1. Post #26881
    I wouldn't if the ending was satisfying. I would just play through it again.
    I already completed ME3 three times, two of them being complete playthroughs from ME1 or 3 in a row.
    The ending needs closure.
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  2. Post #26882
    Gold Member
    Heigou's Avatar
    May 2006
    5,600 Posts
    So am I the only one suffering withdrawal now that the series is gone?
    Playing Multiplayer like nuts, so not really.
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  3. Post #26883
    Gold Member
    KingPariah's Avatar
    November 2006
    227 Posts
    I have low expectations for the new ending DLC.

    Summer seems far away. This whole thing seems to be put into limbo indefinitely...
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  4. Post #26884
    Yeah. According to Wikipedia, Bioware saw a 97% drop in sales after the first month regarding Mass Effect 3. They're taking such massive hits to sales, I wouldn't be surprised if their next game is a total flop and then EA shuts them down.
    Can I have that Wiki source?
    I wanna share it.
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  5. Post #26885
    gay mexican
    Lankist's Avatar
    July 2006
    14,576 Posts
    Honestly, they should have instituted the effects of choice into the gameplay, and not in some epilogue they're doing now.

    Let's take the Death March, for instance:

       So let's say Shepard gets up after getting hit by Harbinger and picks up a pistol with ~7 rounds in it. He will need about three rounds to defend himself (two husks and a marauder), one round if he wants to shoot the Illusive Man (otherwise you NEED to talk him down, or it's game-over) and three more rounds if you want to pick Destroy.

    Now, up the stakes through *gameplay.* Let's say some husks are beating on whatever squadmates you chose to bring. You effectively have four rounds to spare, so let's say two husks per squaddie. You can save them or leave them behind and complete the mission. If Wrex is alive, he and a couple of krogan will charge the line and rescue Squadmate A. If the Geth are alive, some primes will drop in and rescue Squadmate B. If Jack and her students are alive, they can hit the husks that attack Shepard from a distance. Etc. etc.

    This way, you need to *prioritize* shit. Are you going to let your squadmates die to save your ammunition for the Citadel, or are you going to risk Game Over to save them? If you made a perfect-run in the game and pretty much everyone is alive, then you don't need to fire a single shot. If you were ruthless, you gotta be ruthless here to survive. It's not a perfect scenario, but it's a lot goddamn better than "limp a hundred yards and then die." 
      
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  6. Post #26886
    your all nerdes
    the_killer24's Avatar
    November 2007
    14,130 Posts
    op. beachhead intro card thingy just came up for me in mp

    wow another +25% xp so exciting
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  7. Post #26887
    DX_V's Avatar
    May 2011
    2,935 Posts
    I doubt it. I think people will simply stop buying Bioware products, and then EA will cannibalize them, as they did with WestWood and Bullfrog.
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  8. Post #26888
    Ah yes "opinions"
    Jackald's Avatar
    October 2005
    17,003 Posts
    [h2]So I made a trailer for the upcoming stream[/h2]
    Lemmie know what you think

       I made the trailer, but the Burt Reynolds scene was 100% Jake's idea    
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  9. Post #26889
    Original 300 elitist.
    MiX-A's Avatar
    January 2005
    2,167 Posts
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  10. Post #26890
    Gold Member
    Watevaman's Avatar
    August 2005
    6,666 Posts
    Alright, so I'm about to go into the final mission but my readiness is only 50% and I don't want to play MP to boost it. Are there any tools/apps that can boost my shit?
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  11. Post #26891
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    6,267 Posts
    I'm proud of the team as well. What they've done overall is a monumental achievement and a damn good trilogy. HOWEVER, I will not respect the notion that they view what they've done as "sacred." While that may not be the word they're using, it's the implication that they're giving.

    Look, a big part of why fans are upset is because of how Bioware is presenting their defense. If they said something like:

    "We understand why fans are upset with how we constructed the ending of the game, and many of the frustrations are valid. Please understand that we did work hard on the ending and we did not intentionally mislead you. We would like to take this opportunity to explain the ending of the game and why we're proud of it. Hopefully this will give you a deeper understanding of why we did what we did and we can build a more constructive dialogue as to how we can make the best of this situation for everyone."

