1. Post #321
    fucking incredible
    wulfe8857's Avatar
    September 2008
    4,441 Posts
    Friday, saturday, and sunday with a professional dev team? Not impressed at all really. Wolfire's game actually seems to have effort put into it.
    Professional... Notch... Hahahahah.
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  2. Post #322
    Gold Member
    Fiefio's Avatar
    November 2010
    364 Posts
    I'm getting black screen when I try to play Catacomb Snatch.

  3. Post #323
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    mojang declares they are done
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  4. Post #324
    Gold Member
    JimJam707's Avatar
    May 2011
    1,404 Posts
    Being uploaded!


    bye

  5. Post #325
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    and its out

  6. Post #326
    Gold Member
    Pridit's Avatar
    June 2008
    4,112 Posts
    We should try multiplayer, IP anyone?

  7. Post #327
    Gold Member
    assassin_Raptor's Avatar
    February 2010
    2,655 Posts
    Mojangs game still has placeholder buttons, guess they didn't get to finish that part. The music is really nice though.
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  8. Post #328
    Gold Member
    Fire's Avatar
    October 2005
    1,490 Posts
    http://twitter.com/IncendiaryMedia/s...43583239094273

    It was hell moderating the chat but otherwise this was pretty amazing

  9. Post #329
    Gold Member
    assassin_Raptor's Avatar
    February 2010
    2,655 Posts
    I also have no idea what the objective is, I saw from the videos them making tracks to the walls with diamond looking objects, I did that, I also have those little robots on the tracks, but they don't take anything.

  10. Post #330
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    We finally got oxeye's game title

    Fists of Resistance

  11. Post #331

    July 2011
    614 Posts
    We should try multiplayer, IP anyone?
    I can try and host, do you know which port the game uses?

  12. Post #332
    Gold Member
    Pridit's Avatar
    June 2008
    4,112 Posts
    I can try and host, do you know which port the game uses?
    Not a clue, as one hasn't been stated I can only assume there isn't one.

  13. Post #333
    MitchvW's Avatar
    September 2011
    1,484 Posts
    Does anyone have a spare 0,01$ left so I can still enjoy this bundle?
    Will pay you back the 28th.
    Being broke sucks.
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  14. Post #334

    July 2011
    614 Posts
    Not a clue, as one hasn't been stated I can only assume there isn't one.
    189.72.0.241

  15. Post #335
    Gold Member
    windwakr's Avatar
    September 2009
    4,572 Posts
    What's the objective? I bombed my way to the center, and there's this purple pillar thing. But I can't do anything to it.

  16. Post #336
    Gold Member
    Pridit's Avatar
    June 2008
    4,112 Posts
    189.72.0.241
    Seems to to just freeze when I try and connect. I think it must be timing out. Any firewall?

  17. Post #337
    Gold Member
    swampie's Avatar
    July 2008
    5,879 Posts
    why can't i get to oxeye's game?

  18. Post #338

    July 2011
    614 Posts
    Seems to to just freeze when I try and connect. I think it must be timing out. Any firewall?
    Tried it on my desktop and same here. Sound isn't working either, so I guess it still needs a lot of fixes.

  19. Post #339
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    why can't i get to oxeye's game?
    because they are slow and did not finish it

  20. Post #340
    Gold Member
    Pridit's Avatar
    June 2008
    4,112 Posts
    Tried it on my desktop and same here. Sound isn't working either, so I guess it still needs a lot of fixes.
    There's probably a port notch has failed to mention yet.

  21. Post #341

  22. Post #342
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    game crashed when one of the coin collectors got destroyed :(
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  23. Post #343

    July 2011
    614 Posts
    because they are slow and did not finish it
    They probably did but want to release it without a lot of bugs.

  24. Post #344
    leet_name's Avatar
    June 2010
    1,109 Posts
    The Menu looks horrible
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  25. Post #345
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    The Menu looks horrible
    If you were told to make a game in under 60 hours, the menu would be on the bottom of the list. Get over it.
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  26. Post #346
    Gold Member
    Pridit's Avatar
    June 2008
    4,112 Posts
    Found the port, it's 3000 - going to open it and try multiplayer again.

