1. Post #161
    Neigh
    CarlBooth's Avatar
    June 2007
    28,550 Posts
    Some of them probably do.
    I've yet to meet one.
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  2. Post #162
    Dotmister's Avatar
    May 2008
    898 Posts
    Can't you guys just do school work at school, then fuck about with stuff at home? Surely you get that they get annoyed when you fuck about with stuff, so why continue?
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  3. Post #163
    I'm Better Than You
    Handsome Matt's Avatar
    August 2008
    5,607 Posts
    Surely you get that they get annoyed when you fuck about with stuff
    If they did their job right we wouldn't be able to fuck around with stuff.
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  4. Post #164
    King of the Oil Refinery
    Tobba's Avatar
    December 2008
    6,229 Posts
    Sorry, but it really irritates me when the kids think they know better than the IT team.

    Our job is to make the however-many-hundred computers in your school work for the however-many-thousand people that use them. If your school's network has been running for more than 2 or 3 years its very likely all the settings and programs on it have been tweaked over time so that its easiest for everyone to use.

    For example, if you discover that you can make the screen go pink and set the font to 72pt it isn't because we forgot to disable setting XYZ. It's because students with vision imparements might need to change their settings so they can actually do the work in class.

    Also, we don't watch what you're doing because we all get a massive kick out of moving your mouse or closing any stupid programs you are using that you shouldn't be. VNC or whatever monitoring software is on machines because the school has a legal duty of care to ensure that all the students are protected online and that you can't get into trouble or be victimised or exploited by people or programs on the Internet. If you start messing about with that software or changing how it works then it opens all sorts of cans of worms.

    This is the same for proxies too. So you discover a proxy to get through the firewall and on to blocked sites - Cool. Now what if a 12 year old also uses this proxy and is going on some chat site where they are being groomed. Not so cool now is it?
    Sad thing is, the IT team never knows a shit (I'm lucky and they actually do in my school)
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  5. Post #165
    Richy19's Avatar
    May 2010
    5,413 Posts
    ITT: Kids whining about their schools.
    ITT: No actual programming content
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  6. Post #166
    Gold Member
    Jallen's Avatar
    December 2007
    7,584 Posts
    Can't you guys just do school work at school, then fuck about with stuff at home? Surely you get that they get annoyed when you fuck about with stuff, so why continue?
    You don't understand the feeling when you find an exploit. THE POWER IS IRRESISTABLE.
    But seriously it's so tempting to do funny stuff. It makes you feel all giddy and hysterical.
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  7. Post #167
    Gold Member
    Robber's Avatar
    January 2006
    6,208 Posts
    You can't generalize that. Some schools have completely incompetent IT administrators. Other schools might have competent IT guys that are just too lazy.
    In my school they don't even agree with their own policies. I've shown them how to get past our proxy and they know how to fix it, but they just congratulate me and (thankfully) never do anything about it and actually encourage others to try it themselves (only one other person in my class can do it though even though it's an IT school).
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  8. Post #168
    Interesting that you say that. Friend.
    NorthernGate's Avatar
    August 2007
    3,447 Posts
    Sorry, but it really irritates me when the kids think they know better than the IT team.

    Our job is to make the however-many-hundred computers in your school work for the however-many-thousand people that use them. If your school's network has been running for more than 2 or 3 years its very likely all the settings and programs on it have been tweaked over time so that its easiest for everyone to use.

    For example, if you discover that you can make the screen go pink and set the font to 72pt it isn't because we forgot to disable setting XYZ. It's because students with vision imparements might need to change their settings so they can actually do the work in class.

    Also, we don't watch what you're doing because we all get a massive kick out of moving your mouse or closing any stupid programs you are using that you shouldn't be. VNC or whatever monitoring software is on machines because the school has a legal duty of care to ensure that all the students are protected online and that you can't get into trouble or be victimised or exploited by people or programs on the Internet. If you start messing about with that software or changing how it works then it opens all sorts of cans of worms.

