1. Post #4281
    Aedus's Avatar
    January 2012
    532 Posts
    VGRD
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  2. Post #4282
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,167 Posts
    VGTG

    Edited:

    VGTW
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  3. Post #4283
    Max
    Ikuu~
    Max's Avatar
    May 2009
    15,135 Posts
    VGTG

    Edited:

    VGTW
    VCA
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  4. Post #4284
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,167 Posts
    vgq
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  5. Post #4285
    Aedus's Avatar
    January 2012
    532 Posts
    VGTG

    Edited:

    VGTW
    VGN
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  6. Post #4286
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,167 Posts
    server is up sukas
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  7. Post #4287
    Gold Member
    Trooper-guy1's Avatar
    August 2006
    2,384 Posts
    So I just attempted to buy Tribes Gold and I've received no confirmation email nor can I find a way to activate it. Did I just get ripped off or something?
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  8. Post #4288
    Gold Member
    Crazy_Farmer's Avatar
    April 2005
    2,364 Posts
    the servers are down again, so i guess the transaction didnt go through

    nevermind they seem up
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  9. Post #4289
    Gold Member
    SystemGS's Avatar
    June 2007
    2,855 Posts
    server is up sukas
    LET'S PLAY SOME TRIBES
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  10. Post #4290
    4RT1LL3RY's Avatar
    April 2008
    1,242 Posts
    this is a horrible argument imo because how often are you going that fast, while also firing either of those weapons in a straight line directly infront of you?
    No, inheritance at the right level makes certain things easier. For instance the chaingun/smg/bullet projectile weapons currently have 0% inheritance, this makes them great at a standstill but less good for chasing.

    Look at my good example for a time when its important, when you are chasing someone with an automatic and are going the exact same speed, you still need to lead by a few inches depending on speed. What inheritance means is that if you are moving parallel to a person you can aim AT the person to hit them with your projectile. With 0% inheritance rapid fire weapons are better for a person retreating then chasing.

    Inheritance if you think about it is just a way to change the consistently of what your experience from different "positions".
    At 0% inheritance weapons are always the same speed relative to the ground/a person not moving.
    At 100% inheritance weapons speed is consistent relative to the shooter. AKA you and anyone at that speed.
    Inheritance is important at speed.

    The important thing you are forgetting is that with 0% inheritance like you want on say a spinfusor. On the new lava themed map cappers are in the 300 sanic range all the time. A spinfusor disc moves at roughly 350 sanic. Without inheritance a person going 350+ can never be hit by a spinfusor disc fired behind them, it can't catch up to them.

    I am effected by wrong inheritance all the time, mostly because as pathfinder my speed is always 240+ when firing, either to chase or to clear stand etc.

    Inheritance is important in a projectile base game. Mortar has 20% inheritance directly infront of it 0% in all other directions, so if you are skiing on say Bella Nova and fire moving toward the enemy base it isn't uncommon for your mortar to land near or even behind you.

    If you don't like inheritance you don't like an important aspect of Tribes game.


    Also to anyone who didn't know, on the launcher if you press f10 you can start the game even if servers are down. It takes a few tries sometimes, but the play button becomes available.
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  11. Post #4291
    Hi.
    reevezy67's Avatar
    July 2011
    4,403 Posts
    Sooo close to -10% mass on pathfinder.
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  12. Post #4292
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,167 Posts
    LET'S PLAY SOME TRIBES
    my internet keeps going out im going to go cry in a corner
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  13. Post #4293
    Gold Member
    SystemGS's Avatar
    June 2007
    2,855 Posts
    the way the large ship on that map with all the ships (it's relatively flat) moves out of orbit is hilarious to me
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  14. Post #4294
    Gold Member
    Bbls's Avatar
    February 2009
    7,210 Posts
    Sooo close to -10% mass on pathfinder.
    What does that do anyways?
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  15. Post #4295
    Aedus's Avatar
    January 2012
    532 Posts
    What does that do anyways?
    Mass = How much explosives knock you away.

