1. Post #41

    December 2011
    458 Posts
    The whisper is pay 2 win because it has traits/advantages that are impossible to get while play f2p.

    You CANNOT get the SMG Silencer mod f2p, and thus it is a section of the balance/mod circle that a portion of the playbase cant access.

    Imagine if in TF2 they made the Huntsman, Dead Ringer etc only for premium users.

    It would be unfair/pay2win because the f2p players cant access it, and thus those things are play styles and shit that they cant access, and cant use the full spectrum of weaponry to counter foes.
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  2. Post #42
    Gold Member
    Kung Fu Jew's Avatar
    November 2006
    5,681 Posts
    the fact that its silenced doesnt change much. it has a distinct sound, so you can tell where it is being fired if you are nearby. it doesnt make someone invisible, so you can still beat them with proper strategy. in fact the only real advantage it has is that it doesnt have a firing sound that you hear off in the distance (which doesnt often change much to the average player who cant discern other people shooting in different missions from people in his mission shooting), and that it doesnt show up on the radar

    like o man what a big deal
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  3. Post #43
    Gold Member
    MR-X's Avatar
    January 2005
    7,386 Posts
    The whisper is pay 2 win because it has traits/advantages that are impossible to get while play f2p.

    You CANNOT get the SMG Silencer mod f2p, and thus it is a section of the balance/mod circle that a portion of the playbase cant access.

    Imagine if in TF2 they made the Huntsman, Dead Ringer etc only for premium users.

    It would be unfair/pay2win because the f2p players cant access it, and thus those things are play styles and shit that they cant access, and cant use the full spectrum of weaponry to counter foes.
    Whisper is so easy to beat it isn't even funny dude.

    Cry more.
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  4. Post #44
    Gold Member
    Xavith's Avatar
    May 2010
    957 Posts
    So, this argument again?

    The whisper also has 50m effective range and -50% recoil

    It does not matter if "it's easy to counter" it gives an unfair advantage. F2P shops should have "unique" weapons, not the same basic weapons with bonus stats.
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  5. Post #45
    DeeCeeTeeBee's Avatar
    November 2011
    2,705 Posts
    the fact that its silenced doesnt change much. it has a distinct sound, so you can tell where it is being fired if you are nearby. it doesnt make someone invisible, so you can still beat them with proper strategy. in fact the only real advantage it has is that it doesnt have a firing sound that you hear off in the distance (which doesnt often change much to the average player who cant discern other people shooting in different missions from people in his mission shooting), and that it doesnt show up on the radar

    like o man what a big deal
    tbh, having only started playing an hour ago, I find being able to see poeple on the radar a pretty important thing.

    Giving people the ability to not show up when firing, whilst not allowing others, seems a pretty massive advantage.
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  6. Post #46
    Gold Member
    MR-X's Avatar
    January 2005
    7,386 Posts
    tbh, having only started playing an hour ago, I find being able to see poeple on the radar a pretty important thing.

    Giving people the ability to not show up when firing, whilst not allowing others, seems a pretty massive advantage.
    They do show up when firing, look at the radar and you will see them once they open fire. Once they get to close-medium range you can hear it. I mean, you can hear someone taking shots at you, you don't know the direction unless you look at the radar or do a quick scan of the area.

    People just don't know how to use their brains and figure out how to beat it.

    Every few pages we go though this stupid shit. I'm frankly tired of explaining it and saying how easy it is counter.

    my protip now is don't like it do the following A- quit, B- buy one/rent one, C- Learn to play the game and counter it like every other person and stop the tears.