    This is the same for proxies too. So you discover a proxy to get through the firewall and on to blocked sites - Cool. Now what if a 12 year old also uses this proxy and is going on some chat site where they are being groomed. Not so cool now is it?
    Well, to be fair, a lot of schools don't really have a competent IT team. I remember I was doing some filming for a project in a Forrest Gump class and I was checking the tape in the camera and noticed that it was filled, for the full hour of the tape of our IT guy talking on his cellphone in his server dungeon, and it wasn't about anything relevant, he was talking to a friend for the first 30 minutes and the last 30 minutes was filled with him doing child support things ( very sad I'm sure ), I wouldn't be so annoyed by this if not for the fact that every time someone in our school tells our IT guy they have a problem he says, "Okay". and walks away. Not sure if he realizes that near everyone in our school uses Windows machines at their home where 80% of our computers and 100% of our laptops are macs. Herp derp. Our IT guy doesn't even manage our school districts blocking.

    But really most of that was just me venting out how much I hate our IT guy, he's one of those guys who got an iPad RIGHT when it came out.
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  9. Post #169
    sLysdal's Avatar
    December 2008
    271 Posts
    ITT: No actual programming content
    Sadly
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  10. Post #170
    Moderator Illuminati
    Hexxeh's Avatar
    June 2006
    5,091 Posts
    What music is that? Awesome job by the way.
    It's Bit Shifter - Reformat the Planet
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  11. Post #171
    iNova's Avatar
    November 2008
    1,045 Posts
    jealous?
    Don't see why I would want to be.
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  12. Post #172
    RyanDv3's Avatar
    May 2008
    999 Posts
    Sorry, but it really irritates me when the kids think they know better than the IT team.

    Our job is to make the however-many-hundred computers in your school work for the however-many-thousand people that use them. If your school's network has been running for more than 2 or 3 years its very likely all the settings and programs on it have been tweaked over time so that its easiest for everyone to use.

    For example, if you discover that you can make the screen go pink and set the font to 72pt it isn't because we forgot to disable setting XYZ. It's because students with vision imparements might need to change their settings so they can actually do the work in class.

    Also, we don't watch what you're doing because we all get a massive kick out of moving your mouse or closing any stupid programs you are using that you shouldn't be. VNC or whatever monitoring software is on machines because the school has a legal duty of care to ensure that all the students are protected online and that you can't get into trouble or be victimised or exploited by people or programs on the Internet. If you start messing about with that software or changing how it works then it opens all sorts of cans of worms.

    This is the same for proxies too. So you discover a proxy to get through the firewall and on to blocked sites - Cool. Now what if a 12 year old also uses this proxy and is going on some chat site where they are being groomed. Not so cool now is it?
    I'm sorry but I think it's entirely healthy to dislike any institution watching monitoring/ controlling your activities. Not necessarily saying that the monitoring shouldn't be done, but I don't think it's a good thing for people to think "oh, thank goodness those nice people are watching my every action", and it's definitely not reasonable to hope this.

    As far as the actual ethics about the monitoring schools do, I'm inclined to disagree with it. Obviously it has it's merits but just "well this makes things work more smoothly and makes people safe" aren't compelling reasons without addressing the individual privacy/ freedom aspect of the issue.


