1. Post #81
    moo
    CowThing's Avatar
    November 2006
    4,833 Posts
    I'm hoping the mapping is similar to the Source engine's Hammer. If it is I might try some modding. If it isn't I'm still gonna try modding.
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  2. Post #82
    Gold Member
    Ray-The-Sun's Avatar
    December 2007
    11,859 Posts
    I'm hoping the mapping is similar to the Source engine's Hammer. If it is I might try some modding. If it isn't I'm still gonna try modding.
    It's not. Interiors are made from combinations of tiles (which is why all the houses and dungeons look the same) and exteriors are heightmaps.
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  3. Post #83

    August 2011
    5,969 Posts
    But what about the dialogue and stuff? I don't like to skip ahead and miss things.

    Fucking SOPA scaremongering.

    I can't download the file.
    Look at the other solution.

    It took a while, but I found a fix on another thread and confirm it worked for me. Here's what you do....

    If you don't have it, download Oblivion Mod Manager and install.

    Find your skyrim's voicesextra.bsa and open with oblivion mod manager (using the utilities button - BSA browser - Extract all once you find the file located in data of Skyrim)

    Extract it into skyrims Data folder. You don't have to drop it into a sub folder.

    Once its done, start it up and enjoy not having that bug.

    No guarantees it will work for everyone, but I was forever stuck at the negotiation with esbern and this fixed it.

    EDIT: If you don't have Oblivion or just don't want to install it again if it's not on your computer, use this below. Courtesy of another persons answer.
    " got it working, using Junky's method but with the BSA unpacker.
    Download in link: http://www.tesnexus.com/downloads/file.php?id=3117 "
    Edited:

    It's not. Interiors are made from combinations of tiles (which is why all the houses and dungeons look the same) and exteriors are heightmaps.
    Don't get anyone's hopes down, Oblivion's CK and Fallout 3's GECK were piss-easy to use albeit glitchy.
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  4. Post #84
    Gold Member
    Ray-The-Sun's Avatar
    December 2007
    11,859 Posts
    Don't get anyone's hopes down, Oblivion's CK and Fallout 3's GECK were piss-easy to use albeit glitchy.
    Oh, yeah. Once you get over the awkward handling for the cell view, everything's fine. Just don't expect to be able to make anything that looks unique unless you can model.
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  5. Post #85
    Glod Menber
    Dennab
    January 2011
    3,249 Posts
    So I decided to return to Sovngarde. Oh boy, I think my F12 is broken.
    Oh hey, I'm floating to Sovngarde's sun!


    Guess not.





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  6. Post #86
    -nesto-'s Avatar
    September 2007
    3,864 Posts
    Part 1 of my "Facepunch Skyrim Project" is done uploading.



    Give me tips/complaints/compliments as you see fit (Talk less/It was funny/hang you'reself). Note i had/have a mad cold, and wont be recording another till thats healed up

    ~9 hours to go uploading the next one. If anyone can help with recording/rendering/uploading, let me know. :smith:
    "Some prejudice member said as a reguard I must resist arrest"

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  7. Post #87
    Epic Fortune's Avatar
    August 2009
    389 Posts
    What is the console command for changing the player race? I want to play through as a draugr.
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  8. Post #88
    -nesto-'s Avatar
    September 2007
    3,864 Posts
    Cant be a draugr, yet. Only custom races I've seen are Daedra and kids.

    its showracemenu thou and changing race erases all your skills back to level 1
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  9. Post #89
    woolio1's Avatar
    November 2009
    9,492 Posts
    Awesome, Markarth isn't like a damn slideshow now.
    Markarth is fixed? Woo!
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  10. Post #90

    August 2011
    5,969 Posts
    Cant be a draugr, yet. Only custom races I've seen are Daedra and kids.

    its showracemenu thou
    I think he means the "setrace" command. Presumably it would be "setrace draugr".
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  11. Post #91
    Another Hater's Avatar
    June 2010
    1,076 Posts
    The new update seems to have "fixed" my being unable to enter certain areas on my larger save files.I still have the feeling they will come back.Has anyone else been able to enter recently inaccessible areas do to CTD since the new patch?
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  12. Post #92
    Epic Fortune's Avatar
    August 2009
    389 Posts
    I think he means the "setrace" command. Presumably it would be "setrace draugr".
    Yes, I just tried it, buggy as hell. Ah well, there goes my dreams of roleplaying as a T'lan Imass.
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  13. Post #93
    eford107's Avatar
    July 2007
    179 Posts
    "Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”

    :v
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  14. Post #94
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,508 Posts
    I seem to have gotten more crashes (once it quietly died behind a loading screen), though i'm guessing that's caused by mod problems with the newest patch.
    Framerate is amazing, though; gonna crank up the settings now.
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  15. Post #95
    l l
    lmao
    Dennab
    December 2011
    10,758 Posts
    Try reinstalling the game.
    I've tried that.
    There is a fix for Esbern, I had the same problem but I fixed it by downloading and replacing a game file. Try looking at the steam forums, pretty sure that's where I found my fix.