    There are guns in this game that don't even sell on the ARMA store and are OP as fuck. Look at the obeya, slap CJ3 on that think and you got a beast of a weapon at long range and close. Add HS3 to it and watch district fill with hackusations.
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  7. Post #47
    Mastahamma's Avatar
    November 2010
    5,749 Posts
    Whisper is as easy to counter as an ordinary OCA, I.E. impossible
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  8. Post #48
    Gold Member
    SouthParkMGT's Avatar
    November 2010
    4,296 Posts
    Jesus, you still crying about Whisper. I would cry more about CSG, because this shit is really OP. Basically it can kill from 50 meters, plus lands its shots perfectly.
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  9. Post #49
    Gold Member
    Jimesu_Evil's Avatar
    November 2005
    3,651 Posts
    Whisper is as easy to counter as an ordinary OCA, I.E. impossible
    JG says hello.
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  10. Post #50
    Gold Member
    Psygo's Avatar
    July 2007
    4,498 Posts
    honestly, the whisper is kinda weird, I haven't been able to play any gun at all since new years, so I grabbed my whisper, I was sitting on top of the cop station(this was out of mission), my friend was running around some 40 meters away, I crouched, started blasting him, every since shot hit and he died in the regular oca TTK

    Edited:

    but it's still p easy to counter.
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  11. Post #51
    Gold Member
    Pappi_man's Avatar
    February 2006
    1,908 Posts
    Jesus, you still crying about Whisper. I would cry more about CSG, because this shit is really OP. Basically it can kill from 50 meters, plus lands its shots perfectly.
    I'm surprised with that too.
    I have Perma CSG on my criminal character and that shit is extremely overpowered weapon.
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  12. Post #52
    Gold Member
    simkas's Avatar
    May 2005
    15,844 Posts
    the fact that its silenced doesnt change much. it has a distinct sound, so you can tell where it is being fired if you are nearby. it doesnt make someone invisible, so you can still beat them with proper strategy. in fact the only real advantage it has is that it doesnt have a firing sound that you hear off in the distance (which doesnt often change much to the average player who cant discern other people shooting in different missions from people in his mission shooting), and that it doesnt show up on the radar

    like o man what a big deal
    A distinct sound? It makes no sound at all. There's no way to tell where you're being shot at or even if you're getting shot by it at all when the only thing you can hear is the extremely faint bullet impact sounds.
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  13. Post #53
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,443 Posts
    I'm surprised with that too.
    I have Perma CSG on my criminal character and that shit is extremely overpowered weapon.
    I have yet to see what makes the CSG overpowered at all.

    Today I died in one shot from 15 meters. This is the only time it has ever happened in my 795 hours of playing this game.

    Edited:

    I mean I see a CSG, I give it no more priority than a JG. Using it or facing it, I can not tell the difference between the two.
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  14. Post #54
    Mastahamma's Avatar
    November 2010
    5,749 Posts
    A distinct sound? It makes no sound at all. There's no way to tell where you're being shot at or even if you're getting shot by it at all when the only thing you can hear is the extremely faint bullet impact sounds.
    It's been reworked, it's quite audible now

    Edited:

    On the topic of the CSG, it is mighty overpowered, it is a straight upgrade over the JG with more damage, less spread and a cooler model, and the only downside is...
    hmm
    lemme think about this

    oh wait, there is none
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  15. Post #55
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,443 Posts
    I actually like the model less, but only because the animations on it annoy me, mainly firing and reloading, and the stock clipping through your arm almost constantly.

    I don't notice it having more damage, or less spread, and PR2 has a longer reload than the JG (though more rounds, the only notable upside imo).
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  16. Post #56
    Gold Member
    Pappi_man's Avatar
    February 2006
    1,908 Posts
    It doesn't do more damage. It's the accuracy in CSG that is OP. You can kill enemies from far away with just 2 shots.
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  17. Post #57
    itzspacy's Avatar
    October 2011
    214 Posts
    that screenshot clearly states you had a bigger team than the opposition. it doesnt say anything about higher ground. why didnt you switch to a non-specialist gun and try flanking them?
    Because as I stated before I was doing better as compared to if I was using another gun, with that gun. Most of the other team clearly had more progression in the game and therefore had better equipment. That game was no way in my favor.
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  18. Post #58
    Mastahamma's Avatar
    November 2010
    5,749 Posts
    It doesn't do more damage. It's the accuracy in CSG that is OP. You can kill enemies from far away with just 2 shots.
    Not entirely true, the CSG does 80 damage (20 pellets, 4 damage each), the JG does 75 (10 pellets, 7.5 each)

