Shoddy rimlighting, oops
Shoddy rimlighting, oops
fantastic, finally some talent on these forums
Looks good, reminds me some of Grim Fandango!
awww yeah
Where in God's name did you get those models?
that's how
Edited:
oh let me guess new question: how did you get the face to turn in to what it is now!!! one word: liquify
Where have you been?
which is a really good thing
Good. Very gooood... And now!
Very nice idea and great execution.
The expressions are fucking brilliant.
All three skeletons are posed different from eachother and that skeleton on the right looks great. I really like this concept, for some reason it takes me back to when I was younger.
You sir must no check this section that often then.
Anyway I really really like this one for some reason!
"Mrrraaahh See!" Like those gangsters with the cigars say.
I agree, this section has had talent explosions now and then.
Same here.
Brilliant, That is all.
Looks really cool. And your use of Liquify is great.
This would go great as an actual model :P
moar please.:D
You can face pose the Oblivion skeletons, but not like this. Liquid effect looks awesome.
And now I must hunt down grim fandango.
Awesome stuff.
i'm undecided about what my favorite adventure game is.
I really want to say grim fandango, but man... so many classics. so many.
Fantastic.
Brings awesome memories back.
Boss, nice picture velociraptor good but mean cc giver. :)
Art.
:what:
Grow the fuck up.
He gives some of the best c&c here. :am:
Lol, okay, I said, Good, but mean.
And here is some actual cc.
Nice picture. The depth of field is nice and the concept is great.
I dislike your map choice and the smoke.
I really do like the rim lighting. It is not that strong yet not that weak. It is just the right touch to spice up this screenshot.
Another thing I dislike is the noticable bad textures. It is unavoidable, but I still had to look close to find them. You also blurred some of the boss on both his hands.
Overall a nice photo. It really deserves an art.
Blurring is because of the Liquify tool. Not a lot I could do about that because the hands can't be posed. Their initial form is completely flat. No thanks!
The textures are also due to the liquify tool. I could have molded a texture on to them afterwords, but there's nothing interesting in adding more detail in to what's supposed to be cartoony picture. It'd be out of place.
Your use of liquify is nice.