1. Post #3721
    Gold Member
    RichardCQ's Avatar
    June 2006
    1,942 Posts
    High Templar micro I mentioned in this post, Phoenix micro is actually just move click. Not even a click. And the other stuff I mentioned in this post as well.
    Isn't Pheonix micro actually constant movement around the engagement to force the a-move AI to constantly retarget in order to evenly distribute damage across the entire swarm to keep up DPS?
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  2. Post #3722
    Kirrimir's Avatar
    June 2009
    3,692 Posts
    Isn't Pheonix micro actually constant movement around the engagement to force the a-move AI to constantly retarget in order to evenly distribute damage across the entire swarm to keep up DPS?
    yes
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  3. Post #3723
    zombojoe's Avatar
    March 2010
    7,607 Posts
    This is my playlist.

    I feel like it needs more songs and I need to cut out a few of the shittier ones. Its best described as chill-out electronic music. I should be listening to faster paced music when I play Starcraft but I am content with my 90 APM average. I only really ramp up the multitasking in major battles because Terran is OP.

    I'll be streaming 1v1 ladder at some point tomorrow I'll post a little bit before I start. I feel like playing Starcraft is a lot easier with people watching you, judging your every action, which is extremely ironic. Might be because its a less lonely atmosphere. As with regular 1v1 laddering the entire social aspect usually comes down to your opponent BMing the fuck out of you regardless of whether you win or lose. Maybe even get some post-game rage message spam.
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  4. Post #3724
    Crisis01's Avatar
    June 2010
    589 Posts
    Isn't Pheonix micro actually constant movement around the engagement to force the a-move AI to constantly retarget in order to evenly distribute damage across the entire swarm to keep up DPS?
    Yup. I'll fix my previous statement.
    *Constant right clicking
    Or
    *Shift right clicking in a shape
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  5. Post #3725
    Gold Member
    RichardCQ's Avatar
    June 2006
    1,942 Posts
    I think that you guys are putting too much focus on what you have to micro and not how fast you have to micro them and how much attention you have to pay to them. As far as I can tell blink stalker micro + storm + whatever requires a lot of focus on the individual units whereas stutterstep+stim + splitting + EMP + viking focus + medivac movement requires you to look at the entire battle and cycle through hotkeys and box occasionally. You can't blink/burrow micro by just boxing it, you have to actively identify which units are being targeted and force them back.

    That said, I'm not really taking a side in this as I'm not experienced enough in micro itself, I'm just making an observation.
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  6. Post #3726
    zombojoe's Avatar
    March 2010
    7,607 Posts
    You also have to stop macroing.

    Then again that's not really a problem with Protoss due to 30 zealot warpins
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  7. Post #3727
    Gold Member
    RichardCQ's Avatar
    June 2006
    1,942 Posts
    You also have to stop macroing.

    Then again that's not really a problem with Protoss due to 30 zealot warpins
    Well, that's actually a point too. Terran are the only race who can keep their screen constantly in an engagement. Zerg and Protoss have to move their screen to pylon/hatch every 30~ seconds to keep unit reinforcements coming. This is ignoring building production, which is fairly even when you consider zerg have to be at their bases every 30 seconds regardless of the situation.
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  8. Post #3728
    Crisis01's Avatar
    June 2010
    589 Posts
    Zerg doesn't... I 4SDDD and 4SArmy Units while attacking..

    Edited:

    But you're right if you are referring to injects or such. Those come naturally after a while though.
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  9. Post #3729
    Gold Member
    RichardCQ's Avatar
    June 2006
    1,942 Posts
    But you're right of you are referring to injects or such. Those come naturally after a while though.
    Most of Starcraft comes naturally after a while though. That doesn't exactly discount that you have to have a face full of base every 30 seconds regardless of the situation to keep constant swarm capability.
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  10. Post #3730
    Fuck Your Life
    Dennab
    July 2011
    2,186 Posts
    As a Bronze Zerg I sorta thought Protoss was underpowered.. I've spent the day playing as Protoss.. P's fine. the players at bronze level are just retarded lol..

    I suppose any "x is op / up" thought at bronze level should be answered with "player knows nothing, hence bronze"

    Edited:

    Also thankyou for playlist Zombo <3
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  11. Post #3731
    Gold Member
    wraithcat's Avatar
    December 2007
    12,802 Posts
    I sort off noticed that each race does different macro errors in general.

    Terran decent expansion and worker count, come mistake tends to forget to make infrastructure.
    Toss very good gate infra, but usually really meh at expanding
    Zerg tends to either under or overdrone, got expanding


    I still think that the toss Terran difference is due to the nice easy unit building hub they and visual indicator.
    They have an easier time knowing what they ought to have. Also less SimCity. But those problems per race are almost universal in my experience.
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  12. Post #3732
    gnisasas's Avatar
    February 2011
    1,959 Posts
    The biggest question here is: If you consider a game majorly unbalanced, why do you still play it?
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  13. Post #3733
    Fuck Your Life
    Dennab
    July 2011
    2,186 Posts
    Whats the idea for building placement and shit? I've heard day9 mention sim city or whatever.. I dont really understand it.. Anyone help?