  27. Post #347
    Gold Member
    assassin_Raptor's Avatar
    February 2010
    2,655 Posts
    They should at least release something telling you the controls, and what the objective is.

  28. Post #348
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    They should at least release something telling you the controls, and what the objective is.
    Objective *: Shoot everything

  29. Post #349
    Gold Member
    Pridit's Avatar
    June 2008
    4,112 Posts
    Got it working but it's extremely fucking laggy for some reason, unplayable. Anyone else had any success with multiplayer?

  30. Post #350
    leet_name's Avatar
    June 2010
    1,109 Posts
    If you were told to make a game in under 60 hours, the menu would be on the bottom of the list. Get over it.
    I am over it, I wasn't criticizing them, I was just stating something, stop being offended by everything geez. Get over it.

  31. Post #351
    Gold Member
    monkey11's Avatar
    February 2008
    2,416 Posts
    Objective *: Shoot everything
    But what is the point of the track? and I get the turret and the bombs but what is that other thing?

  32. Post #352
    Sukor's Avatar
    July 2009
    1,293 Posts
    Build tracks to the purple thing. Send robots to collect it by pressing x when you are at the beginning of the track.

    I think.

  33. Post #353
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    But what is the point of the track? and I get the turret and the bombs but what is that other thing?
    I am not sure. They were bug testing that bit alot and did not show off what you are supposed to do exactly


    In other news the game will go open source "eventually"

    Edited:

    Instructions:
    We didn't have time to do a readme: press E to "use" and R to place rails. Pressing R while at your base will add a rail droid

  34. Post #354
    Hi, my name is mastermaul, and I'm a butt.
    mastermaul's Avatar
    January 2008
    8,122 Posts
    This game is a bitch.

    Fucking spawn rates are way too high for enemies and it becomes near impossible to clear an area for safe passage with the bombs even with the enemy repelling machines.
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  35. Post #355
    Bael's Avatar
    August 2005
    58 Posts
    You have to bomb your way to the centre of the map where there's some sort of resource pool, then you build tracks from your base to the centre and deploy the collectors by pressing r on the first track piece. They'll work their way there and pick up something (the graphic is still a placeholder) and carry it back to your base. Then your percentage will go up on the HUD. When it reaches 100% you win. You have to fortify the tracks with turrets so the collectors don't die. You can use the coin collectors for profit if you're too lazy to run around shooting everything too. In multiplayer I assume it's a race to get 100% before the other player, however I haven't tried it so I don't know if you can sabotage their tracks and turrets.

    Overall a pretty cool game for 60 hours of work.

  36. Post #356
    Gold Member
    erik802's Avatar
    August 2010
    486 Posts
    For the people that didn't have the money/time to buy:

    http://www.humblebundle.com/?gift=DTeMhfwxYxm2

    http://www.humblebundle.com/?gift=b8tUwXmEBFpT

    Please don't be a douche and redeem of you already bought it.

    Catacomb Snatch is really fun, it has great music, art and gameplay. i hope they keep working on it.
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  37. Post #357
    Gold Member
    assassin_Raptor's Avatar
    February 2010
    2,655 Posts
    The middle object you can buy sucks up coin and stuff, can place it in the firing range of your turrets so it will collect the coin and you dont have too.

  38. Post #358
    Gold Member
    Pridit's Avatar
    June 2008
    4,112 Posts
    -snip-

    (User was banned for this post ("Warez." - postal))
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  39. Post #359
    Gold Member
    jordguitar's Avatar
    July 2007
    11,032 Posts
    Jeb: The objective of the game is to move stuff from the center room to your base. Obviously a lot more interesting in multiplayer ;)

  40. Post #360

    July 2011
    614 Posts
    There should be an option to change the resolution.
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