    Super heavy means more mass so you move less when you get hit by explosives
    Pathfinder -10% mass means when you Nitron boost it sends you further and faster.
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  16. Post #4296
    It would be fucking amazing if the ships on crossfire slowly circled around the map
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  17. Post #4297
    Gold Member
    SystemGS's Avatar
    June 2007
    2,855 Posts
    finished a round in 3:24 with 2 flag caps woop woop
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  18. Post #4298
    Funny Hats's Avatar
    December 2007
    2,827 Posts
    So I combined my knowledge of skiing with jets and not just jump/jets and the giant-ass hills of temple ruins and ended up with consistent speeds of over 260 sanics.

    Favorite map so far, BY far.
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  19. Post #4299
    Chirno's Avatar
    August 2010
    4,074 Posts
    No, inheritance at the right level makes certain things easier. For instance the chaingun/smg/bullet projectile weapons currently have 0% inheritance, this makes them great at a standstill but less good for chasing.

    Look at my good example for a time when its important, when you are chasing someone with an automatic and are going the exact same speed, you still need to lead by a few inches depending on speed. What inheritance means is that if you are moving parallel to a person you can aim AT the person to hit them with your projectile. With 0% inheritance rapid fire weapons are better for a person retreating then chasing.

    Inheritance if you think about it is just a way to change the consistently of what your experience from different "positions".
    At 0% inheritance weapons are always the same speed relative to the ground/a person not moving.
    At 100% inheritance weapons speed is consistent relative to the shooter. AKA you and anyone at that speed.
    Inheritance is important at speed.

    The important thing you are forgetting is that with 0% inheritance like you want on say a spinfusor. On the new lava themed map cappers are in the 300 sanic range all the time. A spinfusor disc moves at roughly 350 sanic. Without inheritance a person going 350+ can never be hit by a spinfusor disc fired behind them, it can't catch up to them.

    I am effected by wrong inheritance all the time, mostly because as pathfinder my speed is always 240+ when firing, either to chase or to clear stand etc.

    Inheritance is important in a projectile base game. Mortar has 20% inheritance directly infront of it 0% in all other directions, so if you are skiing on say Bella Nova and fire moving toward the enemy base it isn't uncommon for your mortar to land near or even behind you.

    If you don't like inheritance you don't like an important aspect of Tribes game.


    Also to anyone who didn't know, on the launcher if you press f10 you can start the game even if servers are down. It takes a few tries sometimes, but the play button becomes available.
    i like how you keep telling me what inheritance does as if i dont understand it. i understand it completely, but that doesnt mean i dont think its fucking stupid. it wasnt a problem when the beta started, until the idiot veterans started whining about how its not like tribes 2
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  20. Post #4300
    Gold Member
    dsi1's Avatar
    February 2006
    517 Posts
    i like how you keep telling me what inheritance does as if i dont understand it. i understand it completely, but that doesnt mean i dont think its fucking stupid. it wasnt a problem when the beta started, until the idiot veterans started whining about how its not like tribes 2
    It doesn't change the fact that 50% inheritance is terrible and adds in artificial difficulty.
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  21. Post #4301
    Aedus's Avatar
    January 2012
    532 Posts
    How 2 play juggernaut

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  22. Post #4302
    Ask Rohan about rust keys!
    Bumrang's Avatar
    August 2011
    2,849 Posts
    How 2 play juggernaut

    dat music
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  23. Post #4303
    Gold Member
    krail9's Avatar
    June 2008
    7,627 Posts
    How 2 play juggernaut

    that was painful to watch
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  24. Post #4304
    Gold Member
    Mingebox's Avatar
    February 2010
    14,729 Posts
    How 2 play juggernaut

    It's kind of depressing how well that works.
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  25. Post #4305
    Chirno's Avatar
    August 2010
    4,074 Posts
    anyone have any idea what this blank accolade is



    when I got it all it said was "Cirno" in the middle of the screen also sorry for small rez, had to windowed mode(plus i play 640x480) to get the screenshot because the screenshot button and printscreen doesnt work for me
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  26. Post #4306
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,167 Posts
    How 2 play juggernaut

    this is how the magic happens
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  27. Post #4307
    4RT1LL3RY's Avatar
    April 2008
    1,242 Posts
    anyone have any idea what this blank accolade is



    when I got it all it said was "Cirno" in the middle of the screen also sorry for small rez, had to windowed mode(plus i play 640x480) to get the screenshot because the screenshot button and printscreen doesnt work for me
    Printscreen does work now, it sends it to My documents\My Games\Tribes something. But it does giant BMPs. I use the steam overlay for it.