    Mainly I'm worried about how easy it is to control and monitor people with the advent of computers. People seem to be making some very one-sided decisions, more or less "Well this will protect people, so it's a good idea". People of course have that idea with everything else, but generally it's hard enough to accomplish that somewhere along the line the person realizes that they treading all over peoples rights.
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  13. Post #173
    DevBug's Avatar
    July 2010
    1,059 Posts
    @Chris220 It's mesmerizing...
    @WAYWO I fell asleep before I could do anything useful on my assembler. However, since it's my first real Linux project I'm happy.
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  14. Post #174
    Gold Member
    Ortzinator's Avatar
    May 2005
    1,648 Posts
    I once clogged up the toilet and flooded the bathroom because our janitor is incompetent. Showed him.
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  15. Post #175
    Gold Member
    Jallen's Avatar
    December 2007
    7,584 Posts
    Guys, what do you think the preferable way to do a platformer is?
    There are 3 ways which come to mind -

    1. Tile based
    2. Image based (one for the visuals, another colour coded one for collision, entities, triggers etc)
    3. Brush based (custom binary format consisiting of various rectangles)

    Tile based is by far the simplest to implement and develop for, but it's limited in that there isn't really any support for slopes. Image based is a pain to implement but allows a large variety when it comes to level design. Brush based could or could not allow sloped brushes.

    Thoughts?
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  16. Post #176
    Richy19's Avatar
    May 2010
    5,413 Posts
    Guys, what do you think the preferable way to do a platformer is?
    There are 3 ways which come to mind -

    1. Tile based
    2. Image based (one for the visuals, another colour coded one for collision, entities, triggers etc)
    3. Brush based (custom binary format consisiting of various rectangles)

    Tile based is by far the simplest to implement and develop for, but it's limited in that there isn't really any support for slopes. Image based is a pain to implement but allows a large variety when it comes to level design. Brush based could or could not allow sloped brushes.

    Thoughts?
    Depends wat platformer your creating
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  17. Post #177
    sim642's Avatar
    July 2010
    1,039 Posts
    Guys, what do you think the preferable way to do a platformer is?
    There are 3 ways which come to mind -

    1. Tile based
    2. Image based (one for the visuals, another colour coded one for collision, entities, triggers etc)
    3. Brush based (custom binary format consisiting of various rectangles)

    Tile based is by far the simplest to implement and develop for, but it's limited in that there isn't really any support for slopes. Image based is a pain to implement but allows a large variety when it comes to level design. Brush based could or could not allow sloped brushes.

    Thoughts?
    You can use tile based and make slopes as well.
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  18. Post #178
    open.gl
    Overv's Avatar
    February 2007
    7,431 Posts
    I removed a file from my project, but the change wouldn't be added to the commit. I used git-rm on the file, but now it's doing this:



    What am I doing wrong or is this just some git mistake I should ignore?
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  19. Post #179
    likesoursugar's Avatar
    January 2009
    651 Posts
    I would like to post a demo of Iris. (44kb non installer ofc)
    http://www.mediafire.com/?qbd45zcsygbnpsw
    There isn't any gameplay really and the world map sucks just so you know.
    But it would be nice to know if you guys can run it on your computers.
    And show the UI class and the loader. thanks.
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  20. Post #180
    Richy19's Avatar
    May 2010
    5,413 Posts
    I have progress, night time and a clock
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  21. Post #181
    Gold Member
    Jallen's Avatar
    December 2007
    7,584 Posts
    Depends wat platformer your creating
    Yeah I guess.

    I think I'll go for tiles since it's going to be futuristic and retro style.

    Edited:

    You can use tile based and make slopes as well.
    Yeah, but only really one gradient unless you want to spend hours making tiles for different levels of incline.
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  22. Post #182
    DevBug's Avatar
    July 2010
    1,059 Posts
    I removed a file from my project, but the change wouldn't be added to the commit. I used git-rm on the file, but now it's doing this:



    What am I doing wrong or is this just some git mistake I should ignore?
    Are you in a rouge branch? I've had that stuff happen to me -.-. You also have to remove the history of the file ever being there...

