1. Post #2201
    Is there any way to exit the game outside of using the Task Manager to end it?

    Oh, and is there a list of combinations anywhere? I can't figure out how to make tea and stuff. Which reminds me: why isn't there a way to scroll through container inventories? When I've stuffed a fridge full of food, I can only see the first six items...
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  2. Post #2202
    100% Homemade
    ZestyLemons's Avatar
    September 2007
    8,387 Posts
    Is there any way to exit the game outside of using the Task Manager to end it?

    Oh, and is there a list of combinations anywhere? I can't figure out how to make tea and stuff. Which reminds me: why isn't there a way to scroll through container inventories? When I've stuffed a fridge full of food, I can only see the first six items...
    Close the cmd window that comes up, or just click the X, and yeah that's a bug.

    Anway, having a blast on the stream!


    Mass murdering zombies
    www.livestream.com/zestylemons
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  3. Post #2203
    maqzek's Avatar
    July 2010
    3,963 Posts
    Is there any way to exit the game outside of using the Task Manager to end it?

    Oh, and is there a list of combinations anywhere? I can't figure out how to make tea and stuff. Which reminds me: why isn't there a way to scroll through container inventories? When I've stuffed a fridge full of food, I can only see the first six items...
    Tea + cup + sugar + kettle? I think. Cup probably needs to be filled with water.
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  4. Post #2204
    Eeshton's Avatar
    October 2010
    10,403 Posts
    For some reason, I can't launch the game, it gets stuck on the loading screen after I choose my perks.
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  5. Post #2205
    For some reason, I can't launch the game, it gets stuck on the loading screen after I choose my perks.
    Kept happening to me. I redownloaded the game and got it to work again.
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  6. Post #2206
    Eeshton's Avatar
    October 2010
    10,403 Posts
    Ugh, what the fuck, I'm getting the Athletic glitch again, was working fine at start and then I suddenly started only running.
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  7. Post #2207
    Gold Member
    RearAdmiral's Avatar
    May 2010
    6,023 Posts
    So how do I fill things with water? I've got containers and I'd like to fill them up with water while the water lines are still active, but it's not giving me the option to on sinks or anything.

    Unless the only source of water is bottled.
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  8. Post #2208

    July 2010
    2,064 Posts
    So how do I fill things with water? I've got containers and I'd like to fill them up with water while the water lines are still active, but it's not giving me the option to on sinks or anything.

    Unless the only source of water is bottled.
    You just use the item on a sink.
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  9. Post #2209
    Gold Member
    RearAdmiral's Avatar
    May 2010
    6,023 Posts
    You just use the item on a sink.
    Alright, that's odd. I'll try it again later.

    So when does the water stop? Does it ever stop? And do some sinks not function?
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  10. Post #2210
    100% Homemade
    ZestyLemons's Avatar
    September 2007
    8,387 Posts
    More screenies because dead bodies



    Also some progress on my fort



    Total survival time now is 4-5 months. Running out of places to find food, so I might have to start duping cigarettes:(
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  11. Post #2211
    Gold Member
    Foogooman's Avatar
    March 2005
    3,936 Posts
    So where can I even download the most recent version of the game? Can I just get the most recent patch or what?
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  12. Post #2212
    Does clothing have any effect on damage taken? like, does wearing a sweater given any extra arm protection over wearing a vest?
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  13. Post #2213
    Ratzz's Avatar
    July 2009
    1,001 Posts
    So where can I even download the most recent version of the game? Can I just get the most recent patch or what?
    https://s3.amazonaws.com/alpha.proje...pz_0_2_0l3.zip
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  14. Post #2214
    Gold Member
    Dennab
    March 2005
    7,463 Posts
    oh my holy fucking shit.


    i HATE stairs.


    i just died twice in a row barely into the playthroughs and both times i fell off stairs and fucking died.
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  15. Post #2215
    Gold Member
    Fables's Avatar
    August 2007
    4,239 Posts
    oh my holy fucking shit.


    i HATE stairs.


    i just died twice in a row barely into the playthroughs and both times i fell off stairs and fucking died.
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  16. Post #2216
    Gold Member
    Dennab
    March 2005
    7,463 Posts
    i love how it loops
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  17. Post #2217
    Gold Member
    RearAdmiral's Avatar
    May 2010
    6,023 Posts
    oh my holy fucking shit.


    i HATE stairs.


    i just died twice in a row barely into the playthroughs and both times i fell off stairs and fucking died.




