1. Post #1041
    woolio1's Avatar
    November 2009
    9,492 Posts
    Notch needs to release a Kindle Fire version of Minecraft: PE already... I've had to download it from the Market to my phone and sideload it twice now. It's getting on my nerves.

    Also, I get a better framerate with fancy graphics on my Fire than I do my phone. So there's that.
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  2. Post #1042
    JurajIsNotPirat's Avatar
    September 2009
    5,113 Posts
    Hasnt everyone had cake on their birthday?
    no :(
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  3. Post #1043
    Naci's Sidekick
    FlakTheMighty's Avatar
    July 2010
    7,632 Posts
    Basically aquamarine

    Edited:



    You edit the water textures in terrain.png like you would with any other texture in the game.

    Apparently editing water.png and watercolor.png doesn't do anything
    They're what you see underwater.
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  4. Post #1044
    Rammlied's Avatar
    May 2010
    3,939 Posts
    I decided I wanted to mine diamonds to the fun way, so I started this project.
    This is pretty much just the format for it, I'll expand it as far out as I can and have rooms branching off with traps and secrets and stuff.



    Thoughts?
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  5. Post #1045
    Gold Member
    ralle105's Avatar
    October 2005
    4,648 Posts
    In the first picture I thought the torch was you and I was like "Woooah!". It could be cool but I won't say anything until you've added some more to it.
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  6. Post #1046
    Gold Member
    Cone's Avatar
    August 2011
    19,139 Posts
    I decided I wanted to mine diamonds to the fun way, so I started this project.
    This is pretty much just the format for it, I'll expand it as far out as I can and have rooms branching off with traps and secrets and stuff.

    Thoughts?
    Ceilling needs to be higher.

    Also, once you're done, go through all the rooms, knocking out the torches as you go. Then seal it up, and put the map up for download without saying about the structure.
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  7. Post #1047
    Gold Member
    tratzzz's Avatar
    March 2010
    7,310 Posts
    While I had an idea to bomb the whole world, I found a nice flat area (3.5k blocks away from spawn. In creative, full of a long line of TNT)


    Oh hey, I will build a castle here!



    Gonna build more of it tomorrow.
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  8. Post #1048
    E-102 Gamma's Avatar
    February 2010
    2,732 Posts
    Anyone have any good tips on building castle walls with practicality in mind?

    On my server's survival world, we have a large, flat, walled-off area. The walls are made of cobblestone, are one block thick, and are four blocks tall, so falling off of them gets you half a heart of fall damage (gotta fix that...). There is a one-block overhang on the outside and a three-block overhang on the inside. There are pairs of doors periodically placed along the wall, though perhaps not periodically enough.

    At the moment, going in and out of the castle is a tad dangerous. You never know if there is a creeper right around the corner just waiting to give the castle a brand new doorway or a skeleton archer who thinks your face could use a few arrows sticking out of it. Spiders are also really annoying because they will often float up the wall and hover above the doorways, waiting to give someone's brains a shot of spider venom.

    So aesthetics completely aside, what is the best and most practical way to build castle walls for functionality and safety?
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  9. Post #1049
    Gold Member
    tratzzz's Avatar
    March 2010
    7,310 Posts
    Atleast 3 blocks thick. About 4 blocks high, a overhang and a few towers to make it look better. Leave the wall from top. Or just kill the mobs before you leave. We also had a 2x2 piston door, but that was more for fun.

    Killl mobs from the overhang or go outside from it. Best way imo.
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  10. Post #1050
    Rammlied's Avatar
    May 2010
    3,939 Posts
    Make a wall with an lip over it to make it so spiders can't get over it, make it somewhat thick enough to make it so a creeper blast won't get through to the other side (cobble is good for that), and if it's hollow make windows every few blocks and if you want you could check to see if there are any monsters. You can also put fire/lava to kill monsters at ease.
    - = air, L = lava W = wall

    WW
    - W
    - W
    - W
    LW
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  11. Post #1051
    Diamond Member
    MedicWine's Avatar
    January 2009
    8,179 Posts
    I created a new world to test out the new snapshot, and I found a seed that generates two cows inside a tree. (seed is in annotations)
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  12. Post #1052
    Gold Member
    Gubbygub's Avatar
    April 2010
    1,085 Posts
    Anyone else think Minecraft looks a LOT better with a lighter water texture? It may look tropical, but it brightens up the landscape a lot more and is generally just a lot more aesthetically pleasing.