    Edited:

    i like how you keep telling me what inheritance does as if i dont understand it. i understand it completely, but that doesnt mean i dont think its fucking stupid. it wasnt a problem when the beta started, until the idiot veterans started whining about how its not like tribes 2
    They talked about making a perk that would make a secondary crosshair appear for where your shots will go.

    It would be like the crosshair the jets and helicopters have in battlefield that compensate for airspeed etc.

    Would you be cool with it if you could basically train yourself with that till you got the feel for it down and then be set?
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  28. Post #4308
    Warning: Drum'n'Bass



    OMG it's in 720p, I can see things properly.
    What do you use to record and be able to play smoothly at the same time?
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  29. Post #4309
    ktr
    Gold Member
    ktr's Avatar
    August 2005
    303 Posts
    I went so fast I got a key 10 hours ago
    Got a key just now. GOTTAGOSLOW.
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  30. Post #4310
    Gold Member
    jeimizu's Avatar
    August 2007
    6,421 Posts
    I thought they would have fixed the holes behind the slides on temple ruins when the servers were down, but no. Both flag carriers were hidden below the map.
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  31. Post #4311
    Timarley's Avatar
    February 2012
    242 Posts
    servers down for anyone else?
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  32. Post #4312
    Gold Member
    Blanketspace's Avatar
    April 2010
    2,087 Posts
    Down for me.
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  33. Post #4313
    Gold Member
    SystemGS's Avatar
    June 2007
    2,855 Posts
    crashed my pc

    fucking downed servers
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  34. Post #4314
    Gold Member
    jeimizu's Avatar
    August 2007
    6,421 Posts
    I ordered an inventory station at the very top point of the enemy base on Bella Omega, so I could get all my impact nitrons back, then when no one was guarding the flag, I swooped down and stole the flag and got the winning cap. Feels good man.

    We won 5-4, The other team was winning 4-1 when I joined
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  35. Post #4315
    Gold Member
    Foogooman's Avatar
    March 2005
    3,931 Posts
    It's kind of depressing how well that works.
    Not any more depressing than any other time a team sucks. If they had one decent... anyone on defense that wouldn't work.
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  36. Post #4316
    Gold Member
    jeimizu's Avatar
    August 2007
    6,421 Posts
    My shrike isn't wobbly anymore, time to go back to being that annoying pilot that everyone hates.
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  37. Post #4317
    caesium's Avatar
    July 2010
    697 Posts
    Servers look like they're down...

    Gonna start saving up for the doom's heavy bolt launcher. Want to get that class set up, pretty expensive though, he pretty much needs Mines & Super Heavy which is another 76.8k xp.
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  38. Post #4318
    Gold Member
    Blanketspace's Avatar
    April 2010
    2,087 Posts
    Temple Ruins is a Gravbike paradise.

    Current strategy is to go brute, head to enemy gen room, fuck shit up for 600 EXP, and then go to town on a gravbike as a tech, repairing it when it gets damaged and roadkilling anyone I find.
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  39. Post #4319
    Hi.
    reevezy67's Avatar
    July 2011
    4,403 Posts
    Mass = How much explosives knock you away.

    Super heavy means more mass so you move less when you get hit by explosives
    Pathfinder -10% mass means when you Nitron boost it sends you further and faster.
    Also pretty sure it makes your jet pack lift you faster/easier. Seems like it anyway.
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  40. Post #4320
    Gold Member
    BradB's Avatar
    February 2008
    2,117 Posts
    The game was better when nobody used shrikes.
    Luckily I've just unlocked Doomfat, so suck on my big red rocket shrikerakers!
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