    If you can land a perfect hit with the CSG on someone with Kevlar you can kill them with one shot of the ACT44 (total of 110 damage).
    I always though that the CSG did precisely 50 damage and I thought it was balanced

    but then I got the code
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  19. Post #59
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,443 Posts
    I remember during the promo, I tested the CSG's 'amazing range' on an afk enemy standing on the other side of the street. It took 8 shots to kill him a little over 4 lanes away.
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  20. Post #60
    Gold Member
    Psygo's Avatar
    July 2007
    4,498 Posts
    so....



    that's just a mini, okay, whatever cool story.



    oh hi southpark.



    lets go all the way this time.
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  21. Post #61
    Gold Member
    iRunner's Avatar
    March 2010
    6,649 Posts
    Is there a facepunch clan for criminals?
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  22. Post #62
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,443 Posts
    Is there a facepunch clan for criminals?
    Yeah but it's like 4 people, myself included
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  23. Post #63
    Gold Member
    ghosevil's Avatar
    September 2005
    2,839 Posts
    whisper is probably the only weapon I have a gripe with.. all the other gold-tier weapons i can laugh in the user's face.
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  24. Post #64
    Gold Member
    iRunner's Avatar
    March 2010
    6,649 Posts
    Yeah but it's like 4 people, myself included
    Better be in a small clan rather than not having one, right?
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  25. Post #65
    Gold Member
    Kung Fu Jew's Avatar
    November 2006
    5,681 Posts
    So, this argument again?


    The whisper also has 50m effective range and -50% recoil


    It does not matter if "it's easy to counter" it gives an unfair advantage. F2P shops should have "unique" weapons, not the same basic weapons with bonus stats.
    no it does not have 50m effective range, and SMGs have no recoil/spread anyway.


    how embarrassing... make sure you know what youre talking about before running your mouth


    tbh, having only started playing an hour ago, I find being able to see poeple on the radar a pretty important thing.


    Giving people the ability to not show up when firing, whilst not allowing others, seems a pretty massive advantage.
    yeah its kind of important but you know what? it doesnt make them invisible, you can still find them first and attack them first and kill them first. seriously, it's not that big of an advantage. it is an advantage, but any decent player will know how to work around it.


    honestly, the whisper is kinda weird, I haven't been able to play any gun at all since new years, so I grabbed my whisper, I was sitting on top of the cop station(this was out of mission), my friend was running around some 40 meters away, I crouched, started blasting him, every since shot hit and he died in the regular oca TTK


    Edited:


    but it's still p easy to counter.

    thats because the whisper has accuracy upgrades. its not just a regular oca, look at the mods it has.


    A distinct sound? It makes no sound at all. There's no way to tell where you're being shot at or even if you're getting shot by it at all when the only thing you can hear is the extremely faint bullet impact sounds.
    wrong, the whisper can be heard from around 25-30m away


    I have yet to see what makes the CSG overpowered at all.


    Today I died in one shot from 15 meters. This is the only time it has ever happened in my 795 hours of playing this game.


    Edited:


    I mean I see a CSG, I give it no more priority than a JG. Using it or facing it, I can not tell the difference between the two.
    the CSG fires slightly faster than a JG and has more range, that's the difference.


    then again, the same effect (perhaps a better one) can be achieved by using a modded JG

    Because as I stated before I was doing better as compared to if I was using another gun, with that gun. Most of the other team clearly had more progression in the game and therefore had better equipment. That game was no way in my favor.
    you can still win if the odds are against you. i dont see why youre making excuses, just pick a non-specialist gun and flank, talk with your team and if they cant be talked with find a new one if it bugs you so much that you cant win
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  26. Post #66
    Nare's Avatar
    November 2010
    120 Posts
    no it does not have 50m effective range, and SMGs have no recoil/spread anyway.

    how embarrassing... make sure you know what youre talking about before running your mouth
    http://apbdb.com/items/Weapon_Armas_...Gun_Preset_FN1
    Stats gotten directly of data mining the game files.