    Then most people would at least be happy that Bioware is treating them with respect as well as providing (hopefully) a justifiable sense of reasoning behind the bizzare decision. Instead, all we're getting is "We're proud of what we've done, and we're not going to do whatever the hell you want."
    Hudson did intentionally mislead people, and he's quoted doing it for posterity in Sci Vs Fi and Game Informer.
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  12. Post #26892
    Gold Member
    KingPariah's Avatar
    November 2006
    227 Posts
    Playing Multiplayer like nuts, so not really.
    I actually really like the multiplayer, I've been playing it quite a bit.

    I think I would feel more bitter about purchasing ME3 had it not shipped with it.
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  13. Post #26893
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    6,267 Posts
    Can I have that Wiki source?
    I wanna share it.

    it's the NPD. It's public knowledge and you can probably see it at VG chartz.
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  14. Post #26894
    What fun is it being cool if you can't wear a sombrero?
    Dennab
    June 2006
    2,334 Posts
    [h2]So I made a trailer for the upcoming stream[/h2]
    Lemmie know what you think

       I made the trailer, but the Burt Reynolds scene was 100% Jake's idea    
    I've always thought Garrus was a frontiersman
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  15. Post #26895
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    6,267 Posts
    Open endings are not always bad, especially when the future is not clear. Especially in a game that revolves around player choice.
    Another ending which I think could have worked would be where there is no conversation with the catalyst whatsoever - Shepard, in his last, dying, moments, activates the crucible - It fires, destroying the citadel, and we just see it being blasted apart around us from shepard's point of view as he whites out.

    Edited:



    I didn't know about that, but as long as it's written fairly well then yeah, I don't see a problem with it.
    You're an idiot. I'm not paying BW to let ME come up with an ending. That's their job.

    Edited:

    Thing is that doesn't fit in, because it's a nice simple explanation, so why would they bother hiding it rather than being all "YOU CANNOT COMPREHEND US"

    Edited:



    He could find some clue, piece together the puzzle, form a basis for an understanding of why they exist. Then he confronts them with it and they eventually fill in the blanks.

    Because when Sovereign said it was true, which simply illustrates how completely fucking clueless you are. In ME1 the Reapers were the only ones strong and smart enough to stop Dark Expansion, which is why the line exists in the first place. That Mac Walters can't understand the plain english Karpyshyn wrote is HIS problem, not ours, and it shouldn't have become our problem either. Your defense of laugh out bad writing is going to be little recompense to the people who are going to be out jobs in a couple of years.
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  16. Post #26896
    Gold Member
    Canuhearme?'s Avatar
    April 2008
    16,730 Posts
    It's like    Moon, only with developers instead of clones.   
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  17. Post #26897
    It's like    Moon, only with developers instead of clones.   
    Well I thought it'd be ME3 spoilers but now I clicked it and got spoilers for Moon instead, which I was planning to watch soon.
    Dangit.
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  18. Post #26898
    Gold Member
    pyschomc's Avatar
    February 2005
    2,697 Posts
    Gamefaqs User posted:
       And yet it can destroy parts of the Normandy, detonate the Citadel, vaporize humans, and obliterate Big Ben seemingly with no real consistency.

    When the Crucible casts Space Magic at the darkness, you better have good spell resists or roll a 20. 
      