    Edited:

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  23. Post #183
    RyanDv3's Avatar
    May 2008
    999 Posts
    I'm making my first game in python and I can't decide to handle game object attributes. The way I'm setting up the game data files, information will be stored in key-value pairs, eg health:1000. However I'm not sure how to represent this information programmically. For instance, I'm not sure whether to divide stuff into classes, such as "moving", "stationary", and "item", or to just have the content of the object define it's function. Furthermore, if I do divide it, which I'm leaning towards, I still don't know whether to let the content define function. By that I mean, should I specifically declare health, stength, bravery, etc in the class, or just rely on the data files? It seems more flexible to rely on the data files because I could easily give different objects different attributes, however, it seems dangerous because certain apparently necessary attributes like health could be left out...

    I know how to make games in a C++ sort of way, where reflection isn't nearly as powerful, but I want to take advantage of python's strengths and features; I guess the word I'm looking for here is "pythonic"
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  24. Post #184
    DevBug's Avatar
    July 2010
    1,059 Posts
    I'm making my first game in python and I can't decide to handle game object attributes. The way I'm setting up the game data files, information will be stored in key-value pairs, eg health:1000. However I'm not sure how to represent this information programmically. For instance, I'm not sure whether to divide stuff into classes, such as "moving", "stationary", and "item", or to just have the content of the object define it's function. Furthermore, if I do divide it, which I'm leaning towards, I still don't know whether to let the content define function. By that I mean, should I specifically declare health, stength, bravery, etc in the class, or just rely on the data files? It seems more flexible to rely on the data files because I could easily give different objects different attributes, however, it seems dangerous because certain apparently necessary attributes like health could be left out...

    I know how to make games in a C++ sort of way, where reflection isn't nearly as powerful, but I want to take advantage of python's strengths and features; I guess the word I'm looking for here is "pythonic"
    Use NBT?

    Edited:

    What, who doesn't want to use a totally fucked up 'standard' that the creator didn't even follow?!
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  25. Post #185
    Gold Member
    esalaka's Avatar
    July 2007
    10,249 Posts
    I'm away for the first few pages and come back to find out that WAYWO has become the Computer Illiteracy thread. (from Hw&Sw)

    Anyhow I realized that I need to scrap my old new project and start a new new project that does what my old project and old new project were supposed to do. So what I'm working on is figuring out how to make any sense out of this shit and how to make it work and why I'm typing these GPI-damn long sentences.
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  26. Post #186
    Gold Member
    HubmaN's Avatar
    July 2007
    6,267 Posts
    Beats thinking of a project, I suppose.
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  27. Post #187
    Awwent's Avatar
    February 2008
    117 Posts
    I'm going to make a really simple platformer and make it more advanced as I progress. However, I can't decide whether I'll go with C# or C++. I've done some C++ before (really simple text-based console games) & some C# before (uh, some random game, was pretty simple). If I do it with C#, I know I could do it pretty easily but I want more of a challenge and learn a bit more advanced shit.

    1. How hard is it to make a platformer for C++, is there any library for it?
    2. Is there any other good library than XNA for C#? (for making games, naturally)

    edit:
    3. Is Visual Studio C#/C++ the best I can get for Windows? Express.
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  28. Post #188
    Pirate Ninja's Avatar
    February 2009
    853 Posts
    I'm going to make a really simple platformer and make it more advanced as I progress. However, I can't decide whether I'll go with C# or C++. I've done some C++ before (really simple text-based console games) & some C# before (uh, some random game, was pretty simple). If I do it with C#, I know I could do it pretty easily but I want more of a challenge and learn a bit more advanced shit.

    1. How hard is it to make a platformer for C++, is there any library for it?
    2. Is there any other good library than XNA for C#? (for making games, naturally)

    edit:
    3. Is Visual Studio C#/C++ the best I can get for Windows? Express.
    Aren't you the guy who calimed everyone who belives in this 'html 5 bullshit' is an idiot and flash is the future not so long ago in the webdev waywo?
    Edit: Oh yeah you are
    Why the **** are you trying to make a webpage look like Flash? USE FLASH, IT'S THE GOD DAMN FUTURE. Everyone who believies in this "html5" is just plain dumb because in fact it can't do shit if you compare it to Flash CS5.
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  29. Post #189
    Awwent's Avatar
    February 2008
    117 Posts
    Aren't you the guy who calimed everyone who belives in this 'html 5 bullshit' is an idiot and flash is the future not so long ago in the webdev waywo?
    Edit: Oh yeah you are
    man
    if html5 was the future why doesnt internet explorer support it? i think microsoft knows more about the future than u do
    think about that for a while before you post

