1. Post #1001
    MugenOverlord's Avatar
    December 2009
    1,654 Posts
    found this while digging through old emporiums:



    Was this ever finished bigbadrick? All it needs is a shorter silencer and for the clip to actually be inserted.

    And possibly a reflex sight. ;D /tacticool

    edit:



    This one too, vonwilbur
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  2. Post #1002
    INFERIOR CROCODILE ALLIGATOR
    TheFishyG's Avatar
    January 2010
    1,415 Posts
    found this while digging through old emporiums:



    Was this ever finished bigbadrick?
    Oh god the super tacticool pistol. I remember it.
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  3. Post #1003
    ninjaa003's Avatar
    May 2011
    208 Posts
    Alright I have 5 styles for the homburg now.

    The first one has the entire hat paintable and team colored when unpaintable (see previous screenshots), with the band around the hat being light colored than the rest.
    Shown here painted gray.


    The second style has the band paintable and team colored when not painted, and the rest of the hat is a light gray.
    Show here painted with team spirit.



    The third style has a white band, with the rest of the hat paintable; team colored when unpainted.
    Blue team version shown here unpainted. (Sorry, this screenshot didn't turn out too well due to lighting, but I don't feel like redoing it)


    The fourth style is the same as the third, except with a team colored band. (Unpainted looks the same as the first style.)
    Shown here painted gray.



    The fifth style is like the third and fourth, except with a black band.


    EDIT:
    found this while digging through old emporiums:



    Was this ever finished bigbadrick? All it needs is a shorter silencer and for the clip to actually be inserted.
    I believe that is where the clip is supposed to be in the reference smd file. The animations are what put it in place.
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  4. Post #1004
    MugenOverlord's Avatar
    December 2009
    1,654 Posts


    Damn, was this finished, either?

    I need to stop browsing old Emporiums, so much awesome stuff that will most likely go unreleased.
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  5. Post #1005
    Be Polite,'s Avatar
    March 2011
    1,000 Posts


    Damn, was this finished, either?

    I need to stop browsing old Emporiums, so much awesome stuff that will most likely go unreleased.
    Kind of want.

    Sniper Shako?
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  6. Post #1006
    Tyrannosaur Fisherman Extraordinaire (Not Game Fish)
    Pie_Tony's Avatar
    May 2009
    4,835 Posts


    Damn, was this finished, either?

    I need to stop browsing old Emporiums, so much awesome stuff that will most likely go unreleased.
    that's almost as if you're implying I'm not working on it right now.
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  7. Post #1007
    inno98's Avatar
    December 2010
    1,134 Posts
    that's almost as if you're implying I'm not working on it right now.
    Well are you?
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  8. Post #1008
    MugenOverlord's Avatar
    December 2009
    1,654 Posts
    that's almost as if you're implying I'm not working on it right now.
    You are? It looks done. What are you doing with it?

    Neo wants the visor to be brown, though I prefer it black.

    plus a few edits here and there.
    if you're talking about changing it from the color it is now, it looks fine. It almost looks like a color between black and brown, considering it's right next to the leather.

    Whatever Neo says I suppose though.
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  9. Post #1009
    Tyrannosaur Fisherman Extraordinaire (Not Game Fish)
    Pie_Tony's Avatar
    May 2009
    4,835 Posts
    You are? It looks done. What are you doing with it?
    Neo wants the visor to be brown, though I prefer it black.

    plus a few edits here and there.
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  10. Post #1010
    Browser's Avatar
    May 2011
    163 Posts
    [release][h2]Meet the Cremators Conscience[/h2]
    [/release]
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  11. Post #1011
    ninjaa003's Avatar
    May 2011
    208 Posts


    Damn, was this finished, either?

    I need to stop browsing old Emporiums, so much awesome stuff that will most likely go unreleased.
    What kind of hat is this supposed to be exactly?
    Looks like it could be either a kepi or a shako, or something else that's similar.
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  12. Post #1012
    MugenOverlord's Avatar
    December 2009
    1,654 Posts
    What kind of hat is this supposed to be exactly?
    Looks like it could be either a kepi or a shako, or something else that's similar.
    It's a leather Shako

    ala this:

    Apparently thumbnailed pictures/media tags won't work.
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  13. Post #1013
    ninjaa003's Avatar
    May 2011
    208 Posts
    It's a leather Shako

    ala this:



    (media tags broken?)

    and apparently thumbnailed images as well. Fuck.

    I apologize for the large picture, it won't get thumb'd/media'd.
    Ah. I see. That's good, because I have a kepi for the soldier that I made back in October but never finished, and just started working on again recently.

