1. Post #3961
    Remove anime
    jiggu's Avatar
    July 2007
    9,890 Posts
    Ingame it says the same.

    Edited:

    I bought the prism mines, another failure. There's a massive green glowing ball wherever you place them so it's announced from miles away where it is, even if you run around a corner you will notice it before you walk into it.
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  2. Post #3962
    Gold Member
    Ripper Roo's Avatar
    July 2011
    4,001 Posts
    Nice, thanks. Too bad weapons are so expensive in exp, wouldn't hurt if they at least halved the price, it still would be a freaking lot. I'm not convinced if I want to spend money on Tribes yet, I just started playing this week.
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  3. Post #3963
    Aedus's Avatar
    January 2012
    532 Posts
    The new map is so fucking boring, I lost interest in playing after 5 minutes.
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  4. Post #3964
    Gold Member
    jeimizu's Avatar
    August 2007
    6,421 Posts
    If you walk around the chutes leading to the generator, you can get under the map.



    It's great to tell the other team that on a server, then steal the flag while they're all exploring down there

    Not sure why my screen is glowing red, when I walked to the other side of that platform thing it stopped.
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  5. Post #3965
    Gold Member
    thisguy123's Avatar
    August 2008
    6,977 Posts
    It's nice to see hi-rez did their homework. The children of Pheonix logo in the volcano map means they probably remember the lore and may do tie ins one day.

    My god, imagine Cybrid invasion events. Some point during the match, some kind of drop pod base thing land and cybrid units fuck up everyone's shit.
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  6. Post #3966
    Gold Member
    jeimizu's Avatar
    August 2007
    6,421 Posts
    Played another round where multiple people on our team knew about the generator room bug, and would sneak in as infiltrator, destroy the generator, then hop out of the map, and repeat.
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  7. Post #3967
    Mikhos's Avatar
    February 2012
    33 Posts
    New map is okay.

    New Bella is god awful, but that's just me being a hater and my job being harder now.

    EDIT:

    Also Arena is a huge fail. It's just rank 33s spamming their beautiful throbbing thumpers. :x
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  8. Post #3968
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,170 Posts
    im thinking of changing my juggernaut routine to the suave ways of the infiltrator

    it's fun being a juggerbro but now that i hit 100% i need more


    any tips


    i heard stealth spinfusor was a rainbow of fun
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  9. Post #3969
    Frugle's Avatar
    June 2010
    488 Posts
    I wish there was a replay/demo system already. I wanna save my awesome kills and grabs.
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  10. Post #3970
    WolfeClaw's Avatar
    February 2010
    5,580 Posts
    I hate Bella Omega even more awful now. The map design is painful to look at and the fact that they got rid of the underground generator room saddens me.
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  11. Post #3971
    Gold Member
    Lukeo's Avatar
    October 2006
    7,353 Posts
    Ingame it says the same.

    Edited:

    I bought the prism mines, another failure. There's a massive green glowing ball wherever you place them so it's announced from miles away where it is, even if you run around a corner you will notice it before you walk into it.
    I use a lot of tech sensors which are bright blue and flash but I always seem to catch people way off guard with them. Just place them right around corners just out of sight/areas where people might come in fast and I imagine they should be fine.
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  12. Post #3972
    Gold Member
    The golden's Avatar
    June 2005
    15,630 Posts
    I hate Bella Omega even more awful now. The map design is painful to look at and the fact that they got rid of the underground generator room saddens me.
    How is that bad? The previous gen-room was impossible to defend. It had so many corridors and nooks-n-crannies for Inf's to hide in. On top of that, it had EXTREMELY EASY enemy access outside via the tunnel, so juggernauts could just walk right in. It was TERRIBLE.
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  13. Post #3973
    Glod Member
    ZombieDawgs's Avatar
    March 2009
    10,001 Posts
    Yeah I don't understand why people complain about the generator position.