    Also agred wraithcat, imo Terran definitely has a feel of obviously saying "now make this, now make this, now do this'
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  14. Post #3734
    gnisasas's Avatar
    February 2011
    1,959 Posts
    If your base is a mess of depos/pylons along with the rest of buildings and becomes such a labyrinth that a minotaur dwells within it and your units have to run a marathon just to get through it, it will affect your perfomance.

    Ideally, your base should be well layed out, without blocking ways and easing the units path. Furthermore, you can design a layout which can even be used against your enemy when defending. Terran can do this with depos (omgnerf) for example.

    Edited:

    Basically, to not have a clusterfuck of a base
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  15. Post #3735
    Gold Member
    Quantuam VTX's Avatar
    July 2006
    1,078 Posts
    You also have to stop macroing.

    Then again that's not really a problem with Protoss due to 30 zealot warpins
    Lategame warp-ins in TvP are bullshit.
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  16. Post #3736
    Fuck Your Life
    Dennab
    July 2011
    2,186 Posts
    Got distracted by something, ended up 3base1gas. Won.. though my score was complete shit because I basically ling spammed with a few roaches for defense lol

    Edited:

    Sometimes I'm glad I'm in bronze.
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  17. Post #3737
    A Self Condescending Title
    Xion12's Avatar
    October 2006
    2,205 Posts
    As a Bronze Zerg I sorta thought Protoss was underpowered.. I've spent the day playing as Protoss.. P's fine. the players at bronze level are just retarded lol..

    I suppose any "x is op / up" thought at bronze level should be answered with "player knows nothing, hence bronze"

    Edited:

    Also thankyou for playlist Zombo <3
    Yeah, you're right, But the problem isn't that Protoss is under powered, it's the lack of options that we have to deal with everything the Zerg can do.
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  18. Post #3738
    Gold Member
    Quantuam VTX's Avatar
    July 2006
    1,078 Posts
    Yeah, you're right, But the problem isn't that Protoss is under powered, it's the lack of options that we have to deal with everything the Zerg can do.
    Maek stalker
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  19. Post #3739
    Fuck Your Life
    Dennab
    July 2011
    2,186 Posts
    Yeah, you're right, But the problem isn't that Protoss is under powered, it's the lack of options that we have to deal with everything the Zerg can do.
    Got some examples? I went through it in my head.. I dont really see any issues.. maybe a decent sized Zerg ground army with Muta support or something.. And if the Zergs massing BroodLords / Corruptor / infestor you've probably done something horribly wrong.. idk

    somewhat related NP on a Mothership is funny as hell.
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  20. Post #3740
    mfb412's Avatar
    September 2009
    2,277 Posts
    I just won a game as T by confusing the shit out of a Bronze league player. I only build 1 CC and 1 SCV, and he didn't even scout. I gathered 400 minerals for a CC after making the first SCV, build a CC off at my fourth, once I set it down I put my SCVs at main to look like I haven't moved them and I just queued then forgot about the game, loaded up the SCV that I made and floated it to a corner. He killed my main and workers then left after 3 minutes because he didn't know what just happened
    You're late
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  21. Post #3741
    Gold Member
    wraithcat's Avatar
    December 2007
    12,802 Posts
    If your base is a mess of depos/pylons along with the rest of buildings and becomes such a labyrinth that a minotaur dwells within it and your units have to run a marathon just to get through it, it will affect your perfomance.

    Ideally, your base should be well layed out, without blocking ways and easing the units path. Furthermore, you can design a layout which can even be used against your enemy when defending. Terran can do this with depos (omgnerf) for example.

    Edited:

    Basically, to not have a clusterfuck of a base
    Sure but base design is less of an issue for a toss than it is for a terran. Even a zerg needs to know how to position his buildings.

    A toss runs into very little risk of locking himself in or having to deal with delayed reinforcing. Gateways cluster very well and are smaller than a terran production building(talking with a tlab here). Obviously they do have a pylon weakness but that's a different thing.

    As to those macro errors, not saying that one race is stronger or weaker, just that players of different races tend to make different mistakes.
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  22. Post #3742
    zombojoe's Avatar
    March 2010
    7,607 Posts
    Lategame warp-ins in TvP are bullshit.
    The counter to late game warp ins is not attacking and sitting back behind 3 PFs in the middle of the map. While you make 7 BCs at a time with all that gas you never spent.


    That or getting a ton of ghosts and getting lucky with him not having any detection.