    How is this late I made this especially for the thread
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  18. Post #2218
    Gold Member
    Dennab
    March 2005
    7,463 Posts
    it's almost as frustrating as not having a map.


    and fuck anyone who says there shouldn't be an ingame map showing your position. seriously.



    the only time i get out my pad and paper is either for table top games or adventure games. this is neither, so at least a map your character draws as he explores and a marker denoting your relative position. possibly the ability to mark points on the map and attach notes to the marks.



    this game should be extremely assessable and easy to use by nature. one of the things as i keep saying is a map, others talk of things like better inventory display, scrolling on a container's inventory, etc etc.
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  19. Post #2219
    Gold Member
    joost1120's Avatar
    February 2008
    10,366 Posts
    More screenies because dead bodies



    Also some progress on my fort



    Total survival time now is 4-5 months. Running out of places to find food, so I might have to start duping cigarettes:(
    Can you enable one of the settings that allows you to broadcast to mobile phones, so I can watch it on my Android when I am not on my PC?
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  20. Post #2220
    THE MOON ... BEAU TIFUL
    soad_jonas's Avatar
    June 2006
    1,143 Posts
    it's almost as frustrating as not having a map.


    and fuck anyone who says there shouldn't be an ingame map showing your position. seriously.



    the only time i get out my pad and paper is either for table top games or adventure games. this is neither, so at least a map your character draws as he explores and a marker denoting your relative position. possibly the ability to mark points on the map and attach notes to the marks.



    this game should be extremely assessable and easy to use by nature. one of the things as i keep saying is a map, others talk of things like better inventory display, scrolling on a container's inventory, etc etc.
    If they ever add a map it should be an actual item, and it should be completely static with no kind of radar or anything.

    Especially in multiplayer. I don't want people to know where I am, I want to hide from other players and be able to ambush them and so on
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  21. Post #2221
    I SHOULDN'T OWN A FIREARM
    GunFox's Avatar
    May 2005
    7,552 Posts
    there should be a map.

    A road map most likely.

    There is a gas station which would have quite a few at least.
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  22. Post #2222
    Gold Member
    ewitwins's Avatar
    December 2009
    14,229 Posts
    there should be a map.

    A road map most likely.

    There is a gas station which would have quite a few at least.
    I would love it if combining the map and a pen/pencil/writing utensil allowed you to make markings on said map.
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  23. Post #2223
    Gold Member
    mrmr's Avatar
    September 2008
    4,150 Posts
    The office buildings would also have maps of fire escapes and such. Might not be very useful, but if/when there is multi player it would allow players to share the layout of fortifications.
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  24. Post #2224
    I love Scandinavians and Ducks
    Thechuz1337's Avatar
    August 2007
    4,235 Posts
    What was the recipe for making logs into planks?
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  25. Post #2225
    Plobo's Avatar
    November 2010
    36 Posts
    Just logs and a saw.
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  26. Post #2226
    maqzek's Avatar
    July 2010
    3,963 Posts
    it's almost as frustrating as not having a map.


    and fuck anyone who says there shouldn't be an ingame map showing your position. seriously.



    the only time i get out my pad and paper is either for table top games or adventure games. this is neither, so at least a map your character draws as he explores and a marker denoting your relative position. possibly the ability to mark points on the map and attach notes to the marks.



    this game should be extremely assessable and easy to use by nature. one of the things as i keep saying is a map, others talk of things like better inventory display, scrolling on a container's inventory, etc etc.
    What's so hard in alt+tabbing to a map picture open in your image viewer? You don't open map instantly and you are also distracted when you look at the map, so it's basically same.

    I'm not saying there shouldn't be one, but as others said, it should be a static map, maybe with ability to mark stuff with pencil if that's not too hard to add to the game. They are obviously going to add it in beta or pre-beta, if they plan to add it at all.
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  27. Post #2227
    Gold Member
    ewitwins's Avatar
    December 2009
    14,229 Posts
    Jesus H. Christ.

    Word of advice, avoid the southern woods. I'm horribly lost and in need of a map.

    Edited:

    On that note, does anyone have a map?