    Edited:

    the CSG fires slightly faster than a JG and has more range, that's the difference.

    then again, the same effect (perhaps a better one) can be achieved by using a modded JG
    http://apbdb.com/items/Weapon_Armas_Shotgun_Preset_FN1
    http://apbdb.com/items/Weapon_Shotgun

    Again, the CSG doesn't fire faster than the JG.
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  27. Post #67
    Gold Member
    Kung Fu Jew's Avatar
    November 2006
    5,681 Posts
    reduces recoil means nothing when SMGs have no recoil/spread to begin with but whatever

    also how could the TTK be 0.7s if it takes 8 shots to kill and has a fire interval of 0.1s?

    0.1x8=0.8, not 0.7

    my argument doesnt change: the CSG isnt overpowered, its no better than a modded JG, and the Whisper is no better than a modded OCA minus the fact that it does indeed have that silencer on it, which doesnt mean a lot to begin with

    as a side note, i think joker just went offline or something. it got really laggy ingame, then nobody could talk and it was perfectly playable, but there was that sound bug where you cant hear most sounds, then i got kicked off, and when i tried to get back on after the game finally recognized that i had timed out, everybody on my friends list was offline. spoooky. i got kicked off again so yeah idk whats up

    Edited:

    yep it definitely chunked. very few players are on, one district was even empty for about 5 minutes, i just drove around and it was completely silent. video game worlds are weird when there's nobody there to populate them
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  28. Post #68
    Mastahamma's Avatar
    November 2010
    5,749 Posts
    also how could the TTK be 0.7s if it takes 8 shots to kill and has a fire interval of 0.1s?

    0.1x8=0.8, not 0.7
    by this logic shotguns should kill in 1.4s

    the time starts counting from the first shot, not from 1 shot interval before it

    Edited:

    my argument doesnt change: the CSG isnt overpowered, its no better than a modded JG, and the Whisper is no better than a modded OCA minus the fact that it does indeed have that silencer on it, which doesnt mean a lot to begin with
    IN THEORY. There's also slight advantages, like the CSG having a much higher chance to be a 2 shot kill, which is extremely rare for the JG, and the whisper being silenced and being able to reach out and get lucky shots at 30+ meters
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  29. Post #69
    Gold Member
    Kung Fu Jew's Avatar
    November 2006
    5,681 Posts
    ah ok i overlooked that

    and yeah thats because the CSG has a bit more damage than the JG. 80 vs 75. ok so its a little bit better but its not some unbeatable killing machine. like you said: slight advantages
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  30. Post #70
    itzspacy's Avatar
    October 2011
    214 Posts
    you can still win if the odds are against you. i dont see why youre making excuses, just pick a non-specialist gun and flank, talk with your team and if they cant be talked with find a new one if it bugs you so much that you cant win
    Are you stupid or something? I just told you they were on high ground aka a building, my team or me weren't able to get up at them because they had the objective covered.
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  31. Post #71

    January 2012
    38 Posts
    Whisper is as easy to counter as an ordinary OCA, I.E. impossible
    What the fuck are you smoking? OCA is useless unless you're close. It's just easy to use.



    Witnessing is so fun.
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  32. Post #72
    Gold Member
    Dude Meister's Avatar
    September 2006
    2,061 Posts
    I love the obeya gun with a hunting sight 3. I hope they never nerf it.

    I like that the 2 guns I'm best at are opposite ranges (obeya and oca). Makes me versatile as hell
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  33. Post #73

    January 2012
    38 Posts
    I love the obeya gun with a hunting sight 3. I hope they never nerf it.