    This is the default texture pack but with a slightly tweaked water colour
    Do you think you could upload that texture pack with the water? Looks amazing.
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  13. Post #1053
    TheSporeGA's Avatar
    January 2010
    5,139 Posts
    I created a new world to test out the new snapshot, and I found a seed that generates two cows inside a tree. (seed is in annotations)

    That's not new. Animals in Jungles spawn in leaves all the time.
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  14. Post #1054
    Rammlied's Avatar
    May 2010
    3,939 Posts
    I've seen weirder things. I've had chickens spawn inside the top lair of leaves on a pine tree.
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  15. Post #1055

    July 2011
    2,327 Posts
    why did you steal dopefish's laugh :(
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  16. Post #1056
    Diamond Member
    MedicWine's Avatar
    January 2009
    8,179 Posts
    why did you steal dopefish's laugh :(
    It was more of a reference. I couldnt think of any other videos with such a good laugh.
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  17. Post #1057
    Gold Member
    V12US's Avatar
    August 2005
    4,632 Posts
    Anyone have any good tips on building castle walls with practicality in mind?

    On my server's survival world, we have a large, flat, walled-off area. The walls are made of cobblestone, are one block thick, and are four blocks tall, so falling off of them gets you half a heart of fall damage (gotta fix that...). There is a one-block overhang on the outside and a three-block overhang on the inside. There are pairs of doors periodically placed along the wall, though perhaps not periodically enough.

    At the moment, going in and out of the castle is a tad dangerous. You never know if there is a creeper right around the corner just waiting to give the castle a brand new doorway or a skeleton archer who thinks your face could use a few arrows sticking out of it. Spiders are also really annoying because they will often float up the wall and hover above the doorways, waiting to give someone's brains a shot of spider venom.

    So aesthetics completely aside, what is the best and most practical way to build castle walls for functionality and safety?
    How about making the wall three blocks thick, with the inner layer being sand (or gravel).

    If a creeper makes a hole in the wall, the sand will plug it up.
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  18. Post #1058
    E-102 Gamma's Avatar
    February 2010
    2,732 Posts
    That is a very creative way to build a wall, I must say. But the idea is kinda to keep Creepers from exploding next to the wall in the first place...

    I'm thinking of replacing the cobble overhang with a staggered stone slab pattern. That is, a stone slab every other block hanging over the edge of the wall. I'm fairly certain this will still keep spiders out, as they're 2x2 and can't fit through 1x1 gaps, and it will also help with seeing and shooting mobs that are standing next to the wall.
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  19. Post #1059
    Gold Member
    assassin_Raptor's Avatar
    February 2010
    2,711 Posts
    That is a very creative way to build a wall, I must say. But the idea is kinda to keep Creepers from exploding next to the wall in the first place...

    I'm thinking of replacing the cobble overhang with a staggered stone slab pattern. That is, a stone slab every other block hanging over the edge of the wall. I'm fairly certain this will still keep spiders out, as they're 2x2 and can't fit through 1x1 gaps, and it will also help with seeing and shooting mobs that are standing next to the wall.
    Could also make a moat, and fill it with water or lava. Or make the moat so it just moves the mobs down to a collection area and kills them and gives you their items. Keeps them off your walls and gives you items.
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  20. Post #1060
    Yogkog's Avatar
    October 2010
    2,573 Posts
    I'm trying to teaching my mom how to play minecraft in creative mode so she can design what her garden will look like in real life.









    Notice how I wrote "trying".
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  21. Post #1061
    Do the Shakey Jakey
    psychojake's Avatar
    April 2011
    2,446 Posts
    I'm trying to teaching my mom how to play minecraft in creative mode so she can design what her garden will look like in real life.









    Notice how I wrote "trying".
    Why not just sketch it on a piece of paper?
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  22. Post #1062
    Gold Member
    assassin_Raptor's Avatar
    February 2010
    2,711 Posts
    Why not just sketch it on a piece of paper?
    Yea, sketching it on a piece of graphing paper would be a lot easier imo. Unless she likes really visual things than I guess minecraft would work, just you have to learn it whereas everyone knows how to use a piece of paper.
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  23. Post #1063
    Gold Member
    Cone's Avatar
    August 2011
    19,139 Posts
    How about making the wall three blocks thick, with the inner layer being sand (or gravel).