    That's why I don't like late game TvP, it becomes so horribly one sided on both ends. Terrans need to start turtling in the late game and get a massive army of BCs because Protoss has shit for anti air and they always focus on ground army upgrades, so your 3/3 BCs will be fighting 0/0/0 Voids
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  23. Post #3743
    A Self Condescending Title
    Xion12's Avatar
    October 2006
    2,205 Posts
    Voids are terrible late game units, Stalkers would decimate those BC's. Don't forget HT and their feedback spell. Those BC's would flip-flop like pancakes.
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  24. Post #3744
    Gold Member
    Kondor58's Avatar
    April 2006
    14,096 Posts
    Dunno what protoss has against using mass feedback instead of churning out pretty storms
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  25. Post #3745
    Kirrimir's Avatar
    June 2009
    3,692 Posts
    Got some examples? I went through it in my head.. I dont really see any issues.. maybe a decent sized Zerg ground army with Muta support or something.. And if the Zergs massing BroodLords / Corruptor / infestor you've probably done something horribly wrong.. idk

    somewhat related NP on a Mothership is funny as hell.
    Mass muta's
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  26. Post #3746
    zombojoe's Avatar
    March 2010
    7,607 Posts
    Voids are terrible late game units, Stalkers would decimate those BC's. Don't forget HT and their feedback spell. Those BC's would flip-flop like pancakes.
    Stalkers are awful against Battlecrusiers, especially when you have 20 of them.

    Feedback shouldn't be an issue, you can just stack your BCs and throw down 2 EMPs.
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  27. Post #3747
    the players at bronze level are just retarded lol..
    truly a shocking revelation to us all
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  28. Post #3748
    zombojoe's Avatar
    March 2010
    7,607 Posts
    People forget BCs start with 3 armor.

    That means fully upgraded they have 6 armor, basically a flying ultralisk that can be mass repaired.

    Edited:

    I am Streaming atm.

    http://www.twitch.tv/zombojoe
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  29. Post #3749
    Gold Member
    RichardCQ's Avatar
    June 2006
    1,942 Posts
    You should actually check your stream chat at least once per game.

    Edited:

    I'm so lonely.
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  30. Post #3750
    A Self Condescending Title
    Xion12's Avatar
    October 2006
    2,205 Posts
    So I came back from Men's Wearhouse from ordering my tux for prom. Bitches ain't gonna know class until they see me sportin' my goods in style.
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  31. Post #3751
    gnisasas's Avatar
    February 2011
    1,959 Posts
    People forget BCs start with 3 armor.

    That means fully upgraded they have 6 armor, basically a flying ultralisk that can be mass repaired.

    Edited:

    I am Streaming atm.

    http://www.twitch.tv/zombojoe
    I tuned in handsome zombojoe

    yet you wont tell me you love me :(
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  32. Post #3752
    jung3o's Avatar
    October 2011
    2,096 Posts
    Zombo why do you ditch us after alt tab spam
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  33. Post #3753
    Amsay's Avatar
    January 2009
    1,896 Posts
    Apparently changes are coming to the matchmaking system to relax the MMR boundaries a bit.

    While it’s awesome that most games are very close, this also means that both players need to constantly be at the top of their games, because the slightest mistake usually means defeat. While we think this is a fun way to play, we’re not sure if it’s fun for every match to be this way.
    http://eu.battle.net/sc2/en/blog/402...6_04_2012#blog

    Wat.
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  34. Post #3754
    zombojoe's Avatar
    March 2010
    7,607 Posts
    Apparently changes are coming to the matchmaking system to relax the MMR boundaries a bit.



    http://eu.battle.net/sc2/en/blog/402...6_04_2012#blog

    Wat.
    Instead of making the matchups less coinflippy they make the matchmaking more coinflippy.

    Derp.
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  35. Post #3755
    I <3 Olivia Wilde
    k0dex's Avatar
    December 2005
    851 Posts

    how not to cannon rush! :D
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  36. Post #3756
    Quite so, ol' chap.
    Dominicus's Avatar
    December 2011
    4,040 Posts

    how not to cannon rush! :D
    God, I love it when people fuck up shennanigans.
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  37. Post #3757
    I <3 Olivia Wilde
    k0dex's Avatar
    December 2005
    851 Posts
    God, I love it when people fuck up shennanigans.
    best thing is because of it i had so much minerals ( i was gonna 18 hatchery ) i decided just to use them all on zerglings and i destroyed him :D
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  38. Post #3758
    Fuck Your Life
    Dennab
    July 2011
    2,186 Posts
    Low graphics settings looks like a whole new game.
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  39. Post #3759
    Quite so, ol' chap.
    Dominicus's Avatar
    December 2011
    4,040 Posts
    Low graphics settings looks like a whole new game.
    Friend of mine on Battle.Net plays with low graphics because he thinks it looks better.
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  40. Post #3760
    I <3 Olivia Wilde
    k0dex's Avatar
    December 2005
    851 Posts
    Friend of mine on Battle.Net plays with low graphics because he thinks it looks better.
    I can run on ultra, i just find it easier to concentrate on low graphics and also just to make sure i dont get any frame drops
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