    However I would agree they need to put something like a small ventilation shaft on one side, easy to defend and tight spaces so explosives take it out.
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  14. Post #3974
    Gum
    Gum's Avatar
    July 2011
    1,233 Posts
    How is that bad? The previous gen-room was impossible to defend. It had so many corridors and nooks-n-crannies for Inf's to hide in. On top of that, it had EXTREMELY EASY enemy access outside via the tunnel, so juggernauts could just walk right in. It was TERRIBLE.
    Odd. That's exactly the reason I found Bella Omega generator easy to defend. I have to do very little aiming when they all come from that one hole.
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  15. Post #3975
    Tophat Enthusiast
    Quinnjdq's Avatar
    July 2011
    3,697 Posts
    I had a seriously intense game. The way I class my games is how much I got into it, in this case I was shaking like hell when we were both down to out last few guys with no respawns and I was the top killer 27 kills. As a pathfinder.
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  16. Post #3976
    Gold Member
    Buck.'s Avatar
    February 2007
    2,268 Posts
    How is that bad? The previous gen-room was impossible to defend. It had so many corridors and nooks-n-crannies for Inf's to hide in. On top of that, it had EXTREMELY EASY enemy access outside via the tunnel, so juggernauts could just walk right in. It was TERRIBLE.
    But that was my favorite part of the map, had fun spamming it on offense AND defense.



    -God damn it, ninjad, the bolded quote and everything-
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  17. Post #3977
    Vide0Gam3r's Avatar
    April 2009
    84 Posts
    Got a beta key the other day, will play over the weekend.

    I messed around on Tribes and Tribes 2, but never really went online. This looks really great.

       Glad to see this thread is full of optimists   
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  18. Post #3978
    Gold Member
    Raizo's Avatar
    October 2011
    2,715 Posts
    It's actually just Funion being Funion. Most of us follow his creed of optimism
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  19. Post #3979
    Gold Member
    Buck.'s Avatar
    February 2007
    2,268 Posts
    Also add me to friends, so ronery playing by myself :[

    Buckzor

    or Buck

    I don't know which one you need to add to friends, I changed my in game name in start of the beta.
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  20. Post #3980
    Gold Member
    jeimizu's Avatar
    August 2007
    6,421 Posts
    Last round someone grabbed the enemy flag and camped on the platform under the map, just to keep them from scoring, since we were ahead and time was running out. This really needs to be fixed.
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  21. Post #3981
    SANIC

    On a more serious note, this game is rather badly optimized. For the graphics it offers, it provides a rather poor framerate compared to BF3/Crysis.
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  22. Post #3982
    Turbo Dyke
    .Lain's Avatar
    June 2010
    21,625 Posts
    dunno if i want to bother finishing this :d
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  23. Post #3983
    Gold Member
    Eltro102's Avatar
    February 2008
    11,182 Posts
    ok so i was in this game and it was 4-0 to us
    im a brute and theres this gay jug spamming nades from their base on the map with the bridge in the middle
    so i fire my heavy spinfusor at him, it knocks him off the tower he was standing on and right onto their flag pole
    just as this happens, a pathfinder doing 10000000000000000000000000000000000 kmh slams right into him, doesnt get the flag and gets blown up
    the enemy team went on to win 5-4 :(

    Edited:

    im thinking of changing my juggernaut routine to the suave ways of the infiltrator

    it's fun being a juggerbro but now that i hit 100% i need more


    any tips


    i heard stealth spinfusor was a rainbow of fun
    get the raider thumper and get about .001 kills per match with it
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  24. Post #3984
    Mikhos's Avatar
    February 2012
    33 Posts
    Eagles should add me IGN is Mikhos. I Raid a lot, and therefore am trash in Arena mode.

    Also I also echo sentiments: The expansive underground base for Bella was fun. If attackers were too heavy on the tunnel, you could easily move up and prevent infs from getting into the hallways, and if defense was too heavy on the tunnel, you could go in from the main base. I thought it was balanced. Now this tiny cramped hallway just makes the whole generator part of the map much less entertaining. It's cramped and filled with turrets and force fields, which is boring to defend or attack.
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  25. Post #3985
    Funny Hats's Avatar
    December 2007
    2,827 Posts
    dunno if i want to bother finishing this :d
    Not sure how I feel about using wiggle effects as transitions. I can see what you where going for but you might need to go the extra sanic to pull it off.
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  26. Post #3986
    Turbo Dyke
    .Lain's Avatar
    June 2010
    21,625 Posts
    Not sure how I feel about using wiggle effects as transitions. I can see what you where going for but you might need to go the extra sanic to pull it off.
    The effects are temporary too.
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  27. Post #3987
    WolfeClaw's Avatar
    February 2010
    5,580 Posts
    How is that bad? The previous gen-room was impossible to defend. It had so many corridors and nooks-n-crannies for Inf's to hide in. On top of that, it had EXTREMELY EASY enemy access outside via the tunnel, so juggernauts could just walk right in. It was TERRIBLE.
    I played pathfinder and in one life killed 2 juggernauts, 3 brutes, 10 infiltrators and around 5 other pathfinders. I was also the only one defending it, so yeah, I guess I just found it really easy to defend.
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  28. Post #3988
    Gold Member
    jeimizu's Avatar
    August 2007
    6,421 Posts
    I had a seriously intense game. The way I class my games is how much I got into it, in this case I was shaking like hell when we were both down to out last few guys with no respawns and I was the top killer 27 kills. As a pathfinder.
    The real issue here is that you were playing something other than CTF.
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  29. Post #3989
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,170 Posts
    i like my pathfinders medium-rare what about you guys
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  30. Post #3990
    Gold Member
    Raidyr's Avatar
    February 2007
    23,981 Posts
    I like my Pathfinders plastered all over my Brutes carapace as they slam into me at over 200 kilometers per hour.
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  31. Post #3991
    Aedus's Avatar
    January 2012
    532 Posts
    I'm quite liking brute actually. I played him for a round, ended up with 40-ish kills and got a quatra kill with fractal grenades.