    (User was banned for this post ("Constant trolling" - SteveUK))
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  30. Post #190
    Gold Member
    Sc00by22's Avatar
    August 2007
    1,253 Posts
    man
    if html5 was the future why doesnt internet explorer support it? i think microsoft knows more about the future than u do
    think about that for a while before you post
    Get, out.
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  31. Post #191
    CammieDee666's Avatar
    December 2009
    204 Posts
    internet explorer
    lol
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  32. Post #192
    open.gl
    Overv's Avatar
    February 2007
    7,431 Posts
    Are you in a rouge branch? I've had that stuff happen to me -.-. You also have to remove the history of the file ever being there...
    Turns out git doesn't actually commit copies/renames, it only lists it as one, because files are so similar.

    man
    if html5 was the future why doesnt internet explorer support it? i think microsoft knows more about the future than u do
    think about that for a while before you post
    You are a horrible troll.
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  33. Post #193
    Awwent's Avatar
    February 2008
    117 Posts
    internet explorer is the dominant browser, the majority of the worlds internet users use it you know
    why would they use it if it was bad? seriously, worst troll ever.

    Get, out.
    because you can't argument for your sake??
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  34. Post #194
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,503 Posts
    man
    if html5 was the future why doesnt internet explorer support it? i think microsoft knows more about the future than u do
    think about that for a while before you post


    :science:

    Edit: He sure got banned fast.
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  35. Post #195

    March 2007
    21 Posts
    man
    if html5 was the future why doesnt internet explorer support it? i think microsoft knows more about the future than u do
    think about that for a while before you post
    yeah thats exactly why internet explorer is loosing more and more market share ;)
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  36. Post #196
    Awwent's Avatar
    February 2008
    117 Posts
    yeah thats exactly why internet explorer is loosing more and more market share ;)
    do you have any source for your statement?
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  37. Post #197
    Gold Member
    Jallen's Avatar
    December 2007
    7,584 Posts
    internet explorer is the dominant browser, the majority of the worlds internet users use it you know
    why would they use it if it was bad? seriously, worst troll ever.


    because you can't argument for your sake??
    Wrong.
    http://www.w3schools.com/browsers/browsers_stats.asp

    Microsoft would see us all under a corporation controlled standard. Open standards are what make the world of computing accessible to anyone. MP3 is a great example of how a corporation owned standard can fuck with everyone's fun.

    I'm convinced you're a troll though, because only an imbecile would think that it's acceptable for browser manufacturers to define web standards.
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  38. Post #198
    DevBug's Avatar
    July 2010
    1,059 Posts
    Yay! Seg faulting because GCC can't handle posix.

    gcc posted:
    warning: implicit declaration of function ‘fdopen’
    Compiling with -std=c99.

    All because of fdopen...
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  39. Post #199
    Gold Member
    raBBish's Avatar
    March 2007
    2,667 Posts
    I'm convinced you're a troll though, because only an imbecile would think that it's acceptable for browser manufacturers to define web standards.


    Who?

    (Tip: add "www.facepunch.com##LI[class="postbitignored postbitim postbitlegacy"]" to AdBlock, gets rid of ignored posts completely )
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  40. Post #200
    Hates php
    high's Avatar
    May 2006
    2,415 Posts
    Anyone here know anything about wireless adapters? I want to purchase one to mess around with. This guy is recommending http://www.data-alliance.net/-strse-...0mW/Detail.bok . But since I am paying with a CC I rather buy it from a more familiar place.
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