    You're supposed to give an Argonian chick living on the docks in Riften a healing potion for "give Wujeeta a healing potion" quest. I think Skald is the Jarl of Falkreath? Just go there and and talk to Skald for the bounty.
    I can't find the Argonian anymore, I have nowhere to finish the quest at. The problem with the Skald bounties is that I have multiple instances of it and I can't collect on any of them.
    Look at the other solution.
    Yay, it worked, thanks a lot!
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  16. Post #96
    jackattack's Avatar
    October 2010
    7,573 Posts
    Markarth is fixed? Woo!
    What was wrong?
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  17. Post #97
    Blue Member?
    Ermac20's Avatar
    October 2010
    7,641 Posts
    its was laggy all the time
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  18. Post #98
    Burgervich's Avatar
    July 2011
    2,355 Posts
    I have never had any lag in Markarth.

    I also have killed every single person/guard in that city, as a werewolf.
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  19. Post #99
    Gold Member
    markfu's Avatar
    October 2007
    6,452 Posts
    It would be interesting if people expanded on cidhna mine, and also added more npcs to cities. So after    the Markarth conspiracy quest there'd be a giant fight between Markarth citizens and cidhna escapees. Maybe even progress the Forsworn storyline so's there's actually an end to it other than "you'll see us again".   
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  20. Post #100
    Gold Member
    Heigou's Avatar
    May 2006
    5,600 Posts
    It would be interesting if people expanded on cidhna mine, and also added more npcs to cities. So after    the Markarth conspiracy quest there'd be a giant fight between Markarth citizens and cidhna escapees. Maybe even progress the Forsworn storyline so's there's actually an end to it other than "you'll see us again".   
    Yeah, I always wished cities to have more people, right now they just have a few people and cities feel very small and for the most part dead, there's more guards than citizens.

    At the start of the game, when the horse thief said he was from Rorikstead, I expected it to be a decent sized village, I was dissapointed to find that there was only like 2 buildings in there.
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  21. Post #101
    Gold Member
    Janus Vesta's Avatar
    May 2007
    12,573 Posts
    Yeah, I always wished cities to have more people, right now they just have a few people and cities feel very small and for the most part dead, there's more guards than citizens.

    At the start of the game, when the horse thief said he was from Rorikstead, I expected it to be a decent sized village, I was dissapointed to find that there was only like 2 buildings in there.
    "I should check out the College of Winterhold. The town's probably pretty good considering it's where you learn how to shoot fire from your ass."

    3 buildings and a ruin.
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  22. Post #102
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,508 Posts
    While Skyrim has a very large world compared to most games, it's still to small to feasibly support properly large towns. I sincerely doubt there's more than 100 actual people living in Skyrim's towns and villages.
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  23. Post #103
    Gold Member
    Heigou's Avatar
    May 2006
    5,600 Posts
    "I should check out the College of Winterhold. The town's probably pretty good considering it's where you learn how to shoot fire from your ass."

    3 buildings and a ruin.
    Pretty much that, I'm still hoping for a game to get cities right, even the imperial city was underwhelmingly small for what it was supposed to be.

    It's like the population of Nirn is in the thousands.
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  24. Post #104
    -nesto-'s Avatar
    September 2007
    3,864 Posts
    Yeah, I always wished cities to have more people.
    Well Oblivion had Better Cities and Fallout:NV had Populated Casinos/Freeside/Strip. So hopefully we'll see the best of both of those mods in Skyrim.
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  25. Post #105