    What are the 2 must have perks for Brute? Also energy pack or shield pack?
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  32. Post #3992
    Gold Member
    kukiric's Avatar
    July 2006
    3,108 Posts
    Did they bork the netcode in the last patch? I'm teleporting and having some of my actions ignored/stuck for a few seconds like BF3 netcode on steroids.
    That or my wireless connection suddenly went total shit today.
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  33. Post #3993
    I DRAW SEALS
    xxfalconxx's Avatar
    March 2009
    6,100 Posts
    I'm quite liking brute actually. I played him for a round, ended up with 40-ish kills and got a quatra kill with fractal grenades.

    What are the 2 must have perks for Brute? Also energy pack or shield pack?
    I've been trying the shield pack (fully upgraded), and, I'm kind of regretting it. With the low energy the brute has to start with, the shield only lasts maybe one turret hit when fully charged (which is an outright idiotic thing when charging the enemy base). I think of it like rechargeable HP, though I keep forgetting to activate it when I'm in danger. Mostly because flying is more profitable and dodge friendly.
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  34. Post #3994
    Aedus's Avatar
    January 2012
    532 Posts
    I've been trying the shield pack (fully upgraded), and, I'm kind of regretting it. With the low energy the brute has to start with, the shield only lasts maybe one turret hit when fully charged (which is an outright idiotic thing when charging the enemy base). I think of it like rechargeable HP, though I keep forgetting to activate it when I'm in danger. Mostly because flying is more profitable and dodge friendly.
    Does potential energy not help with the low energy?
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  35. Post #3995
    I DRAW SEALS
    xxfalconxx's Avatar
    March 2009
    6,100 Posts
    Does potential energy not help with the low energy?
    When you're dealing with some annoying mosquito pathfinder doucheweasel who's spinspamming you, your potential energy doesn't help when you can't jet due to you using your shield to block one disc.
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  36. Post #3996
    Remove anime
    jiggu's Avatar
    July 2007
    9,890 Posts
    i like my pathfinders medium-rare what about you guys
    I want them still squirming on the table as I fork them.
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  37. Post #3997
    Aedus's Avatar
    January 2012
    532 Posts
    When you're dealing with some annoying mosquito pathfinder doucheweasel who's spinspamming you, your potential energy doesn't help when you can't jet due to you using your shield to block one disc.
    Sounds not that great. Unsure what to take now, I wanna get good with 1 heavy class and Brute seems to be fun, but he sounds too fat to do anything properly.
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  38. Post #3998
    Gold Member
    Ray-The-Sun's Avatar
    December 2007
    11,868 Posts
    I've concluded that the newest update is completely fucked. Even after reinstalling it won't launch.
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  39. Post #3999
    Aedus's Avatar
    January 2012
    532 Posts
    I've concluded that the newest update is completely fucked. Even after reinstalling it won't launch.
    Did you try repairing the files or verifying integrity?

    What happens exactly?
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  40. Post #4000
    Gold Member
    Ray-The-Sun's Avatar
    December 2007
    11,868 Posts
    Did you try repairing the files or verifying integrity?
    No, I skipped straight ahead to reinstalling.
    What happens exactly?
    Hit play, "TRIBES ASCEND" splash screen and then it stays there.
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