    Edited:

    WHERE THE FUCK AM I?
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  28. Post #2228
    maqzek's Avatar
    July 2010
    3,963 Posts
    Jesus H. Christ.

    Word of advice, avoid the southern woods. I'm horribly lost and in need of a map.

    Edited:

    On that note, does anyone have a map?

    Edited:

    WHERE THE FUCK AM I?


    Printer-friendly


    0.2.0m released!
    http://theindiestone.com/community/v...hp?f=21&t=6994

    lemmy101 posted:
    WARNING: NOT AT ALL SAVE COMPATIBLE WITH L....

    Load/save sheet ropes.
    Load/save crates.
    Load/save full tile barricades.
    Rope sheets can be used one after the other to eventually reach the ground.
    Significantly lowered load/saving time. (doesn't include first time ever for map cell in a saved game)
    Sledgehammered walls should work properly on load now. Unconfirmed.
    Increased nail stack sizes a bit.
    Enforced straight running up and down stairs. Let us know if this improves/eliminates stair death problems.
    Fixed dropping dupe bug.
    Modding: Unrecognised params in item definitions will be put into lua moddata on any new inventory item. As a number if possible otherwise as a text string.
    Modding: UserModData for objects/inv items now loaded and saved in save file. Only numbers + strings tho.
    Modding: Added hook for cancelled timed actions.
    Modding: Exposed GameTime + InventoryItemFactory classes


    We will hold off doing anything more until we're confident this new save system isn't completely fubared, so we can do quick hotfixes if necessary.
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  29. Post #2229
    CJF
    PieClock's Avatar
    August 2006
    16,445 Posts
    I gotta say, I prefer this mini but regular update style they're doing.
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  30. Post #2230
    not retarded or something
    Fenriswolf's Avatar
    July 2008
    6,196 Posts
    how does one gain access to the launcher?
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  31. Post #2231
    Ratzz's Avatar
    July 2009
    1,001 Posts
    how does one gain access to the launcher?
    im going to bite your fucking head off

    Edited:

    http://theindiestone.com/community/v...hp?f=21&t=6994

    Edited:

    and if you're referring to there being no posted download to the launcher in the 020m post, he probably forgot to post it or you use an older version launcher or blah
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  32. Post #2232
    Gold Member
    _jesterk's Avatar
    March 2012
    1,423 Posts
    I just wish you could make a journal with the blank notebook like I was talking about.

    A game where you can't doodle pictures of you smothering your helpless wife is not one I want to play.
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  33. Post #2233
    My friend bought me this title because its incredibly annoying.
    aaro1450's Avatar
    February 2010
    861 Posts
    Does not say released but does have a link so im going to leave this here.
    http://theindiestone.com/community/v...hp?f=21&t=7045
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  34. Post #2234
    CJF
    PieClock's Avatar
    August 2006
    16,445 Posts
    They're gonna run out of letters.
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  35. Post #2235
    Emi Waifu 2011 <3
    IMoo's Avatar
    November 2010
    1,758 Posts
    They're gonna run out of letters.
    Build 1a26
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  36. Post #2236
    Eeshton's Avatar
    October 2010
    10,403 Posts
    WRONG THREAD HOLY CRAP

    snip
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  37. Post #2237
    Emi Waifu 2011 <3
    IMoo's Avatar
    November 2010
    1,758 Posts


    Progress on Larate's Minigun. I find the body very boring, but it's what the concept shows.
    Amazing modeling detail for a top down game
    Wrong thread bro.
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  38. Post #2238
    Eeshton's Avatar
    October 2010
    10,403 Posts
    I literally edited it seconds after I posted it

    how the fuck
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  39. Post #2239
    CRUSHER OF DREAMS AND EATER OF SKITTLES
    Newbienice99's Avatar
    August 2007
    5,614 Posts
    Well, the wooden planks in this game must be made out of tissue paper, because my guy became exhausted and couldn't even walk at normal speed, and the zombie still wasn't dead.
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  40. Post #2240
    Gold Member
    ewitwins's Avatar
    December 2009
    14,229 Posts
    Thanks for the printer-friendly map. I just got absolutely lost in the forest and couldn't find my way out, so I just said fuck it and restarted.

    Edited:

    Also relevant music:

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