    Still looks quite similar though, since the shako is the predecessor to the kepi, and that's a fairly short shako. The kepi doesn't have the bullets on the sides though.

    EDIT:
    I'll upload screenshots of the kepi after I finish working on the texture, which will be after I finish the homburg (pretty much done, just small edits here and there left if anything).
    I may upload a render of the kepi untextured if I get around to it first though.
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  14. Post #1014
    Gold Member
    The Pretender's Avatar
    July 2009
    7,470 Posts
    Apparently thumbnailed pictures/media tags won't work.

    I apologize for the large picture, it won't get thumb'd/media'd.
    Quote it, that works well.
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  15. Post #1015
    Gold Member
    ScreamingGerbil's Avatar
    July 2010
    1,041 Posts
    Browser kind of beat me to the punch, but I also made a promotional video for the CC.


    This one's a tad creepier.
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  16. Post #1016
    Be Polite,'s Avatar
    March 2011
    1,000 Posts
    [release][h2]Meet the Cremators Conscience[/h2]
    [/release]
    YOU DESERVE A MEDAL.

    Edited:

    Browser kind of beat me to the punch, but I also made a promotional video for the CC.


    This one's a tad creepier.
    ALL OF YOU DESERVE A MEDAL!
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  17. Post #1017
    bigbadrick's Avatar
    January 2011
    1,593 Posts
    found this while digging through old emporiums:



    Was this ever finished bigbadrick? All it needs is a shorter silencer and for the clip to actually be inserted.

    And possibly a reflex sight. ;D /tacticool

    edit:



    This one too, vonwilbur
    I hated the texture for it so i just stopped making it.

    And wilbur will probably finish the cannon a month before I do because I often play games more than I make models.
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  18. Post #1018
    Gold Member
    The Party Spy's Avatar
    April 2011
    2,085 Posts
    Hey will the Aperture pack ever include View models? It's weird having normal pyro hands.
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  19. Post #1019

    April 2010
    3,460 Posts
    found this while digging through old emporiums:



    Was this ever finished bigbadrick? All it needs is a shorter silencer and for the clip to actually be inserted.

    And possibly a reflex sight. ;D /tacticool

    edit:



    This one too, vonwilbur
    Its just sitting here waiting for sexy robot to teach me how to rig.
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  20. Post #1020
    MugenOverlord's Avatar
    December 2009
    1,654 Posts
    Hey will the Aperture pack ever include View models? It's weird having normal pyro hands.
    Make me a list of which classes need view models, and I'll do them for you. Since sleeves are usually handled by the world model's texture.
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  21. Post #1021
    dire_luck's Avatar
    June 2010
    1,217 Posts
    Its just sitting here waiting for sexy robot to teach me how to rig.
    Is that the final texture?

    Edited:

    Not that it looks bad or anything, I just don't think that green is the best color choice.
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  22. Post #1022
    Raffle Rigger
    Psychopath12's Avatar
    November 2010
    16,754 Posts
    Hey, Vonwilbur, did you ever get around to releasing that Sniper hat that you hadn't named? The last I ever saw of it was just you asking for name suggestions and nothing since then.
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  23. Post #1023

    April 2010
    3,460 Posts
    Is that the final texture?

    Edited:

    Not that it looks bad or anything, I just don't think that green is the best color choice.
    No actually, I was going to change it but forgot and started working on other things.
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  24. Post #1024
    ZK425akaR15's Avatar
    August 2010
    1,137 Posts
    Make me a list of which classes need view models, and I'll do them for you. Since sleeves are usually handled by the world model's texture.
    Soldier and Pyro mostly.
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  25. Post #1025
    Gold Member
    biodude94566's Avatar
    July 2006
    6,356 Posts
    Also, what happened with the earrings for Scout?
    My SMD exporter broke and I'm too lazy to get Blender 2.56 so I can get a working exporter.
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  26. Post #1026
    MugenOverlord's Avatar
    December 2009
    1,654 Posts
    Soldier and Pyro mostly.
    I made an Engineer one, but it requires that you have the Team Colored Hands model that was originally used for the Beta Engineer. Need to ask him for permission.

    I'll make them and add them in Part 3. Hectates just sent me the Aperture Spy, so I'll put the final versions of all the skins into one pack and make a download.
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  27. Post #1027
    Ask me about my Guardians of the Galaxy fetish.
    Katatonic717's Avatar
    September 2010
    9,727 Posts
    Its just sitting here waiting for sexy robot to teach me how to rig.
    That green color looks very nice.
    Has like a slightly more vibrant military like "Olive Drab" thing going on.
    And the model is pretty interesting yet simple.
    Very good work man, I'd love to see a release soon.
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  28. Post #1028
    Dennab
    January 2011
    1,787 Posts
    I made up a concept for Heavy's childhood minygun he build when money was scarce.