    August 2011
    5,969 Posts
    While Skyrim has a very large world compared to most games, it's still to small to feasibly support properly large towns. I sincerely doubt there's more than 100 actual people living in Skyrim's towns and villages.
    And yet a game like Assassin's Creed can simulate huge cities with a tiny world.
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  26. Post #106
    Oneperson's Avatar
    April 2008
    1,383 Posts
    I think I've mentioned this before, but Skyrim really does deserve Oblivions "Crowded Cities" and "Crowded Roads" mods.
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  27. Post #107
    ColonelCorn's Avatar
    September 2008
    426 Posts
    Edited: Fixed screenshot links and put them on the next page.
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  28. Post #108
    foxcock
    Bletotum's Avatar
    June 2008
    6,874 Posts
    There is a fix for Esbern, I had the same problem but I fixed it by downloading and replacing a game file. Try looking at the steam forums, pretty sure that's where I found my fix.
    it is atrocious that almost three months after release, there is still a game breaking main quest bug that the community has had to fix
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  29. Post #109
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,508 Posts
    And yet a game like Assassin's Creed can simulate huge cities with a tiny world.
    Tiny in terms of the amount of area you can actually explore and the distances between cities. The actual cities themselves are massive compared to Skyrim; one of them would probably cover the entire Whiterun Hold area.
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  30. Post #110
    IrishBandit's Avatar
    March 2010
    1,805 Posts
    So how will using the steam workshop work if you use SKSE? Will you need to run the launcher first to update then launch SKSE?
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  31. Post #111
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,508 Posts
    I find myself taking a lot of screenshots.





    Dropbox is being a huge dick and denying access to the files. Sure you haven't used up your quota of public files bandwidth?
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  32. Post #112
    Gold Member
    Crimor's Avatar
    June 2008
    10,984 Posts


    This should be in the OP
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  33. Post #113
    IrishBandit's Avatar
    March 2010
    1,805 Posts
    Part 1 of my "Facepunch Skyrim Project" is done uploading.



    Give me tips/complaints/compliments as you see fit (Talk less/It was funny/hang you'reself). Note i had/have a mad cold, and wont be recording another till thats healed up

    ~9 hours to go uploading the next one. If anyone can help with recording/rendering/uploading, let me know. :smith:
    Lol, no you cannot kiss me
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  34. Post #114
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,508 Posts


    This should be in the OP
    It shall be done!
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  35. Post #115

    August 2011
    5,969 Posts
    it is atrocious that almost three months after release, there is still a game breaking main quest bug that the community has had to fix
    Especially since tons of people are hailing it as "GOTY all years" despite the ATROCIOUS number of bugs and balance issues, not to mention how shallow the game's pitiful attempts at deep storylines are. And then the rabid fans say "well read the books!" I have read the books. Not only are they also shallow, but it is bad game design to literally force your gamers to read a book in order to get the story at all while playing, rather than integrating it into the gameplay and letting them experience it. It's not just an exaggeration that the game (and the rest of the series) is like "reading a book" in this case!

    Despite this, I have poured many hours into the game in a desperate attempt to find the "perfect" character for me, only to delete the character when I blaze to level 40, have all of the best gear/nigh-endless money, and still have a shipload of quests to do. Not to mention an inventory that refuses to empty up so I can actually loot things.

    Oh, and mods. Kind of sad when a game's saving grace is its non-multiplayer community.
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  36. Post #116
    Gold Member
    biodude94566's Avatar
    July 2006
    6,350 Posts
    Dropbox is being a huge dick and denying access to the files. Sure you haven't used up your quota of public files bandwidth?
    He's not copying the correct Public links is the problem.
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  37. Post #117

    August 2011
    5,969 Posts
    Well Oblivion had Better Cities and Fallout:NV had Populated Casinos/Freeside/Strip. So hopefully we'll see the best of both of those mods in Skyrim.
    I just hope it isn't like Better Cities for the Imperial City's market district. ONE FPS. Thank goodness for Streamline.
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  38. Post #118
    Gold Member
    The golden's Avatar
    June 2005
    15,624 Posts
    Especially since tons of people are hailing it as "GOTY all years" despite the ATROCIOUS number of bugs and balance issues, not to mention how shallow the game's pitiful attempts at deep storylines are. And then the rabid fans say "well read the books!" I have read the books. Not only are they also shallow, but it is bad game design to literally force your gamers to read a book in order to get the story at all while playing, rather than integrating it into the gameplay and letting them experience it. It's not just an exaggeration that the game (and the rest of the series) is like "reading a book" in this case!
    Too bad I can only rate agree once.
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  39. Post #119
    I DRAW SEALS
    xxfalconxx's Avatar
    March 2009
    6,088 Posts
    So, if I take my savegame and copy it to the desktop then completely reinstall my skyrim, will that remove my mods without blowing anything important up?
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  40. Post #120

    August 2011
    5,969 Posts
    So, if I take my savegame and copy it to the desktop then completely reinstall my skyrim, will that remove my mods without blowing anything important up?
    Depends on the mods you're using. Some of them create large changes that have to be properly uninstalled. Things like graphics or armor mods, however, should not cause this. Gameplay (and especially level) mods on the other hand, have a very large chance of fucking something up.

    If you downloaded Tytanis, you're fucked either way.
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