    I gotta Love Gamefaqs users when they rage about the ending
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  19. Post #26899
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    6,267 Posts
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  20. Post #26900
    Gold Member
    Zeos's Avatar
    June 2006
    11,441 Posts
    Every time MST3K gets referenced I grow a little happier inside.
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  21. Post #26901
    Gold Member
    Haeleus's Avatar
    June 2011
    95 Posts
    Stupid request, but I unfortunately started the final mission on Rannoch, only realizing after that in order to perform the paragon option to save both fleets I had to first do the other Rannoch mission where you defuse a bomb or save a quarian squadron or whatever. Is there anyway through console command for me to halt the mission and revert back to the Normandy so that I can first do the other one (my last save before the mission is 10 hours back and I really don't feel like replaying it all)?
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  22. Post #26902
    Quite so, ol' chap.
    Dominicus's Avatar
    December 2011
    4,040 Posts
    I don't think that's possible, however, you could download a save editor and make it so that it appears as if you've done the aforementioned mission.
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  23. Post #26903
    I don't think that's possible, however, you could download a save editor and make it so that it appears as if you've done the aforementioned mission.
    I worry about the save editor. Not that I've needed it, but if I'd had to use it I'd worry it edited the concealed.ini or something like that which gets you banned from the entire game, single and multiplayer.
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  24. Post #26904
    Gold Member
    Devodiere's Avatar
    November 2009
    10,881 Posts
    You're an idiot. I'm not paying BW to let ME come up with an ending. That's their job.
    Nothing wrong with open and ambiguous endings, it leaves the player a level of their own interpretation and the unknown element can be used to good effect. Of course ME3 disappeared up it's own ass a few minutes before the ending so it leaves the player confused before leaving them stranded. A shit ending, ambiguous or not.
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  25. Post #26905
    Quite so, ol' chap.
    Dominicus's Avatar
    December 2011
    4,040 Posts
    I worry about the save editor. Not that I've needed it, but if I'd had to use it I'd worry it edited the concealed.ini or something like that which gets you banned from the entire game, single and multiplayer.
    I've been using it for some time now and haven't had any troubles.

    But if you feel unsure about it I would not advice you to use it against your own better judgment.
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  26. Post #26906
    Valor
    Novangel's Avatar
    September 2008
    19,519 Posts
    Stupid request st, but I unfortunately started the final mission on Rannoch, only realizing after that in order to perform the paragon option to save both fleets I had to first do the other Rannoch mission where you defuse a bomb or save a quarian squadron or whatever. Is there anyway through console command for me to halt the mission and revert back to the Normandy so that I can first do the other one (my last save before the mission is 10 hours back and I really don't feel like replaying it all)?
    You also needed to have stopped Tali's exile.
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  27. Post #26907
    gay mexican
    Lankist's Avatar
    July 2006
    14,576 Posts
    Nothing wrong with open and ambiguous endings, it leaves the player a level of their own interpretation and the unknown element can be used to good effect. Of course ME3 disappeared up it's own ass a few minutes before the ending so it leaves the player confused before leaving them stranded. A shit ending, ambiguous or not.
    In simplest terms, ambiguous endings only work if either (and only) the results of the story OR the circumstances of the story are ambiguous. It cannot be both, otherwise you aren't really telling a story.

    For instance, had they completely explained the Reapers and neglected to show the results of Shepard's actions, while unsatisfactory, they would have given enough information for the ambiguity to lead to more interesting places.

    Contrarywise, had the results of the adventure been concrete and clear (Shepard saves the galaxy, we are told what happens to all of the characters, etc.), the motives and means of the Reapers could have been left ambiguous and open for speculation.

    The latter is the route they SHOULD have taken. The Reapers are a force of nature. We do not need to know why they reap, only that they must be stopped. Hell, they don't NEED a motive. They work just fine as an embodiment of arrogance and hubris, so sure of themselves and whatever they decide to do that they simply wipe out entire civilizations because they can. Now THAT'S scary. That there's something out there so beyond us that they don't even recognize us as lifeforms, but simply as playthings subjected to the whims of the masters of the cosmos.
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  28. Post #26908
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    6,267 Posts
    Nothing wrong with open and ambiguous endings, it leaves the player a level of their own interpretation and the unknown element can be used to good effect. Of course ME3 disappeared up it's own ass a few minutes before the ending so it leaves the player confused before leaving them stranded. A shit ending, ambiguous or not.
    I have no problem with the FUTURE of the galaxy being as ambiguous as it was back in ME1, I do have issue with Anderson fight on up being ambiguous to the point of teleportation. Context is EVERYTHING, and this endgame and ending has NONE. Walters and Hudson fucked over their own company and their own friends.
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  29. Post #26909
    Gold Member
    Haeleus's Avatar
    June 2011
    95 Posts
    You also needed to have stopped Tali's exile.
    Already have, I imported a ME2 save. So, where can I find the save editor for ME3?
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  30. Post #26910
    Quite so, ol' chap.
    Dominicus's Avatar
    December 2011
    4,040 Posts
    Already have, I imported a ME2 save. So, where can I find the save editor for ME3?
    Here. You won't need them all (but you can download the latest "All" if you want).