    Making a comic out of this later.

    Materials:
    -A barrel of pickles/rum
    -A soap box
    -pipes that connect to the hot water supply (Smart one Heavy)
    -A huge battery
    -And a mess load of rope
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  29. Post #1029
    Gold Member
    The Party Spy's Avatar
    April 2011
    2,085 Posts
    Make me a list of which classes need view models, and I'll do them for you. Since sleeves are usually handled by the world model's texture.
    Soldier
    Pyro
    Heavy
    Medic
    Sniper
    Engineer
    Spah
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  30. Post #1030
    MugenOverlord's Avatar
    December 2009
    1,654 Posts


    maybe eventually we'll have a buildables pack, but for now, here's all players, plus view model textures and the Spy, finally. Also has my Gunslinger skin, which I just found out recently doesn't work so well with the model, since the actual model clips like a bitch with itself. I think it looks fine though, and if you don't want it, you can always delete it.

    Also, used your promo, Smashman. It looked nicer on this.

    Edited:

    fuck didn't do heavy's viewmodel textures. Sniper's isn't any different. Also didn't do medic I think.

    *facedesk* I'll do them in a bit.

    BTW: instaling this mod on top of the BETA ENGINEER will give you correctly colored hand models for Engie.
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  31. Post #1031
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    17,012 Posts
    Do we know who made the Professor's Peculiarity and Connoisseur's Cap?

    I want to credit them on the Wiki, but I can't find out who made them.

    I have concept art of the Cap, but no Steam name attached to it.
    http://www.anthonycarriero.com/images/heads.jpg
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  32. Post #1032
    Gold Member
    theharribokid's Avatar
    October 2010
    1,310 Posts
    Do we know who made the Professor's Peculiarity and Connoisseur's Cap?

    I want to credit them on the Wiki, but I can't find out who made them.

    I have concept art of the Cap, but no Steam name attached to it.
    http://www.anthonycarriero.com/images/heads.jpg
    I think I remember seeing that demo turban in the polycount TF2 thread, try there
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  33. Post #1033
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    17,012 Posts
    I think I remember seeing that demo turban in the polycount TF2 thread, try there
    Some guy named "Ant"
    http://www.polycount.com/forum/showp...&postcount=616

    I couldn't find a steam account related to ants that had a self-made item though.
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  34. Post #1034
    Gold Member
    Dennab
    May 2009
    7,354 Posts


    Start of Aperture Spy

    Edited:

    will probably change the tie

    any suggestions?
    stop

    white and orange is no better than those team color and black skins of fpsbannana
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  35. Post #1035
    MugenOverlord's Avatar
    December 2009
    1,654 Posts
    stop

    white and orange is no better than those team color and black skins of fpsbannana
    ...Did you even read the above post.

    I made an Engineer one, but it requires that you have the Team Colored Hands model that was originally used for the Beta Engineer. Need to ask him for permission.

    I'll make them and add them in Part 3. Hectates just sent me the Aperture Spy, so I'll put the final versions of all the skins into one pack and make a download.
    This final pack has Hectate's Spy skin.
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  36. Post #1036
    Hecates's Avatar
    February 2010
    1,186 Posts
    maybe eventually we'll have a buildables pack, but for now, here's all players, plus view model textures and the Spy, finally. Also has my Gunslinger skin, which I just found out recently doesn't work so well with the model, since the actual model clips like a bitch with itself. I think it looks fine though, and if you don't want it, you can always delete it.

    what do ya mean by no buildables?

    :colbert:
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  37. Post #1037
    MugenOverlord's Avatar
    December 2009
    1,654 Posts
    what do ya mean by no buildables?

    :colbert:
    -snip you fixed it-
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  38. Post #1038
    Hecates's Avatar
    February 2010
    1,186 Posts
    fixed!
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  39. Post #1039
    Humblerbee's Avatar
    February 2011
    2,470 Posts
    I think you quoted the wrong person
    maybe eventually we'll have a buildables pack,
    Hurr nope, I think he knows what he was quoting.
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  40. Post #1040
    Be Polite,'s Avatar
    March 2011
    1,000 Posts
    Since we're talking about Appature style buildables, I'd still like to see a portal turret in TF2.

    Although I'm not quite sure how you'd upgrade it. Or make it fire missles, for that matter.
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