    I like that the 2 guns I'm best at are opposite ranges (obeya and oca). Makes me versatile as hell
    Pro-tip: Use S-AS with Obeya. It's like a miniature OCA.
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  34. Post #74
    Gold Member
    SouthParkMGT's Avatar
    November 2010
    4,296 Posts
    Take a look at that shit:
    Yeah, new content.
    For Germans.
    Fucking racists.
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  35. Post #75
    Benstokes's Avatar
    October 2009
    1,865 Posts
    Any tips for making money as a criminal? Like the optimum time to go to the money laundry to maximize both profit and safety from enforcers?
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  36. Post #76
    Gold Member
    Kung Fu Jew's Avatar
    November 2006
    5,681 Posts
    Are you stupid or something? I just told you they were on high ground aka a building, my team or me weren't able to get up at them because they had the objective covered.
    whine whine whine. there was 3 of them and 4 of you. your team could have equipped some sniper gear and taken them out from long range while one or maybe even two of you went up there when they weren't looking, you could have bombarded them with grenades, etc.

    theres a lot of tactics to use, trying to go by the book is a foolish thing to do. just adapt and communicate with your team. if you work together you can win anything and that is a fact. especially when you have a bigger team.

    Edited:

    Any tips for making money as a criminal? Like the optimum time to go to the money laundry to maximize both profit and safety from enforcers?
    crims make more money by default because enforcers have to be arresting around 1 person for every kill or two they make or else they dont get as much money. criminals do not use ltl so to get the biggest bonus as a crim just keep playing missions, big ones are best as you can farm kills. don't bother with money laundry at all, you won't make as much money unless you're rushing rushing rushing and not getting witnessed, which can be a hassle. if you can manage to win missions consistently and pick up your losses then you can make tons of money in a relatively short amount of time, especially if you're getting lots of kills.

    if you really must ram-raid and mug for your money, then have a team ready to defend you the moment an enforcer witnesses you. keep them far from you and have them not act connected and stay hidden so as not to tip off the more wary enforcers, and have them pounce the moment you get witnessed.
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  37. Post #77
    Gold Member
    simkas's Avatar
    May 2005
    15,844 Posts
    Take a look at that shit:
    Yeah, new content.
    For Germans.
    Fucking racists.
    If anyone here lives in germany, BUY A SHITLOAD OF THOSE MAGAZINES AND GIVE EVERYONE CODES. Do it, you'll be loved forever.
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  38. Post #78
    Gold Member
    Dude Meister's Avatar
    September 2006
    2,061 Posts
    Pro-tip: Use S-AS with Obeya. It's like a miniature OCA.
    I hate that gun. I haven't used it in ages, because last time I did I just failed miserably. I thought they nerfed that thing to have massive recoil or something? Ehhh maybe I'd do better with my new stable framerate. I'll give it a shot at some point.
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  39. Post #79
    Gold Member
    HHBlackhawk's Avatar
    February 2010
    1,350 Posts
    Hey guys, just reporting in. I haven't used an OCA in MONTHS and after facing like, 1000s upon 1000s of them in those months, I decided to fuck about on my Crim and put RS2 on one.

    Going 3 to 1 kill/death ratios pretty much every match now.

    I missed you, faceroll machine.

    EDIT: fighting3pod, are you an Enforcer on Joker as Fightingtripod? I've seen you around quite a few times.
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  40. Post #80
    -nesto-'s Avatar
    September 2007
    3,864 Posts
    Any tips for making money as a criminal? Like the optimum time to go to the money laundry to maximize both profit and safety from enforcers?
    Ram raid only. Mugging and chop shopping are a complete waste of time. If you have premium you'll get significantly more money. You'll get base pay(based on item size and current notoriety level)+a premium bonus(which is always higher than base pay for ex large item nets 175$ at lvl 4 notoriety + ~193-210$ premium bonus cash)

    If you raid along the road Veronica Lee is on you can rack up 10s of thousands of dollars in no time because you have the fence and launderer within 2 blocks of each other. If you're worried about getting caught A. get a buddy B. manually choose districts with the least amount of enforcers on it.

    In just 2-3 trips I can net 6-9k which takes ~5 minutes to complete. Oh and the first thing you'll want to do is buy a Packer(15k from contact), this is absolutely 100% required.
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