8,370 Posts
    If it's as bad as Societies, I'll burn down their HQ.
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  12. Post #12
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    How is this "leaked"?
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  13. Post #13
    Gold Member
    T2L_Goose's Avatar
    July 2006
    11,833 Posts
    Multiplayer?????

    YESSSSS
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  14. Post #14
    Dennab
    February 2012
    2,299 Posts
    For the love of fuck don't have a repeat of Spore.
    1 year prior to release: "Oh wow this looks amazing!"
    Release day: "Hurr Durr, IM SPORE!!"
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  15. Post #15
    wutanggrenad's Avatar
    September 2007
    1,197 Posts
    multiplayer?

    It'd be nice if they could do some realtime kind of deal.

  16. Post #16
    Gold Member
    T2L_Goose's Avatar
    July 2006
    11,833 Posts
    multiplayer?

    It'd be nice if they could do some realtime kind of deal.
    I'm hoping it will be like OpenTTD
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  17. Post #17
    Hello, my name is Penis. Please refer to me as such. I'm totally cool with it.
    SPESSMEHREN's Avatar
    November 2009
    4,621 Posts
    And I've been addicted to SimCity 4 for the past few months.

    I'm seeing a lack of decent highways in those screenshots, hopefully it'll have modding capibilities so NAM, RHW, and NWM can be ported to the new game.
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  18. Post #18
    Dennab
    February 2012
    229 Posts
    I hope it has stuff where car wrecks happen or carjams.
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  19. Post #19
    Gold Member
    Solo Wing's Avatar
    September 2006
    2,577 Posts
    Oh god! I remember dicking around with sim city in the 90s. Fucking loved leveling cities with tornados.

    Oh god, please let there be modding support!
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  20. Post #20
    Gold Member
    POLOPOZOZO's Avatar
    May 2006
    14,861 Posts
    Sure looks pretty...

  21. Post #21
    VengfulSoldier's Avatar
    March 2011
    1,744 Posts


    DO YOU KNOW HOW LONG I'VE BEEN PRAYING FOR THIS!?

    I FUCKING LOVE SIMICITY 4!
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  22. Post #22
    Gold Member
    Silikone's Avatar
    September 2006
    1,336 Posts
    It won't be anything without llama humor.
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  23. Post #23
    Gold Member
    NachoPiggy's Avatar
    March 2007
    8,358 Posts
    Sim City has always been one of my childhood building sandbox game series, as long as it's more or less like the old ones only more shinier and more new stuff than I'm all for it.
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  24. Post #24
    Gold Member
    Rika-chan's Avatar
    March 2010
    5,413 Posts
    From the pictures it looks like it is not that societies kind of bullshit.
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  25. Post #25
    wutanggrenad's Avatar
    September 2007
    1,197 Posts
    I'm hoping it will be like OpenTTD
    Because the "sections" are pretty big, they could always do some kind of on-the-fly loading of map tiles.

    I have no idea how they would manage calculating what your city is doing and what the other guys is.

  26. Post #26
    Gold Member
    NassimO PotatO's Avatar
    October 2010
    2,115 Posts


    Omg thoses leaked pics are soo good!
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  27. Post #27
    WiP about GW2
    eternalflamez's Avatar
    November 2011
    4,734 Posts
    Cons:
    Do can cost scenarios.
    What...?
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  28. Post #28
    Gold Member
    Géza!'s Avatar
    January 2008
    5,876 Posts
    It better be as moddable as SC 4 was.

    And I hope they draw inspiration from what the community added to SC 4 to make it even more brilliant.
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  29. Post #29
    I like the news
    Dennab
    July 2009
    3,373 Posts
    always been a fan of the sim city series. this one looks promising
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  30. Post #30
    Gold Member
    DaCommie1's Avatar
    June 2008
    6,832 Posts
    I hope this isn't on Origin, I really want this game but I also really hate EA right now.
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  31. Post #31
    Gold Member
    BCell's Avatar
    November 2006
    6,434 Posts
    Will there be dragons in this game?
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  32. Post #32
    gol4z03's Avatar
    December 2009
    693 Posts
    has anybody noticed that the huge length of text doesnt actually say anything understandable?
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  33. Post #33
    Gold Member
    meppers's Avatar
    April 2007
    9,165 Posts
    Dont fuck this one up will fucker wright

  34. Post #34
    I'm different!
    Doctor Zedacon's Avatar
    July 2006
    13,488 Posts
    I hope this isn't on Origin, I really want this game but I also really hate EA right now.
    Its funny, thinking about it. EA was bad for quite a long time. But suddenly, they actually seemed to be turning around and trying to be good for a while there. Then they turned around again and dove head first in to the psychotic bastard pool.
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  35. Post #35
    Gold Member
    Political Gamer's Avatar
    October 2009
    5,098 Posts
    has anybody noticed that the huge length of text doesnt actually say anything understandable?
    The info was taken off a German magazine then translated into Spanish then to English. I can't find any direct German to English translations but I am sure one will pop up soon.
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  36. Post #36
    (User was banned for this post ("Reaction image"))
    Holt!'s Avatar
    September 2011
    4,024 Posts
    The original gameplay + New graphics?

    Can't come soon enough.

  37. Post #37
    Gold Member
    BCell's Avatar
    November 2006
    6,434 Posts
    I wonder will it runs on the Frostbite engine
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  38. Post #38
    Jon-Ace's Avatar
    November 2007
    1,064 Posts
    Seeing as none of the designers of SC4 are still with Maxis, I am cautious...
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  39. Post #39
    Gold Member
    BCell's Avatar
    November 2006
    6,434 Posts
    Oh and let's just hope it is compatible with "The Sims 3"
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  40. Post #40
    I'm different!
    Doctor Zedacon's Avatar
    July 2006
    13,488 Posts
    Dont fuck this one up will fucker wright
    He left Maxis after EA butchered Spore.
    And Societies wasn't even developed by Maxis.
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