    If a creeper makes a hole in the wall, the sand will plug it up.
    This kind of thing is very useful for underwater houses. You just put a torch under a pile of sand, and if the torch is extinguished the sand comes falling down, blocking up the hole.
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  24. Post #1064
    Gold Member
    Eltro102's Avatar
    February 2008
    11,155 Posts
    Yea, sketching it on a piece of graphing paper would be a lot easier imo. Unless she likes really visual things than I guess minecraft would work, just you have to learn it whereas everyone knows how to use a piece of paper.
    google sketchup
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  25. Post #1065
    Gold Member
    assassin_Raptor's Avatar
    February 2010
    2,711 Posts
    A city I have been working on.





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  26. Post #1066
    Yogkog's Avatar
    October 2010
    2,573 Posts
    Why not just sketch it on a piece of paper?
    She usually uses autocad for designing stuff, I have no idea why she wouldn't use that instead
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  27. Post #1067
    Gold Member
    nemmises5's Avatar
    May 2010
    1,926 Posts
    does any know if the invasion mod is compatible with technic?
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  28. Post #1068
    splitsticks's Avatar
    September 2007
    949 Posts
    She usually uses autocad for designing stuff, I have no idea why she wouldn't use that instead
    Teach her Hammer
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  29. Post #1069
    Spectre1406's Avatar
    October 2010
    11,570 Posts


    Installed Better Dungeons, generated another new map, and then I found this.
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  30. Post #1070
    TheSporeGA's Avatar
    January 2010
    5,139 Posts


    Installed Better Dungeons, generated another new map, and then I found this.
    Purdy.

    I see your sand mansion and raise you a giant floating Pirate Ship.

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  31. Post #1071
    Spectre1406's Avatar
    October 2010
    11,570 Posts
    Found that one yesterday.

    Looks like I have to fly in order to get to the deck.
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  32. Post #1072
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  33. Post #1073
    Rammlied's Avatar
    May 2010
    3,939 Posts
    That's so goddamn amazing, looking at the pictures. I know this has been said to death but I wish terrain generation was more random and less uniform like that.
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  34. Post #1074
    [B][URL="http://en.wikipedia.org/wiki/Tacos"]Tacos![/URL][/B]
    Jurikuer's Avatar
    April 2008
    5,450 Posts
    While I wait for my friend to pick up MC I decided our private server needed something to act as a bit of a spawn town. So I enabled creative mode for myself and went at it. So far this is what's there. A small farm with auto-harvest and a work in progress tower/cliff-fort.

    Day/Night

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  35. Post #1075
    Gold Member
    Arkantos's Avatar
    July 2006
    976 Posts
    That's so goddamn amazing, looking at the pictures. I know this has been said to death but I wish terrain generation was more random and less uniform like that.
    Here, have another amazing picture.

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  36. Post #1076
    Gold Member
    vexx21322's Avatar
    December 2008
    10,660 Posts


    Hmm...



    Sucks you need the mod to actually play on the generated worlds; it uses the shitty grass and trees.
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  37. Post #1077
    Gold Member
    RaptorRed's Avatar
    July 2005
    5,945 Posts
    What in hell had happened to this wolf?





    It looks like it tried to enter a crevice and got horribly deformed as a result.

    Edited:

    Oh god





    Edited:

    I hate when mobs jump into my house while I am working on it
    and I have no clue what that villager is doing so far away from his village



    And also, I found a confused chick who thinks it's a chocobo



    And it's buddy who is actually a Chicobo

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  38. Post #1078
    splitsticks's Avatar
    September 2007
    949 Posts
    It looks like it tried to enter a crevice and got horribly deformed as a result.
    WELP

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  39. Post #1079
    Gold Member
    RaptorRed's Avatar
    July 2005
    5,945 Posts
    I like how the calves in the baby animals mod actually graze grass, makes having a yard fun



    Minus the fact that it's head gets completely dislocated.
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  40. Post #1080
    Can i have a tital Dav0r?
    Dylan_94's Avatar
    August 2005
    1,904 Posts
    When is the next update that changes everything?
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