What a crappy pageking.
Dat fire camp.
Looks like a portal to a whole new universe.
magical roasted black carpet
It seems rumours about the future of S.T.A.L.K.E.R 2 are on high gear already :
It's supposed to be an interview of "Mikhail", allegedly a guy from GSC answering fan questions.
Choice quotes from the above article, "Mikhail" is supposed to be from GSC :
I don't want to jump to conclusions and whole thing feels really shaky but maybe someone who's more knowledgeable in these matters can tell if it's total bullshit or might have a grain of truth to it ?
After realizing how incomprehensible the babelfish version is and after booting up GT to use a Croatian Translation, the most important part of the news post states that Sergei won't sell the brand completely to anyone for any sum of money.
But what if you offer Pepsi?
Actually, this all is an eerie reminder of the pains Shadow of Chernobyl went through during it's development, postponings and the development team suddenly packing their stuff and leaving mid-development.
God damn it, is it still going or are they disbanded; ANSWER ME.
Anyone have a link to that Drop It video from a couple a dozen pages back? The guy who made had some other decent stuff and I forgot to subscribe to him.
Also I think we should get a mod to change the thread title to something related to the company's dilemma of dying or not dying.
Decided to go hit up one of the Duty outposts at Agroprom on my way to Yantar :
Here I try (and fail) to engage that little smudge of shit that can be barely seen a little ways above the closest "spider" (metal tripod-thing). The AKS-74, despite being upgraded for accuracy, just has the bullets hit the ground around him in a neat circular pattern. His fire isn't effective from this range but neither is mine.
"Dance little monkey!"
At this point I might've just as well hit F9
i think Stalker Online would be 100% better with Moonbase Alpha text to speech.
The cave in SOUP is one of the most horrid fucknesses I have seen in a videogame. Horrible design (repeating corridors, plain as fuck), buggy as shit (snorks and pseudogiants coming out of the goddamn walls) and boring (seriously, it kinda spoils the game when they give you that weapon and an exoskeleton together with a super artefact).
I realize how hard it can be to make an entirely new level, but my question is: Why? There was absolutely no need for it.
So I finished like three missions.
Started walking to the camp and stepped an inch to the left of the entrance when I heard alarms.
Suddenly Spetnaz comes and kills me and I have to revert back an hour.
Swartz is kinda boring in a way that they rehauled radiation and the worst thing it can ever do to me is prevent me from sleeping. Otherwise it's not even a fucking problem to me.
That said, my RK-95 has 100% accuracy. Motherfucker.
I think Swarz, and CoP overall, has too little bullet drop. I'm fine with 100% accuracy, as long as it doesn't feel like hitscan (like almost all NATO weapons in CoP).
Or maybe I'm just too used to Doom's VSS ballistics. It's just so satisfying to hit head-shot from 150 meters, aiming ~4meters above the target.
Expression : assertion failed
Function : FS_Path::_update
File : D:\prog_repository\sources\trunk\xrCore\LocatorAPI _defs.cpp
Line : 92
Description : src
Swartz keeps crashing and I can't sprint because Duty suit makes me fat :c