    "saveedit-r79_b97.zip" is the one you will need to edit your saves.
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  31. Post #26911
    Gold Member
    Devodiere's Avatar
    November 2009
    10,881 Posts
    In simplest terms, ambiguous endings only work if either (and only) the results of the story OR the circumstances of the story are ambiguous. It cannot be both, otherwise you aren't really telling a story.

    For instance, had they completely explained the Reapers and neglected to show the results of Shepard's actions, while unsatisfactory, they would have given enough information for the ambiguity to lead to more interesting places.

    Contrarywise, had the results of the adventure been concrete and clear (Shepard saves the galaxy, we are told what happens to all of the characters, etc.), the motives and means of the Reapers could have been left ambiguous and open for speculation.

    The latter is the route they SHOULD have taken. The Reapers are a force of nature. We do not need to know why they reap, only that they must be stopped. Hell, they don't NEED a motive. They work just fine as an embodiment of arrogance and hubris, so sure of themselves and whatever they decide to do that they simply wipe out entire civilizations because they can. Now THAT'S scary. That there's something out there so beyond us that they don't even recognize us as lifeforms, but simply as playthings subjected to the whims of the masters of the cosmos.
    It'd be good if they did play on themes of decadence and the decline of civilization, even throw in a few frontier or ghetto survival elements. It'd have to be done in the previous games, or at least early in ME3, but it'd work well and be a good motive.
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  32. Post #26912
    RG4
    RG4's Avatar
    November 2010
    2,892 Posts
    Liara baby inbound:
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  33. Post #26913
    gay mexican
    Lankist's Avatar
    July 2006
    14,576 Posts
    that child did not earn the n7 rank that is a violation of alliance dress code
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  34. Post #26914
    shatteredwindow's Avatar
    March 2010
    7,902 Posts
    Aww, she was already so cute and she was only 30 years old.
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  35. Post #26915
    Original 300 elitist.
    MiX-A's Avatar
    January 2005
    2,167 Posts
    Finally got all the characters for MP, feels good.
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  36. Post #26916
    Remove anime
    jiggu's Avatar
    July 2007
    9,875 Posts
    Finally got all the characters for MP, feels good.
    I'm still missing the Drell Adept, and I wanna try it out.
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  37. Post #26917
    RG4
    RG4's Avatar
    November 2010
    2,892 Posts
    that child did not earn the n7 rank that is a violation of alliance dress code
    Neither have you.
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  38. Post #26918
    Jetpack Bear's Avatar
    June 2010
    5,526 Posts
    Yeah. According to Wikipedia, Bioware saw a 97% drop in sales after the first month regarding Mass Effect 3. They're taking such massive hits to sales, I wouldn't be surprised if their next game is a total flop and then EA shuts them down.
    A good company gets killed because of a few mad pyjaks
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  39. Post #26919
    gay mexican
    Lankist's Avatar
    July 2006
    14,576 Posts
    Neither have you.
    umm excuse me but i went to space college thank you very much

    Edited:

    A good company gets killed because of a few mad pyjaks
    A good company gets killed because they stopped listening to their customers.

    thats sort of how a business works.

    perhaps you consider buying games from a certain company to be some manner of tithe, but the rest of the world considers it a choice that can go in the opposite direction on any whim.
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  40. Post #26920
    RG4
    RG4's Avatar
    November 2010
    2,892 Posts
    umm excuse me but i went to space college thank you very much

    Edited:


    A good company gets killed because they stopped listening to their customers.
    I went to space Hogwarts, my magic defines all laws of anything.
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